Doj Posted March 23, 2015 Share Posted March 23, 2015 Unrelated, i do remember them talking about an Irelia relaunch sometime either late this year or early next year. Not sure what happened to that but they seemed to have abandoned that idea for the time being. (The next will either be Ryze or Poppy.) They also said we'd get replays. That was 4 years ago Quote Link to comment Share on other sites More sharing options...
catman9222 Posted March 23, 2015 Share Posted March 23, 2015 I"d be shocked to see a Poppy rework Everyone knows rito doesn't give a shit about Poppy. Quote Link to comment Share on other sites More sharing options...
Shanco Posted March 23, 2015 Share Posted March 23, 2015 They are currently working on a "Sion-scale" relaunch for Poppy that is expected to be ready around August-September-ish. Quote Link to comment Share on other sites More sharing options...
Shamitako Posted March 23, 2015 Share Posted March 23, 2015 Eh... ATM I consider her one of the best toplaners in the meta, at least for yoloQ. She's not that easy to "keep at a distance" and basically completely counters any tank you could throw at her- Was writing this last night, but then my net dieded. Anyways... idk i don't see that much counterplay to irelia other then shutting her down early, it's really hard to keep a distance from someone that has an incredibly short cd gap closer and can hop through minion waves to you Irelia has tankier base stats than Shen, who is a pure tank. She's a hideously powercreeped piece of shit. ^^^These Boy all the hate for one bootyfull champion. In all seriousness nerf her e duration a bit and the cd for her w and she'll be fine. I think nerfing her E duration is definitely important. Probably also lower her tank stats a little so she's easier to kill early Quote Link to comment Share on other sites More sharing options...
Another Felix Posted March 23, 2015 Share Posted March 23, 2015 What's a relaunch? Quote Link to comment Share on other sites More sharing options...
anethia Posted March 23, 2015 Share Posted March 23, 2015 What's a relaunch? they take a champ already made they re-make it COMPLETELY, eradicating the old one and making a new one. Same theme, but re-imagined differently. Look up Old Sion vs New Sion, look around images. You'll see. Quote Link to comment Share on other sites More sharing options...
Shanco Posted March 23, 2015 Share Posted March 23, 2015 they take a champ already made they re-make it COMPLETELY, eradicating the old one and making a new one. Same theme, but re-imagined differently. Look up Old Sion vs New Sion, look around images. You'll see. Err, a better definition would be "updating of champion visuals, gameplay and thematics to the game's current standards." A lot of them do overhaul the champion (Karma, Sion) but some aren't as drastic (Master Yi, Cassiopeia). All we know is that her kit is being changed completely (will probably keep the wall-slam) and that IronStylus is working on her design - he's best known for designing Graves, Leona, Diana, Quinn and relaunch Sejuani (as well as a little bit of visual work on other champs). Quote Link to comment Share on other sites More sharing options...
Sylvan Nephilim Posted March 24, 2015 Share Posted March 24, 2015 Four words: Cinderhulk Garen top lane. Quote Link to comment Share on other sites More sharing options...
Shanco Posted March 24, 2015 Share Posted March 24, 2015 Unfortunately, there's no relaunches in patch 5.6 though, and no Cinderhulk or Garen nerfs either. But there's a ton of balance changes though, mostly champion focused. There's also a lot of other stuff, including five skins, coming out as April 1st, better known as Urf Day, draws near. So let's take a look at what we're dealing with here!SkinsThe following skins will be released in the store for 750 RP unless otherwise stated: Debonair Galio (held back from 5.6) Urf the Nami-tee Archduke Nasus Order of the Banana Soraka Definitely Not Udyr - 975 RP Surprise Party Amumu - 1350 RP Ward Skins Urf Triumphant WardChampions - General Aatrox is up first, with a buff to his ultimate! Now when he "draws in the blood of his foes" it actually goes somewhere! Like into his Blood Well! Imagine that. :Kappa: Massacre ®- New effect: Now fills 20% of Aatrox's Blood Well for each enemy Champion hit. Annie has received a small nerf this patch, that being Tibbers's aura's base damage. Summon Tibbers ®- Aura base damage reduced to 20/30/40 from 35 at all ranks Bard is gonna get a couple of buffs this patch. The base damage of his Cosmic Binding is up, while his E's cooldown goes the other way. Cosmic Binding (Q)-Base damage increased to 80/120/160/200/240 from 75/110/145/180/215Magical Journey (E)- Cooldown lowered to 20/19/18/17/16 from 26/24/22/20/18 Elise got a few speed-related changes. She moves slower in human form, faster in spider form. Also her Cocoon was buffed a bit. Base stats- Movement Speed (Human) reduced to 330 from 335- Movement Speed (Spider) increased to 355 from 345Cocoon (Human E)- Projectile Speed increased to 1600 from 1450 Evelynn has received a buff to her passive's cooldown at later ranks. Also she no longer passively gains Movement Speed when hitting an enemy champ with a spell (Dark Frenzy passive) but instead spell casts on enemy champs will lower the W's active's cooldown. Shadow Walk (Passive)- Stealth cooldown lowered to 6/5/4/3 seconds at levels 1/6/11/16 from 6 seconds at all levelsDark Frenzy (W)- No longer passively grants Movement Speed upon hitting an enemy champion with a spell.- New effect: "Evelynn's spell hits on enemy champions reduce Dark Frenzy's cooldown by 1 second." (cooldown still resets upon champion kill or assist) Galio got a light buff to the cooldown of his Righteous Gust. Righteous Gust (E)- Cooldown changed to 13/12/11/10/9 from 12 at all ranks Irelia...oh poor Irelia. Statikk and co still find a way to strike with the nerf bat. E's base damage is down at later ranks. Equilibrium Strike (E)- Base damage reduced to 80/120/160/200/240 from 80/130/180/230/280 Katarina nerfs are a-comin' to her base Health/Health Regen. Base stats- Base Health reduced to 510 from 560- Health per level increased to 83 from 80- Base Health Regen per 5 seconds reduced to 4.5 from 7.9 LeBlanc is getting a nerf. All of her Mimicked spells' AP ratios are going down. Mimic ®- Mimicked Sigil of Malice and Ethereal Chains AP ratio lowered to 60% (max 120%) from 65% (max 130%)- Mimicked Distortion AP ratio reduced to 90% from 100% Nocturne bringin the daaaarrrkneessssss a bit more often now...his ult's cooldown is going down at earlier ranks. Paranoia ®- Cooldown lowered to 150/125/100 from 180/140/100 Rammus is seeing lowered mana costs at all ranks on his Powerball Powerball (Q)- Mana cost reduced to 60/65/70/75/80 from 70/80/90/100/110 Ryze's Overload now has 15 extra damage. Overload (Q)- Base damage increased to 55/75/95/115/135 from 40/60/80/100/120 Sejuani's %health damage on her W-enhanced autoattack is getting nerfed, as well as her ult's slow. Flail of the Northern Winds (W)- On-hit magic damage on next basic attack reduced to 4/5.5/7/8.5/10% of target's max health from 4/6/8/10/12%Glacial Prison ®- Slow strength reduced to 30% from 90%. Stun is unaffected. Singed's Fling now deals %health damage. Fling (E)- Base damage changed to 50/65/80/95/110 + 6/6.5/7/7.5/8% of the target's max Health (capped at 300 vs Minions and Monsters) from 80/125/170/215/260 Sion doesn't do as much damage with Roar of the Slayer (or Decimating Smash, against monsters. Decimating Smash (Q)- Damage vs Monsters reduced to 80% from 90%Roar of the Slayer (E)- Projected unit damage bonus reduced to 30% from 50% Twitch received an early-game buff to his passive. Deadly Venom (Passive)- DPS per stack changed to 2/3/4/5/6 at levels 1/5/9/13/17 from 1/2/3/4/5/6 at levels 1/4/7/10/13/16 Veigar is getting buffs to his passive, Baleful Strike and Event Horizon, including the return of dash interrupts. Entropy (Passive)- Mana Regeneration increase increased to 1.5% (from 1%) per 1% of missing manaBaleful Strike (Q)- Range increased to 950 from 850Event Horizon (E)- New effect: Event Horizon stops dashes. Yorick now has a little extra range on Q-infused autoattacks. Omen of War (Q)- New effect: Increases the range of Yorick's next basic attack by 50 Ziggs is seeing a shaving of Bouncing Bomb's mana cost at later ranks. Bouncing Bomb (Q)- Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90 Zilean is the big winner this patch, receiving a slew of buffs! They're all in the spoiler below, I'm too lazy to summarize. Base stats- Health per level increased to 77 from 71Time Bomb (Q)- AP ratio increased to 90% from 80%- Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100Rewind (W)- Cooldown lowered to 14/12/10/8/6 from 18/15/12/9/6- Mana cost reduced to 35 at all ranks from 50Time Warp (E)- Mana cost reduced to 50 at all ranks from 50/55/60/65/70 Champions - Easter Egg Twisted Fate will now be "Bettin' blind. Literally" when he casts Destiny while under the effects of Smoke Screen or Paranoia.Champions - Texture RebalancesThe following champions were next in line for a visual spiffying: Kayle Lee Sin Pantheon Rumble Ryze Champions - Insignificant StuffThe following champions are receiving minor changes, mainly bug fixes or ability icon updates: (to be updated) Annie Bard Cassiopeia Elise Karthus Lux Quinn Rammus Twisted Fate Champion Select MusicThe music for both Blind and Draft Pick has been changed! Blind Pick hasn't changed so much. Draft Pick has. Blind Pick: Draft Pick: Items Chalice of Harmony now costs only 900 gold. The total costs of Athene's Unholy Grail and Mikael's Crucible are unchanged. Athene's Unholy Grail now has double the Base Mana Regen, up to 100% (as in the regen that isn't Mana Font), and the mana restore on champion kill or assist has also been doubled. Luden's Echo has been removed from Twisted Treeline and Crystal Scar due to a bug. Summoner's Rift The map got a little texture update this patch, most notable in the dragon pit and the bases. Loyalty Rewards Service Update (EUW / EUNE / KR ONLY)League of Legends's Loyalty Service has been updated. Rather than try to explain this service that doesn't exist in NA, I'll say that it is associated with playing in certain internet cafes, then copy and paste the associated post from a Rioter for your reading pleasure. Hi everyone, We’re going to be testing some fixes and updates to our Loyalty service (PC café rewards system) on the PBE, so for the next week, you will all once again be receiving Loyalty rewards! For those who are unfamiliar with Loyalty, it is our way of giving players extra perks for playing League of Legends in PC cafes in certain regions. In many Asian and European countries (Korea, for example), players tend to play League of Legends primarily in these PC cafés instead of on personal computers, where they pay by the hour to play the game of their choice in a social environment. Within this environment, most game titles (regardless of retail market price) are offered to players at a reduced cost (or at no cost) to offset the café’s usage fee and keep the playerbase healthy. Riot’s approach is to allow players to temporarily select any champion when playing League of Legends from PC cafés, as well as earn a small amount of additional IP. This feature does not reward any players when they log in outside of PC cafés, even if they are using the same account. As a reminder: When this feature is active, you will see a small medal icon in the top-right corner of the League of Legends client, earn an additional 20% IP at the end of matches (visible as a segment of the IP bar on the postgame screen), and all champions will appear unlocked (similar to the weekly free Champion selection). The only champion we are not awarding at this time is Bard, since we still need to make sure he’s able to be purchased! Like the Free to Play rotation, Loyalty does not actually apply champion ownership to an account, so you will still need to purchase champions before you can buy skins for them. Please reply to this thread if you play this week and do not receive Loyalty rewards, so that we can investigate! Thanks, MFrequency That's it! Lotsa champion changes, but tanks are still going to reign supreme in the jungle this patch. However, those buffs to Athene's and Chalice are pretty intense...although I doubt they alone could cause a meta shift in mid lane, it would definitely help out utility mages such as Lux and Orianna. We'll have to wait and see though! Quote Link to comment Share on other sites More sharing options...
Avatar of Grima Posted March 24, 2015 Share Posted March 24, 2015 Riot stop buffing Zilean, he's been fine since the rework... especially since double bombs are a snare now Quote Link to comment Share on other sites More sharing options...
Shanco Posted March 24, 2015 Share Posted March 24, 2015 http://skins.na.leagueoflegends.com/en/omegasquad/Man, this is creepy. It's a teaser for a new legendary skin - signs point toward the skin being for Teemo. I also updated this EDIT: Surrender@20 has confirmed that the skin is indeed for Teemo. Quote Link to comment Share on other sites More sharing options...
Doj Posted March 24, 2015 Share Posted March 24, 2015 >size is a liability >a part of you never leaves the jungle Yeah it's teemo Quote Link to comment Share on other sites More sharing options...
Shamitako Posted March 24, 2015 Share Posted March 24, 2015 http://skins.na.leagueoflegends.com/en/omegasquad/ Man, this is creepy. It's a teaser for a new legendary skin - signs point toward the skin being for Teemo. Dear god this is beautiful Quote Link to comment Share on other sites More sharing options...
Joker Posted March 24, 2015 Share Posted March 24, 2015 Prepare to insta ban Teemo when this skin comes out. Quote Link to comment Share on other sites More sharing options...
Neo Posted March 24, 2015 Share Posted March 24, 2015 THIS IS THE MOMENT I'VE WAITED 3 YEARS FOR. SCOUTS CODE TIME, BITCHES Quote Link to comment Share on other sites More sharing options...
The Fush Posted March 24, 2015 Author Share Posted March 24, 2015 a satanic skin for a satanic champion Quote Link to comment Share on other sites More sharing options...
Shanco Posted March 25, 2015 Share Posted March 25, 2015 Also for those curious, there will be four skins joining Teemo's this PBE. Rammus, Xerath and Skarner are all getting Guardian of the Sands skins similar to Kha'Zix's and look like they will all be 975 RP; Rammus's skin's price might jump. There's also an Arclight Vayne but it's definitely WIP and I'm not counting on it to be released in 5.7. Quote Link to comment Share on other sites More sharing options...
Avatar of Grima Posted March 25, 2015 Share Posted March 25, 2015 Yep the Guardian of the Sands theme is back... I don't like Rammus' to be honest but it's just making an Armadillo look like a bug Quote Link to comment Share on other sites More sharing options...
Sylvan Nephilim Posted March 25, 2015 Share Posted March 25, 2015 (edited) Sunfire Cape. Mobi Boots. Sunfire Cape. Mobi Boots. And now that I have your attention, upgrade your trinkets at level 9 you scrubs. Don't tell me you don't have the money. It's 250g. Edited March 25, 2015 by RumbleTTT Quote Link to comment Share on other sites More sharing options...
Shamitako Posted March 25, 2015 Share Posted March 25, 2015 I don't usually back at level 9 tho owoAnyways, to avoid the Annie thing again~ I dunno how it is for support, but I (almost) always start E when playing Ori in the mid lane. The passive defensive bonuses, active shield and bonus damage on her autos allow her to easily win trades against a lot of mids in the first couple levels. (For support, I'd imagine Q start for scouting, pokes n stuff.) I almost always start Q in mid because you can use the ball for scouting and checking bushes, which is always useful level 1 (same reason I've taken to starting E on Maokai and Lux). I may try starting E sometime tho, might improve my early game a tad. I definitely feel I should have maxed E on support over Q, oh well, we won anyways Quote Link to comment Share on other sites More sharing options...
Mmmoth Posted March 25, 2015 Share Posted March 25, 2015 They were going for a bug with this skin, so I think its good. :/ Quote Link to comment Share on other sites More sharing options...
Shamitako Posted March 25, 2015 Share Posted March 25, 2015 OMG. Reading patches notes. Lux does even moar lazor damage now. Time to go make RAINBOWZ Quote Link to comment Share on other sites More sharing options...
Avatar of Grima Posted March 25, 2015 Share Posted March 25, 2015 Incoming fluctuations of Lix mid again. my dreams of crushing mid is done now ;~; Seriously Riot Guardian of the sands has to be a bug theme? So much more you could have done. But I'll let it go if you bring back URF mode Quote Link to comment Share on other sites More sharing options...
Shamitako Posted March 25, 2015 Share Posted March 25, 2015 Lux isn't that dominant midlane, and this is more of a bugfix than a buff. Anyways, just pick an assassin like LB or Ahri and get in her face, she can't do much to get away Speaking of Lux though, I've been experimenting with building Luden's Echo over Deathcap early. Also debating whether Tear or Chalice is better for mana ATM, with the buffs to Athene's I'm leaning Chalice, unless I'm sure I can snowball the lane Quote Link to comment Share on other sites More sharing options...
Shanco Posted March 25, 2015 Share Posted March 25, 2015 Lux has no problems against LeBlanc unless the latter gets fed. The only thing Lux has to worry about when laning against LeBlanc is getting ganked. Ahri is a pain in the ass, but against Lux she has the same issues in that she is outranged and needs at least level 6 or a good gank to kill Lux. If you want to crush a Lux, you may want to pick either Diana or Master Yi. While they are outranged, they have no problem keeping up in farm and health pre-6 and destroying her post-6. Quote Link to comment Share on other sites More sharing options...
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