Iset Posted June 29, 2019 Share Posted June 29, 2019 When I try to edit the IV's the Speed stat always goes to something like -745, I try to put it back to either 0 or 100 but it just keeps going back to that negative number. Any way to fix this? Link to comment Share on other sites More sharing options...
Omsk Posted June 30, 2019 Share Posted June 30, 2019 On 6/29/2019 at 5:59 PM, Iset said: When I try to edit the IV's the Speed stat always goes to something like -745, I try to put it back to either 0 or 100 but it just keeps going back to that negative number. Any way to fix this u cannot increase all the ev of all stats of the pokemon.....the total of all the ev points of all the stats should not cross 511 Link to comment Share on other sites More sharing options...
Kite Silvers Posted July 3, 2019 Share Posted July 3, 2019 (edited) Let's say I want to use Debug Party and then remove all traces of modding from the files, as to avoid potential conflicts with future episodes... Should I return to my old scripts.rxdata (on top of removing the folders with the actual mods) or should I leave that alone? Edited July 3, 2019 by Kite Silvers Link to comment Share on other sites More sharing options...
kithas Posted July 3, 2019 Share Posted July 3, 2019 New episodes will bring along a whole new folder with new script files and everything, as if you downloaded the game again which will be able to read your old save. So, unless you have some game-breaking content in place (Like you are in an area you cannot exit from or have some fakemon, something like that) I don't think you'll have any trouble. Link to comment Share on other sites More sharing options...
Kite Silvers Posted July 3, 2019 Share Posted July 3, 2019 Just now, kithas said: New episodes will bring along a whole new folder with new script files and everything, as if you downloaded the game again which will be able to read your old save. So, unless you have some game-breaking content in place (Like you are in an area you cannot exit from or have some fakemon, something like that) I don't think you'll have any trouble. I figured, but didn't want to assume. Thanks. Link to comment Share on other sites More sharing options...
kithas Posted July 3, 2019 Share Posted July 3, 2019 1 minute ago, Kite Silvers said: I figured, but didn't want to assume. Thanks. The "downside" to this (not at all) is that you'll have the unmodded version of the game again and it will probably take some time until the mods are working again Link to comment Share on other sites More sharing options...
ShadeStrider Posted July 5, 2019 Share Posted July 5, 2019 It’s time. 1 Link to comment Share on other sites More sharing options...
Jiboujiki Posted July 6, 2019 Share Posted July 6, 2019 I'm playing with your modpack infinite backups means I can go back in certain save? cuz I would like to go back a few saves ago and redo the crap of leaving venam alone in carotos mountain xd Link to comment Share on other sites More sharing options...
Kyubeytor Posted July 6, 2019 Share Posted July 6, 2019 Its working just fine for v12 Link to comment Share on other sites More sharing options...
lordkillroy6667 Posted July 6, 2019 Share Posted July 6, 2019 so is there a way to get the shared pc mod to work again Link to comment Share on other sites More sharing options...
PBSlaughter Posted July 6, 2019 Share Posted July 6, 2019 2 hours ago, Kyubeytor said: Its working just fine for v12 How'd you install it? I replaced the scripts.rxdata and added in the mods from the post into the Rejuv V12 and the mod aint working. The game runs fine, just the debug doesn't show up Link to comment Share on other sites More sharing options...
Global Mods Dreamy Posted July 7, 2019 Author Global Mods Share Posted July 7, 2019 OK so I'm going to wait for a patch or two before updating this, unless there's still none by like, the end of this week. Using V11 pack on V12 is very very not recommended because you're basically removing all the additions and changes to the scripts added by V12. Link to comment Share on other sites More sharing options...
Alisae Posted July 7, 2019 Share Posted July 7, 2019 ik this isn't the thread but are you also going to update the music mod for v12 as well? Link to comment Share on other sites More sharing options...
Global Mods Dreamy Posted July 7, 2019 Author Global Mods Share Posted July 7, 2019 1 minute ago, Alisae said: ik this isn't the thread but are you also going to update the music mod for v12 as well? Yeah, I never was able to for V11, but I'm aiming to for V12. it might be a bit of a 'lighter' pack than before though because so much of the music is really good, so I'll focus on replacing ones that are shared between many trainers, like gym leaders Link to comment Share on other sites More sharing options...
etherzebra Posted July 7, 2019 Share Posted July 7, 2019 Do you think we could get more options included in the Rejuvenation mod pack, like the exp share mod waynolt made? The reborn one has a lot more options and it would be cool to have some or most of those for the rejuvenation experience as well. Thanks, and keep up the good work! 1 Link to comment Share on other sites More sharing options...
Alisae Posted July 8, 2019 Share Posted July 8, 2019 oh btw can you bring back the SharedPC mod back? I'm not actually sure why V10's modpack had SharedPC and this one didn't and that kind of really threw me off due to getting used to it in Reborn but also debug but thats less important Link to comment Share on other sites More sharing options...
ShadeStrider Posted July 8, 2019 Share Posted July 8, 2019 On 7/7/2019 at 12:38 AM, etherzebra said: Do you think we could get more options included in the Rejuvenation mod pack, like the exp share mod waynolt made? The reborn one has a lot more options and it would be cool to have some or most of those for the rejuvenation experience as well. Thanks, and keep up the good work! I sure hope so. I also hope we can bring back the Main Menu Debug Mode, so I can switch to Legacy Axel whenever I want. Link to comment Share on other sites More sharing options...
ArcBolt27 Posted July 9, 2019 Share Posted July 9, 2019 23 hours ago, ShadeStrider said: I sure hope so. I also hope we can bring back the Main Menu Debug Mode, so I can switch to Legacy Axel whenever I want. i concur, main menu debug was more beneficial than harmful imo, especially considering it can get people out of being stuck in various areas with no movement and then having to wait who knows how long for someone else to come by and fix it for them (i had a few of these moments back in v11 myself that i was able to solve this way).............. and hopefully the music modpack will get updated accordingly as well for those that like to use it Link to comment Share on other sites More sharing options...
Moa Posted July 10, 2019 Share Posted July 10, 2019 When can we expect the modpack to be updated to v12? Link to comment Share on other sites More sharing options...
Alisae Posted July 10, 2019 Share Posted July 10, 2019 1 hour ago, Moa said: When can we expect the modpack to be updated to v12? On 7/6/2019 at 5:06 PM, DreamblitzX said: OK so I'm going to wait for a patch or two before updating this, unless there's still none by like, the end of this week. Using V11 pack on V12 is very very not recommended because you're basically removing all the additions and changes to the scripts added by V12. Link to comment Share on other sites More sharing options...
PotatoMemes Posted July 10, 2019 Share Posted July 10, 2019 can you get pokemon with this mod pack Link to comment Share on other sites More sharing options...
anonymus2000 Posted July 10, 2019 Share Posted July 10, 2019 2 hours ago, PotatoMemes said: can you get pokemon with this mod pack You can duplicate a pokemon with the Debug mode and then change its everything (species, abilities, friendship, moves,...) Link to comment Share on other sites More sharing options...
Global Mods Dreamy Posted July 14, 2019 Author Global Mods Share Posted July 14, 2019 V12 Update (of sorts) released Please read the note at the top of the main post 2 Link to comment Share on other sites More sharing options...
kulesiak Posted July 14, 2019 Share Posted July 14, 2019 On 3/18/2018 at 1:26 AM, DreamblitzX said: Final note for this update: I said this was a direct port of the V11 pack, but there is a single component missing, which is the party debug. The recent developer Q&A made it very clear that Jan is not a fan of people using debug tools, and I share the sentiment so I'd like to respect that, since I only ever begrudgingly put it in at peoples insistence in the first place. And its all becouse of me, damn. Link to comment Share on other sites More sharing options...
Maqqy Posted July 14, 2019 Share Posted July 14, 2019 Hooray thank you Dream Link to comment Share on other sites More sharing options...
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