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  On 2/2/2014 at 12:47 AM, JellyMan said:

He and his thresh we're able to snowball off of a kill when thresh hooked leona and there was no use in trying to help because urgot does hella damage throughout the game

AND I WISH PEOPLE WOULD ACTUALLY REALIZE THIS INSTEAD OF HATING ON URGOT PICKERS ALL THE TIME

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Hmm, some League videos are getting infected with...something.

Certain YouTubers have had a video or two hacked, revealing a one-eyed...thing for a few seconds. Seems this thing, which has been dubbed "Vel'Koz" by some, is trying to take control of the internet, or something to that effect. Either way, a safe bet is this is something from the Void.

Perhaps this is what Kog'Maw meant by "daddy"...

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Well played, Ryan, well played.

But in case the rest of you don't know, Vel'Koz is the next champion Riot plans to release, and it's already confirmed that it's from the void.

Prepare your bodies.

More details:

Riot and some others made it so that they'd tease us like the way Ryan's shown!

Pretty sneaky of em'.

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  On 2/5/2014 at 9:29 AM, Abbey Street said:

Looks like it's a leak, but it appears to be the first of the series of splash art redos that the community was promised.

attachment.php?attachmentid=890105&d=139

Is it me or does Ezreal look more like a girl with every new splash art of him that comes out

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  On 2/5/2014 at 5:55 PM, Abbey Street said:

Meanwhile, on the topic of Vel'Koz, let's put on our tin foil hats and take a look at this:

rfZusmw.png

Red: Kassadin

Blue: Lissandra

Purple: Vel'Koz

My god...

...I don't get it, what are these circles? Am I blonding?

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Oh. The ground. I was like, are these hit boxes or what...

I'm not sure why kassadin and velkoz would be in ancient frelijord architecture though. that doesn't make much sense to me

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  On 2/6/2014 at 1:12 AM, Amethyst said:

Oh. The ground. I was like, are these hit boxes or what...

I'm not sure why kassadin and velkoz would be in ancient frelijord architecture though. that doesn't make much sense to me

They aren't. It may look like it but Kass and Velkoz are not depicted on the floor. Lissandra is however. And if it turns out i'm wrong, you all can tell me 'i told you so'

however, it is possible that perhaps the watchers lissandra serves are of the same race as Velkoz. Who knows, we'll have to wait and see.

Edit: Incidentally after poking around on the Wiki I found this interesting theory

For a second, imagine that Vel'Koz is one of Lissandra's Watchers.

Now, imagine for a second that the iconic canyon within the Howling Abyss is completely irrelevant to the lore.

"A bottomless crevasse surrounded by an ancient fortress carved into a glacier. [...] Avarosa drove them howling into the Abyss. "

That bottomless crevasse, that abyss... it's the Void. Lissandra wasn't being poetic. The Watchers were literally banished into The Abyss. That gate, set into a glacier, surrounded by a fortress and locked with a carving of Vel'Koz: maybe it guards a portal to the void. Lissandra states that only she knows the true purpose of that place. If this is true: the Iceborn and Voidborn are both servants of the Watchers, and not even Lissandra knows where the Watchers originate from.

"The Watchers return and they are so pleased with you."

Lissandra states that the Watchers return. Present tense. 20px-ChoGathSquare.png Cho'Gath, 20px-KhaZixSquare.png Kha'Zix and 20px-KogMawSquare.png Kog'Maw. Tentacles can be seen destroying a city in 20px-LucianSquare.png Hired Gun Lucian's splash artwork and luring 20px-KassadinSquare.png Kassadin in the the Void.

With the re-write to Sivir's lore, it's made ever apparent that Shurima is connected to the Void.

It's all connected.

Thats what I found on the wiki which would actually be really really cool.

Edited by WanderoftheColossus
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Why is it that I go on a win streak and then get three games in a row where my supports go hyper-aggro at level 1 into the enemy's creeps and tries to engage and I can't follow up because I'm just a level 1 Lucian? Like seriously, have some sense and help me push the waves to get level 2 before we engage hnnnnng.

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So.

I was forced to play support recently, and I like support, it's just not my favorite (trying to main ADc), and I did way better than expected; so, here's a question.

Would maining ADc's - or at least knowing their scaling, abilities, et cetera - improve your support skills? It sounds so stupid and basic, but I just want to hear opinions. I was doing some support Fiddlesticks stuff along with a Varus. I'd used Varus on my EUW, so I knew lots about him. For example, I waited for level 2 in order to get some good pokes and such, and we went in on level 4 (the Varus wanted it, so I decided to trust him and let him have it his way. Was annoying though, as they kept on trying to land some kind of engagement with Leona's e xD)

They died. Is it just common knowledge to go "Hey, if I fear him, it'll be an easy E for Varus, we'll slow him and we could kill him if I hit my silence, and easily tank any skillshots then just drain them back up?" Or did having knowledge of Varus really help? It's just interested me because it's making me think that maining ADc could help my support skills. What do you guys think?

..Also why do I hate smurfing on my EUW because I'm matched up with idiots 99% of the time? Not blaming them (smurf is level 6 qq), but damn, leaving it for that long has just made me get commonly stuck with insta-lockers, ragers or total idiots who dive their lane opponents at level 1, even when the opponent is at full health? Why do you not recall? I mean sure if you were Jungle Fiddles or someone with good healing abilities, you could go hide and heal health back, but why do you stay in lane when you have less than 100 health? That's just asking the Riven to run up to you and just eat your face off.

/super long post that is going to get a lot of smh's and "dum shiri's"

Edited by Alatreon
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there were a lot of words here and i realised i do that too much and stopped myself before i did it again, so read them if you want, but in retrospect what's actually important is communication and your ability to work together as players, and not the champions in question. Sure knowledge of the mechanics and the game overall is important, but a duo lane is one being with two people controlling it; only rarely will it work at an equal skill level if one half does all the work. There's a certain someone I play with that I never ever ever do poorly around because we work so well together, and not because of either of our individual skill. At its core, the game is simple. If you play better, you win.

v tl;dr

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A very interesting patch...

I've run it all down for those of you too lazy to look at the site, so here's the low down. Here goes!

Champions - Reworks

  • Xerath got an overhaul on his kit along with some new visuals and VO lines. See the notes for more details.
      Reveal hidden contents

  • Skarner also got a rework, but not as much of one as Xerath.
      Reveal hidden contents

Champions

  • Ashe's Hawkshot passive gold bonus is now 3 at all ranks and the cooldown goes down with rank.
      Reveal hidden contents

  • Mundo get skinny cleaver.
      Reveal hidden contents

  • Evelynn's Hate Spike now travels faster if it's closer to the target.
      Reveal hidden contents

  • Fizz can no longer use Playful/Trickster to dodge targeted spells that have been sent at him.
      Reveal hidden contents

  • Kayle's Reckoning does less damage, but her Divine Blessing was vastly improved and Intervention no longer has a mana cost.
      Reveal hidden contents

  • Riven's base Health Regen got gutted, but in its place is a buff to Valor.
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  • Thresh's basic attack range has been lowered to 450.
      Reveal hidden contents

  • Yasuo no longer generates Flow as quickly. In addition, Last Breath got a slight range nerf.
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  • Ziggs got a little nerf, particularly to Short Fuse's damage, as well as Hexplosive Minefield's damage to minions (beyond the first mine tripped).
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Champions - Twisted Treeline

Kha'Zix's Taste Their Fear damage was nerfed (including Evolved Enlarged Claws).

Champions - Insignificant Stuff

These champions received minor changes, mostly bug fixes:

  • Ashe
  • Akali
  • Elise
  • Maokai
  • Rumble
  • Sona
  • Teemo
  • Yorick

Items

  • Statikk Shiv now only crits when the associated attack crits.
  • Cold Steel now reduces pets' attack speed as well.

Summoner's Rift

Turrets' damage reduction against champions now only lasts 8 minutes (as opposed to being permanent).

Masteries

Perseverance's effect is halved.

That's all she wrote!

I've played some extensive Xerath on the PBE and I can say this guy is scary as almighty fuck. This is my recommended build for him:

Sorcerer%27s_Shoes_item.pngArchangel%27s_Staff_item.pngMorellonomicon_item.pngVoid_Staff_item.pngRabadon%27s_Deathcap_item.pngZhonya%27s_Hourglass_item.png

Not necessarily in this order, but I find Archangel's Staff a better fit for Xerath because if you're going to poke, poke hard, and your CC spells aren't the ideal poking spells, thus not recommending Athene's/Liandry's. His Arcanopulse is spammable but has a high mana cost and the Archangel's Staff can mitigate this better than Mana Font. I found a lot of raw power in this build over the Athene's deal.

EDIT: Added unlisted Fizz nerfs. Might be a goof that's fixed in the future but it seems intended if you ask me.

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