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[IC] BNWL Day 2: Trails Ablaze


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The Oil Devils took their moves...

 

Spoiler

ae1b7672418080d064c52573f74fc5f8.png

DungeonMaintNet2

 

e1f16d58c462cb76f8192db2d229c43d.png

DungeonMaintNet3

 

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DungeonMaintNet4

 

 

Battle Start!

 

 

Vlastimir/Orenucu

Spoiler

[Custom Screen]
03d6d8d39b81d6f2c7e2118bfe438ff4.png

HP Status:

Orenucu: 300/300 [First Barrier]

Swordy A: 90/90
Swordy B: 90/90

Canodumb: 50/50
 

Queue:

Area Grab L | Long Sword L | Vulcan 1 D | Attack +10 * | Sword L 

 

Hina/Buzzkill

Spoiler

[Custom Screen]

7284069b3991815ffcc6191ca61b7e09.png

HP Status:

Buzzkill: 160/300 [Undershirt]

Swordy: 90/90
Mettaur: 40/40
Canodumb: 50/50

 

Queue:
Spreader C | Recovery 80 B | Attack +10 * | Attack +10 * | Spreader C

 

 

Tip: Sometimes, when getting good Battle Chips isn't a priority, you could intentionally stall in anticipation for HP recovery... 

 

Virus Information

Spoiler

Mettaur

  • HP: 40
  • Mettaurs wait 2 hs before they move in consideration to your current location
  • Mettaurs always attempts to move into your row. They can only move up and down.
  • Mettaurs will keep waiting until the Mettaur before them is either done attacking or deleted.
  • Mettaurs use Shockwave once they share the same row as you. It's probably never going to hit anyway, with how slow it is.
  • (Attack) Shockwave: 2 hs Warmup / 3 hs Cooldown

 

Canodumb

  • HP: 50
  • Canodumbs don't move.
  • Canodumbs will use Cannon as soon as you enter their line of sight.
  • (Attack) Cannon: 2 hs Warmup / 2 hs Cooldown

 

Swordy

  • HP: 90
  • Swordies attempt to move into your row. If they can't do that, they will move forward and try again. Repeat until they can't go forward anymore. Then they attack.
  • When Swordies attack, they will use Long Sword or Wide Sword depending on which can hit you. If both can or can't, they will pick one of the two randomly and alternate between the two in rapid succession.
  • If you're out of a Swordy's reach completely (it cannot put you within the range of its Wide Sword and Long Sword) and it has whiffed three attacks in meantime, it will use one Area Grab.
  • Swordies can only use one Area Grab per battle.
  • Swordies take 2 hs to move.
  • (Attack) Long/Wide Sword: 1 hs Warmup / 2 hs Cooldown

 

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Spoiler

Prediction Mode

Selected: Spreader C, Attack+10*, Attack+10*, Spreader C

Moves:

[Spreader C] 1 hs

[Fire Buster] 4 hs

[Move Up x1] 1 hs

[Spreader C] 1 hs

[Move Down x1] 1 hs

[Wait 12 hs] 12 hs

 

 

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Vlastimir/Orenucu

Spoiler

Canodumb's Action Sequence:

[Use Cannon] (4 hs)

[Deleted]

 

Swordy A's Action Sequence:
[Move: Down] (2 hs)

[Use Long Sword] (3 hs)

[Use Wide Sword] (3 hs)
[Use Long Sword] (3 hs)
[Move: Up] (2 hs)
[Move: Left] (2 hs)
[Use Wide Sword] (3 hs)
[Use Area Grab] (0 hs)

[Move: Left] (2 hs)

 

Swordy B's Action Sequence:
[Use Wide Sword] (3 hs)
[Use Long Sword] (3 hs)
[Use Wide Sword] (3 hs)

[Use Area Grab] (0 hs)
[Move: Left] (2 hs)

[Move: Up] (2 hs)

[Use Long Sword] (3 hs)
[Use Long Sword] (3 hs)

[Move: Left] (2 hs)

 

 

Timestamps:

1 hs: Canodumb took a total of 90 damage from the Vulcan 1 and was deleted.
4~10 hs: Swordy A took a total of 63 damage from the buster spam.

14 hs: Swordy B took 9 damage from the buster spam.
15 hs: Orenucu's First Barrier took 50 damage from Swordy B's Long Sword and was removed. Swordy B took 9 damage from the buster spam.
16~17 hs: Swordy B took 18 damage from the buster spam.
18 hs: Orenucu took 50 damage from Swordy B's Long Sword. Swordy B took 9 damage from the buster spam.
19 hs: Swordy B took 9 damage from the buster spam.
 

[Custom Screen]

e439f348be258cca7e4d341177e0a1e2.png

HP Status:
Orenucu: 250/300

Swordy A: 27/90
Swordy B: 36/90

 

Queue:

Area Grab L | Long Sword L | Spreader C | Air Shot * | Sword L 

 

Hina/Buzzkill

Spoiler

Swordy's Action Sequence:

[Use Long Sword] (3 hs)

[Deleted]

 

Mettaur's Action Sequence:

[Wait 2 hs] (2 hs)

[Move: Up] (1 hs)

[Deleted]

 

Canodumb's Action Sequence:

[Wait 6 hs] (6 hs)

[Use Cannon] (4 hs)

[Deleted]

 

 

Timestamps:
1 hs: Swordy and Mettaur took 75 damage from the Spreader (+20). Mettaur was deleted!

2 hs: Buzzkill took 50 damage from Swordy's Long Sword. Swordy took 9 damage from the buster spam.
3 hs: Swordy took another 9 damage from the buster spam and was deleted.

7 hs: Canodumb took 45 damage from the Spreader.
8 hs: Canodumb took 9 damage from the buster spam and was deleted.

 

Enemy Deleted!

 

Deletion Time: 8 hs

Busting Level: 8

Get Data: +100 HP (Consumed automatically)


 

Virus Information

Spoiler

Swordy

  • HP: 90
  • Swordies attempt to move into your row. If they can't do that, they will move forward and try again. Repeat until they can't go forward anymore. Then they attack.
  • When Swordies attack, they will use Long Sword or Wide Sword depending on which can hit you. If both can or can't, they will pick one of the two randomly and alternate between the two in rapid succession.
  • If you're out of a Swordy's reach completely (it cannot put you within the range of its Wide Sword and Long Sword) and it has whiffed three attacks in meantime, it will use one Area Grab.
  • Swordies can only use one Area Grab per battle.
  • Swordies take 2 hs to move.
  • (Attack) Long/Wide Sword: 1 hs Warmup / 2 hs Cooldown
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Vlastimir/Orenucu

Spoiler

Swordy A's Action Sequence:

[Use Wide Sword] (3 hs)

[Deleted]

Swordy B's Action Sequence:

[The remaining 1 hs from moving left] (1 hs)

[Use Long Sword] (3 hs)
[Move: Up] (2 hs)

[Use Wide Sword] (3 hs)

[Use Long Sword] (3 hs)

[Deleted]

 

Timestamps:

2 hs: Orenucu took 50 damage from Swordy A's Wide Sword.

3 hs: Swordy A took 120 damage from the Sword and was deleted!
7 hs: Swordy B took 9 damage from the buster spam.
8 hs: Orenucu took 50 damage from Swordy B's Wide Sword. Swordy B took 9 damage from the buster spam.
9~10 hs: Swordy B took 18 damage from the buster spam.

Enemy Deleted!

 

Deletion Time: 30 hs

Busting Level: 1

Get Data: 150 Zenny

 

 

The Race continues... Make your moves.

 

Mirona and GatlingMan are stuck in the oil for one more turn!

 

Spoiler

f289b462c7a00e56bf418017a0ee7015.png

DungeonMaintNet2

 

a19782be257ef27934c3d35484255706.png

DungeonMaintNet3

 

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DungeonMaintNet4

 

Ayano

 

"Hey, uh, Ayano? As much as I hate to say this... I'm in no shape to take on that... thing."

 

"Don't you chicken out on me, Hotshot!" 

 

"But I have just 90 HP left!"

 

"Either we try, or the cyborg jerk gets the key."

 

"Fine." Hotshot braced herself and marched into the raging warzone. "Hey, OilMan? I'm here to blast you into zeroes and ones, so just ignore the NormalNavis for a moment, alright?"

 

[Move: Up]

 

-

 

"Stay out! You've been causing outages here with your oil and your pocket viruses!" The orange NormalNavis unleashed a relentless barrage of Air Shots on the black, liquid Navi, pushing it back from the exit. Though, the shots landed harmlessly on the shape-shifting oil. "LETMEINTHEYWILLFINDMEIFIDON'T!" The Navi's words were fired out at a ridiculous speed, making it nearly unintelligible. His huge eye stared intensely at the opposing NormalNavis, as he unleashed multiple waves of oil, washing the NormalNavis aside. However, almost immediately, more NormalNavis arrived, filling their fallen comrades' position.

 

The Navi turned to Hotshot upon the mentioning of his name, and slowly began to panic. "OILMAN...YOUKNOWMYNAMEYOUAREHERE TODELETEMEIWANTTOLIVESOLEAVEMEALONE!" The panic soon turned into a full-on assault.

 

On the other hand, the NormalNavis held their fire upon seeing what seemed to be a civilian Navi. "He's a very dangerous Navi. Jack out now and let us handle him! This is for your own safety!"

 

(Hotshot lost all of her HP in the battle! She was stunned for two turns)

 

"What... W-Why aren't my chips doing any damage?" Ayano was visibly shocked by the results.

 

 

Kenji

 

"You really showed me there. What a joke, at least put up a fight," GatlingMan commented harshly.

 

"GatlingMan, that OilMan there is clearly a cut above his pesky devils. Don't underestimate him."

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Buzzkill obtained an Incendiary O from the BMD!

 

The Oil Devils took their moves.

 

Spoiler

758e0e596d81e07e1e4cf99c90b32462.png

DungeonMaintNet2

 

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DungeonMaintNet3

 

b64297f9326c662d41cfad1b6788c6d2.png

DungeonMaintNet4

 

 

Battle Start!

 

 

Mitsuru/Score

Spoiler

[Custom Screen]

b5aa85c9541f8b9e440059b083ee95e5.png

HP Status:

Score: 280/400 [Undershirt]

Mettaur A: 40/40
Mettaur B: 40/40
Swordy: 90/90

 

Queue:

Attack +10 * | Recovery 80 B | Spreader C | Wide Sword L | Vulcan 1 D

 

Hina/Buzzkill

Spoiler

[Custom Screen]

2940bde23a7d56e5ce67126d01981e42.png

HP Status:

Buzzkill: 210/300 [Undershirt]

Mettaur: 40/40
Swordy A: 90/90
Swordy B: 90/90

 

Queue:

Recovery 80 B | Spreader C | Long Sword L | Cannon C | Attack +10 *

 

Virus Information

Spoiler

Mettaur

  • HP: 40
  • Mettaurs wait 2 hs before they move in consideration to your current location
  • Mettaurs always attempts to move into your row. They can only move up and down.
  • Mettaurs will keep waiting until the Mettaur before them is either done attacking or deleted.
  • Mettaurs use Shockwave once they share the same row as you. It's probably never going to hit anyway, with how slow it is.
  • (Attack) Shockwave: 2 hs Warmup / 3 hs Cooldown

 

Swordy

  • HP: 90
  • Swordies attempt to move into your row. If they can't do that, they will move forward and try again. Repeat until they can't go forward anymore. Then they attack.
  • When Swordies attack, they will use Long Sword or Wide Sword depending on which can hit you. If both can or can't, they will pick one of the two randomly and alternate between the two in rapid succession.
  • If you're out of a Swordy's reach completely (it cannot put you within the range of its Wide Sword and Long Sword) and it has whiffed three attacks in meantime, it will use one Area Grab.
  • Swordies can only use one Area Grab per battle.
  • Swordies take 2 hs to move.
  • (Attack) Long/Wide Sword: 1 hs Warmup / 2 hs Cooldown

 

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Spoiler

Prediction Mode:

Select: Cannon C, Spreader C, Attack+10*

[Move Down x1] 1 hs

[Use Cannon C] 1 hs

[Use Spreader C] 1 hs

[Move Up x1] 1 hs

[Buster Spam] 4 hs

[Move Up x1] 1 hs

[Wait 1 hs] 1 hs

[Buster Spam] 4 hs

[Wait 2 hs] 2 hs

[Buster Spam] 4 hs

 

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[Prediction]

[Select: Spreader C, Attack+10]

[Move Up]

[Use: Spreader C]

[Wait: 2 hs]

[Move: Down x2]

[Wait: 2 hs]

[Move: Up x2]

[Wait: 1 hs]

[Move: Down x2] 

[Wait: 1 hs]

[Move: Up]

[Move: Left]

[StepSword]

[Wait until end of turn]

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Mitsuru/Score

Spoiler

Swordy's Action Sequence:

[Use Long Sword] (3 hs)

[Move: Up] (2 hs)

[Move: Down] (2 hs)

[Move: Down] (2 hs)

[Move: Up] (2 hs)
[Move: Up] (2 hs)

[Move: Down] (2 hs)

[Use Long Sword] (3 hs)
 

Mettaur A's Action Sequence:

[Wait 2 hs] (2 hs)

[Deleted]

 

Mettaur B's Action Sequence:

[Wait 2 hs] (2 hs)

[Deleted]


 

Timestamps:

2 hs: Swordy and both Mettaurs took 60 damage from the Spreader. The Mettaurs were deleted! Double Delete!

18 hs: Swordy took 30 damage from the Step Sword and was deleted!

 

Enemy Deleted!

 

Deletion Time: 18 hs

Busting Level: 10

Get Data: Shockwave L

 

Hina/Buzzkill

Spoiler

Swordy A's Action Sequence:

[Move: Down] (2 hs)

[Move: Down] (2 hs)

[Move: Up] (2 hs)

[Move: Left] (2 hs)

[Move: Left] (2 hs)

[Move: Up] (2 hs)

[Use Long Sword] (3 hs)

[Deleted]

 

 

Swordy B's Action Sequence:

[Move: Left] (2 hs)

[Move: Left] (2 hs)

[Deleted]
 

Mettaur's Action Sequence:

[Wait 2 hs] (2 hs)

[Use Shockwave] (5 hs)

[Deleted]

 

 

Timestamps:

2 hs: Swordy B took 60 damage from the Cannon.

3 hs: Mettaur and both Swordies took 60 damage from the Spreader. Mettaur and Swordy B were deleted! Double Delete!

6~8 hs: Swordy A took a total of 27 damage from the buster spam.

13 hs: Swordy A took 9 damage from the buster spam and was deleted!

 

Enemy Deleted!

 

Deletion Time: 13 hs

Busting Level: S

Get Data: Wide Sword L

 

 

The Race continues... Make your moves.

 

Mirona and GatlingMan are no longer bound to the oil!

 

Hotshot is still stunned.

 

Spoiler

758e0e596d81e07e1e4cf99c90b32462.png

DungeonMaintNet2

 

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DungeonMaintNet3

 

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DungeonMaintNet4

 

Kenji

 

"The gunslinger's approaching."

 

"He's too late. We'll pick things up from where that Navi had left off."

 

[Move: Right / Up]

 

(Engages OilMan, but loses all his HP as well)

 

"Drat... This could've been so much easier, if we had a Fire-element chip." GatlingMan muttered, as he lied aside to recover.

 

Kenji could do nothing but sigh. That GatlingMan had already sustained a decent amount of damage didn't help the matter, either.

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Spoiler

570d5960a457d806643e90c62b47f29d.png

DungeonMaintNet4

 

Battle Start!

 

Vlastimir/Orenucu

Spoiler

[Custom Screen]

7671c7029e6b96dbc0372ee7219e5fb7.png

HP Status:

Orenucu: 250/300 [First Barrier]

Spooky A: 50/50
Spooky B: 50/50
Spooky C: 50/50

Queue:

Vulcan 1 D | Air Shot * | Recovery 80 B | Vulcan 1 D | Recovery 80 B

 

Virus Information

Spoiler

Spooky (NO DATA)

 

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"Unknown viruses approaching, will take necessary precautions before engaging."

 



Observation 

[Use: Recovery B] 1 hs

[Move: Up] 1 hs

[Buster] 2 hs

[Use: Airshot *] 1 hs

[Buster] 4 hs

[Move: Down] 1 hs

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Vlastimir/Orenucu

Spoiler

Spooky A's Action Sequence:

[Wait 5 hs] (5 hs)

[Warp to Row 1, Column 3] (1 hs)

[Use Spook Strike] (Instant Warmup / 1 hs Cooldown)

[Warp to Row 3, Column 4] (1 hs)

[Wait 2 hs] (2 hs)

 

Spooky B's Action Sequence:

[Wait 2 hs] (2 hs)

[Warp to Row 3, Column 5] (1 hs)

[Wait 5 hs] (5 hs)
[Warp to Row 1, Column 3] (1 hs)

[Use Spook Strike](1 hs)

 

Spooky C's Action Sequence:

[Wait 10 hs] (10 hs)

 

 

Timestamps:

1 hs: Orenucu restored 80 HP with Recovery 80.

3 hs: Spooky B took 6 damage from the buster spam.

7 hs: Orenucu's First Barrier took 20 damage from Spooky A's Spook Strike and was removed!

10 hs: Orenucu took 20 damage from Spooky B's Spook Strike.

 

Pattern Analysis:

  • Spookies will warp to a random panel on their starting column whenever you enter their row.
  • In case of multiple Spookies in a virus set, the Spookies attack in a sequence, starting from A.
  • The first Spooky in line will wait 5 hs before it gets ready to attack. Every Spooky after will wait before the Spooky before it is done attacking before it moves to attack. The order goes A-B-C-A-B-C and so on.
  • When attacking, they first warp to the panel before you, and then they attack, and finally they warp back to the position they were in when they began to attack.
  • Spook Strike: Instant Warmup / 1 hs Cooldown / Attacks with a protruding tongue. Covers one panel before the attacker. Deals 20 damage.

 

98914a80a81bc3ebf8453fa9e682814b.png

HP Status:

Orenucu: 280/300

Spooky A: 50/50
Spooky B: 44/50
Spooky C: 50/50

 

Custom Gauge: 50% (10 hs left)

 

Virus Information

Spoiler

Spooky

  • HP: 50
  • Spookies will warp to a random panel on their starting column whenever you enter their row.
  • In case of multiple Spookies in a virus set, the Spookies attack in a sequence, starting from A.
  • The first Spooky in line will wait 5 hs before it gets ready to attack. Every Spooky after will wait before the Spooky before it is done attacking before it moves to attack. The order goes A-B-C-A-B-C and so on.
  • When attacking, they first warp to the panel before you, and then they attack, and finally they warp back to the position they were in when they began to attack.
  • Spook Strike: Instant Warmup / 1 hs Cooldown / Attacks with a protruding tongue. Covers one panel before the attacker. Deals 20 damage.

 

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Vlastimir/Orenucu

Spoiler

Spooky A's Action Sequence:

[Warp to Row 1, Column 4] (1 hs)

[Wait 3 hs] (3 hs)

[Warp to Row 2, Column 3] (1 hs)

[Use Spook Strike] (1 hs)

[Warp to Row 1, Column 4] (1 hs)

 

Spooky B's Action Sequence:

[Warp to Row 3, Column 5] (1 hs)
[Wait 6 hs] (6 hs)

[Warp to Row 2, Column 3] (1 hs)

[Use Spook Strike] (1 hs)

[Warp to Row 3, Column 5] (1 hs)


Spooky C's Action Sequence:

[Warp to Row 1, Column 6] (1 hs)

[Warp to Row 2, Column 3] (1 hs)

[Use Spook Strike] (1 hs)

[Warp to Row 1, Column 6] (1 hs)
[Wait 6 hs] (6 hs)

 

 

Timestamps:

3 hs: Orenucu took 20 damage from Spooky C's Spook Strike. Spooky C took 9 damage from the buster spam.

4 hs: Spooky C took 9 damage from the buster spam.

6 hs: Orenucu took 20 damage from Spooky A's Spook Strike. Spooky A took 9 damage from the buster spam.

7 hs: Spooky A took 9 damage from the buster spam.

9 hs: Orenucu took 20 damage from Spooky B's Spook Strike.

 

 

[Custom Screen]

5f8544bea5d66daa9af5d0abe75d03b4.png

HP Status:

Orenucu: 220/300

Spooky A: 32/50

Spooky B: 44/50
Spooky C: 32/50

 

Queue:

Vulcan 1 D | Sword L | Spreader C | Vulcan 1 D | Recovery 80 B

 

Virus Information

Spoiler

Spooky

  • HP: 50
  • Spookies will warp to a random panel on their starting column whenever you enter their row.
  • In case of multiple Spookies in a virus set, the Spookies attack in a sequence, starting from A.
  • The first Spooky in line will wait 5 hs before it gets ready to attack. Every Spooky after will wait before the Spooky before it is done attacking before it moves to attack. The order goes A-B-C-A-B-C and so on.
  • When attacking, they first warp to the panel before you, and then they attack, and finally they warp back to the position they were in when they began to attack.
  • Spook Strike: Instant Warmup / 1 hs Cooldown / Attacks with a protruding tongue. Covers one panel before the attacker. Deals 20 damage.

 

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"Orenucu, stop chase shadow and KILL!"

 

 


Prediction

Select: Vulcan D, Vulcan D

Wait 2  hs

Use Vulcan D 1 hs

Buster 2 hs

Use Vulcan D 1 hs

Buster 7 hs

Move: Up 1 hs

Wait 1 hs

Buster (Remaining hs)
 

 

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Vlastimir/Orenucu

Spoiler

Spooky A's Action Sequence:

[Wait 3 hs] (3 hs)
[Warp to Row 2, Column 2] (1 hs)

[Use Spook Strike] (1 hs)

[Warp to Row 1, Column 4] (1 hs)

[Deleted]

 

Spooky B's Action Sequence:

[Wait 6 hs] (6 hs)

[Warp to Row 2, Column 2] (1 hs)

[Use Spook Strike] (1 hs)

[Warp to Row 3, Column 5] (1 hs)

[Wait 5 hs] (5 hs)

[Warp to Row 1, Column 2] (1 hs)

[Use Spook Strike] (1 hs)

[Warp to Row 3, Column 5] (1 hs)

[Warp to Row 2, Column 5] (1 hs)

[Wait 2 hs] (2 hs)

 

 

Spooky C's Action Sequence:

[Warp to Row 2, Column 2] (1 hs)

[Use Spook Strike] (1 hs)

[Warp to Row 1, Column 6] (1 hs)

[Deleted]

 

 

Timestamps:

2 hs: Orenucu took 20 damage from Spooky C's Spook Strike.

3 hs: Spooky C took a total of 45 damage from the Vulcan 1 and was deleted!

5 hs: Orenucu took 20 damage from Spooky A's Spook Strike.

6 hs: Spooky A took a total of 45 damage from the Vulcan 1 and was deleted!

8 hs: Orenucu took 20 damage from Spooky B's Spook Strike. Spooky B took 9 damage from the buster spam.

9 hs: Spooky B took 9 damage from the buster spam.

16 hs: Orenucu took 20 damage from Spooky B's Spook Strike. Spooky B took 9 damage from the buster spam.

17 hs: Spooky B took 9 damage from the buster spam.

 

 

[Custom Screen]

29c28980817c577e84252ca10e19d8e9.png

HP Status:

Orenucu: 140/300

Spooky B: 8/50
 

Queue:

Sword L | Sword L | Spreader C | Spreader C | Recovery 80 B

 

Virus Information

Spoiler

Spooky

  • HP: 50
  • Spookies will warp to a random panel on their starting column whenever you enter their row.
  • In case of multiple Spookies in a virus set, the Spookies attack in a sequence, starting from A.
  • The first Spooky in line will wait 5 hs before it gets ready to attack. Every Spooky after will wait before the Spooky before it is done attacking before it moves to attack. The order goes A-B-C-A-B-C and so on.
  • When attacking, they first warp to the panel before you, and then they attack, and finally they warp back to the position they were in when they began to attack.
  • Spook Strike: Instant Warmup / 1 hs Cooldown / Attacks with a protruding tongue. Covers one panel before the attacker. Deals 20 damage.

 

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