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Team Fortress: Reborn Mann Vs Machine Take Down!


Pyon Pyon Kyuu!~

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Hi, I am Sophie Star and I am a Team Fortress 2-aholic. Every day I shoot up Mann vs Machine.

AND I WANT TO TAKE DOWN EVERY MAP D:< I can't take some down since my team fails. So I wanted to make a team for Mann vs Machine from Reborn! This is to the TF2 players, the others can get out now (get out NOW!)

So yeah! If you don't know what the point of Mann vs Machine is, it is to destroy waves and waves of robots~ And to keep them from dropping a bomb into a hole. It is so awesome! I will make a tiny guide for how each class works on Mann vs Machine. Afterwards, you guys can tell me what you want to play as and we can organize ^^ I play best as Scout/Engineer but I have no problem adapting to something else.

Scout: Scout has one duty. PICK. UP. DAT. MONEY! The robots drop credits, and the scout is best suited to pick them up since he is ultra speedy. It is recommended that Scout gets defense boosts and sandman (if he has it). He will mostly be playing support but Scout is VERY useful. Every team SHOULD have one!

Soldier: Blow stuff up. That's about it, Soldier is also very useful because of the buff banners and such.

Pyro: EXTREMELY useful. Pyros can airblast the bomb carrier, making it much easier. They should upgrade airblast and ammo x3

Demoman: A good one is very useful, a horrible one sucks. Demos can spam the grenades to blow up tons of robots but a bad demoman will get robots farther. NEVER EVER EVER blow up bonk scouts! They will fly all over the place!

Heavy: Every team should have one since they just own. Heavy should be tasked with taking down giants and tanks and stuff.

Engineer: If you want to win, you need one. They destroy everything~ A good one should have rescue ranger or just be good at dodging sentry busters. They are tasked with taking down main threats but as well regular waves.

Medic: Basically the same as the other modes... Uber and stuff. However, Kritzkrieg is much more useful here. Use kritz.

Sniper: USELESSSSSSS~ In my opinion. I mean if you are a beyond good Sniper your upgraded exploding headshots are useful... But only if you are a good headshotter.

EDIT: Something I forgot. Sniper has jars of piss (Jarate). With upgrades these can slow down groups of robots which is VERY useful. So... Yeah Sniper has some use.

Spy: I have no idea what a Spy does in MvM... I know he can sap robots but.... He is pretty useless....

Hope I can actually get some TF2ers to come with me on this ^^ It would be awesome if we actually did this, or even if we could get someone to run a server for us.

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