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The Fush

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of all the low range adcs you listed, (not urgot because urgot really isnt a traditional adc) they all have something to make up for low range i.e. kog range increase, sivir ulti, and jinx q. they all have something making up for their low range be it a range increase or immense utility. lucian has good damage, good utility, and good self-peel. what was making him "op" was the fact that he had great range.

also idk where i was going with this it's just kinda food for thought i guess (???????????)

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Well it's probably best to just wait it out until the next patch --

Oh wait...!

http://euw.leagueoflegends.com/node/19016

Patch 4.12 is here! Link's there, but for those of you too lazy to look at the site, here's the changes that are going down.

Audio Engine

The last pieces of the new Audio Engine (which has been shipped in fragments since 4.7) will arrive this patch, including improved surround support and other things.

Skins

The following skins will be released this patch for 1350 RP:

  • Mecha Aatrox
  • Mecha Malphite

Champions - General

  • Ahri's Orb of Deception received an increase in damage and a decrease in mana cost.
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  • Alistar got some big buffs for support cow, but Trample no longer deals bonus damage to monsters.
      Reveal hidden contents

  • Ezreal can now hit himself with his own Essence Flux. That means he gets both Essence Flux's and Rising Spell Force's attack speed buffs if he does this.
      Reveal hidden contents

  • Kassadin's been nerfed. Nether Blade's cooldown has been jacked up, and Force Pulse slows for less time but applies a far stronger slow.
      Reveal hidden contents

  • Kha'Zix's Taste Their Fear got a bit of a damage increase.
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  • Lucian's Attack Range was reduced, albeit with numerous buffs to base stats, Piercing Light and Relentless Pursuit in compensation.
      Reveal hidden contents

Champions - Twisted Treeline/Howling Abyss

Only one change to note.

  • Kayle's Intervention cooldown was increased further. (up to 110 at rank 1)

Champions - Insignificant Stuff

The following champs received minor changes, mainly bug fixes:

  • Caitlyn
  • Garen
  • Lucian
  • Nautilus
  • Quinn
  • Rengar
  • Vel'Koz
  • Yasuo
  • Ziggs

Items

  • The Bloodthirster gets increased Life Steal, which is now unique. (RIP bloodthirster stacking) The overheal shield is not as large, but lasts longer before decaying.
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  • Essence Reaver now has the same recipe as The Bloodthirster (though it's now 3400G, which is 100 cheaper than Bloodthirster), and now has 80 AD.
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  • Ardent Censer gives 10 more AP. That's all.
      Reveal hidden contents

  • Manamune now builds out of a Pickaxe - as such, its base Attack Damage has been increased, as has its cost (now 2200, recipe cost is 625).
      Reveal hidden contents

  • The Lightbringer has been remade: Builds out of Wicked Hatchet + Cloak of Agility; grants 30 AD and 30% crit chance; crits deal 90% of the champion's Attack Damage in bonus physical damage over 3 seconds (targets are revealed for the duration of the bleed).

Summoner's Rift

  • Jungle timers have been added.
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Twisted Treeline

  • Ichors now last 3 minutes.
  • Spirit of the Ancient Golem's Hunter's Ward passive has been replaced by the Trap Detection Passive/Active.
  • Grez's Spectral Lantern has been remade into a Wriggle's-style jungle item for TT only. As such it's been removed from all other maps.
  • The Lightbringer

Howling Abyss

  • Hunter's Machete and all items it upgrades into have been removed.

Intro Bots

This new queue allows noobs to take advantage special in-game lessons specific to this queue as they play with friends and other people who have queued for it.

  • Anyone above level 10 receives reduced IP/XP from these games, and can't cash in their First Win of the Day bonus.

That should do it!

Not too much to be excited about, at least for me. Erick will probably enjoy those Alistar buffs, though.

I didn't screw around with Lucian very much on the PBE, but after reading feedback, my money's on him still being dominant/OP after his changes. Lucian becoming even more overpowered than he was before probably isn't out of the realm of possibilities. The changes do open up more solid nerfs though, I guess.

Also, I'd bet the next champ is revealed or spoiled before 4.13 hits live.

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How dare you not acknowledge the Sona updates

The client just got some fancy reskinnings. It's still the same old crappy piece of software. :P

Granted they did say they had intentions to change it.

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Bot lane? I dunno, he'll probably be seeing more mid than bot.

and of course, if a champion has ever been FotM in the mid lane, there's a good chance Faker's played it. Here's a clip where he gets a penta with 4.12 Lucian and proceeds to solo Baron like it's no big deal.

EDIT: I like how they announce intentions to buff Vayne the day after Fnatic's Rekkles goes 18/0/3

http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/x5ogEcf5-vayne-bugfix-on-pbe

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  On 7/18/2014 at 3:33 PM, Abbey Street said:

and of course, if a champion has ever been FotM in the mid lane, there's a good chance Faker's played it. Here's a clip where he gets a penta with 4.12 Lucian and proceeds to solo Baron like it's no big deal.

Literally ranged Yasuo

But yes, all mid FOTMs are cause of Faker

Xerath will get there too, soon

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  On 7/20/2014 at 4:32 PM, Dark Desire said:

Still don't think lucian is to good, if you don't get going early it's basically dash in and get bursted before you can dash out

That didn't ever stop Yasuo from getting fed.

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  On 7/21/2014 at 12:47 AM, The Fush said:

That didn't ever stop Yasuo from getting fed.

^ this, pretty much...with the new Lucian builds that mainly involve heavy CDR investment (inc. Youmuu's and Ionian Boots) you've got 3 seconds to kill Lucian, and if you don't, someone's either been chunked or killed, he's gone, and if you want dat ass you probably have to chase him through his ult.

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  On 7/21/2014 at 12:47 AM, The Fush said:

That didn't ever stop Yasuo from getting fed.

except yasuo has almost no cd on his dash and a shield that stacks up again through dashing around fights and lucian has to get closer to enemy then before to proc his passive and get that cd reduced

i really hate when people try to compare these two champions

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those elise changes look kinda confusing: (c/p from pbe changes)

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interesting stuff but i think it will still be a big hit, the e width might be too huge. still idk why are they hitting elise i dont think shes that much of an issue in the jungle right now, i mean its obviously gonna really good because her kit is op... it sounds like someone had an idea to 'fix elise' and is trying to implement it lol

also im glad they finally nerfed top gragas but they left nida untouched :( i'll go back to the nidalee hate circlejerk

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