Twinwolf Posted March 11, 2018 Share Posted March 11, 2018 Fire Emblem on Forums: The Lost Lands Once, the dragons ruled the world. They were gods made flesh, beings that could not be harmed or die except by the claws of one another - no sword could cut them, nor bow pierce their scaly hide. Humanity was beneath them, their servants and slaves. For a time none can measure, this was the way of the world. To the oppressed it seemed as if it always would be. Until the intervention of the White Dragon. The White Dragon was different from her brethren. Unlike the cruel and greedy drakes around her, she saw something in humanity. It is said that she could see the future, and her place in bringing it about. She gathered four heroes, one from each of the four kingdoms, and granted them the power to fight back - the power of magic, once known only to the draconic races, and the power of the Fire Emblem, forged from the White Dragon’s scales. Each of the heroes returned to their nation, to raise their armies and overthrow their masters. Meanwhile, the White Dragon journeyed with her followers to the Eastern peninsula of the continent, to battle her brother and the most powerful of their species - the Black Dragon. The four heroes led their armies to victory, with the powers bestowed upon them - humanity, for the first time, was free. When they quickly went after the White Dragon to assist her in her fight, they found that the peninsula was simply gone, vanished without a trace, bringing with it the last of the dragons. In the aftermath, the heroes were elevated to monarchy over their home kingdoms, and renamed after them - Opus, Emries, Kahla, and Pax. Since then, while the nations have fought and bickered, there has primarily been peace - no sovereign feels they have the right to overthrow another. But now, a millenia later, tensions brew. Pax’s ruler, after coming to power from the suspicious death of his father, has warred on Kahla. Emries has withdrawn from the world. The king of Opus is frail with age and heirless. Soon, the fragile peace may break, and the world return to violence unknown since the age of dragons. ~~~~~~~ Welcome to my attempt at a Fire Emblem On Forums game! I’ll be your host, Twinwolf. Most of you guys know how this works. The rule changes will be below, followed by the setup and nation information. Handbook 1.salt: https://www.dropbox.com/s/vex1ntiw6orvp0s/Players%20Handbook%20v1.Salt.pdf?raw=1 Rule Changes. Generally nothing major - just look over the general changes, and from then you can just look at what applies to your own character. Spoiler General: -Sleeping units always wake up when hit. -People who use staves/performances auto-equip a weapon if they have it in their inventory and can use it. -Affinities will be randomly rolled, with two options for each character. If neither choice is agreeable they may reroll, but they must stick with the new one. -Automated Weapon Rank Progression: When you reach Level 10 in First Class, you choose one subcategory, either already ranked or from general category, and it gains 1 Rank up. The same happens when you reach Level 10 in Promoted Class. -Points placed into HP during Character Creation are worth 2. ((+2 HP for 1, +4 HP for 2.)) Character skills: -Guard is not restricted to supports -Stillness is axed -Provoke is axed -Center/Imbue (Free): changed that they cannot restore more than 50% of a character’s max HP in 1 turn. -Discipline is removed as it will be added to all characters. -Parity does not remove the effects of Weapons or Carried items on the user or their foe. -Saviour, in addition to its other effects, gives the user +3 to Aid. -Vantage now triggers when below 50% or lower HP instead of speed. It remains Cost. New character skills: -Aegis(Free): When suffering an attack from, Bows, Hidden Weapons, Tomes, or Dragonstones there is a (Skill+Lck)% chance to reduce the damage dealt by half -Desperation (Cost): When making an attack, if you are < or = 50% hp, you may make any followup attacks immediately before your opponent counterattacks. -Pavise(Free): When suffering an attack from Swords, Lances, Axes, and Monsters, there is a (Skl+Lck)% Chance to reduce the damage by half. -Rend Heaven (Free): During an attack, you have a (Skl+Lck)% chance to deal damage equal to half your enemy’s Str or Mag Stat based on the type of weapon YOU are wielding. (lf using a physical weapon, calculate with enemy’s Strength. if using a Magical Weapon, calculate using the enemy’s Magic. Weapons capable of both use the stat that targets the same defensive stat as they do.) -Trailblazer (Free): Penalties for moving into forest, desert, deep snow, and hills tiles are reduced by 1. No ill effects from Weather are suffered as Class Changes: -The following changes for Performers: https://pastebin.com/gB7GC2sQ -Armored becomes: Add 2+10% Defense DR. Ignored by armorslayers. -Archers may not take Arc Shot from specialized training -Bandits do not have Raid -Fencer: Sneaking may not be used if there is impassable terrain between the two pillar tiles the fencer is travelling between. -Knights may choose between Swords, Axes, or Lances, rather than be restricted solely to Lances. -Mage: Meditate is replaced with Precision Strike: The character with this skill may choose to make an attack at -2 DAM and +20 Hit. An attack made in this way cannot follow up. -Myrmidon: +1 Con and Aid so they're not gimped into using barely any weapons. -Pirate: Do not have Raid. Rapid Strike is removed. In it’s place is Opportunist. “Gain +20 to hit against enemies that are suffering from ailments or 50% or lower HP” -Soldiers do not gain WTA against mounted units. Other aspects of Anti-Cavalry remain. -Troubadour bonus progression is reduced to 5% -All Cavalier promotions have the same choice of preferred stats as Cavaliers -Cavaliers can choose between Swords/Lances and Axes/Lances -Assassinate is changed to: On a critical hit, the character with this skill rolls for critical again, with the chance capped at 40%. On a second critical, the enemy is reduced to zero HP. Certain enemies may be immune to this skill. -Great Knight gains the following skill: Weapon Mastery: While the character with this skill is equipped with a weapon of a higher class than their opponent, +2 DAM and +10 hit/eva -Heroes do not gain Charisma. Instead they gain Inspiration: +5 Hit and +5 Eva to all allies within 3 spaces of the character with this skill. -Inquisitor: Miracle has a chance to activate before Benediction, rather than after. -Mountain Warrior does not gain Sack. -Nomad Healer: Medicine Man costs are changed to: Vulnerary-200, Concoction-500, Elixir-1000 -Samurai: Instead of bonus crit chance based on magic, Samurai receive +10 crit under 50% HP. Musou intervals are 15 HP instead of 10 -Sniper skill is restricted to Arc Shot. -Summoner is replaced with Dark Rider. -Dark Rider Class Skills are as follows: Horseback/Dismount/Canto, Walking on Air (same as Mage Knight), and Lifetaker: When the character with this skill deals damage in excess of their target's current HP, this character recovers 1/2 of the difference. -Swashbuckler: Perfect Balance is changed to: Triangle Master: If the character with this skill suffers WTD, both combatants are treated as if using neutral weapons. If the character with this skill has WTA, resultant bonuses are doubled and the character gains +10 crit for the combat. -Warrior: Rough and Tumble is reduced to 3 spaces of 3 enemies. New classes: Basara Promotes from Soldier, Monk/Nun Wields Lances (A/C), Light (A/C) Preferred Stats: HP, LUC Class Skills: Gain Rend Heaven. If you already have that skill choose another free skill. Quixotic: Increases hit rates for both opponent and user by 20%, and crit rates by 10% Promotion Bonuses: HP+3, STR+2, MAG+1, SKL+2, LUC+1, DEF+2, RES+1, SPD+2 CON+3, AID +3, MOV 6 ---- Dark Knight Promotes from Shaman Wields: Swords (A/C), Dark (A/C) Preferred Stats: MAG, STR Class Skills: Horseback, Dismount Lifetaker: When this unit defeats an enemy, all overkill damage is regained as health. Promotion Bonuses: HP +2, STR +2, MAG +3, SKL +0, LUC +0, DEF +2, RES +3, SPD +0, CON +3, AID +3, MOV 6 (+2) Map Spoiler Nations (Note: while some nations have tendencies to certain classes, it is by no means required to be from the relevant nation to that class) Spoiler Opus: Opus is the nation to the grassy and wooded southern end of the main continent, with its capital of the same name on the bay of Opus. It is renowned for its diplomatic efforts, attempting to maintain peace in the land, although when it does come time to fight it has stalwart soldiers and pegasus knights in abundance. It’s recently been having some border tensions with Pax. The king, Chrysus, is the only one of the current rulers still directly descended from the founding heroes, as other lines have died out or been ousted from rule, but is frail with age and lacks an heir. Trouble comes the way of Opus. Emries: A nation on a large jungle-filled island not far from the shores of Opus. Since its inception, the seeking of knowledge, scientific or magical, has been one of the most honored pursuits and it’s mages are respected worldwide. It is also the premier naval power, for its own safety largely. It no longer has a single royal line, but several that rotate their rule each ten years. It has become increasingly isolationist in past decades, but there are murmurings in the populace that this will not stand for long. Kahla: The mountainous nation of the North, the Kahlese are a tough people, by and large nomads, but for their capital. They send their youths out into the world upon reaching maturity, and they may only return when they’ve either spent ten years in the world, getting experience, or when they’ve accomplished a great deed. Rather than a unified rule, each nomadic tribe has their own system of government, which meet in the capital, also named Kahla, each year. They’ve been fighting raiding parties from Pax for some years now, with their expert mountainous troops and wyvern riders. Pax: The land of Pax is a mixture of grass and desert, between Opus and Kahla. They are a culture that values honor and skill at arms, with military service respected above most other careers. Their ruling line is fairly recent, after the overthrow of the decadent rulers two centuries prior. The old king was wise and respected, but he died under suspicious circumstances leaving the throne to his young son and regent. The nation has made aggressive moves against its neighbors of late, things that may provide the spark to set the world ablaze. Magic Lore Spoiler Learning magic is one part studying, one part natural talent. The magic passed down by the dragons is a willful thing, coming in a variety of forms. Light magic is the magic of the gods, passed on by the White Dragon. Dark magic was stolen from the Black Dragon, and bent to the will of man. Anima is a purely human invention, harnessing the elements after centuries were spent researching the other two types. Religion: Spoiler There are a few religions in the world, although none are officially supported by government. The dominant one, the one that has a temple in every village and town and city, is Dragonism. They believe that the White Dragon and Black Dragon were dual gods, one of prosperity and peace and one of decay and war. Most individuals of this religion worship the White Dragon, to bring them it’s blessings. However, some believe that it is the Black Dragon that must be given offerings such that it stays away. Apart from Dragonism, there are 2 other major religions. The Cult of the One, which believes in a single, all-powerful deity, who often takes human form so as to better empathize with his creations. This is mostly worshipped in southern Emries and by some nomads of Kahla. There is also the polytheistic religion, Mana, which, while a minority, worshippers can be found everywhere. They believe that there are hundreds of gods, each with their own power, and every living person is protected by one. Who's the cast? The beginning cast of the prologue will be troops of Opus on a fairly important, and covert, mission for the crown - while the reason is classified, it is in Aica, a port town near the border with Pax. This will be six individuals either of Opus or who have reason to be in such a party. Chapter one will introduce four individuals with reason to be in this town. I think I’ll have 10 players, but may decide to increase to up to 12 later. Later characters will be brought in as makes sense for the plot. Submissions. Applications should be DM’d to me before being posted here sans backstory. I’ll be taking applications until the 20th. (Please refrain from posting until I reserve two additional posts) We will be starting at trainee level 1. 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Twinwolf Posted March 11, 2018 Author Share Posted March 11, 2018 Player Characters Aidan Stavros Spoiler Name: Aidan Stavros Class: Pupil -> Mage -> Mage Knight Character Skill: Pavise Affinity: Heaven Personal Fault: Memories of Ash - If the target is wielding a Fire elemental weapon, -15 Evasion. Personal Skill #1: Defender of Justice - If the target's RES (DEF when using Magical Weapons) is lower than Aidan's MAG, +5% chance to proc Pavise. / Personal Skill #2: Study Group - If Aidan is within 3 spaces of 3 allied units, +10 Critical. // Personal Skill #3: Knight of the Flames - If Aidan is wielding a Magical Weapon, +10 Hit/Evasion. Preferred Stats: Magic, Skill Weapon Proficiency: Fire (C), Anima (D) Supports: Johan (C): +1 DMG, +5 Hit, +5 Crit, +5 Dodge Beatrix (C): +0.5 DMG (0), +5 hit, +2.5 Eva (2), +5 Crit, +5 Dodge Level: 1 Total Level: 5 Progression Spent: 330/330 Starting Stats: HP: 21 (60%) STR: 0 (15%) MAG: 5 (60%) SKL: 5 (40%) LCK: 2 (40%) DEF: 1 (50%) RES: 3 (25%) SPD: 4 (40%) CON: 4 AID: 3 MOV: 4 Trainee Level 2: +HP, +MAG, +DEF, +SPD Trainee Level 3: +HP, +MAG, +LUK, +RES, +SPD Trainee Level 4: +HP, +MAG, +SKL, +SPD Trainee Level 5: +HP, +SKL, +LUK Promo: +1 HP, +2 STR, +2 MAG, +2 SKL, +0 LUK, +0 DEF, +1 RES, +1 SPD, +2 CON, +2 AID Current Stats: HP: 26 (60%) STR: 2 (15%) MAG: 10 (60%) SKL: 9 (40%) LCK: 4 (40%) DEF: 2 (50%) RES: 5 (30%) SPD: 8 (40%) CON: 6 AID: 5 MOV: 4 Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Fire | Fire (E) | 1-2 | 6 | 4 | 85 | 0 | 40 Vulnerary (2/3) Battle Stats: RNG: 1-2 AT: 14 Hit: 105 Crit: 5 AS: 8 Eva: 20 DG: 4 Pavise Chance: 13% Alwine Siekert Spoiler Name: Alwine Siekert Class: Recruit -> Knight -> General Character Skill: Guard Affinity: Ice Personal Flaw: Depth Perception?: -10 Dodge when attacked from range 2. Personal Skill: I Am Your Shield: +2 DEF while Guarding an ally who is under 50% HP. /Personal Skill: Do I Have Your Attention Yet?: +15 Hit against an enemy that downed an ally in the previous Enemy Phase. Preferred Stats: DEF, HP -> Weapon Proficiency: Axe (E) -> Bludgeon (C) Axe (D) Supports: Shiro (C): +2 DR, +10 Dodge Level: 1 Total Level: 5 Progression Spent: 330/330 HP: 20 (80%) STR: 6 (40%) MAG: 0 SKL: 4 (60%) LCK: 1 (20%) DEF: 5 (50%) RES: 2 (70%) SPD: 2 (10%) MOV: 4 CON: 5 AID: 4 Trainee Level 2: +HP, +STR, +SKL, +DEF, +SPD Trainee Level 3: +HP, +STR, +SKL, +RES Trainee Level 4: +HP, +STR, +DEF, +RES Trainee Level 5: +HP, +STR, +DEF, +RES Promotion to Knight: +2HP, +STR, +4DEF, +RES, +4CON/AID Current Stats: HP: 26 (80%) STR: 11 (45%) MAG: 0 SKL: 6 (60%) LCK: 1 (20%) DEF: 12 (50%) RES: 6 (70%) SPD: 3 (10%) MOV: 4 CON: 9 AID: 8 Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Hatchet| Thrw (E) | 1-2 | 5 | 4 | 85 | 5 | 30 Hammer| Bldg (D) | 1 | 15 | 12 | 65 | 0 | 20 Vulnerary (3/3) Battle Stats: Hatchet: RNG: 1-2 AT: 15 Hit: 97 Crit: 8 AS: 3 Eva: 7 DG: 1 Hammer: RNG: 1 AT: 23 Hit: 77 Crit: 3 AS: 0 Eva: 0 DG: 1 Anea Spoiler Name: Anea Class: Acolyte -> Maid -> Steward Affinity: Anima Character Skill - Blossom (Skill) Personal Fault: 50% Pain: If this character is at 50% or less health, -10 EVA Personal Skill: 5% Pleasure: If this character healed someone this turn, +15 EVA /Personal Skill: 10% Luck, 20% Skill: When this character dodges an attack, +10 Crit //Personal Skill: 15% Concentrated Power of Will: When surrounded by 3 or more enemies, +15 EVA Preferred Stats: Magic, Luck, Skill Weapon Proficiencies: Staff (D), Hidden (D) HP 15 (40%) STR 4 (40%) MAG 5 (40%) SKL 1 (60%) LUK 4 (60%) DEF 1 (10%) RES 6 (10%) SPD 5 (70%) CON: 3 AID: 2 MOV: 4 Trainee Level 2: +SKL, +LUK, +SPD Trainee Level 3: +STR, +LUK, +DEF, +SPD Trainee Level 4: +SPD, +RES (Pref), +LUK (Pref) Trainee Level 5: +STR, +MAG, +SKL, +LUK Promotion to Maid: +HP, +STR, +MAG, +SKL, +DEF, +2RES, +SPD, +2CON/AID Current Stats: HP 16 (40%) STR 7 (40%) MAG 7 (40%) SKL 4 (65%) LUK 8 (60%) DEF 3 (10%) RES 9 (10%) SPD 9 (70%) CON: 5 AID: 4 MOV: 5 Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Heal | Heal (E) | 1 | 1 | - | - | - | 30 Recovers MAG+10 HP Chakram| Knif (E) | 1-2 | 4 | 3 | 95 | 0 | 20 +10 Eva when equipped Vulnerary (1/3) Battle Stats: Heal RNG: 1 AT: - Hit: - Crit: - AS: 9 Eva: 26 DG: 8 Battle Stats: Chakram Rng: 1-2 AT: 10 Hit: 107 Crit: 2 AS: 9 Eva: 26 DG: 8 Beatrix Ena Spoiler Name: Beatrix Ena Class: Pupil > Shaman > Dark Knight Character Skill: Center Affinity: Dark Personal Flaw: Victim of Impulse [ when 3+ spaces away from any allies, -15 Avoid ] Personal Skill: Embrasque's Gift [ when above 50% HP, +15 Hit ] /Personal Skill: Striving for Recognition: when within 3 spaces of 3 allied units, +2 DMG dealt //Personal Skill: Spirit's Armor [ after defeating an enemy, +2 Def until next turn ] Preferred Stats: Skill, Magic Weapon Proficiency: Druidic (C), Dark (D) Supports: Aidan (C): +0.5 DMG (0), +5 hit, +2.5 Eva (2), +5 Crit, +5 Dodge Cassidy (C): +1 DMG, +5 Eva, +10 Crit Level: 1 Total Level: 5 Progression Spent: 330/330 Starting Stats: HP: 17 ( 60% ) +1 STR: 0 ( 45% ) +2 MAG: 5 ( 50% ) SKL: 4 ( 40% ) LCK: 2 ( 10% ) DEF: 0 ( 50% ) +1 RES: 3 ( 45% ) SPD: 4 ( 30% ) MOV: 4 CON: 4 AID: 3 Trainee Level 2: +SKL, +LUK, +DEF, +SPD Trainee Level 3: +HP, +MAG, +DEF, Trainee Level 4: +HP, +MAG Trainee Level 5: +HP, +SKL, +DEF, +RES Promotion to Shaman: +2HP, +2MAG, +SKL, +DEF, +2RES, +3CON/AID Current Stats: HP: 24 ( 60% ) STR: 2 ( 45% ) MAG: 9 ( 50% ) SKL: 7 ( 40% ) LCK: 3 ( 10% ) DEF: 5 ( 50% ) RES: 6 ( 50% ) SPD: 5 ( 30% ) MOV: 5 CON: 7 AID: 6 Inventory: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Worm | Dred (E)| 1-2 | 6 | 6 | 80 | 6 | 40 B.Axe | Drud (E)| 1-2 | 8 | 8 | 70 | 0 | 40 Vulnerary (3/3) Battle Stats: Worm RNG: 1-2 AT: 15 Hit: 95 Crit: 9 AS: 5 Eva: 13 DG: 3 Battle Stats: Black Axe RNG: 1-2 AT: 17 Hit: 87 Crit: 3 AS: 5 Eva: 13 DG: 3 Bradwr Spoiler Name: Bradwr Age: 20 Class: Rider Trainee --> Cav --> Duke Knight Character Skill: Luna Affinity: Anima Personal Flaw: Actually not left handed: When fighting someone with the same weapon type equipped, -15 hit Personal Skill: Vengeful Heart: When fighting someone who downed an ally in the previous phase, +10 crit /Personal Skill: Strength in Positioning: When adjacent to an ally and enemy, +5% Luna chance (or +15 hit if luna boost is no good) //Personal Skill: Preferred Stats: Speed, Strength Weapon Proficiency: Lances (D), Swords (D) Level: 1 Total Level: 1 Progression Spent: 330/330 Base Stats: HP: 18 (60%) +2 (+4) STR: 4 (50%) MAG: 0 (00%) SKL: 4 (50%) LUK: 2 (40%) DEF: 3 (30%) RES: 1 (20%) SPD: 3 (50%) +2 CON: 4 AID: 3 MOV: 4 Trainee Level 2: +RES, +SKL from Pref stats Trainee Level 3: +HP, +STR, +DEF, +SPD Trainee Level 4: +STR, +SKL, +LUK, +RES Trainee Level 5: +HP, +STR, +SPD Promotion to Cavalier: +2HP, +STR, +SKL, +DEF, +RES, +SPD, +3CON/AID Current Stats: HP: 24 (60%) STR: 7 (50%) MAG: 0 (00%) SKL: 6 (50%) LUK: 3 (40%) DEF: 4 (30%) RES: 3 (20%) SPD: 7 (55%) CON: 7 AID: 6 MOV: 5 (+2 Mounted) Inventory: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Slim Lance | Pier (E) | 1 | 4 | 5 | 85 | 5 | 35 Iron Sword | Slsh (E)| 1 | 5 | 5 | 85 | 0 | 45 Vulnerary (3/3) Battle Stats: Slim Lance: RNG: 1 AT: 12 Hit: 98 Crit: 8 Luna: 9% AS: 7 Eva: 17 DG: 3 Iron Sword: RNG: 1 AT: 12 Hit: 98 Crit: 8 Luna: 9% AS: 7 Eva: 17 DG: 3 Cassidy "The Lilac Fox" Wickwicket Spoiler Name: Cassidy “The Lilac Fox” Wickwicket Class: Drifter > Thief > Treasure Hunter Character Skill: Cancel Affinity: Dark Personal Flaw: “Well, this a sticky wicket innit?”: When at or under 50% HP, -15 to hit. Personal Skill: Quick as a Fox: Cassidy gains +15 evade when initiating an attack at 1 range. /Personal Skill: Swagger Jacker: After successfully stealing from an enemy they lose 15 evade for the remainder of the turn. Preferred Stats: Speed, Luck Weapon Proficiency: Hidden (E) -> Knives (C), Hidden (D) Supports: Beatrix (C): 1 DMG, +5 Eva, +10 Crit Yuel (C): +0.5 DMG (0), +2.5 hit (2), +5 Eva, +5 Crit Level: 1 Total Level: 5 Progression Spent: 330/330 Base Stats: HP: 16 (50%) STR: 4 (50%) +2 MAG: 1 (30%) SKL: 4 (50%) LCK: 3 (40%) DEF: 1 (40%) RES: 1 (10%) SPD: 4 (60%) +2 MOV: 5 CON: 4 AID: 3 Trainee Level 2: +HP, +DEF Trainee Level 3: +HP, +STR, +MAG Trainee Level 4: +STR, +LUK, +SPD Trainee Level 5: +HP, +STR, +MAG, +SKL, +SPD Promotion to Thief: +2HP, +2SKL, +LUK, +3SPD, +2CON/AID Current Stats: HP: 21 (50%) STR: 9 (50%) MAG: 3 (35%) SKL: 7 (50%) LCK: 5 (40%) DEF: 2 (40%) RES: 1 (10%) SPD: 11 (60%) MOV: 6 CON: 6 AID: 5 Inventory: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Iron Knife | Knif (E) | 1-2 | 5 | 4 | 90 | 0 | 45 Glue Pack | Dart (D) | 2 | 5 | 2 | 75 | 0 | 30 Reduces enemy move to 0 for a turn Vulnerary (3/3) Battle Stats: Iron Knife RNG: 1-2 AT: 13 Hit: 106 Crit: 3 AS: 11 Eva: 27 DG: 5 Glue Pack: RNG: 2 AT: 11 Hit: 91 Crit: 3 AS: 11 Eva: 27 DG: 5 Johan Spoiler Name: Johan Hammerhand Class: Performer Trainee -> Bard -> Lore Master Character Skill: Maturity Affinity: Anima Personal Fault: Sorrow Won't Wane: If Johan is under 50% health, -2 RES. Personal Skill: War And Anger Shall Reign: After performing, +15 Evade. / Personal Skill: The Clash Of Iron Can Be Heard: If within 3 spaces of 3 enemies, +2 DEF. // Personal Skill: On The Battlefield It Ends: If an ally is downed within 3 spaces of Johan, +2 DMG against the unit that downed them until the next turn. Preferred Stats: Luck, Magic Weapon Profs: Lyric (C), Instrument (D) Supports: Aidan (C): +1 DMG, +5 Hit, +5 Crit, +5 Dodge Level: 1 (Trainee) Total Level: 5 Special: Initial Stats - Progression Spent: (370%/370%) HP: 17 (100%) [+1] [+2] STR: 2 (5%) MAG: 2 (60%) [+1] SKL: 2 (55%) LCK: 5 (15%) DEF: 1 (60%) [+2] RES: 3 (15%) SPD: 5 (60%) CON: 3 AID: 2 MOV: 4 Trainee Level 2: +AutoHP, +SKL, +DEF Trainee Level 3: +AutoHP, +SKL, +DEF, Trainee Level 4: +AutoHP, +SKL, +DEF Trainee Level 5: +AutoHP, +DEF, +SPD Promotion to Bard: +HP, +2MAG, +2LUK, +2RES, +2SPD, +CON/AID Current Stats: HP: 24 (100%) STR: 2 (5%) MAG: 5 (60%) SKL: 5 (55%) LCK: 7 (15%) DEF: 7 (60%) RES: 5 (15%) SPD: 8 (60%) CON: 4 AID: 3 MOV: 5 Inventory: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Soldier's Drum | Inst (E) | - 4 - - - - 20 Target ignores WT for 3 turns Charming Flute| Inst (E) | - 4 - - - - 20 Recovers MAG/2 HP to target Vulnerary (3/3) Battle Stats: Soldier's Drum RNG: 1 AT: - Hit: - Crit: - AS: 8 Eva: 23 DG: 7 Charming Flute: AT: - Hit: - Crit: - AS: 8 Eva: 23 DG: 7 Mizukara Shiro Spoiler Name: Mizukara Shiro Class: Petal Miko > Sakura > Nadeshiko ((Soldier Trainee > Soldier > Sentinel)) Character Skill: Blossom Affinity: Ice Age: 21 Personal Flaw: Broken Current: +2 to all damage received from enemies that Shiro cannot double. Personal Skill: Inscrutable Flow: +15 to Eva if Shiro can double her opponent. /Personal Skill: Unrelenting Torrent: Whenever Shiro doubles an opponent, +2 damage on second strike. //Personal Skill: Preferred Stats: SKL, DEF, SPD Weapon Proficiency: Polearm (C), Lance (D) Supports: Alwine (C): +2 DR, +10 Dodge Level: 1 Total Level: 5 Progression Spent: 330/330 Base Stats: HP: 20 (40%) STR: 4 (30%) MAG: 0 (0%) SKL: 3 (55%) LCK: 1 (10%) DEF: 5 (55%) RES: 2 (70%) SPD: 4 (70%) MOV: 4 CON: 5 AID: 4 Trainee Level 2: +SKL, +RES, +SPD Trainee Level 3: +SKL, +DEF, +RES, +SPD Trainee Level 4: +HP, +SKL, +DEF, +RES, +SPD Trainee Level 5: +DEF, HP, SPD from Preferred Stats. Promotion to Soldier: +2HP, +STR, +2SKL, +DEF, +SPD, +3CON/AID Current Stats: HP: 24 (40%) STR: 5 (30%) MAG: 0 (0%) SKL: 8 (60%) LCK: 1 (10%) DEF: 9 (55%) RES: 5 (70%) SPD: 9 (70%) MOV: 5 CON: 8 AID: 7 Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Slim Lance | Pier (E) | 1 | 4 | 5 | 85 | 5 | 40 Heav. Lance|Pier (D) | 1 | 14 | 9 | 75 | 5 | 20 Vulnerary (3/3) Battle stats: Slim Lance RNG: 1 AT: 10 Hit: 101 Crit: 9 AS: 9 Eva: 19 DG: 1 Heavy Lance: RNG: 1 AT: 14 Hit: 91 Crit: 9 AS: 5 Eva: 11 DG: 1 1 Lysander Aldwin Spoiler Name: Lysander Aldwin Class: Initiate -> Mercenary -> Commander Character Skill: Maturity Affinity: Water Personal Flaw: Knives In The Dark: When the enemy wields Hidden weapon, +10% Enemy Critical. Personal Skill (Trainee): Strength In Numbers: When within 3 spaces of 3 allies, +10 Hit/Evasion. /Personal Skill (Base): Defensive Focus: If the character isn't within 3 spaces of 3 enemy units, -1 damage taken. //Personal Skill (Promoted): From The Front: If a Rally was used last turn, +2 Base Damage. Preferred Stats: Skill, Strength Weapon Proficiency: Crush (C), Sword (D) Level: 1 Total Levels: 5 Progression Spent: 330/330 (+extra 40/40 total from Maturity) HP: 20 (70%) STR: 4 (50%) MAG: 1 (45%) SKL: 5 (45%) LCK: 3 (30%) DEF: 2 (40%) RES: 1 (45%) SPD: 4 (45%) MOV: 4 CON: 5 AID: 4 Trainee Level 2: +HP, +STR, +MAG, +RES Trainee Level 3: +HP, +STR, +SPD Trainee Level 4: +HP, +STR Trainee Level 5: +HP, +SPD Promotion to Mercenary: +2HP, +2STR, +SKL, +SPD, +4CON/AID Current Stats: HP: 26 (70%) STR: 9 (50%) MAG: 2 (45%) SKL: 6 (45%) LCK: 3 (30%) DEF: 2 (45%) RES: 2 (45%) SPD: 7 (45%) MOV: 5 CON: 9 AID: 8 Inventory: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Wooden Sword | Crsh (E) | 1 | 4 | 6 | 80 | 0 | 50 Vulnerary (2/3) Battle Stats: RNG: 1 AT: 15 Hit: 93 Crit: 6 AS: 7 Eva: 17 DG: 3 Marl Denuvic Spoiler Name: Sir Marl Denuvic Class: Scout > Archer > Battle Mage Character Skill: Ignis Affinity: Wind Personal Flaw: Coursing River: -10 Hit/Eva when Marl using 0 MOV. Personal Skill: Great Typhoon: +10 crit on a second strike. /Personal Skill: Raging Fire: +2 Base Damage when over 50% HP. //Personal Skill: ??? Preferred Stats: Skill, Defense Weapon Proficiency: Bows (E) -> Recurve (C), Bows (D) Level: 1 Total Level: 5 Progression Spent: 330/330 HP: 16 (70%) STR: 4 (45%) MAG: 3 (45%) SKL: 5 (50%) LCK: 3 (30%) DEF: 3 (10%) RES: 2 (30%) SPD: 4 (50%) MOV: 4 CON: 4 AID: 3 Trainee Level 2: +HP, +MAG, +SKL Trainee Level 3: +SKL, +LUK, +SPD Trainee Level 4: +LUK, +SPD Trainee Level 5: +HP, +STR, +MAG, +SKL, Archer Promotion: +2HP, +STR, +2SKL, +2DEF, +3CON/AID Current Stats: HP: 20 (70%) STR: 6 (45%) MAG: 5 (45%) SKL: 10 (50%) LCK: 5 (30%) DEF: 5 (10%) RES: 2 (30%) SPD: 6 (55%) MOV: 5 CON: 7 AID: 6 Equipment: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Training Bow | Recu (E) | 2 | 4 | 4 | 90 | 5 | 40 Short Bow | Recu (D) | 2 | 7 | 6 | 85 | 10 | 25 Vulnerary (2/3) Battle Stats: Training Bow: RNG: 2 AT: 10 Hit: 112 Crit: 10 Ignis Chance: 15% AS: 6 Eva: 17 DG: 5 Shortbow RNG: 2 AT: 12 Hit:107 Crit: 15 Ignis Chance: 15% AS: 6 Eva: 17 DG: 5 Yuel Theresea Spoiler Name: Yuel Theresea Class: Pupil->Nun->??? Character Skill: Miracle Affinity: Wind Personal Fault: Miscalculation: If Yuel is under 50% HP, -2 damage Personal Skill: Scouting Blow:If Yuel is in combat with an enemy for the first time, +15 hit /Personal Skill: Safety Precautions: If there are no adjacent units to Yuel and her enemy, +15 Eva //Personal Skill: ??? Preferred Stats Skill, Magic Weapon Proficiency: Warding (C), Light (D) Supports: Cassidy (C): +0.5 DMG (0), +2.5 hit (2), +5 Eva, +5 Crit Level: 1 Total Level: 5 Progression Spent: 330/330 HP: 17 (60%) STR: 0 (00%) MAG: 5 (60%) SKI: 4 (65%) LUC: 2 (65%) +2 DEF: 0 (10%) RES: 3 (10%) SPD: 4 (60%) CON: 4 +2 AID: 3 +2 MOV: 4 Trainee Level 2: +SKL, +LUK Trainee Level 3: +HP, +MAG, +SKL, +LUK Trainee Level 4: +MAG, +LUK, +SPD Trainee Level 5: +HP, +SKL, +LUK, +SPD Promotion to Nun: +2HP, +2STR, +1MAG, +2SKL, +LUK, +2RES, +1CON/AID Current Stats: HP: 21 (65%) STR: 2 (00%) MAG: 8 (60%) SKI: 9 (65%) LUC: 10 (65%) DEF: 0 (10%) RES: 5 (10%) SPD: 6 (60%) CON: 7 AID: 6 MOV: 4 Inventory: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Lightning | Holy (E) | 1-2 | 5 | 3 | 85 | 5 | 40 Bles. Iron | Ward(E)| 1-2 | 7 | 2 | 85 | 0 | 40 Vulnerary (3/3) Battle Stats: Lightning RNG: 1-2 AT: 11 Hit: 108 Crit: 9 AS: 6 Eva: 22 DG: 10 Blessed Iron: RNG: 1-2 AT: 10 Hit: 108 Crit: 4 AS: 6 Eva: 22 DG: 10 2 2 Those Who Have Left Tsidin Ipa Spoiler Name: Tsidin Ipa "Little Dragonfire" Age: 21 Affinity: Fire Class: Rider Trainee>Wyvern Rider>Wyvern Hunter Character Skill: Renewal Class Skills: Baby's First Mount (Wyvern), Dismount, Canto Personal Fault: Electrophobe: [Suffers WTD when facing Thunder magic] Personal Skills: *Dragon's Might: [+2 STR when over 50% HP] **Focus on the prey: [When both Tsidin and her opponent have no adjacent allies, +15 Hit] ***Sunder the Mountain: [When Facing an Enemy who is at full HP, +5% to "Peirce" chance] Preferred Stats: Skill, Speed Weapon Profs: Lances (E)>Spears (C), Lances (D) Total Level: 1 Level/Tier: 1 Base Stats: HP: 20 (60%) STR: 5 (50%) MAG: 0 (-) SKL: 4 (45%) LCK: 2 (10%) DEF: 3 (55%) RES: 3 (55%) SPD: 3 (50%) CON: 5 AID: 4 MOV: 4 (+1 while mounted) Trainee Level 2: +HP, +SKL, +DEF Trainee Level 3: +STR, +SKL, +DEF, +SPD Current Stats: HP: 21 (60%) STR: 6 (50%) MAG: 0 (-) SKL: 6 (45%) LCK: 2 (10%) DEF: 5 (55%) RES: 3 (55%) SPD: 4 (50%) CON: 5 AID: 4 MOV: 4 (+1 while mounted) Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Slim Lance | Pier (E) | 1 | 4 | 5 | 85 | 5 | 32 Vulnerary (3/3) Concoction (3/3) Element Ring: +1 RES on use. Battle Stats: Slim Lance RNG: 1 AT: 11 Hit: 98 Crit: 8 AS: 4 Eva: 10 DG: 2 Link to comment Share on other sites More sharing options...
Twinwolf Posted March 11, 2018 Author Share Posted March 11, 2018 Non-Player Characters Winston Sorea Spoiler Name: Winston Class: Rider Trainee > Cavalier > Paladin Character Specific Skill: Savior Affinity: Wind Personal Fault: Inertia: When this unit does not move during their turn, -15 Eva. Personal Skill: Guard Training: When above 50% HP, +2 AS Personal Skill: Lead by Example: When within 3 spaces of 3 allied units, +10 Crit Preferred stats: Speed, Strength Weapon profs: Axes (D), Lances (D) Level: 1 (0/100) Total Level: 5 Progression spent: 330% HP: 18 (60%) STR: 5 (55%) MAG: 1 (0%) SKL: 4 (60%) CON: 4 (+14 for rescuing purposes when mounted) AID: 3 (+14 for rescuing purposes when mounted) LUK: 2 (20%) DEF: 3 (60%) RES: 2 (40%) SPD: 5 (40%) MOV: 4 (+2 Mounted) Trainee Level 2: HP, STR, RES Trainee Level 3: HP, STR, SKL, DEF, SPD Trainee Level 4: SKL, LUK, DEF, RES Trainee Level 5: SKL, DEF Current stats: HP: 22 (60%) STR: 8 (50%) MAG: 1 (0%) SKL: 8 (60%) CON: 8 (+14 for rescuing purposes when mounted) AID: 7 (+14 for rescuing purposes when mounted) LUK: 3 (20%) DEF: 7 (60%) RES: 5 (40%) SPD: 7 (40%) MOV: 5 (+2 Mounted) Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Slim Lance | Pier (E) | 1 | 4 | 5 | 85 | 5 | 34 Hatchet | Thrw (E)| 1-2 | 5 | 4 | 85 | 5 | 13 Vulnerary (3/3) Battle Stats: Slim Lance RNG: 1 AT: 13 Hit: 102 Crit: 9 AS: 7 Eva: 17 DG: 3 Battle Stats: Hatchet RNG: 1-2 AT: 12 Hit: 102 Crit: 9 AS: 7 Eva: 17 DG: 3 Elizabeth Moren Spoiler Name: Elizabeth Moren Class: Destined (Priest Trainee) > Champion (Trobairitz) > Visionary (Holy Guard) Character Skill: Charisma Affinity: Anima Personal Fault: (Something): -2 RES when attacked from range 2. Personal Skill: Responsibility: +15 evade when within three spaces of three allies. Personal Skill: Preferred Stats: Resistance, Luck Weapon Profs: Staff (E) 360% Base Stats: HP: 15 (50%) STR: 2 (50%) MAG: 3 (50%) SKL: 1 (60%) CON: 3 AID: 2 LUK: 4 (40%) DEF: 1 (30%) RES: 6 (20%) SPD: 5 (60%) MOV: 4 Trainee 2: +HP, +STR, +MAG, +SKL, +LUK, +SPD Trainee 3: +HP, +MAG, +SKL, +LUK, +RES, +SPD Trainee 4: +MAG, +SKL, +RES, +SPD Trainee 5: +STR, +RES (Pref) Promotion: +HP, +2STR, +MAG, +2SKL, +LUK, +3CON/AID Level: 1 Total Level: 5 Current Stats: HP: 18 (50%) STR: 6 (55%) MAG: 7 (55%) SKL: 6 (60%) LUK: 7 (40%) DEF: 1 (30%) RES: 9 (20%) SPD: 8 (60%) MOV: 5 (+2 Mounted) CON: 6 AID: 5 Inventory: Name | Type ( ) | RNG | WT | MT | Hit | Cr | QL Heal | Heal (E) | 1 | 1 | - | - | - | 40 Recovers MAG+10 HP Vulnerary (3/3) Element Ring (+1 RES when used) Concoction (3/3) Battle Stats: Heal RNG: 1 AT: - Hit: - Crit: - AS: Eva: DG: Leslie's Shop - Chapter 2 Prologue "Welcome to my shop! The inventory's a bit low end at the moment, but since you got me to my shop I got a couple fancy weapons if you've got the coin." Physical Weapons Spoiler Swords: Iron Sword: 300 Slim Sword: 300 Iron Rapier: 350 Iron Blade: 350 Steel Rapier: 400 Steel Sword: 400 Scimitar: 500 Longsword: 500 Lances: Iron Lance: 300 Iron Javelin: 350 Iron Halberd: 350 Iron Pike: 350 Iron Pilum: 400 Steel Lance: 400 Dragon Pike: 500 Axes Iron Axe: 300 Iron Club: 300 Handaxe: 350 Hatchet: 350 Poison Hand: 400 Hammer: 500 Steel Axe: 400 Poleaxe: 450 Hidden: Shiv: 250 Parrying Dagger: 350 Chakram: 350 Steel Knife: 350 Poison Dart: 250 Glue Pack: 350 Bows: Iron Bow: 300 Steel Bow: 350 Shortbow: 350 Iron Longbow: 400 Steel Longbow: 500 Composite Crossbow: 250 Iron Crossbow: 300 Magic: Spoiler Anima: Fire: 300 Singe: 300 Wind: 300 Gale: 300 Thunder: 300 Static: 300 Storm: 400 Elfire: 400 Light: Lightning: 300 Photon: 300 Shine: 300 Prelude: 300 Ray: 300 Blessed Iron: 350 Light Screen: 300 Sacred Fire: 400 Dark: Flux: 350 Carrion: 400 Nosferatu: 450 Black Fire: 350 Black Axe: 350 Hustle: 300 Toxic: 350 Staves: Heal: 250 Mend: 350 Antidote: 300 Soothe: 350 Sleep: 350 Poison: 350 Slow: 350 Barrier: 400 Rescue: 450 Other Spoiler Vulnerary: 200 Concoction: 500 Anti-toxin: 150 Pure Water: 400 Charming Flute: 400 Vagrant's Whistle: 450 Blade Ring: 650 Energy Ring: 650 The Party Has 4000 Gold. Link to comment Share on other sites More sharing options...
Chevaleresse Posted March 11, 2018 Share Posted March 11, 2018 "Back, and ready for more!" Name: Alwine Siekert Class: Recruit -> Knight -> General Character Skill: Guard Affinity: ??? Personal Flaw: Depth Perception?: -10 Dodge when attacked from range 2. Personal Skill: I Am Your Shield: +2 DEF while Guarding an ally who is under 50% HP. /Personal Skill: Do I Have Your Attention Yet?: +15 Hit against an enemy that downed an ally in the previous Enemy Phase. Preferred Stats: DEF, HP -> Weapon Proficiency: Axe (E) -> Bludgeon (C) Axe (D) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 20 (80%) STR: 5 (40%) (+1) MAG: 0 SKL: 4 (60%) (+1) LCK: 1 (20%) DEF: 5 (50%) RES: 2 (70%) (+2) SPD: 2 (10%) MOV: 4 CON: 5 AID: 4 Link to comment Share on other sites More sharing options...
Raindrop Valkyrie Posted March 11, 2018 Share Posted March 11, 2018 And sheet 1, enjoy. Spoiler Name: Cassidy “The Lilac Fox” Wickwicket Class: Drifter > Thief > Treasure Hunter Character Skill: Cancel Affinity: Dark Personal Flaw: “Well, this a sticky wicket innit?”: When at or under 50% HP, -15 to hit. Personal Skill: Quick as a Fox: Cassidy gains +15 evade when initiating an attack at 1 range. /Personal Skill: Swagger Jacker: After successfully stealing from an enemy they lose 15 evade for the remainder of the turn. Preferred Stats: Speed, Luck Weapon Proficiency: Hidden (E) -> Knives (C), Hidden (D) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 16 (50%) STR: 6 (50%) +2 MAG: 1 (30%) SKL: 4 (50%) LCK: 3 (40%) DEF: 1 (40%) RES: 1 (10%) SPD: 6 (60%) +2 MOV: 5 CON: 4 AID: 3 Link to comment Share on other sites More sharing options...
rokubiraijuu Posted March 11, 2018 Share Posted March 11, 2018 Spoiler Name: Beatrix EnaClass: Pupil > Shaman > Dark KnightCharacter Skill: CenterAffinity: --- Personal Flaw: Victim of Impulse [ when 3+ spaces away from any allies, -15 Avoid ]Personal Skill: Embrasque's Gift [ when above 50% HP, +15 Hit ]/Personal Skill: Last Stand [ when counterattacking, +2 damage dealt ]//Personal Skill: Spirit's Armor [ after defeating an enemy, +2 Def until next turn ] Preferred Stats: Skill, Magic Weapon Proficiency: Dark (E) Level: 1Total Level: 1 Progression Spent: 330/330 HP: 19 ( 60% ) +1STR: 2 ( 45% ) +2MAG: 5 ( 50% )SKL: 4 ( 40% )LCK: 2 ( 10% )DEF: 1 ( 50% ) +1RES: 3 ( 45% ) SPD: 4 ( 30% ) MOV: 4CON: 4AID: 3 Link to comment Share on other sites More sharing options...
Sutoratosu Posted March 11, 2018 Share Posted March 11, 2018 Spoiler Name: Tsidin Ipa "Little Dragonfire" Age: 21 Class: Rider Trainee>Wyvern Rider>Wyvern Hunter Character Skill: Renewal Class Skills: Baby's First Mount (Wyvern), Dismount, Canto Personal Fault: Electrophobe: [Suffers WTD when facing Thunder magic] Personal Skills: *Dragon's Might: [+2 STR when over 50% HP] **Focus on the prey: [When both Tsidin and her opponent have no adjacent allies, +15 Hit] ***Sunder the Mountain: [When Facing an Enemy who is at full HP, +5% to "Peirce" chance] Preferred Stats: Skill, Speed Weapon Profs: Lances (E)>Spears (C), Lances (D) Total Level: 1 Level/Tier: 1 Base Stats: 330/330 HP: 18 (60%) [+1*2] STR: 4 (50%) [+1] MAG: 0 (-) SKL: 4 (45%) LCK: 2 (10%) DEF: 3 (55%) RES: 1 (55%) [+2] SPD: 3 (50%) Current Stats: HP: 20 (60%) STR: 5 (50%) MAG: 0 (-) SKL: 4 (45%) LCK: 2 (10%) DEF: 3 (55%) RES: 3 (55%) SPD: 3 (50%) CON: 5 AID: 4 MOV: 4 (+1 while mounted) #A89098 Link to comment Share on other sites More sharing options...
Aliemma Posted March 11, 2018 Share Posted March 11, 2018 (edited) Spoiler Xavier Estun Class: Journeyman -> Fighter -> Dread Fighter Character Skill: Daunt Mug: Affinity: ?????? PF: Taken by the Darkness: When hit by dark magic, become addled for one turn (unable to use physical weapons) PS: Trained Body: +15 hit when within 3 spaces of 3 enemies Growths: 330/330 HP: 20+1(2)=22; 50% STR: 6; 55% MAG: 0+2=2;40% SKL: 2; 45% LCK: 1; 20% SPD: 2; 40% DEF: 3; 50% RES: 0; 30% CON: 6+1=7 AID: 6 MOV: 4 Prof.: Axe (E) Pref.: HP, STR Inventory: Hatchet Edited March 16, 2018 by Aliemma Sheet added Link to comment Share on other sites More sharing options...
rustytengo Posted March 11, 2018 Share Posted March 11, 2018 and new sheet up. Spoiler Name: Eli Haslam Class: Rider Trainee(Pegasus)-> Pegasus Rider->Falcon Knight Character Skill: Nullify (Bows) Affinity: ??? Personal Flaw: Extra Bad Luck: When Hp is 50% or lower Eli suffers a -2 Def Personal Skill: I have the Superior High Ground: Eli Gains +15 hit when fighting other mounted units. /Personal Skill: Special Delivery: Eli gains a +2 to damage when attacking at weapon range 2. Preferred Stats: Skill, Speed Weapon Proficiency: Lance (E) Level: 1 Total Level: 1 Progression Spent:300/300 HP: 18 (70%)+1(+2) STR: 4 (40%)+1 MAG: 0 SKL: 4 (40%) LCK: 2 (10%) DEF: 3 (60%)+1 RES: 1 (40%)+1 SPD: 3 (40%) MOV: 4 (+2 When mounted) CON: 5 AID: 4 (+12 When mounted) ~~~~~~~ Current stats Hp: 20 STR: 5 MAG: 0 SKL: 4 LCK: 2 DEF: 4 RES: 2 SPD: 3 MOV: 4 (+2 when mounted) CON: 5 AID: 4 (+12 when mounted) Link to comment Share on other sites More sharing options...
Unlurking Sentinel Posted March 11, 2018 Share Posted March 11, 2018 (edited) "Go away. You're distracting me." Spoiler Name: Sir Marl Denuvic Class: Scout > Archer > Battle Mage Character Skill: Ignis Affinity: ??? Personal Flaw: Coursing River: -10 Hit/Eva when Marl uses the "Wait" command. Personal Skill: Great Typhoon: +15 Hit on a second strike. /Personal Skill: Raging Fire: +2 Base Damage when over 50% HP. //Personal Skill: ??? Preferred Stats: Skill, Defense Weapon Proficiency: Bows (E) -> Longbow (C), Bows (D) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 16 (70%) STR: 4 (45%) MAG: 1 (45%) +2 SKL: 5 (50%) LCK: 2 (30%) +1 DEF: 3 (10%) RES: 1 (30%) +1 SPD: 4 (50%) MOV: 4 CON: 4 AID: 3 https://imgur.com/a/3IE97 Edited March 14, 2018 by Unlurking Sentinel Added a quote Link to comment Share on other sites More sharing options...
Aurorix Posted March 11, 2018 Share Posted March 11, 2018 Alarick Blake Character Sheet: Name: Alarick Blake Class: Initiate > Mercenary > Hero Character Skill: Charisma Affinity: ??? Personal Flaw: Second-Rate Comrade: When an allies HP is reduced to 0, -10 Hit/Evasion until after his next turn. Personal Skill: Ever Rising Standards: When an ally gets a critical hit, +10 Crit to the next round of combat. /Personal Skill: Chivalrous Stand: When 3 allies are within 3 space, +2 Defense Preferred Stats: Skill, Speed Weapon Proficiency: Sword (E) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 18 (75%) STR: 5 (4+1) (50%) MAG: 1 (0%) SKL: 5 (45%) LCK: 2 (20%) DEF: 3 (2+1) (50%) RES: 0 (30%) SPD: 6 (4+2) (60%) MOV: 4 CON: 4 AID: 3 Link to comment Share on other sites More sharing options...
Swordstar Posted March 11, 2018 Share Posted March 11, 2018 (edited) Spoiler Name: Bradwr Age: 20 Class: Rider Trainee --> Cav --> Duke Knight Character Skill: Luna Affinity: ??? Personal Flaw: Actually not left handed: When fighting someone with the same weapon type equipped, -15 hit and evd Personal Skill: Vengeful Heart: When fighting someone who downed an ally in the previous phase, +10 crit /Personal Skill: //Personal Skill: Preferred Stats Skill, Speed Weapon Proficiency: Lances (E) Level: 1 Total Level: 1 Progression Spent: 330/330 Base Stats: HP: 18 (60%) +2 (+4) STR: 4 (50%) MAG: 0 (00%) SKL: 4 (50%) LUK: 2 (40%) DEF: 3 (30%) RES: 1 (20%) SPD: 3 (50%) +2 CON: 4 AID: 4 MOV: 4 Current Stats: HP: 22 (60%) STR: 4 (50%) MAG: 0 (00%) SKL: 4 (50%) LUK: 2 (40%) DEF: 3 (30%) RES: 1 (20%) SPD: 5 (50%) CON: 4 AID: 4 MOV: 4 Edited March 15, 2018 by Swordstar Link to comment Share on other sites More sharing options...
Trash Posted March 12, 2018 Share Posted March 12, 2018 Spoiler Name: Ignari Pyritos Class: Mage Trainee -> Mage -> Mage Knight Character Skill: Awareness Affinity: ??? PF: Interfaith Respect: -2 dam against priests PS: The Fire Rises: When over 50% HP, +2 dam PS2: Heat-treated Steel: At range 1, +2 DEF Preferred Stats: SKL, MAG Weapon Proficiency: Anima (E) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 17 (50%) STR: 0 (20%) MAG: 5 (60%) SKL: 4 (50%) LCK: 2 (20%) DEF: 0 (60%) [+2=2] RES: 3 (10%) [+1=4] SPD: 4 (60%) MOV: 4 CON: 4 [+1=5] AID: 3 [+1=4] Link to comment Share on other sites More sharing options...
Pyon Pyon Kyuu!~ Posted March 12, 2018 Share Posted March 12, 2018 YOU KNOW I'M MAKING A CHARACTER Name: Felicia May Class: Drifter > Spy > Master Spy Character Skill: Rend Heaven (Free) Affinity: ??? Personal Flaw: Afuraid Of Fire: Units wielding Fire tomes have WTA against Felicia Personal Skill: Purrfect Balance: When over half health, +15 EVA /Personal Skill: Meow Or Never: If fighting a unit under the effects of a dart or a Spy Trap +2 DMG Preferred Stats: Speed, Luck Weapon Proficiency: Hidden (E) -> Darts (C) Hidden (D) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 16 (50%) STR: 4 (40%) MAG: 1 (0%) SKL: 4 (70%)+2 LCK: 3 (70%)+1 DEF: 1 (20% RES: 1 (20%) SPD: 4 (60%)+1 MOV: 5 CON: 4 AID: 3 Link to comment Share on other sites More sharing options...
Code: PIRULUK Posted March 12, 2018 Share Posted March 12, 2018 Mizukara Shiro, the Water's Wake Spoiler Name: Mizukara Shiro Class: Petal Miko > Sakura > Nadeshiko ((Soldier Trainee > Soldier > Sentinel)) Character Skill: Blossom Affinity: ??? Age: 21 Personal Flaw: Broken Current: +2 to all damage received from enemies that Shiro cannot double. Personal Skill: Inscrutable Flow: +15 to Eva if Shiro can double her opponent. /Personal Skill: Unrelenting Torrent: Whenever Shiro doubles an opponent, +2 damage on second strike. //Personal Skill: Preferred Stats: Defense, HP, Speed Weapon Proficiency: Lance (E) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 20 (40%) STR: 4 (30%) MAG: 0 (0%) SKL: 3 (55%) LCK: 1 (10%) DEF: 5 (55%) RES: 0 (70%) +2 SPD: 2 (70%) +2 MOV: 4 CON: 5 AID: 4 Link to comment Share on other sites More sharing options...
Ragnarok97071 Posted March 12, 2018 Share Posted March 12, 2018 (edited) "My name's Anea, I hope i can be of adequate help to everyone." Spoiler Name: Anea Class: Acolyte -> Maid -> Steward Affinity: ??? HP 15/40% STR 2/40% +2 MAG 3/40% +2 SKL* 1/60% LUK* 4/60% DEF 1/10% RES* 6/10% SPD 5/70% CON 3 AID 2 MOV 4 Skills: Character Skill - Blossom (Skill) PS: 5% Pleasure: If this character healed someone this turn, +15 EVA /10% Luck, 20% Skill: When this character dodges an attack, +10 Crit //15% Concentrated Power of Will: When surrounded by 3 or more enemies, +15 HIT PF: 50% Pain: If this character is at 50% or less health, -10 EVA Weapon Skills: Staff (E) Edited March 17, 2018 by Ragnarok97071 Link to comment Share on other sites More sharing options...
RedMageCole Posted March 12, 2018 Share Posted March 12, 2018 (edited) "I sincerely hope that we can all get along. For now, how about a quick story?" Spoiler Name: Aidan Stavros Class: Pupil -> Mage -> Mage Knight Character Skill: Pavise Affinity: N/A Personal Fault: Memories of Ash - If the target is wielding a Fire elemental weapon, -15 Evasion. Personal Skill #1: Defender of Justice - If the target's RES (DEF when using Magical Weapons) is lower than Aidan's MAG, +5% chance to proc Pavise. / Personal Skill #2: Study Group - If Aidan is within 3 spaces of 3 allied units, +10 Critical. // Personal Skill #3: Knight of the Flames - If Aidan is wielding a Magical Weapon, +10 Hit/Evasion. Preferred Stats: Magic, Skill Weapon Proficiency: Anima (E) -> Fire (C), Anima (D) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 17 (60%) (+4) STR: 0 (15%) MAG: 5 (60%) SKL: 4 (40%) (+1) LCK: 2 (40%) DEF: 0 (50%) (+1) RES: 3 (25%) SPD: 4 (40%) CON: 4 AID: 3 MOV: 4 Edited March 15, 2018 by RedMageCole Link to comment Share on other sites More sharing options...
ElfCollaborator Posted March 12, 2018 Share Posted March 12, 2018 "Kahlese Pagans, marching ashore! Forged in Walhalla, by the hammer of God!" Spoiler Name: Johan Hammerhand Class: Performer Trainee -> Bard -> Lore Master Character Skill: Maturity Affinity: Anima Personal Fault: Sorrow Won't Wane: If Johan is under 50% health, -2 RES. Personal Skill: War And Anger Shall Reign: After performing, +15 Evade. / Personal Skill: The Clash Of Iron Can Be Heard: If within 3 spaces of 3 enemies, +2 DEF. // Personal Skill: On The Battlefield It Ends: If an ally is downed within 3 spaces of Johan, +2 DMG against the unit that downed them until the next turn. Preferred Stats: Luck, Speed Weapon Profs: Instrument (E) Level: 1 (Trainee) Total Level: 1 Special: Initial Stats - Progression Spent: (370%/370%) HP: 17 (100%) [+1] [+2] STR: 2 (5%) MAG: 2 (60%) [+1] SKL: 2 (55%) LCK: 5 (15%) DEF: 1 (60%) [+2] RES: 3 (15%) SPD: 5 (60%) CON: 3 AID: 2 MOV: 4 Link to comment Share on other sites More sharing options...
Twinwolf Posted March 13, 2018 Author Share Posted March 13, 2018 At the request of multiple applicants, including some who have not yet completed their sheets, the deadline is moving back to Friday, March 16th. Link to comment Share on other sites More sharing options...
Zetaark Posted March 14, 2018 Share Posted March 14, 2018 Some time later, a character arrives! Spoiler Name: Yuel Theresea Class: Pupil->Nun->??? Character Skill: Miracle Affinity: Personal Fault: Miscalculation: If Yuel is under 50% HP, -2 damage Personal Skill: Scouting Blow:If Yuel is in combat with an enemy for the first time, +15 hit /Personal Skill: Safety Precautions: If there are no adjacent units to Yuel and her enemy, +15 Eva //Personal Skill: ??? Preferred Stats Skill, Magic Weapon Proficiency: Light (E) Level: 1 Total Level: 1 Progression Spent: 330/330 HP: 17 (60%) STR: 0 (00%) MAG: 5 (60%) SKI: 4 (65%) LUC: 2 (65%) +2 DEF: 0 (10%) RES: 3 (10%) SPD: 4 (60%) CON: 4 +2 AID: 3 +2 MOV: 4 Current Stats: HP: 17 (60%) STR: 0 (00%) MAG: 5 (60%) SKI: 4 (65%) LUC: 4 (65%) DEF: 0 (10%) RES: 3 (10%) SPD: 4 (60%) CON: 6 AID: 5 MOV: 4 Link to comment Share on other sites More sharing options...
Sentient Bowtie Posted March 15, 2018 Share Posted March 15, 2018 ”I would wish everyone good luck, but I disbelieve the concept of luck in its entirety. Do well.” Spoiler Name: Claudette IleoClass: Pupil -> Monk -> InquisitorCharacter Skill: MiracleAffinity: Personal Flaw: White Hole: Attacks made with non-Warding tomes, including retaliation against the enemy, receive -2 Damage.Personal Skill: Three Sisters: Physical attacks made by enemies at Range 2 grant +10 Evade. /Personal Skill: Draconis Major: Attacks made by enemies wielding Anima tomes increase Miracle's activation chance by 5%. / /Personal Skill: Gift of the Stars: Attacks initiated on the Player Phase that kill an enemy grant +2 MAG until the start of the next Player Phase.Preferred Stats: Skill, MagicWeapon Proficiency: Light (E) -> Ward (C), Light (D) -> Ward (S), Light (B)Level/Tier: 1/TraineeTotal Level: 1Progression Spent: (330/330%)Base Stats:HP: 17 (65%) [+2]STR: 0MAG: 5 (50%)SKL: 4 (45%)LCK: 2 (35%)DEF: 0 (60%) [+2]RES: 3 (30%)SPD: 4 (45%) CON: 4AID: 3MOV: 4Current Stats:HP: 21STR: 0MAG: 5SKL: 4LCK: 2DEF: 2RES: 3 SPD: 4 Link to comment Share on other sites More sharing options...
Twinwolf Posted March 16, 2018 Author Share Posted March 16, 2018 The time for decisions has come! All the sheets I've gotten were good, which sort of stressed me out because it made it so much harder to decide on which sheets to take! In the end, decisions had to be made, as much as I wish I could take all of the sheets (and in fact, I decided to boost the player count to 12 due to the number of sheets I enjoyed). That said, those who do not get in will be notified should someone drop, be kicked, or perish in the game. Without further ado: Those that will be coming in during the Prologue, and their affinities: 1. Unlurking: Marl (Archer > Battle Mage) (Light or Wind) 2. Ragnarok: Anea (Maid > Steward) (Anima or Heaven) 3. Caleocek: Lysander (Merc > Commander) (Water or Light) 4. Stratos: Tsidin (Wyvern Rider > Wyvern Hunter) (Thunder or Dark) 5. Cole: Aidan (Mage > Mage Knight) (Heaven or Water) 6. Murdoc: Alwine (Knight > General) (Water or Ice) Chapter 1 entrants, and their affinities 7. Hukuna: Cassidy (Thief > Bounty Hunter) (Earth or Water) 8. ElfCollaborator: Johan (Bard > Lore Master) (Anima or Fire) 9. ExtantLily: Mizukara (Soldier > Sentinel) (Ice or Light) 10. Zetaark: Yuel (Nun > Sorcerer?) (Wind or Anima) 11. Rai: Beatrix (Shaman > Dark Rider) (Dark or Water) 12. Swordstar: Bradwr (Cavalier > Duke Knight) (Water or Anima) Congratulations to those that got in, and my apologies to those that did not. The IC thread will begin soon after the players choose their affinities. Link to comment Share on other sites More sharing options...
Code: PIRULUK Posted March 16, 2018 Share Posted March 16, 2018 Shiro will take Ice because it's closer to water. Link to comment Share on other sites More sharing options...
Chevaleresse Posted March 16, 2018 Share Posted March 16, 2018 I'll take Ice. Link to comment Share on other sites More sharing options...
Caleocek Posted March 16, 2018 Share Posted March 16, 2018 Oh hey, I was just about to put up my sheet here. Guess I'll announce my pick... Water! Spoiler Name: Lysander Aldwin Class: Initiate -> Mercenary -> Commander Character Skill: Maturity Affinity: WaterPersonal Flaw: Knives In The Dark: When the enemy wields Hidden weapon, +10% Enemy Critical.Personal Skill (Trainee): Strength In Numbers: When within 3 spaces of 3 allies, +10 Hit/Evasion. /Personal Skill (Base): Defensive Focus: If the character isn't within 3 spaces of 3 enemy units, -1 damage taken. //Personal Skill (Promoted): From The Front: If a Rally was used last turn, +2 Base Damage. Preferred Stats: Skill, Speed Weapon Proficiency: Sword (E) Level: 1 Total Levels: 1 Progression Spent: 330/330 (+extra 40/40 total from Maturity) HP: 20 (70%) [18+1(x2)] STR: 4 (50%) [4] MAG: 1 (45%) [1] SKL: 5 (45%) [5] LCK: 3 (30%) [2+1] DEF: 2 (40%) [2] RES: 1 (45%) [0+1] SPD: 4 (45%) [4] MOV: 4 CON: 5 [4+1]AID: 4 [5-1] Link to comment Share on other sites More sharing options...
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