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Mafia Tells based on Site Meta


Daniel Blackworth

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Tells are useful points to take note off when considering a player's alignment. Common behaviors often pop up as mafia, and they tend to be present even when the meta of a site changes constantly. 

 

They may change accordingly or may not apply in all situations, so it is advisable to use your own judgement, as well, in ascertaining your read on someone.

 

Finding Mafia

#1 Mafia tend to be on bandwagons.

- While mafia may be able to start lynches on their own, mafia members tend to avoid doing so as it is a risky action which gains attention towards them or may cause a lynch on them. On the other hand, mafia tend to avoid being on the ending point of the bandwagon as it endangers their position. Thus, mafia often stay in the middle areas of a bandwagon to mask their innocence. It isn't unfounded for an entire group of mafia to be in the middle of the same bandwagon, especially when the bandwagon isn't likely to change at any point. In other cases when there are two or more andwagons, mafia tend to split themselves onto different bandwagons to reduce a group suspicion.

 

#2 Mafia tend to be more neutral than not.

- While there may be mafia who are more assertive than most or tend to value deception to earn their keep, mafia may tend to not be too proactive, so as to avoid slipping or avoid accidentally getting themselves lynched. They try to mask this neutrality under posts which seem to be contributory, but on the other hand, are quite empty and only decorated with sugar. Instances of this often involve agreeing on the suspicion of someone, but not casting a vote or being unsure of what they really want to have done.

 

#3 Mafia may jump between wagons.

- Mafia may think that staying on a particular vote can endanger their position and thus, they change their votes in an attempt to find a place to be safe in. While town may also do this, town players often do this under being misguided and unsure of their decisions. Mafia know virtually more than town, so they tend to have suspicious reasoning on their votes and they aren't quite justified unlike town counterparts.

 

#4 Mafia avoid questions.

- When backed into a corner, mafia may attempt to avoid answering questions that they can hardly answer to escape from suspicion on them. Others try to answer questions, but often, their reasoning either is invalid or they may be half-answers, answers that seem to be very much lacking. Mafia may also attempt to use reasoning that isn't as strong as pertaining to their motivations in doing something and may use accusations that revolve on assumptions such as trying to justify their innocence through circumstances relating to night actions.

 

#5 Mafia tend to avoid bussing, unless necessary (specific site meta).

- Mafia in Reborn Mafia Club tend to avoid bussing for unknown reasons. It hasn't been observed for a mafia to actually openly accuse any other member from their own team. This may stem from the idea that they do not wish to lose one of their own or that such an action is counter-intuitive or that they fear the risks of a failure in bussing. Mafia tend to only bus, as well, when the lynch is inevitable, and commonly can be seen in the latter parts on the bandwagon of a mafia member.


Tells often differ as the site's meta changes. Mafia players may be unpredictable and may choose their behavior to adjust to the tells in society. Thus, it is most appropriate to catch mafia in the act using not only tells as reasoning, but with the actions they have been doing as scum.

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