Rubedo Posted August 25, 2019 Share Posted August 25, 2019 Firstly, I would like to say that I'm very grateful for the mod pack! They make the experience much better. But I was wondering if they were any plans on adding a scale for the Unrealtime mod. It's hands down one of my favorite mods. Mainly due to the fact that I have a very limited amount of time that I can play the game. But it does move a little too quickly by default and I would love to have the option to manipulate how quickly/slowly time progresses, similar to in Reborn. Thanks in advance for any support. 1 Link to comment Share on other sites More sharing options...
JennyLeaf Posted September 12, 2019 Share Posted September 12, 2019 Can we have a mod that helps with breeding? Like, what if babies can't get lower EVs than their parents, but only higher? It would chop down breeding time and give us a motivation to find good "parents". Link to comment Share on other sites More sharing options...
lightthunder Posted October 4, 2019 Share Posted October 4, 2019 ok so i just got v12 and when i go to play it tells me something in the SWM needs to be removed before you can play and i dont know what that is can you help me Link to comment Share on other sites More sharing options...
--Ghost-- Posted October 8, 2019 Share Posted October 8, 2019 The unreal time mod does not show the time in the top right for me, is this a bug or can i fix it? Link to comment Share on other sites More sharing options...
Crimson_Mc_Black Posted October 10, 2019 Share Posted October 10, 2019 On 10/8/2019 at 9:02 AM, --Ghost-- said: The unreal time mod does not show the time in the top right for me, is this a bug or can i fix it? I have the same problem too. It might be because the egg icon is located in the same upper left corner so it may be interfering with the clock Link to comment Share on other sites More sharing options...
--Ghost-- Posted October 11, 2019 Share Posted October 11, 2019 On 10/10/2019 at 4:51 PM, Crimson_Mc_Black said: I have the same problem too. It might be because the egg icon is located in the same upper left corner so it may be interfering with the clock You're probably right, ill have to give it a shot and disable the breeding mod when not using it. Link to comment Share on other sites More sharing options...
--Ghost-- Posted October 11, 2019 Share Posted October 11, 2019 (edited) On 10/11/2019 at 6:03 PM, --Ghost-- said: You're probably right, ill have to give it a shot and disable the breeding mod when not using it. I just tried, I've removed the mod for the egg icon and still no time displayed. Also tried to remove all mods apart from unreal time and still no clock displayed. Edited October 14, 2019 by --Ghost-- Link to comment Share on other sites More sharing options...
CamX426 Posted October 27, 2019 Share Posted October 27, 2019 i just finished v10 rejuvination and now i downloaded v12 cus it wont let me download v11 but i cant find erin in front of scholar district what do i do Link to comment Share on other sites More sharing options...
Denizen Posted November 26, 2019 Share Posted November 26, 2019 Is there any chance of EVOverflow being adapted to Rejuvenation? I understand it could make things *too easy* with the EV Training facilities, but I'm personally not a fan of how impersonal the grind of breeding for good IVs can be. Alternatively, if someone could point me in the right direction for teaching myself how to adapt mods for versions or between reborn/rejuvenation I'd appreciate that as well. I've been wanting Auto-Hook in Reborn, anyhow. My apologies if this is not the appropriate location to inquire after these things; it seemed topically pertinent to me! Link to comment Share on other sites More sharing options...
--Ghost-- Posted November 26, 2019 Share Posted November 26, 2019 Hi, is it still possible to have a shared box in rejuvenation? I tried using the mod from reborn but it gives me an error and the game closes. 1 Link to comment Share on other sites More sharing options...
Global Mods Dreamy Posted November 26, 2019 Author Global Mods Share Posted November 26, 2019 15 hours ago, Denizen said: Is there any chance of EVOverflow being adapted to Rejuvenation? I understand it could make things *too easy* with the EV Training facilities, but I'm personally not a fan of how impersonal the grind of breeding for good IVs can be. Alternatively, if someone could point me in the right direction for teaching myself how to adapt mods for versions or between reborn/rejuvenation I'd appreciate that as well. I've been wanting Auto-Hook in Reborn, anyhow. My apologies if this is not the appropriate location to inquire after these things; it seemed topically pertinent to me! 4 hours ago, --Ghost-- said: Hi, is it still possible to have a shared box in rejuvenation? I tried using the mod from reborn but it gives me an error and the game closes. Currently, no. both of these components were ones that did not port successfully to rejuvenation. Basically each mod overrides a certain function or functions in the scripts with a version that includes the modded code. If the base function is the same between Reborn and Rejuvenation, the mod will probably work interchangeably for both (I'm guessing auto hook should be like this?). If it doesn't work naturally, it has to be edited and adapted to the functions of the other game that it's editing, and both of these components are quite complicated compared to some so I don't really have the expertise/time to fix them. Link to comment Share on other sites More sharing options...
Denizen Posted November 27, 2019 Share Posted November 27, 2019 3 hours ago, DreamblitzX said: Currently, no. both of these components were ones that did not port successfully to rejuvenation. Basically each mod overrides a certain function or functions in the scripts with a version that includes the modded code. If the base function is the same between Reborn and Rejuvenation, the mod will probably work interchangeably for both (I'm guessing auto hook should be like this?). If it doesn't work naturally, it has to be edited and adapted to the functions of the other game that it's editing, and both of these components are quite complicated compared to some so I don't really have the expertise/time to fix them. Hey, thanks for the reply! I've checked AutoHook, and it definitely does work in Reborn as well, which is superb! I guess I'll need to run down the original authors or somesuch. I really appreciate you taking the time to answer nonetheless! Link to comment Share on other sites More sharing options...
--Ghost-- Posted November 27, 2019 Share Posted November 27, 2019 11 hours ago, DreamblitzX said: Currently, no. both of these components were ones that did not port successfully to rejuvenation. Basically each mod overrides a certain function or functions in the scripts with a version that includes the modded code. If the base function is the same between Reborn and Rejuvenation, the mod will probably work interchangeably for both (I'm guessing auto hook should be like this?). If it doesn't work naturally, it has to be edited and adapted to the functions of the other game that it's editing, and both of these components are quite complicated compared to some so I don't really have the expertise/time to fix them. Thanks for the info =] Link to comment Share on other sites More sharing options...
anonymus2000 Posted December 9, 2019 Share Posted December 9, 2019 Is there a way to be able to relearn egg moves? I think the reborn mod pack has it and I was able to get them before (I messed up and erased the rejuv folder with the game and all the mods) Link to comment Share on other sites More sharing options...
TripleHHH Posted January 30, 2020 Share Posted January 30, 2020 (edited) Hi @DreamblitzX, First I would like to thank for the effort on making/porting those mods. They were really helpful QoL changes, especially for my occasionally frustating Intense mode run. Second I would also like to report that the FabulousTransformation mod also breaks some effects for the opponent, not only for the player as I first thought after reading your warning using the Crestform Chest as example. More specifically, the Rift Hippodown doesn't get their Stockpile levels which not only making them fragile but also remove the ability of using the moves Swallow and Spit Up. Removing FabulousTransformation.rb while keeping the other mods solved it for me. If additional information helps, I also didn't have a Ditto or any Pokemon with Transform in my party and neither had a shiny or crest pokemon. Edited January 30, 2020 by TripleHHH Fix some spelling mistakes. Link to comment Share on other sites More sharing options...
areason Posted February 4, 2020 Share Posted February 4, 2020 (edited) Thanks for the mods, really hepful! Edited February 4, 2020 by areason Link to comment Share on other sites More sharing options...
Pelle Posted April 15, 2020 Share Posted April 15, 2020 How do you get the item finder to work? Link to comment Share on other sites More sharing options...
Global Mods Dreamy Posted April 15, 2020 Author Global Mods Share Posted April 15, 2020 Just now, Pelle said: How do you get the item finder to work? When you get the ItemFinder key item and use it from the bag, it should turn it on or off. While on, hidden items should be visible Link to comment Share on other sites More sharing options...
Pelle Posted April 15, 2020 Share Posted April 15, 2020 Thank youuu Link to comment Share on other sites More sharing options...
MDM1 Beans Posted April 20, 2020 Share Posted April 20, 2020 On 12/9/2019 at 10:34 AM, anonymus2000 said: Is there a way to be able to relearn egg moves? I think the reborn mod pack has it and I was able to get them before (I messed up and erased the rejuv folder with the game and all the mods) I had the same question actually. The opening post says it was removed because the functionality exists in game now. Could anyone tell me how to do that? Because when I go to the move relearner in Sheriden, I can't learn egg moves... Link to comment Share on other sites More sharing options...
Reginald Sanshire Posted April 20, 2020 Share Posted April 20, 2020 54 minutes ago, MDM1 Beans said: I had the same question actually. The opening post says it was removed because the functionality exists in game now. Could anyone tell me how to do that? Because when I go to the move relearner in Sheriden, I can't learn egg moves... You have to finish every Help Center quest in the game up until the ??? quest in Kristilline Town. Once you finish that one, you'll be able to re-learn egg moves. 1 1 Link to comment Share on other sites More sharing options...
MDM1 Beans Posted April 21, 2020 Share Posted April 21, 2020 10 hours ago, Reginald Sanshire said: You have to finish every Help Center quest in the game up until the ??? quest in Kristilline Town. Once you finish that one, you'll be able to re-learn egg moves. Oh, awesome! Thank you very much! Link to comment Share on other sites More sharing options...
fay-clochette Posted May 21, 2020 Share Posted May 21, 2020 Hey hello everyone, I see in some previous post that a "sharedpc" mod is used for rejuvenation but i didn't find the mod at all. I need help i want to make some mono type run and i need it ^^. Link to comment Share on other sites More sharing options...
SomethingAngry Posted July 4, 2020 Share Posted July 4, 2020 Does anyone know if this Mod is compatible with the Challenge pack? Link to comment Share on other sites More sharing options...
AnimeCrimson1 Posted July 12, 2020 Share Posted July 12, 2020 how do you overwrite the scripts Link to comment Share on other sites More sharing options...
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