PLEASE DO NOT COMMENT ON THIS THREAD. Keep all comments on the discussion thread provided. I will be updating this guide regularly and will let you all know when I decide to stop. You can subscribe to the thread by clicking follow at the top right.
Most people (myself included) skip the intro, so I'll keep this short.
I'll be making a guide of Episode 17 of Pokémon Reborn. Originally I was following Sophie's guide. She in turn was following Nickaboo's guide. Just as my predecessors before me, I will most likely not be completing this guide. Not because I'm a busy college student, but becauseEdit 3/9/18 I lied. My classes are destroying me. That being said, here is my general format:
Items/Sidequests/Events
Where to go next (For those who just want to know how to progress the story)
General tips
Starting date: 2/10/18
Starting episode: 17
If I miss anything, feel free to alert me on this separate thread.I would also like to take time to thank those who helped contribute to the guide. I'll update as more people tell me what I've missed.
Thank you to the following people for their contributions to this part of the guide: Sparsyle-0 (Sophie), Walpurgis, Frelop, Paperblade
Chapter 1
Julia's Gym
For reasons that will be made clear later, I will be ordering the gyms in order of the gym leader you're meant to fight rather than calling them "Gym 1" or "Gym 2".
You'll start by choosing your protagonist. During the train ride, a... ghost, for lack of a better term, appears. Ame (the same person who made the game), recognizing the ghost as an omen, looks out the window and notices that the train isn't decelerating. She'll grab you and jump out the window, narrowly saving your life. The other protagonists who had the misfortune of not being picked will be killed in the crash. You'll awaken in the Lower Peridot Ward. Julia, the first gym leader, will have a brief conversation with Ame before the latter departs. The gym leader will then ask you if you plan on taking on the Pokémon lead and you'll be given your first choice. As far as I'm aware, choosing one or the other doesn't affect the game. However, if you're curious like me, you'll be interested to know what the dialogue becomes based on your choice. Keep in mind that you can save your game at any time by pressing D. So long as there are no current dialogue boxes, you can save. This means you can save in the middle of a conversation if people are moving about or if there's a brief pause. This can help you in the future when you have to go through a series of battles. You can also reload previous games by using the navigation pathway C:\Users\YourNameHere\Saved Games\Pokemon Reborn, deleting the file that says "Game", and renaming whatever file you want to "Game". Anyway, here are the results:
Are you going to take on the Reborn League?
>Yes
Julia: Correct! Then I'll be seeing you very soon, because I'm also the Electric Gym Leader!
>No
Julia: Whaaaaaaat? That's no fun! You simply must!
Hm? Why do I insist? Well, because I'm the Electric Gym Leader!
She'll then direct you towards the Grand Hall. Before moving, you can find a Normal Gem in one of the rocks that surrounds you.If you give this to a Pokémon to hold, it'll boost the first damaging Normal-type move they use but will consume the item. Since all starters begin with a Normal type, you'll give yourself a slight edge in your first battle. It might not be necessary based on your starter, but you'll soon learn that you're not dealing with the average Pokémon game anymore. I digress. There's only one route to progress given that the police are blocking your route up north, so start moving to the right.
Once you enter the Opal Ward, you can speak to a lady with purple hair to get a Potion.
Spoiler
This can also be useful for your upcoming battle. There are two ways to access the Opal Bridge, but the cool kids will stop you since you don't have Pokémon. Head towards the large building up above and you'll be stopped by a girl named Victoria.She'll act like your rival, in a sense. She'll take you inside and Ame will inform you that the person in charge of blowing up the station was caught. Ame will take you upstairs where you'll be able to choose any Fire, Water, or Grass starter from every generation.Yes, it is possible to get a shiny starter. The shiny rate in this game is increased compared to the normal game, but it can still take beyond an hour to get a shiny. If you save in the room and restart, you'll be able to change IVs, natures, abilities, and shiny status of all the starters in that room. Don't bother searching for the perfect ability because in about two hours you'll be able to change it anyway. Again, quick save is D and soft refresh is F12. If you're not interested in any of them, you can download this mod to choose your own starter from any Pokémon. For any who care, the first gym is an Electric gym and the second is a Grass gym. If you mess up your Pokémon's name, don't worry. In about an hour you'll find the Name Rater. Finally, Pokémon level 20 and below will listen to you if you have no badges while Pokémon level 25 and below will listen to you if you have one.
After you choose Charmander, you'll be taken downstairs. Victoria will ask what starter you chose but won't counter pick you as she always chooses the same one regardless. You'll be introduced to Cain while she's away. He'll immediately engage you in a battle.
Attacks in red are health based moves. Attacks in orange are physical moves. Attacks in blue are special moves. Attacks in grey are non-damaging moves.
I wonder if it's possible for your opponents to have shiny Pokémon? Also, I will not always be able to get all the moves of each opponent, so enjoy them while they last.
It doesn't matter if you win or lose since the story will progress the same. Furthermore, you won't have to pay any money for losing. I'll assume that you've won given that you have the Normal Gem and a potion on your side, but I'll put the text just in case.
Battling Cain
Should you win:
Post battle: Cute AND Talented.
Cain: Very nice!
Should you lose, the text moves too far past the box. He says something along the lines of:
"Hey, that's pretty unlucky, but don't take the loss too hard. I mean, unless you're into that."
I'm not sure if the dialogue changes if you're a girl, but I'm interested to know if any of you chose one. Cain will take you over to the PokéCenter where you have the option to heal your Pokémon or not. Yes, you can choose not to heal your Pokémon, but you'll soon regret it. Victoria will emerge from the Starter Room with Ame. After clearing up a misunderstanding, Ame will take Cain away while you battle Victoria. You won't have a moment to buy more items. If you chose not to heal your Pokémon after your tango with Cain, you'll have to continue fighting with your lowered health. Remember that you can save while Cain is walking you to the healing desk, so you can retry your battle with Victoria by reloading your save game.
You'll have the advantage if you won against Cain as you'll have leveled up. You'll also gain money for defeating both of them. As stated above, it doesn't matter if you win or lose. Regardless, here's the dialogue.
Battling Victoria
Should you win:
Post battle: Wow... I don't know what to say!
Victoria: You're no ordinary trainer, are you...
Should you lose:
Victoria: Yay, I won! Don't get down though, every loss is a lesson.
Cain will drop by to tell you he's leaving. You and Victoria will then go back to the Information Desk to talk to Ame. She'll give you a PokéDex, PokéGear (with which you may access the map and other, future tools), and Running Shoes (hold with the space bar to run or press S to toggle). She'll then leave to interrogate the terrorist who attacked the train station. Victoria will give you 5 Pokéballs to start your adventure and then leave. You're now free to do as you please.
You can access your PC in order to find a free potion. It wasn't available until now because you were forced to walk to certain areas once you entered The Grand Hall. If you watch the T.V., you'll be able to watch many different channels. The only ones that might affect your actions are the Hunting channel and the Weather channel. Check the Hunting channel once a day to get the latest scoop on new Pokémon. If you talk to the lady in a green dress, you'll be able to battle her and her darling in a double battle as many times as you'd like. Their Pokémon level up as you progress throughout the game, so they're a source of free levels and money if you're able to best them.
You can buy items on the right, but I recommend saving at least 500 poké.Always buy Pokéballs in sets of 10. This way you'll get a free Premier Ball as well. The Premier Ball has the same "strength" as a normal Pokéball. Even if you don't want to use it, you can sell it for 100 Poké which is half the price of a normal Pokéball. I personally use them to catch Shiny Pokémon. Once you're done buying items, head towards the exit. There will be a fisherman on the right side. He'll offer to sell you a rare Pokémon for 500 poké. As soon as you buy the Pokémon, the man on the left will steal it from you before you even have a chance to see it. As the fisherman will tell you, you'll be able to find the man in North Peridot. This will become a sort of hide and seek event that you'll have to play throughout the game. I'll reference it as Event: SP, the SP standing for Stolen Pokémon. You can ctrl + f to find out where next you need to go to continue the event. If you ever forget where to go next, you can talk to the people in The Grand Hall for directions. For now, you may exitThe Grand Hall. A short cutscene will play in which you see Ame and a few police officers torturing information out of the terrorist.
Sometimes when I speak, I'm not clear in what I'm trying to say. I'll be dropping maps in this guide and marking them to better explain locations. I recommend having them open in a second tab.
Outside The Grand Hall you'll be trapped by a girl trying to talk to her Pokémon who ignores her. If you defeat Victoria, it will be a Snubbull. If you lose to her, it'll be a Stufful. Certain event Pokémon are chosen at random and may not be the same throughout your playthrough. They're supposed to be chosen at random, but from what I can tell, this Pokémon is decided based on whether you win or lose your match against Victoria. This girl serves as a reminder not to over level your team. If you do, they'll stop listening to you. Common Candies can be used to lower the level of your Pokémon by one. Anyway, with the path clear, you can proceed to catch your own Pokémon in the grass to the right and left. Pokémon Reborn uses a weather system as well as a day and night cycle. You can monitor the weather by watching the Weather channel on any T.V. Weather can cause certain event Pokémon to appear. If you fiddle with your computer's date, you'll be able to change the weather to something random. If you want something more certain, you can use a mod from the page I linked earlier. Additionally, the time in game is based on the time on your computer's time as well. This will have an effect not only on event Pokémon but also what types of Pokémon appear in the grasses around you. 6am-12pm is morning, 12pm-7pm is day, and 7pm-6am is night. If you're having difficulty catching a Pokémon and you have a Dusk Ball, you can always set your computer time to night so that the effects of the Dusk Ball kick in.
Here's the Pokémon you can catch in the grass nearby:
While it's possible to catch Alolan Rattata here, they seem to be exceedingly rare.Don't bother wasting effort trying to catch them here as you'll be able to find them much more frequently in a few hours.I'm also adding this video on how to EV train quickly in Reborn for those who don't have the patience or who are playing from the beginning again (like myself).
You can now battle the cool kids to gain VIP access to the cool bridge. In the top right corner, a few kids will be trying to push a Pokémon into a heavily polluted river. Again, the Pokémon here changes depending on your specific playthrough, but across the five times I've restarted it's always been Pachirisu. You'll have to fight the first kid's trash followed by double battling the thugs behind him. Once they're defeated, the Pokémon you've saved will request to join your team either out of gratitude or because it knows you'll keep it safe.
Pachirisu (Level 5)
???
OR
Zigzagoon (Level 5)
Tail Whip, Tackle, Growl
Pachirisu has some pretty good stats for an early access Pokémon. It doesn't evolve, but you might find it useful to hold onto.
As you progress through the game, you'll notice that the condition of the city is as poor as its residents. You won't be earning a lot of money from battles, but there are a few Pokémon (namely Pachirisu, Meowth, and Teddiursa) that can have the ability Pickup. The items they gain you are based on their level as shown by this chart. You can either sell them or keep them for use. Your selection of Pokémon early on isn't great, so I would recommend running a team with Pickup until you find better Pokémon to replace them. Anyway, head left towards the Peridot Ward.
You may have noticed that there are items called PokéSnax. These can be used to get event Pokémon. They can also be fed to the Pokémon on your team to increase their happiness by a factor of about 10. One thing I would recommend is that you talk to and search everything throughout the game. It's the best way to get items or learn about events. Speaking of events, we'll begin by identifying the events on the right side and moving left as that's ultimately where you'll want to head.
As you enter the city, you'll encounter a Teddiursa. This little monster will hide in various spots but it will always be somewhere in the Lower Peridot Ward, Peridot Ward, or Upper Peridot Ward. Search thoroughly as it hides in different spots between different save files. For what it's worth, I'll upload the locations where I found it. Some of the locations aren't in Lower Peridot but in Peridot and Upper Peridot, so just keep an eye out for them as you travel.
Spoiler
Teddiursa
Baby-Doll Eyes, Lick, Fake Tears, Fury Swipes
You'll overhear two people talking about a Pokémon that they stole and hid in a house due to not having a Pokéball. If you go to where the 1 is marked on the map, you'll find a man standing there. After giving him a total of 150 Poké, he'll step aside and sleep. Inside the house that the alley leads to, you'll find a Pokémon. This traumitized Pokémon is the one those thugs stole. If you have a Pokésnax on you, you'll be able to take it along with you. You'll never encounter the owner, so you might as well care for them. Note that you don't have to feed it a Pokésnax, so you can hold onto it for later use.
Espurr (Level 4)
Scratch, Leer
OR
Minccino (Level 4)
Pound, Baby-Doll Eyes
In the house below that one marked 2, you can also find a Whismur.If you have a PokéSnax on you, it'll attack. You can choose to capture it, defeat it, or run away. This Pokémon is only available before defeating the first gym.
Whismur (Level 5)
Pound, Echoed Voice
If you check the dumpster marked 3 behind the Whismur house while you have a PokéSnax on you, you'll be attacked by a Gulpin.
Gulpin (Level 10)
Pound, Yawn, Poison Gas, Sludge
The 4 next to the gym is where a Blitzle will appear during storms.
Blitzle (Level 15)
Tail Whip, Charge, Shock Wave, Thunder Wave
If you defeat the lady where the 5 is marked, you can talk to her after the battle to receive a Rose Incense. This is a held item which increases Grass-type moves by 20%.
At the top right of the map is an 6. After fighting a trainer, you'll have access to an alleyway. Here you can find Poochyena, Stunky, and Trubbish.
Morning/Day/Night
Trubbish (60%) Stunky (22%)Poochyena (18%)
You can also find a Tynamo there in Stormy weather.
Tynamo (Level 10)
Tackle, Thunder Wave, Spark, Charge Beam
On windy nights in any alleyway, you can find a Zangoose rummaging through the trash. This begins a hide-and-seek event where you must search alleyways throughout the game to find the Zangoose. I currently haven't found it myself, so I'll update this post when I do. From what I've heard, it's too high a level for you to currently catch.
Zangoose (Level 40?)
???
To the right is a further extension of the Opal Ward. On rainy days, you'll find a Pokémon hiding under the bridge. If it's a Panpour, you'll have to fight it to catch it. Pansear will simply join your team as it's probably just happy to be out of the rain.
Panpour (Level 10)
Play Nice, Leer, Lick, Water Gun
OR
Pansear (Level 7)
Scratch, Play Nice, Leer, Lick
If you go even further to the right, you'll enter the Underground Railnet.
Underground Railnet (Peridot Access)
Noibat, Woobat (in dark patches only)
In the house just to the right of the alleyway is a girl with a Kricketot. Talking to her will reveal that it is sick. Shelly, the Bug-type gym leader, will come in on a house call. She'll realize the Kricketot is bored sitting at home all day and ask if you'd like to take it along with you. If you refuse, she'll take it herself and return to her gym.
Kricketot (Level 3)
Growl, Bide
Over on the left side is a house marked 7. The man in there will give you his Old Rod. Currently, the only Pokémon you can fish up are Grimer since the toxicity of the water has caused all other Pokémon to flee.
The man in the house marked 8 will battle you. His level 10 Goldeen packs quite the punch with its Horn Attack move, and it's rather fast. After defeating him, you'll gain access to the pool in the back of his house. In this pool you can fish up Finneons and Goldeens using your Old Rod. Don't forget to grab the Sea Incense at the top right before leaving. Like its rose counterpart, it increases Water-type moves by 20%.
Goldeen(70%) Finneon (30%)
The Name Rater is on the left side of the map under the letters 9. In the 10 apartment complex, there's a man who's tired of meeting bad trainers. If you defeat him, he'll give you access to his garden. Here are the Pokémon you can find there:
That's all the events you can currently complete in Lower Peridot. We'll come back to the rest later. You'll notice that if you try to enter the gym, it'll be locked. A note will be left on the door by someone you'll soon meet. You'll soon learn that her character was made by running all of her words through thesaurus.com Here's the translation for what it more or less says: "Julia, maybe you shouldn't do things that make you sleepy before agreeing to meet up with us during what's normally your nap time. We'll be at the factory. Join as soon as you can." For now, move to the top left corner of the map and access the North Peridot Ward.
You can complete your hunt for Teddiursa now that you've reached this area.
The man in the house marked 1 will ask for your Bibarel and will give you a Munna in return. The only way to get a Bibarel is by leveling a Bidoof to level 15.
Munna (Level 15)
Lucky Chant, Yawn, Psybeam, Imprison
The alleyway marked 2 will have the following Pokémon:
Morning/Day/Night
Trubbish (45%) Poochyena(34%) Purrloin (21%)
The fountain marked 3 will have a Surskit during rainy days.
Surskit (Level 11)
Bubble, Quick Attack, Sweet Scent
If you talk to the woman in the house marked 4, she'll send you away for fear that the thieves who stole one of her Pokémon will come back for the other. If you visit the house near where the number2is, you'll find that two people are discussing going back to steal her other Pokémon. They'll demand you stay out of their way. Visiting the lady's house at night will cause you to encounter them. They'll finally introduce themselves as Team Meteor and will recite a chant you'll never hear again. After a brief battle, they'll run away. The lady will ask you to take her Pokémon with you for fear that they may come back to kidnap it.
Igglybuff (Level 5)
Charm, Defense curl, Pound, (Perish Song, Misty Terrain, or Wish)
On clear or sunny days, a Budew will be walking along the edge of the wall at 5. If you have the Rose Incense on you, the Pokémon will be attracted to the smell and will jump into your arms (you'll need to "talk" to it for this to occur).
Budew (Level 5)
Absorb, Growth
I recommend you go catch Budew for an event that will occur later in the game. Though this is a walkthrough, I don't want to spoil the event until you get to it. For now, I'll simply refer to it as Event: G.
If you visit the apartment complex labelled by the number 6 at night, you'll enter a dark room. Someone will tell you that a Pokémon is absorbing the electricity and will ask you to find and stop them. If you can't see, turn up your screen brightness. The Pokémon is over on the right side of the room. Talking to it will initiate a battle where you can catch it.
Joltik (Level 10)
Absorb, Spider Web, Thunder Wave, Screech
OR
Grubbin (Level 10)
Vice Grip, Mud Slap, String Shot, Bite
Finally, head towards the house at the very top of the map. In there, you'll be able to continue Event: SP. The thug who stole the Pokémon will demand another 500 Poké from you which you must give to progress. His partner, the fisherman, will then come out of hiding and the two will engage you in a double battle. After defeating them, the thug will say that on the way to the house, a kid in Obsidia stole the Pokémon from him. Having gotten 1000 Poké out of you, the two will run away. If you really hate the idea of them stealing 1000 Poké from you, you can wait until much later in the game to battle them. When your Pokémon are around level 65, battling them will get you 1100 Poké as prize money. They'll still comment about getting 1000 Poké from you, but you'll be the one who ended with a net positive.
Those are all the events on this side of the map, so you're ready to continue. Head towards the number 7 on the map. You'll run into a guy with green hair named Fern. Fern's the guy who talks really loud about how hard he partied last night at 4am. Fern's the guy who keeps interrupting the professor in the middle of lecture. Fern's the guy who puts ketchup on his steaks. Fern yells at people who are just trying to do their job like cashiers and waiters. If Blue from Generation 1 of Pokémon had angry hate sex with Joffrey from Game of Thrones and a child was made from it, Fern would be that offspring. As you'll soon find out, Fern is a character designed for you to hate. Surprisingly enough, I don't. He's so over the top that it's difficult for me to imagine someone as terrible as him. He's just a mild annoyance in my eyes. You'll find that he's supposed to meet Julia outside a factory but came to the wrong one. He'll then engage you in battle because why not.
Losing to him doesn't change the dialogue since you blackout and have to try the battle again. As such, don't lose. He'll act like he's too busy and leave. Head back to the gym where you'll bump into Julia. She'll inform you that the people who destroyed the train station are at the factory and asks you to join her. Head to the factory marked 8.You'll run into Julia, Fern, and Fern's sister, Florinia (the 2nd gym leader). The factory is apparently Team Meteor's hideout. They're the ones behind the train station demolition, and Julia gives back to them by blowing up the entrance to the factory. Before entering, check the barrel on your left to get an Ability Capsule. This can change a Pokémon's abilities and even grants access to dream world abilities.
Enter the factory to be hit by an overwhelming stench. Florinia will tell you the lake is about 90% polluted if not more. Julia will state that the terrorist group needs to be stopped and will pair up with Florinia. They'll take the right half of the factory, leaving you and Fern to explore the left side. Should you try to leave, Fern will say the following:
"Just where do you think you're going? I told you not to slow me down. But if you've gotta go do something, go right ahead! I'll just wait here." You'll then be allowed to leave to continue grinding or do whatever else you need. Despite the high stress environment, you can leave the story at any time to go complete sidequests or level up your Pokémon. It may take you out of immersion, but it can help you to better prepare for a battle you might otherwise fail. When you're ready, continue to the left inside the factory.You'll be engaging in double battles with Fern whose Pokémon never seem to gain levels while you battle. Your Pokémon will automatically be healed after each battle. There aren't any hidden items here though there are visible ones thrown about. Take notice of the change in battle field. You can find the effects of this Factory field in the provided link.
The path through the factory is relatively straightforward. Eventually you'll find Florinia and Julia waiting for you. A gate that could most likely be destroyed with an explosion by a Pokémon blocks your path. You'll be instructed to go find explosives in the path below you while Florinia attempts to hack the gate. Before you do, go through the door on the right to find a Rare Candy.Once you find the explosives, talk to Julia.She'll place them in front of the gate, but the door will open before they can be set off. Don't forget to save your game. This will be your first "boss battle" of sorts.
You'll enter the room to be greeted by my second favourite track in this game. You can find it here. The man with the eyepatch will tell you that you were meant to progress this far into the factory. Apparently the grunts before you were only meant to slow you down enough for them to delete whatever data they needed since the factory is no longer important to them. They even opened the final gate for you because they grew tired of waiting. You'll fight the pair Aster and Eclipse for the first, but not last, time.
Matching Pokémon. How cute. Delete them. Their boss will be disappointed that they were defeated so quickly. They'll all disappear somehow. Julia will explode the factory since it's most likely still polluting the lake. Fern will offer one last insult to you before leaving. Florinia will install a Field Notes app on your PokéGear regardless of how you respond to her. It'll have information about Electric Terrain which is the field Julia fights on in her gym. Julia will lament about the old days throughout the conversation before inviting you to her gym and leaving herself. It's now time to face her, so level your Pokémon well and head to your first gym battle.I personally keep my Pokémon a level below the level cap (currently that's 20, so my Pokémon are level 19). This way, if I sweep the gym with a single Pokémon, it won't get past the level cap and start ignoring me.
Her gym, much like the factory, is straightforward. One thing I feel I should note is that if you leave the gym, your progress won't be restarted. Growing up, I always went through gyms in one go without stepping out to heal my Pokémon because the thought never occurred to me. What may be obvious to you might not be obvious to me, and vice versa. As such, I'll probably say some things that are obvious every now again. I don't know how you build your team, but I personally find that a team full of sweepers meets my needs in this game. Julia has a Voltorb which knows Sonic Boom, a move that always reduces your health by 20 points no matter what. I found it best to have at least two Pokémon available to sweep her team for this reason. The Voltorb is fast, so either take it out in one hit or have Pokémon with more than 40 HP. This is the first Pokémon game I've ever actually lost a trainer battle in (of course I save before big battles in this game and restart so that nobody knows I lose, but still). Episode 17 seems to be a lot easier than my memory of episode 16. You don't necessarily need to grind in order to be prepared for Julia's team if you've been using the same Pokémon throughout the playthrough thus far.
You know how earlier I asked if people you face can have shiny Pokémon? Julia will have a shiny Alolan Geodude. This was written into the story rather than mere chance since the shiny colour makes the Pokémon match the colour theme of the gym. I was able to defeat her team with a level 17 Pachirisu using Spark and my starter at level 15 for any who need help. Her Pokémon have other moves, but I was only able to see certain ones before her team was defeated. If you know the others, feel free to inform me. Julia will award you the Volt Badge and TM75 Charge Beam. You may now use the TM Cut outside of battle (though you don't have it yet) and Pokémon level 25 and below will now obey you. Your opponent seems to have fallen asleep, so feel free to leave the gym. As soon as you exit the gym, Victoria will be waiting for you. She'll tell you that plants are attacking the Obsidia Ward and runs off to go help.
Before we move on, there are a few more event Pokémon you can obtain now that you've cleared the first gym. If you talk to a hiker near the train station, he'll tell you that he's lost his home. Returning to the house where the Whismur is will reveal an apartment landlord who's looking to the place. Speak with him and then go back and inform the Hiker. The hiker will enter the home. Satisfied that he's now found shelter, he'll offer you his Onix in return.
Onix (Level 15)
Curse, Rock Throw, Rock Tomb, Rage
You can also encounter a Numel at the train station if it's raining outside.
Numel (Level 15)
Focus Energy, Magnitude, Flame Burst, (Stockpile, Growth, Iron Head, or Body Slam)
You can talk to this man to update your Pokégear with information about a Factory Field.
Spoiler
PLEASE DO NOT COMMENT ON THIS THREAD. Keep all comments on the discussion thread provided. I am working on the next part of the guide. It will take me a few days to complete. Subscribe for updates.
Edited by Shadowthiefdark Corrected colour inconsistency for encounter rates
Question
RedactedNPC
PLEASE DO NOT COMMENT ON THIS THREAD. Keep all comments on the discussion thread provided. I will be updating this guide regularly and will let you all know when I decide to stop. You can subscribe to the thread by clicking follow at the top right.
Most people (myself included) skip the intro, so I'll keep this short.
I'll be making a guide of Episode 17 of Pokémon Reborn. Originally I was following Sophie's guide. She in turn was following Nickaboo's guide. Just as my predecessors before me, I will most likely not be completing this guide.
Not because I'm a busy college student, but becauseEdit 3/9/18 I lied. My classes are destroying me. That being said, here is my general format:Items/Sidequests/Events
Where to go next (For those who just want to know how to progress the story)
General tips
Starting date: 2/10/18
Starting episode: 17
If I miss anything, feel free to alert me on this separate thread. I would also like to take time to thank those who helped contribute to the guide. I'll update as more people tell me what I've missed.
Thank you to the following people for their contributions to this part of the guide: Sparsyle-0 (Sophie), Walpurgis, Frelop, Paperblade
Chapter 1
Julia's Gym
For reasons that will be made clear later, I will be ordering the gyms in order of the gym leader you're meant to fight rather than calling them "Gym 1" or "Gym 2".
You'll start by choosing your protagonist. During the train ride, a... ghost, for lack of a better term, appears. Ame (the same person who made the game), recognizing the ghost as an omen, looks out the window and notices that the train isn't decelerating. She'll grab you and jump out the window, narrowly saving your life. The other protagonists who had the misfortune of not being picked will be killed in the crash. You'll awaken in the Lower Peridot Ward. Julia, the first gym leader, will have a brief conversation with Ame before the latter departs. The gym leader will then ask you if you plan on taking on the Pokémon lead and you'll be given your first choice. As far as I'm aware, choosing one or the other doesn't affect the game. However, if you're curious like me, you'll be interested to know what the dialogue becomes based on your choice. Keep in mind that you can save your game at any time by pressing D. So long as there are no current dialogue boxes, you can save. This means you can save in the middle of a conversation if people are moving about or if there's a brief pause. This can help you in the future when you have to go through a series of battles. You can also reload previous games by using the navigation pathway C:\Users\YourNameHere\Saved Games\Pokemon Reborn, deleting the file that says "Game", and renaming whatever file you want to "Game". Anyway, here are the results:
Are you going to take on the Reborn League?
>Yes
Julia: Correct! Then I'll be seeing you very soon, because I'm also the Electric Gym Leader!
>No
Julia: Whaaaaaaat? That's no fun! You simply must!
Hm? Why do I insist? Well, because I'm the Electric Gym Leader!
She'll then direct you towards the Grand Hall. Before moving, you can find a Normal Gem in one of the rocks that surrounds you. If you give this to a Pokémon to hold, it'll boost the first damaging Normal-type move they use but will consume the item. Since all starters begin with a Normal type, you'll give yourself a slight edge in your first battle. It might not be necessary based on your starter, but you'll soon learn that you're not dealing with the average Pokémon game anymore. I digress. There's only one route to progress given that the police are blocking your route up north, so start moving to the right.
Once you enter the Opal Ward, you can speak to a lady with purple hair to get a Potion.
This can also be useful for your upcoming battle. There are two ways to access the Opal Bridge, but the cool kids will stop you since you don't have Pokémon. Head towards the large building up above and you'll be stopped by a girl named Victoria. She'll act like your rival, in a sense. She'll take you inside and Ame will inform you that the person in charge of blowing up the station was caught. Ame will take you upstairs where you'll be able to choose any Fire, Water, or Grass starter from every generation. Yes, it is possible to get a shiny starter. The shiny rate in this game is increased compared to the normal game, but it can still take beyond an hour to get a shiny. If you save in the room and restart, you'll be able to change IVs, natures, abilities, and shiny status of all the starters in that room. Don't bother searching for the perfect ability because in about two hours you'll be able to change it anyway. Again, quick save is D and soft refresh is F12. If you're not interested in any of them, you can download this mod to choose your own starter from any Pokémon. For any who care, the first gym is an Electric gym and the second is a Grass gym. If you mess up your Pokémon's name, don't worry. In about an hour you'll find the Name Rater. Finally, Pokémon level 20 and below will listen to you if you have no badges while Pokémon level 25 and below will listen to you if you have one.
After you choose Charmander, you'll be taken downstairs. Victoria will ask what starter you chose but won't counter pick you as she always chooses the same one regardless. You'll be introduced to Cain while she's away. He'll immediately engage you in a battle.
Attacks in red are health based moves. Attacks in orange are physical moves. Attacks in blue are special moves. Attacks in grey are non-damaging moves.
Pretty Boy Cain
Field: Default
Nidoran ♂ (Level 5)
Ability: Hustle
Item: ---
Stats: HP 19 / Atk 10 / Def 9 / SpA 9 / SpD 10 / Spe 10
Scratch, Leer
I wonder if it's possible for your opponents to have shiny Pokémon? Also, I will not always be able to get all the moves of each opponent, so enjoy them while they last.
It doesn't matter if you win or lose since the story will progress the same. Furthermore, you won't have to pay any money for losing. I'll assume that you've won given that you have the Normal Gem and a potion on your side, but I'll put the text just in case.
Battling Cain
Should you win:
Post battle: Cute AND Talented.
Cain: Very nice!
Should you lose, the text moves too far past the box. He says something along the lines of:
"Hey, that's pretty unlucky, but don't take the loss too hard. I mean, unless you're into that."
I'm not sure if the dialogue changes if you're a girl, but I'm interested to know if any of you chose one. Cain will take you over to the PokéCenter where you have the option to heal your Pokémon or not. Yes, you can choose not to heal your Pokémon, but you'll soon regret it. Victoria will emerge from the Starter Room with Ame. After clearing up a misunderstanding, Ame will take Cain away while you battle Victoria. You won't have a moment to buy more items. If you chose not to heal your Pokémon after your tango with Cain, you'll have to continue fighting with your lowered health. Remember that you can save while Cain is walking you to the healing desk, so you can retry your battle with Victoria by reloading your save game.
Apprentice Victoria
Field: Default
Litten (Level 5)
Ability: Blaze
Item: ---
Stats: HP 20 / Atk 12 / Def 9 / SpA 11 / SpD 9 / Spe 12
Scratch, Growl
You'll have the advantage if you won against Cain as you'll have leveled up. You'll also gain money for defeating both of them. As stated above, it doesn't matter if you win or lose. Regardless, here's the dialogue.
Battling Victoria
Should you win:
Post battle: Wow... I don't know what to say!
Victoria: You're no ordinary trainer, are you...
Should you lose:
Victoria: Yay, I won! Don't get down though, every loss is a lesson.
Cain will drop by to tell you he's leaving. You and Victoria will then go back to the Information Desk to talk to Ame. She'll give you a PokéDex, PokéGear (with which you may access the map and other, future tools), and Running Shoes (hold with the space bar to run or press S to toggle). She'll then leave to interrogate the terrorist who attacked the train station. Victoria will give you 5 Pokéballs to start your adventure and then leave. You're now free to do as you please.
You can access your PC in order to find a free potion. It wasn't available until now because you were forced to walk to certain areas once you entered The Grand Hall. If you watch the T.V., you'll be able to watch many different channels. The only ones that might affect your actions are the Hunting channel and the Weather channel. Check the Hunting channel once a day to get the latest scoop on new Pokémon. If you talk to the lady in a green dress, you'll be able to battle her and her darling in a double battle as many times as you'd like. Their Pokémon level up as you progress throughout the game, so they're a source of free levels and money if you're able to best them.
You can buy items on the right, but I recommend saving at least 500 poké. Always buy Pokéballs in sets of 10. This way you'll get a free Premier Ball as well. The Premier Ball has the same "strength" as a normal Pokéball. Even if you don't want to use it, you can sell it for 100 Poké which is half the price of a normal Pokéball. I personally use them to catch Shiny Pokémon. Once you're done buying items, head towards the exit. There will be a fisherman on the right side. He'll offer to sell you a rare Pokémon for 500 poké. As soon as you buy the Pokémon, the man on the left will steal it from you before you even have a chance to see it. As the fisherman will tell you, you'll be able to find the man in North Peridot. This will become a sort of hide and seek event that you'll have to play throughout the game. I'll reference it as Event: SP, the SP standing for Stolen Pokémon. You can ctrl + f to find out where next you need to go to continue the event. If you ever forget where to go next, you can talk to the people in The Grand Hall for directions. For now, you may exit The Grand Hall. A short cutscene will play in which you see Ame and a few police officers torturing information out of the terrorist.
Opal Ward map
Sometimes when I speak, I'm not clear in what I'm trying to say. I'll be dropping maps in this guide and marking them to better explain locations. I recommend having them open in a second tab.
Outside The Grand Hall you'll be trapped by a girl trying to talk to her Pokémon who ignores her. If you defeat Victoria, it will be a Snubbull. If you lose to her, it'll be a Stufful. Certain event Pokémon are chosen at random and may not be the same throughout your playthrough. They're supposed to be chosen at random, but from what I can tell, this Pokémon is decided based on whether you win or lose your match against Victoria. This girl serves as a reminder not to over level your team. If you do, they'll stop listening to you. Common Candies can be used to lower the level of your Pokémon by one. Anyway, with the path clear, you can proceed to catch your own Pokémon in the grass to the right and left. Pokémon Reborn uses a weather system as well as a day and night cycle. You can monitor the weather by watching the Weather channel on any T.V. Weather can cause certain event Pokémon to appear. If you fiddle with your computer's date, you'll be able to change the weather to something random. If you want something more certain, you can use a mod from the page I linked earlier. Additionally, the time in game is based on the time on your computer's time as well. This will have an effect not only on event Pokémon but also what types of Pokémon appear in the grasses around you. 6am-12pm is morning, 12pm-7pm is day, and 7pm-6am is night. If you're having difficulty catching a Pokémon and you have a Dusk Ball, you can always set your computer time to night so that the effects of the Dusk Ball kick in.
Here's the Pokémon you can catch in the grass nearby:
Morning/Day
Rattata (30%) Bidoof (30%) Patrat (15%) Pidgey (15%) Meowth (5%) Ekans (5%)
Night
Rattata (30%) Meowth (20%) Ekans (20%) Hoothoot (17%) Spinarak (13%)
Headbuttable Trees
Pineco (40%) Combee (30%) Spearow (30%)
While it's possible to catch Alolan Rattata here, they seem to be exceedingly rare. Don't bother wasting effort trying to catch them here as you'll be able to find them much more frequently in a few hours. I'm also adding this video on how to EV train quickly in Reborn for those who don't have the patience or who are playing from the beginning again (like myself).
You can now battle the cool kids to gain VIP access to the cool bridge. In the top right corner, a few kids will be trying to push a Pokémon into a heavily polluted river. Again, the Pokémon here changes depending on your specific playthrough, but across the five times I've restarted it's always been Pachirisu. You'll have to fight the first kid's trash followed by double battling the thugs behind him. Once they're defeated, the Pokémon you've saved will request to join your team either out of gratitude or because it knows you'll keep it safe.
Pachirisu (Level 5)
???
OR
Zigzagoon (Level 5)
Tail Whip, Tackle, Growl
Pachirisu has some pretty good stats for an early access Pokémon. It doesn't evolve, but you might find it useful to hold onto.
As you progress through the game, you'll notice that the condition of the city is as poor as its residents. You won't be earning a lot of money from battles, but there are a few Pokémon (namely Pachirisu, Meowth, and Teddiursa) that can have the ability Pickup. The items they gain you are based on their level as shown by this chart. You can either sell them or keep them for use. Your selection of Pokémon early on isn't great, so I would recommend running a team with Pickup until you find better Pokémon to replace them. Anyway, head left towards the Peridot Ward.
Lower Peridot Ward
Lower Peridot Ward map
You may have noticed that there are items called PokéSnax. These can be used to get event Pokémon. They can also be fed to the Pokémon on your team to increase their happiness by a factor of about 10. One thing I would recommend is that you talk to and search everything throughout the game. It's the best way to get items or learn about events. Speaking of events, we'll begin by identifying the events on the right side and moving left as that's ultimately where you'll want to head.
As you enter the city, you'll encounter a Teddiursa. This little monster will hide in various spots but it will always be somewhere in the Lower Peridot Ward, Peridot Ward, or Upper Peridot Ward. Search thoroughly as it hides in different spots between different save files. For what it's worth, I'll upload the locations where I found it. Some of the locations aren't in Lower Peridot but in Peridot and Upper Peridot, so just keep an eye out for them as you travel.
Teddiursa
Baby-Doll Eyes, Lick, Fake Tears, Fury Swipes
You'll overhear two people talking about a Pokémon that they stole and hid in a house due to not having a Pokéball. If you go to where the 1 is marked on the map, you'll find a man standing there. After giving him a total of 150 Poké, he'll step aside and sleep. Inside the house that the alley leads to, you'll find a Pokémon. This traumitized Pokémon is the one those thugs stole. If you have a Pokésnax on you, you'll be able to take it along with you. You'll never encounter the owner, so you might as well care for them. Note that you don't have to feed it a Pokésnax, so you can hold onto it for later use.
Espurr (Level 4)
Scratch, Leer
OR
Minccino (Level 4)
Pound, Baby-Doll Eyes
In the house below that one marked 2, you can also find a Whismur. If you have a PokéSnax on you, it'll attack. You can choose to capture it, defeat it, or run away. This Pokémon is only available before defeating the first gym.
Whismur (Level 5)
Pound, Echoed Voice
If you check the dumpster marked 3 behind the Whismur house while you have a PokéSnax on you, you'll be attacked by a Gulpin.
Gulpin (Level 10)
Pound, Yawn, Poison Gas, Sludge
The 4 next to the gym is where a Blitzle will appear during storms.
Blitzle (Level 15)
Tail Whip, Charge, Shock Wave, Thunder Wave
If you defeat the lady where the 5 is marked, you can talk to her after the battle to receive a Rose Incense. This is a held item which increases Grass-type moves by 20%.
At the top right of the map is an 6. After fighting a trainer, you'll have access to an alleyway. Here you can find Poochyena, Stunky, and Trubbish.
Morning/Day/Night
Trubbish (60%) Stunky (22%) Poochyena (18%)
You can also find a Tynamo there in Stormy weather.
Tynamo (Level 10)
Tackle, Thunder Wave, Spark, Charge Beam
On windy nights in any alleyway, you can find a Zangoose rummaging through the trash. This begins a hide-and-seek event where you must search alleyways throughout the game to find the Zangoose. I currently haven't found it myself, so I'll update this post when I do. From what I've heard, it's too high a level for you to currently catch.
Zangoose (Level 40?)
???
To the right is a further extension of the Opal Ward. On rainy days, you'll find a Pokémon hiding under the bridge. If it's a Panpour, you'll have to fight it to catch it. Pansear will simply join your team as it's probably just happy to be out of the rain.
Panpour (Level 10)
Play Nice, Leer, Lick, Water Gun
OR
Pansear (Level 7)
Scratch, Play Nice, Leer, Lick
If you go even further to the right, you'll enter the Underground Railnet.
Underground Railnet (Peridot Access)
Noibat, Woobat (in dark patches only)
In the house just to the right of the alleyway is a girl with a Kricketot. Talking to her will reveal that it is sick. Shelly, the Bug-type gym leader, will come in on a house call. She'll realize the Kricketot is bored sitting at home all day and ask if you'd like to take it along with you. If you refuse, she'll take it herself and return to her gym.
Kricketot (Level 3)
Growl, Bide
Over on the left side is a house marked 7. The man in there will give you his Old Rod. Currently, the only Pokémon you can fish up are Grimer since the toxicity of the water has caused all other Pokémon to flee.
The man in the house marked 8 will battle you. His level 10 Goldeen packs quite the punch with its Horn Attack move, and it's rather fast. After defeating him, you'll gain access to the pool in the back of his house. In this pool you can fish up Finneons and Goldeens using your Old Rod. Don't forget to grab the Sea Incense at the top right before leaving. Like its rose counterpart, it increases Water-type moves by 20%.
Goldeen (70%) Finneon (30%)
The Name Rater is on the left side of the map under the letters 9. In the 10 apartment complex, there's a man who's tired of meeting bad trainers. If you defeat him, he'll give you access to his garden. Here are the Pokémon you can find there:
Morning
Ledyba (30%) Cherubi (28%) Wurmple (21%) Caterpie (21%)
Day
Caterpie (45%) Wurmple (45%) Cherubi (10%)
Night
Hoothoot (30%) Spinarak (24%) Wurmple (20%) Caterpie (20%) Stunky (5%) Trubbish (1%)
Headbuttable Trees
Pineco (55%) Burmy (45%)
That's all the events you can currently complete in Lower Peridot. We'll come back to the rest later. You'll notice that if you try to enter the gym, it'll be locked. A note will be left on the door by someone you'll soon meet. You'll soon learn that her character was made by running all of her words through thesaurus.com Here's the translation for what it more or less says: "Julia, maybe you shouldn't do things that make you sleepy before agreeing to meet up with us during what's normally your nap time. We'll be at the factory. Join as soon as you can." For now, move to the top left corner of the map and access the North Peridot Ward.
North Peridot
North Peridot Ward map
You can complete your hunt for Teddiursa now that you've reached this area.
The man in the house marked 1 will ask for your Bibarel and will give you a Munna in return. The only way to get a Bibarel is by leveling a Bidoof to level 15.
Munna (Level 15)
Lucky Chant, Yawn, Psybeam, Imprison
The alleyway marked 2 will have the following Pokémon:
Morning/Day/Night
Trubbish (45%) Poochyena (34%) Purrloin (21%)
The fountain marked 3 will have a Surskit during rainy days.
Surskit (Level 11)
Bubble, Quick Attack, Sweet Scent
If you talk to the woman in the house marked 4, she'll send you away for fear that the thieves who stole one of her Pokémon will come back for the other. If you visit the house near where the number 2 is, you'll find that two people are discussing going back to steal her other Pokémon. They'll demand you stay out of their way. Visiting the lady's house at night will cause you to encounter them. They'll finally introduce themselves as Team Meteor and will recite a chant you'll never hear again. After a brief battle, they'll run away. The lady will ask you to take her Pokémon with you for fear that they may come back to kidnap it.
Igglybuff (Level 5)
Charm, Defense curl, Pound, (Perish Song, Misty Terrain, or Wish)
On clear or sunny days, a Budew will be walking along the edge of the wall at 5. If you have the Rose Incense on you, the Pokémon will be attracted to the smell and will jump into your arms (you'll need to "talk" to it for this to occur).
Budew (Level 5)
Absorb, Growth
I recommend you go catch Budew for an event that will occur later in the game. Though this is a walkthrough, I don't want to spoil the event until you get to it. For now, I'll simply refer to it as Event: G.
If you visit the apartment complex labelled by the number 6 at night, you'll enter a dark room. Someone will tell you that a Pokémon is absorbing the electricity and will ask you to find and stop them. If you can't see, turn up your screen brightness. The Pokémon is over on the right side of the room. Talking to it will initiate a battle where you can catch it.
Joltik (Level 10)
Absorb, Spider Web, Thunder Wave, Screech
OR
Grubbin (Level 10)
Vice Grip, Mud Slap, String Shot, Bite
Finally, head towards the house at the very top of the map. In there, you'll be able to continue Event: SP. The thug who stole the Pokémon will demand another 500 Poké from you which you must give to progress. His partner, the fisherman, will then come out of hiding and the two will engage you in a double battle. After defeating them, the thug will say that on the way to the house, a kid in Obsidia stole the Pokémon from him. Having gotten 1000 Poké out of you, the two will run away. If you really hate the idea of them stealing 1000 Poké from you, you can wait until much later in the game to battle them. When your Pokémon are around level 65, battling them will get you 1100 Poké as prize money. They'll still comment about getting 1000 Poké from you, but you'll be the one who ended with a net positive.
Those are all the events on this side of the map, so you're ready to continue. Head towards the number 7 on the map. You'll run into a guy with green hair named Fern. Fern's the guy who talks really loud about how hard he partied last night at 4am. Fern's the guy who keeps interrupting the professor in the middle of lecture. Fern's the guy who puts ketchup on his steaks. Fern yells at people who are just trying to do their job like cashiers and waiters. If Blue from Generation 1 of Pokémon had angry hate sex with Joffrey from Game of Thrones and a child was made from it, Fern would be that offspring. As you'll soon find out, Fern is a character designed for you to hate. Surprisingly enough, I don't. He's so over the top that it's difficult for me to imagine someone as terrible as him. He's just a mild annoyance in my eyes. You'll find that he's supposed to meet Julia outside a factory but came to the wrong one. He'll then engage you in battle because why not.
Blue But Worse
Potion x1
Budew (Level 12)
Ability: Natural Cure, Poison Point, or Leaf Guard
Item: ---
*Stats: HP 32 / Atk 13 / Def 14 / SpA 18 / SpD 10 / Spe 10
Absorb, Growth, Water Sport, Stun Spore
Rowlet (Level 13)
Ability: Overgrow
Item: ---
*Stats: HP 43 / Atk 21 / Def 21 / SpA 20 / SpD 20 / Spe 18
Leafage, Peck, Astonish, Growl
Sandile (Level 10)
Ability: Moxie
Item: ---
*Stats: HP 30 / Atk 20 / Def 12 / SpA 12 / SpD 12 / Spe 18
Rage, Bite, Sand Attack, Torment
*Due to variation nature, stats may alter
Losing to him doesn't change the dialogue since you blackout and have to try the battle again. As such, don't lose. He'll act like he's too busy and leave. Head back to the gym where you'll bump into Julia. She'll inform you that the people who destroyed the train station are at the factory and asks you to join her. Head to the factory marked 8. You'll run into Julia, Fern, and Fern's sister, Florinia (the 2nd gym leader). The factory is apparently Team Meteor's hideout. They're the ones behind the train station demolition, and Julia gives back to them by blowing up the entrance to the factory. Before entering, check the barrel on your left to get an Ability Capsule. This can change a Pokémon's abilities and even grants access to dream world abilities.
Enter the factory to be hit by an overwhelming stench. Florinia will tell you the lake is about 90% polluted if not more. Julia will state that the terrorist group needs to be stopped and will pair up with Florinia. They'll take the right half of the factory, leaving you and Fern to explore the left side. Should you try to leave, Fern will say the following:
"Just where do you think you're going? I told you not to slow me down. But if you've gotta go do something, go right ahead! I'll just wait here." You'll then be allowed to leave to continue grinding or do whatever else you need. Despite the high stress environment, you can leave the story at any time to go complete sidequests or level up your Pokémon. It may take you out of immersion, but it can help you to better prepare for a battle you might otherwise fail. When you're ready, continue to the left inside the factory. You'll be engaging in double battles with Fern whose Pokémon never seem to gain levels while you battle. Your Pokémon will automatically be healed after each battle. There aren't any hidden items here though there are visible ones thrown about. Take notice of the change in battle field. You can find the effects of this Factory field in the provided link.
The path through the factory is relatively straightforward. Eventually you'll find Florinia and Julia waiting for you. A gate that could most likely be destroyed with an explosion by a Pokémon blocks your path. You'll be instructed to go find explosives in the path below you while Florinia attempts to hack the gate. Before you do, go through the door on the right to find a Rare Candy. Once you find the explosives, talk to Julia. She'll place them in front of the gate, but the door will open before they can be set off. Don't forget to save your game. This will be your first "boss battle" of sorts.
You'll enter the room to be greeted by my second favourite track in this game. You can find it here. The man with the eyepatch will tell you that you were meant to progress this far into the factory. Apparently the grunts before you were only meant to slow you down enough for them to delete whatever data they needed since the factory is no longer important to them. They even opened the final gate for you because they grew tired of waiting. You'll fight the pair Aster and Eclipse for the first, but not last, time.
Team Meteor Grunts Aster & Eclipse
Potion x1
Field: Default
Rockruff (Level 16)
Ability: Steadfast
Item: ---
*Stats: HP 44 / Atk 30 / Def 22 / SpA 18 / SpD 22 / Spe 30
Thunder Fang, Bite, Rock Throw, Howl
Rockruff (Level 16)
Ability: Vital Spirit
Item: ---
*Stats: HP 44 / Atk 30 / Def 22 / SpA 18 / SpD 22 / Spe 30
Fire Fang, Bite, Rock Throw, Howl
*Due to variation in nature, stats may alter
Matching Pokémon. How cute. Delete them. Their boss will be disappointed that they were defeated so quickly. They'll all disappear somehow. Julia will explode the factory since it's most likely still polluting the lake. Fern will offer one last insult to you before leaving. Florinia will install a Field Notes app on your PokéGear regardless of how you respond to her. It'll have information about Electric Terrain which is the field Julia fights on in her gym. Julia will lament about the old days throughout the conversation before inviting you to her gym and leaving herself. It's now time to face her, so level your Pokémon well and head to your first gym battle. I personally keep my Pokémon a level below the level cap (currently that's 20, so my Pokémon are level 19). This way, if I sweep the gym with a single Pokémon, it won't get past the level cap and start ignoring me.
Her gym, much like the factory, is straightforward. One thing I feel I should note is that if you leave the gym, your progress won't be restarted. Growing up, I always went through gyms in one go without stepping out to heal my Pokémon because the thought never occurred to me. What may be obvious to you might not be obvious to me, and vice versa. As such, I'll probably say some things that are obvious every now again. I don't know how you build your team, but I personally find that a team full of sweepers meets my needs in this game. Julia has a Voltorb which knows Sonic Boom, a move that always reduces your health by 20 points no matter what. I found it best to have at least two Pokémon available to sweep her team for this reason. The Voltorb is fast, so either take it out in one hit or have Pokémon with more than 40 HP. This is the first Pokémon game I've ever actually lost a trainer battle in (of course I save before big battles in this game and restart so that nobody knows I lose, but still). Episode 17 seems to be a lot easier than my memory of episode 16. You don't necessarily need to grind in order to be prepared for Julia's team if you've been using the same Pokémon throughout the playthrough thus far.
Cheer Captain Julia
Potions x2
Field: Electric Terrain
Minun (Level 12)
Ability: Minus
Item: ---
Stats: HP 38 / Atk 14 / Def 18 / SpA 26 / SpD 27 / Spe 29
Nuzzle, Quick Attack, Charge Beam, Encore
Voltorb (Level 12)
Ability: Aftermath
Item: ---
Stats: HP 34 / Atk 16 / Def 19 / SpA 19 / SpD 21 / Spe 31
Sonic Boom, Explosion, Rollout, Charge Beam
Alolan Geodude *Shiny* (Level 11)
Ability: Galvanize
Item: ---
Stats: HP 32 / Atk 27 / Def 29 / SpA 12 / SpD 14 / Spe 12
Rollout, Self-Destruct, Tackle, Charge
Pom-Pom Style Oricorio (Level 14)
Ability: Dancer
Item: ---
Stats: HP 47 / Atk 26 / Def 26 / SpA 34 / SpD 26 / Spe 33
Pound, Air Cutter, Work Up, Tailwind
Plusle (Level 13)
Ability: Lightning Rod
Item: ---
Stats: HP 40 / Atk 17 / Def 17 / SpA 30 / SpD 26 / Spe 31
Nuzzle, Quick Attack, Charge Beam, Encore
Electrode (Level 15)
Ability: Aftermath
Item: ---
Stats: HP 47 / Atk 24 / Def 30 / SpA 33 / SpD 33 / Spe 54
Sonic Boom, Rollout, Charge Beam, Charge
You know how earlier I asked if people you face can have shiny Pokémon? Julia will have a shiny Alolan Geodude. This was written into the story rather than mere chance since the shiny colour makes the Pokémon match the colour theme of the gym. I was able to defeat her team with a level 17 Pachirisu using Spark and my starter at level 15 for any who need help. Her Pokémon have other moves, but I was only able to see certain ones before her team was defeated. If you know the others, feel free to inform me. Julia will award you the Volt Badge and TM75 Charge Beam. You may now use the TM Cut outside of battle (though you don't have it yet) and Pokémon level 25 and below will now obey you. Your opponent seems to have fallen asleep, so feel free to leave the gym. As soon as you exit the gym, Victoria will be waiting for you. She'll tell you that plants are attacking the Obsidia Ward and runs off to go help.
Before we move on, there are a few more event Pokémon you can obtain now that you've cleared the first gym. If you talk to a hiker near the train station, he'll tell you that he's lost his home. Returning to the house where the Whismur is will reveal an apartment landlord who's looking to the place. Speak with him and then go back and inform the Hiker. The hiker will enter the home. Satisfied that he's now found shelter, he'll offer you his Onix in return.
Onix (Level 15)
Curse, Rock Throw, Rock Tomb, Rage
You can also encounter a Numel at the train station if it's raining outside.
Numel (Level 15)
Focus Energy, Magnitude, Flame Burst, (Stockpile, Growth, Iron Head, or Body Slam)
You can talk to this man to update your Pokégear with information about a Factory Field.
PLEASE DO NOT COMMENT ON THIS THREAD. Keep all comments on the discussion thread provided. I am working on the next part of the guide. It will take me a few days to complete. Subscribe for updates.
Edited by ShadowthiefdarkCorrected colour inconsistency for encounter rates
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