FraRPetO Posted December 28, 2012 Share Posted December 28, 2012 Sup, here's an another team from moi @ Sitrus Berry Trait: Sturdy EVs: 252 HP / 16 Atk / 124 Def / 116 SDef Careful Nature (+SDef, -SAtk) - Stealth Rock - Rock Blast - Spikes - Knock Off Starting with Stealth Rock and Spikes to get a nice start Rock Blast to get rid of possible opponent's substitute or just deal damage Knock Off to be annoying and get rid of opponent's useful item @ Life Orb Trait: Compoundeyes EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Thunder - Bug Buzz - Giga Drain - Volt Switch I wanted to have something to deal with Skarmory and mostly Water types, so I put this in Thunder with Compoundeyes has awesome power and accuracy Bug Buzz when other attacks just won't do (+STAB) Giga Drain to recover lost HP Volt Switch to deal damage and switch @ Choice Scarf Trait: Moxie EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Megahorn - Close Combat - Earthquake - Night Slash Speedy strong super bug Megahorn for strong STAB Close Combat as well Earthquake to damage those weak to Ground Night Slash for mainly Flying/Psychic @ Leftovers Trait: Sturdy EVs: 252 HP / 252 Def / 4 SDef Relaxed Nature (+Def, -Spd) - Toxic Spikes - Gyro Ball - Rapid Spin - Counter Supra defensive Forretress Toxic Spikes to youknowwhat Gyro Ball just to damage something (he has 0 speed IVs) Rapid Spin to clean out SR and Spikes/Toxic Spikes Counter to damage physical attackers @ Choice Band Trait: Technician EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - U-turn - Superpower - Pursuit - Bullet Punch A bug team needs a strong priority move, which is why Scizor is here U-turn for the damage-switch Superpower for steel types Pursuit against fleeing opponents Bullet Punch for that priority @ Lum Berry Trait: Flame Body EVs: 92 HP / 232 Def / 184 SAtk Bold Nature (+Def, -Atk) - Quiver Dance - Fiery Dance - Rest - Bug Buzz I needed something extra to be able to take Fire type hits, and a strong Steel type hitter Quiver Dance for the boosts Fiery Dance for STAB and chance to boost SAtk further Rest to stay alive longer with Lum Berry Bug Buzz for STAB (thinking about HP Ice or Rock) This is it, enjoy the team :feelsgd: Quote Link to comment Share on other sites More sharing options...
diana Posted December 28, 2012 Share Posted December 28, 2012 Couple things. -Swords Dance>Pursuit on Scizor, for sweeping potential. -Chesto Berry on Volcarona. Why? If you get any other status, your Rest will be ruined, because you won't have the berry to wake up, seeing as thw aforementioned other status effect would have used it. Quote Link to comment Share on other sites More sharing options...
Neo Posted December 28, 2012 Share Posted December 28, 2012 -Chesto Berry on Volcarona. Why? If you get any other status, your Rest will be ruined, because you won't have the berry to wake up, seeing as thw aforementioned other status effect would have used it. That's a Lum Berry, nooblord. Chesto Berry only activates on sleep. Also, the team seems a little rough around the edges. Seems like the current OU would eat it up because you've no real plan for things like Exca or Blaziken. Quote Link to comment Share on other sites More sharing options...
MokoNono Posted January 7, 2013 Share Posted January 7, 2013 That's a Lum Berry, nooblord. Chesto Berry only activates on sleep. Also, the team seems a little rough around the edges. Seems like the current OU would eat it up because you've no real plan for things like Exca or Blaziken. he could still win if he gets lucky OR if its move set is bad or if he currently swept etc so sometimes yes sometimes no. Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted January 7, 2013 Author Share Posted January 7, 2013 Heracross is pretty badass with Moxie when opponent takes damage from Stealth Rocks and spikes, they die by close combat 90% of the time more or less Quote Link to comment Share on other sites More sharing options...
Shanco Posted January 8, 2013 Share Posted January 8, 2013 I'm here. - Regarding Heracross: JSC is a bro. However, if you're going to run Earthquake, perhaps you will want Stone Edge or Rock Slide. The power of Night Slash...isn't enough, honestly. That and if you are forced to switch in on Tornadus or some other flier you have no way to defend yourself before the inevitable Hurricane / Brave Bird / Air Slash sees Heracross meet its maker. - Regarding Volcarona: this might be the weirdest Volcarona set I've ever seen. I have always thought that high-defense EVs would only belong with a Sun Volcarona that utilized Morning Sun as recovery. Also that Rest gives another Pokemon a chance to set up or destroy Volcarona from the physical side. But in the end, you know what purpose the fire moth is serving here better than me. - Regarding additions: Did you consider Yanmega? Considering its nice Special Attack, the fact that you'll be spinning away Stealth Rock, and such, it fits nicely onto a team that takes Earthquakes neutral except Hercaross. Doesn' sound like a big deal, but it will be a pain in the ass when Landorus-T shows up Scarfed and ready to play. 9/10 is my rating. Nice one bro. Quote Link to comment Share on other sites More sharing options...
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