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Tfw TWO hosts don't answer your questions...

@Newt @DigitalAmber  What happens to Dive if the players who voted for him get killed on N0? If a player is killed in the past will their actions be nullified? As for my vote, last time someone claimed a role with no action I was betrayed and killed, I'm not going to take the chance

[Eliminate] Alaris

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I mean, in Dive's case it seems somewhat irrelevant, since even if he was brought to life, he'd simply be lynched the following day (since he's a known mafia). It's something that should be known, in case mafia tries to use it to win out of nowhere, but aside from that it seems like it'll have little impact. In terms of what happens regarding their actions, I assume they get nullified. Can't say for certain, but that seems like the most reasonable answer.

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@Corso

1- Dive is revived;

2- Depends on the action. For example, if The Supplier is killed in the past, all items they gave would disappear. If you are talking about day actions, like voting, yes, they disappear.

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As you can see @Corso, all Lykos's posts were deleted. Therefore, his vote is deleted as well. If somehow the government manages to time-travel to N0 and kill enough people to nullify Dive's lynch, then he gets revived. Right now that's impractical.

 

I believe they won't even bother, but most actions will happen in N0 anyway. Therefore until the time-travel-assassin is killed, it makes less sense to provide vests, unless you can also travel back to N0. Guns is where it's at. 

 

Since the government doesn't have a doctor of their own, you can make sure all guns and vests you get are real. 

 

 

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1 hour ago, walpurgis said:

I'm very impatient, if I had a gun I would have shot it already. 

I wish I had a gun.

I want to accelerate the pace of the game.

 You tell me!

 

Funnily enough, you'll all waste a lynch and let mafia kill another town member this night (and I'm not talking about me) because of your short-sightedness. The Doctor is no longer that protected even if they're trying to lay low, the probabilities are just getting higher for each of the remaining people. And even if you revive Lykos, they still probably have the bad lawyer.

 

Very interesting things have been said today, especially by one person. But y'all gonna jump down my throat if I accuse them, so just do what you think it's best. We'll laugh together tomorrow ;) 

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2 hours ago, Venus said:

If Alaris manages somehow to survive, I'll have to test my night action on him to see if he's saying the truth.

 

 If I may, I'd like to think out loud what you might be.

 

Spoiler

1. The Time Traveler Doctor - Every night, you may choose a night and a person to save. That person won't be affected by killings in that night. [Unable to collect any info]
 
2. The Time Traveler Lawyer - Once in the game, you may choose a night and a person. That person will be immune to lynchings in the next day. [Unable to collect any info]
 
3. The Time Traveler Stalker - At night, you may choose one person and one past night. You will learn who that person visited in the chosen night. [Useless in this case, Lab Chief makes no visits]
 
4. The Scientist - Every night, you can follow a person. If that person is a time traveler, you will know in what night that person went. If you visit the Alien, you will know that the visited person is the Alien. [Useless in this case, I don't time travel. Moreover, Alisae was supposed to be the Scientist]
 
5. The Scientist's Guinea Pig - You have two lifes. When you lose your first life, you will learn who is The Scientist. [Unable to collect any info]
 
6. The Laboratory's Chief - You can choose past, present or future. You will be immune to actions done in the chosen option.
 
7. The Mortician - You may visit one dead player at night, learning their role. [Unable to collect any info if I remain alive. Moreover, Nick claims this role]
 
8. The Detective - You may visit one person every night, receiving a report of their alignment. [Lykos]
 
9. The Sheriff - You carry one gun that can be shot once, only during the day. When you shot, your role will be revealed to everyone. [Unable to collect any info]
 
10. The Tracker - You may visit one person every night, getting a report of who they visited. If the person is a time traveler, you will get a report that the person didn't visit anyone. [Useless in this case, Lab Chief makes no visits]
 
11. The Supplier - You may give someone a vest or a gun every night. [Unable to collect any info]
 
12. The Granny - You will kill anyone that visits you at night. You can only die by getting lynched. [Unable to collect any info]
 
13. The Oracle - You can choose a person each night. When you die, the role of the last person you visited will revealed to everyone. You cannot be roleblocked. This can only happen once in the game. [Unable to collect any info unless you know, you die]
 
14. The Journalist - You can visit one person each night. Any system messages that person receives that night are given to you as well. [Useless in this case, Lab Chief receives no messages]
 
15. The Secretary - When killed, voting will be completely disabled next day. This can only happen once a game. [Unable to collect any info]
 
16. The Vigilante - You may visit one person each night, killing them. If you visit the same person as the mafia, you die. [Unable to collect any info]
 
17. The Dreamer - At the end of the night, you will dream with 3 people. At least one of them will be mafia. If you get visited, you will not dream. [Unable to collect any info on deliberate targets]
 
18. The Drunk - You may visit one person every night, role blocking them. If you visit a time traveler, your action will fail. [Any info that could be collected by this role has already been disclosed by Walpurgis]
 
19. The Trapper - You may visit one person each night, setting a trap. The first player to visit that person at the night, dies. [Unable to collect any info]
 
20. The Appraiser - You may visity one person per night. You will know if that person has a item, and if it's real or not. You will also know if the person is probed. [Unable to collect any info]
 
21. The Telepath - Each night, you may send someone an anonymous message. [Unable to collect any info]
 
22. Leader - When killed, all votes will be anonymous the next day. [Unable to collect any info]
 
23. Lover - At the start of the game, you may choose a person. This person will fall madly in love with you. If any of you dies, the other dies too. [Unable to collect any info]
 
24. The Penguin - Each night, you can visit someone and tell them a random secret about a player. [Unable to collect any info]
 
25. The Jailer - You may choose a person each night. The person will be jailed, and won't be able to do/receive any actions. [Unable to collect any info]
 
26. The Driver - You may visit two persons at night. Any person who visits one of those people will visit the other chosen person instead. [Unable to collect any info]

 

So... why?

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Guest Sparkin'

You said that my action fails when I try to use it on you in the present.

Doesn't that mean I'd get a message saying I got roleblocked or something, or that my action failed?

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@Alaris Most people voting against you does it not because they're sure that you're mafia but because there isn't any evidence against anyone else. What do we do? Should we vote randomly? That would be as much of a waste.

If you want to save yourself then present evidence against someone else. Since you're so smart and observant it shouldn't be a problem for you, right?

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Well, 8 people haven't still said much (because, of course, if you talk, chances are you get over-far-fetchedly misread and lynched), and they most probably hold the most important roles. Let's assume for a sec... 3 mafia, 3 town time travelers, granny (because being lynched is her only weak spot) and some other role. Of those, many didn't vote in the first night and didn't really say anything in their posts, so it's hard to point at any of them. The only one of those 8 people that caught my eye is Lord Drakyle, first, because he voted Megagun (along with Dive) in the first day, second, because of that comment claiming that I could be some roles that were clearly not possible, and third, because Sosbean voted him for no apparent reason, so he might hold an important role capable of collecting information (moreover, yesterday we learnt that GM communicate using short versions of the names, so the fact that Sosbean used Drakyle instead of Lord Drakyle might be because he was influenced by that). It's not much, but today there's no much more to cling on. What I do think is that my arguments were more than coherent. Your reasons were also somewhat coherent although very risky, but the rest of people just joined without good reasons.

 

Oh, and, by the way, Nick is not necessarily the mortician, and the fact he just insisted on letting everyone know about his role twice only made my suspicions grow. Although it's of course equally probable that he either is or isn't the mortician, everyone has assumed really quickly he's telling the truth. You know, him and Bazaro could be mafia, and Dive wouldn't necessarily be the Fabricator, so I'd watch out for those guns... And yes, yes, they both accused Dive, but it was after he had already been sentenced.

 

Just think it tomorrow when you learn I'm town. :) 

 

Take the first paragraph and flip the argument: the mafia now probably has a 20% chance to hit the doctor, and a 60% to hit a time traveler. For how long do you think you can handle the situation if you don't get rid of the mafia fast?

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For the most part, I agree with what you're saying (I want to point out for the sake of rightfulness that Lord Draykale's first vote was themself) but I still don't see a reason why we shouldn't vote against you. Even if in the end you are actually a town then the time traveler lawyer could save you and you'd be back as quick as you died.

Quote

Take the first paragraph and flip the argument: the mafia now probably has a 20% chance to hit the doctor, and a 60% to hit a time traveler. For how long do you think you can handle the situation if you don't get rid of the mafia fast?

 

^ this has nothing to do with you being lynched ^

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1 minute ago, walpurgis said:

For the most part, I agree with what you're saying (I want to point out for the sake of rightfulness that Lord Draykale's first vote was themself) but I still don't see a reason why we shouldn't vote against you. Even if in the end you are actually a town then the time traveler lawyer could save you and you'd be back as quick as you died.

^ this has nothing to do with you being lynched ^

 

No, the lawyer can only be used once and should be used on another role (i.e. Doctor or Detective).

 

The quoted part has to do with me getting lynched. It's an opportunity you lose to lynch a mafia.

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My bad, you are right about the lawyer.

 

You can say that we are wasting an opportunity to lynch a mafia but I have yet to hear why is more risky to vote against you than voting against nick, for example.  

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I just mentioned Nick's thing because I think it's a possibility worth exploring by any role capable of that. In the current situation I'd give him the benefit of the doubt. I believe I have provided reasons to vote someone else (although maybe not enough).

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And I'll say more, if anyone has a gun, I challenge them to shoot at me. Since it's an action in the present, I should be immune to it. If not, I'll die anyway, so what would be the point of not doing that? You wouldn't waste the lynch.

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Sosobean also voted for lykos right away in day one, so I don't think that is solid evidence. The shortened name? Well, if you haven't notice sosobean's posts are usually either all in caps or have no caps at all, which tells me that he could have shortened the name just because it's faster and more comfortable.

 

 

I recommend against shooting Alaris. He dies -> turns out to be mafia -> we have to risk blindly lynching someone else and we lose a shot, which could be useful later.

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You can't defend yourself based only on your own actions. This game is about deceiving the opponents, so you could have done that deliberately to look innocent. You can't use that as an argument even if you're saying the truth, you should be aware of that.

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As far-fetched as defending the possibility of the driver and the detective visiting the same person in night 0? No, not really. I will point out too that in the first ciphered message you explicitly said that you weren't mafia because you were using a ciphered message, so it's not like the idea of the coded message as a proof of your innocence was a concept  ~alien~ to you to begin with.

I think I have made my case. This discussion isn't contributing anything new.

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