FraRPetO Posted November 25, 2012 Share Posted November 25, 2012 Yup, no Trick Room for moi this time @ Focus Sash Trait: Arena Trap EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Stealth Rock - Earthquake - Sucker Punch - Toxic Super lead that could give some other leads some trouble Stealth Rock to set up rocks that are really useful in this metagame Earthquake for STAB Sucker Punch against scarfed opponents Toxic to stop their walling abilities, usually against Politoeds, so I can deal with it easier, or opponents who set up with Dragon Dance and so on @ Leftovers Trait: Drizzle EVs: 252 HP / 116 Def / 60 SAtk / 80 SDef Bold Nature (+Def, -Atk) - Scald - Encore - Toxic - Protect Bulky Polidoed with Rain Scald to burn stuff Encore to annoy stat up'ers Toxic to poison them Protect to poison/burn stall @ Life Orb Trait: Natural Cure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Psychic - Thunder - Ice Beam - Rapid Spin Rapid Spinner, fun to use and outspeeds many Psychic for STAB Thunder vs Water types Ice Beam on Dragon types Rapid Spin to let go off Rocks and Spikes @ Expert Belt Trait: Pressure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Thunder - Weather Ball - Aura Sphere - Hidden Power [ice] This thing is fast, strong and awesome Thunder to make use of rain Weather Ball to make more use of rain Aura Sphere vs Steel types HP Ice on Dragon types @ Choice Band Trait: Technician EVs: 212 HP / 252 Atk / 4 Def / 40 SDef Adamant Nature (+Atk, -SAtk) - Pursuit - Superpower - U-turn - Bullet Punch Any team isn't complete without a strong priority user Pursuit to abuse Technician, and kill escaping enemies Superpower against bulky Steel and Rock types U-turn to switch around the team and for STAB Bullet Punch for strong Technician powered priority @ Expert Belt Trait: Swift Swim EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Icicle Crash - Focus Punch - Substitute - Aqua Jet A Polar bear with Swift Swim Icicle Crash for strong STAB Focus Punch after Substitute is good Substitute to take an extra damage before taking a random Bullet Punch or Mach Punch Aqua Jet to deal damage to Fire types, or before dying from BP and MP Just felt like making a random team without Trick Room, have fun Dugtrio (M) @ Focus Sash Trait: Arena Trap EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Stealth Rock - Earthquake - Sucker Punch - Toxic Politoed (M) @ Leftovers Trait: Drizzle EVs: 252 HP / 116 Def / 60 SAtk / 80 SDef Bold Nature (+Def, -Atk) - Scald - Encore - Toxic - Protect Starmie @ Life Orb Trait: Natural Cure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Psychic - Thunder - Ice Beam - Rapid Spin Raikou @ Expert Belt Trait: Pressure EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Thunder - Weather Ball - Aura Sphere - Hidden Power [ice] Scizor (M) @ Choice Band Trait: Technician EVs: 212 HP / 252 Atk / 4 Def / 40 SDef Adamant Nature (+Atk, -SAtk) - Pursuit - Superpower - U-turn - Bullet Punch Beartic (M) @ Expert Belt Trait: Swift Swim EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Icicle Crash - Focus Punch - Substitute - Aqua Jet Quote Link to comment Share on other sites More sharing options...
Kamina Posted November 25, 2012 Share Posted November 25, 2012 Beretic is meh in rain. i would just go for azumarill since it is stronger and has the same versatility while being a lot bulkier and better typing Quote Link to comment Share on other sites More sharing options...
Shanco Posted November 25, 2012 Share Posted November 25, 2012 No TR? *gasp* I actually agree with Kamina on something for a change, and that Beartic is meh. It's good if you have another Swimmer, just for type coverage, but in this case you have some better options. A lot of better options in fact. Azumarill, though, is not one of them. Floatzel is better for what you'd be trying to accomplish. On Scizor, I would use Pursuit instead of U-turn. With its low Speed, it can't afford to be switching in and out repeatedly, as it will get pummeled before it gets a chance to escape. That and Pursuit gets a Technician boost and is a great way to hammer Jellicent. Raikou is a bit of a dilemma here. I would say Lightningrod is better on Raikou in rain, but you lose Aura Sphere so... Overall, a good team that has lots of coverage but with some more changes could be fantastic. 8/10. Quote Link to comment Share on other sites More sharing options...
Melody Posted November 25, 2012 Share Posted November 25, 2012 This team is pretty legit. ^^ Very nice. :3 9/10. Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted November 25, 2012 Author Share Posted November 25, 2012 I like Beartic, and it's really good at sweeping Dragon types even Multiscale Dragonite, so I'm keeping it Pursuit seems good, even though Aerial Ace owns Brelooms :feelsgd: Quote Link to comment Share on other sites More sharing options...
Lil' Baby Rupe Posted November 25, 2012 Share Posted November 25, 2012 (edited) hey replace beartic with either ludicolo or kingdra, both of them outclass beartic in every possible aspect. Kingdra (F) @ Choice Specs Trait: Swift Swim EVs: 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Surf - Draco Meteor - Dragon Pulse - Ice Beam / Sleep Talk Ludicolo (M) @ Life Orb / Expert Belt Trait: Swift Swim EVs: 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Surf - Ice Beam - Giga Drain - Rain Dance / Focus Blast Also disregard Ryan C's comment about getting rid of U-turn on Scizor. Scizor was the king of BW1 OU for a reason, and U-Turn is one of its best moves. Although I would recomment slashing Quick Attack with Pursuit because in some situations it can be better. EVs are really weird just use 248 HP 252 Atk 8 spe. Replace Weather Ball on Raiku with Volt Switch to get a good Volt/Turn core with Scizor (or replace with thundurus-T) One last thing; Stone Edge/Reversal > Toxic on duggy and make Volt-Turn Raiku lead. Good bye Edited November 25, 2012 by Rupe Quote Link to comment Share on other sites More sharing options...
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