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Not sure when we can expect this on the PBE, but tradition dictates it will be there later today.

As per usual with Ultimate skins, it is likely that there will be no other skins that will debut on the PBE at the same time.

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Not sure when we can expect this on the PBE, but tradition dictates it will be there later today.

As per usual with Ultimate skins, it is likely that there will be no other skins that will debut on the PBE at the same time.

Nice and clean. That one is probably going to be worth the 3250

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HERE ARE MY PRESEASON THOUGHTS

Talon - The Darius of this update. People don't seem to think he's good, but he's ridiculous, imo. One buff is all he needs to jump into OP status. He has some of the best burst and kill potential early on, and late game his passive breaches 500 damage. Not a fan of this guy, and if you're laning versus him as a melee champ, might as well not even bother. W poke will ruin you and then constant melee crit Q's and you're done for.

Rengar - ...Just nerf this. For once he'll be fine with number tuning, I hope, and maybe the CC removal on his W gone. Then again, it's quite niche, and you can maybe play around it, but it is rather... strong. Burst is as ridiculous as ever, I could one shot a Ziggs as a 2/6 Rengar (for context, first time Rengar top versus a Talon top... not fun).

Katarina - The best of the reworks in my opinion. Not as in, oh! She's fucking op! As in she's well designed. The removals of ward hops stings and I'm still playing around them after ten games. Her daggers aren't a minigame as much as they are a mechanic that can be manipulated. They always fall from the first target 350 units behind them. You play around this, you're good. Incredible damage, and her waveclear is great too. No set combo's so she's a lot more unpredictable, and one example combo is E > W > R for some massive damage, then just E'ing and Q'ing after them, not necessarily in that order. When behind she sucks a lot, and she's a bit more susceptible to CC now as her instant burst isn't as fast. If you're a squishy, her dagger falling while she's ulting on top of you is a timer. If you ain't out by then, you're team's gotta save you if you ain't already dead.

LeBlanc - LeBlanc is the one I played the most before the reworks (coincidentally, they're in the reverse order of how much I played them prior to the reworks). I don't hate it, but they need to change the passive cook timer / delay. 1.5 seconds for an assassin that's meant to burst you is too long. If you don't hit your E (your E lets you combo carelessly; it'll proc it in time with your passive regardless of when it's applied, so you're good) then you're in trouble most of the time, and Mimic Distortion almost seems weak and only for clutch situations. It seems like what was meant to offer more combos shifted her into a clunky spot with delays out the ass that, while she can now W Casters and has arguably better waveclear, is more like Ahri. The Deceiving Mage is her new archetype in my books, like how Ahri's is Kiting Mage or some shit. Note this isn't a bad thing, it's just the most jarring of the reworks. Her R feels clunky to use and is poorly explained. There's hope for her though.

Courage of the Colossus - Nerf this shit immediately. Dear unholy god what the ever living fuck. It's a neat idea but it's not right numbers wise. This is literally the Anti-Christ.

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I definitely agree in regards to Talon. I know a lot of people were worried about his kit forcing him into a bruiser position via Ekko syndrome (performs better tanky because of passive and outperforms the intended role), but his Sin playstyle is absolutely fantastic. It's a little busted as it is, but I can't see the balancing team managing to curb his current power without gutting him. Perhaps some cooldown tweaking.

My first Sin after the patch was Kha'Zix as I've been wanting to see my favourite bug have a spotlight of his own. I have to say, I am impressed with his new kit. To be frank, I think it's fair to say he needs a nerf. The isolated Q damage is absolutely ridiculous with the reduced cooldown and increased ratios, capable of winning post6 trades he normally lost before the update (namely Lee).

I've played about 12 games with the new Kha and I've been testing the optimal evolution order for an average game. Evolving Q first has provided the most success. The biggest choice is between evolving E or new R at 11. Normally, you'd take E at 11 because of the increased range and resets, but taking R at 11 has actually made the middle game rather interesting. Kha's R uses Invisibility, not Stealth. This means that during his invis, he is not able to be seen by wards and control wards. Alongside Sweeper, control wards of your own, and Duskblade's new passive, the vision control he has is pretty insane. You can stalk through all four jungle quadrants much safer than even Evelynn I'd say and gain the ability to lock down Drag/Baron vision sometimes totally unchallenged (Not to mention evo Q shreds Baron and Drag like a Rengar on Twitch). In addition to this, the dueling is pretty damn nice. When Kha is not visible to the enemy team, he gains a damage buff through Unseen Threat. Using both procs of R, alongside a brush through the.. brush, you can reset your passive give or take three times (and also proc Greenfather's Gift w/ Fresh Blood) for additional damage. Invading the opposing Jungle mid game when they are at a buff has normally given me a free kill, vision control, and a handy Red buff.

I'd also like to point out that the channel time for Edge Of Night is 1.5 seconds. Kha's Invis lasts 1.5 seconds. Getting the drop on somebody while already having EoN up is pretty handy as 80% of the time, they panic CC (Tibbers) or just flash. Overall, I have had the most success with Q > R > E evolution despite evolving E asap (normally after Q) appearing to be the most practical choice. Evo R sort of loses its offensive power later in the game so taking it at 16 is just as much a trade off middle game as losing E resets.

This all being said, I am in no way a Kha main or largely knowledgeable on him. These are just my impressions for the most part. The elo I play in is high Gold low Plat, so take everything said with a grain of salt.


-Oh, and yeah. Courage of the Colossus is straight up broken. Nautilus is a monster.

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I've just played a game against a Darius with Courage of Colossus.....dealing with avoiding his axe to prevent him from healing, even though a couple of teammates will get hit by it anyway, plus that shield when he pulls people...it's not fun ;_;

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I have so little hype for this skin. Yes, it's pretty, but I prefer Star Guardian.

I like this one better in so many ways

But it's not a magical girl

Plus I'm still mildly salty that they gave a fancy new skin to Lux right after releasing more Star Guardians

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I like this one better in so many ways

But it's not a magical girl

Plus I'm still mildly salty that they gave a fancy new skin to Lux right after releasing more Star Guardians

Meh, Star Guardian Lux has lost it's luster with the release of Star Guardian Jinx... to much pink for my taste, Elementalist will be more fun with it's little mini game of hitting spells

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i played a game as aatrox jungle last night and the top laner after the game added me by saying he wanted the only good aatrox in na on his friend list

:~: it made me so happy

especially because i didn't think i played that well in the game

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Teaser for a forthcoming champion has been dropped

http://na.leagueoflegends.com/en/featured/camille-comic

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good shit go౦ԁ sHit thats ✔ some goodshit rightthere right✔there ✔✔if i do ƽaү so my self i say so thats what im talking about right there right there (chorus: ʳᶦᵍʰᵗ ᵗʰᵉʳᵉ) mMMMMᎷМ НO0ОଠOOOOOОଠଠOoooᵒᵒᵒᵒᵒᵒᵒᵒᵒ Good shit

Edited by Anethia
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