Blast Posted January 13, 2013 Share Posted January 13, 2013 (edited) Blast's team At a glance: Espeon (M) @ Life Orb Trait: Magic Bounce EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Hidden Power [Fire] - Psyshock - Shadow Ball - Morning Sun [This Espeon is used basicly just for damage, and then heals with Morning Sun, basicly, it Psyshocks verything in its path until it dies, not meant to be alive all battle, just to kill as much as possible] Salamence (F) @ Choice Scarf Trait: Moxie EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Outrage - Fire Fang - Aerial Ace - Shadow Claw [My main sweeper, Fire Fang for Titania and Laura, Shadow Claw for Shade and Anna, Outrage and Areial Ace for STAB, this whole team revolves around this guy, she kills basicly anything with its odd movepool] Infernape (F) @ Life Orb Trait: Iron Fist EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Fire Punch - ThunderPunch - Mach Punch - Stone Edge [Another sweeperish pokemon, just punching things and whatnot, made to be beside Salamence, both teaming up, finishing eachothers jobs, so the other can move on] Jellicent (M) @ Choice Specs Trait: Cursed Body EVs: 252 HP / 4 SAtk / 252 SDef Hardy Nature - Ice Beam - Energy Ball - Hydro Pump - Shadow Ball [Not really a wall, but an attacker, really just here to revenge kill Psychics, Ghosts, and Rock/Ground pokemon, not to wall] Rotom-W @ Leftovers Trait: Levitate EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Volt Switch - Hydro Pump - Pain Split - Shadow Ball [Not much to say about this one, just an attacker who Volt Switches when in trouble, also when low on HP, can Pain Split and outspeed to kill] Metagross @ Leftovers Trait: Clear Body EVs: 252 Atk / 252 SDef / 4 Spd Careful Nature (+SDef, -SAtk) - Hone Claws - DynamicPunch - Meteor Mash -Zen Headbutt [Yet another attacker, raises Attack and Accuracy, then a very heavy attacker, this guy is my mid-late game sweeper, 2 Hone Claws and Dynamic Punch hit almost everytime] Not sure if this works but: Main Synergy: This is just what I see, not sure if it works, but oh well Edited January 14, 2013 by Blast Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted January 13, 2013 Share Posted January 13, 2013 is that for league? Quote Link to comment Share on other sites More sharing options...
Blast Posted January 13, 2013 Author Share Posted January 13, 2013 ._. Seeing that it has "league" 2 times in the title, yes, yes it is. Quote Link to comment Share on other sites More sharing options...
Mashew Posted January 13, 2013 Share Posted January 13, 2013 Please be aware of the RMT guidines seen here http://www.pokemonreborn.com/forum/index.php?showtopic=3279 Don't forget descriptions and what not. Quote Link to comment Share on other sites More sharing options...
Ringabel Posted January 13, 2013 Share Posted January 13, 2013 (edited) I'm sorry mash but. No one cares. anyways the team. 5/17 league badges. Specs jelli really is not that good it can be a very good staler. With will-i-wisp or toxic it works anyway. And the move set just are not that good over all. Edited January 13, 2013 by rotomfan63 Quote Link to comment Share on other sites More sharing options...
Mashew Posted January 13, 2013 Share Posted January 13, 2013 I'm sorry mash but. No one cares. anyways the team. 5/17 league badges. Specs jelli really is not that good it can be a very good staler. With will-i-wisp or toxic it works anyway. And the move set just are not that good over all. Actually, all auth care because it's a rule for RMT. Don't try to tell an auth that no one cares. Quote Link to comment Share on other sites More sharing options...
Vex Posted January 13, 2013 Share Posted January 13, 2013 I would rate this or give you some tips, but there is nothing really to rate. You should probably recreate this topic with some effort.. Quote Link to comment Share on other sites More sharing options...
Blast Posted January 13, 2013 Author Share Posted January 13, 2013 I put alot of effort in to it, just not technologicly advanced, so I don;t know how to do the fancy things. Quote Link to comment Share on other sites More sharing options...
The Fush Posted January 13, 2013 Share Posted January 13, 2013 I put alot of effort in to it, just not technologicly advanced, so I don;t know how to do the fancy things. >A lot of effort The RMT Guidelines have links to pokemon sprites that you can copypaste into the RMT. I don't see how that requires so much effort. And the descriptions are like one line each. Explain your reasons for choosing each pokemon, explain what sort of team this is and say how the pokemon work well together: For example, you could say that Espeon's Magic Bounce ability helps to keep Salamence away from stealth rocks. Even THAT isn't that hard. Quote Link to comment Share on other sites More sharing options...
Ringabel Posted January 13, 2013 Share Posted January 13, 2013 forgive my french but. Can we stop being dicks? Quote Link to comment Share on other sites More sharing options...
Summer Posted January 13, 2013 Share Posted January 13, 2013 Spec Jellicent is really cool, I would suggest Scarf > Specs and Water Spout > Hydro Pump. Also, Jellicent has a Hardy nature you'll wanna fix that. You might also want to consider Bullet Punch > Meteor Mash on Metagross for the reliable +1 piority. Quote Link to comment Share on other sites More sharing options...
Blast Posted January 13, 2013 Author Share Posted January 13, 2013 Oops, didn't realize the Hardy nature ._. thanks Quote Link to comment Share on other sites More sharing options...
Neo Posted January 14, 2013 Share Posted January 14, 2013 forgive my french but. Can we stop being dicks? There's a difference between "being dicks" and asking them to bring the RMT to the standards set in the guidelines. To be perfectly honest, I can't really help you. The descriptions are so incredibly minimal that I don't know where to go with it. I suggest that you fix that if you wanna move forward with this RMT. Quote Link to comment Share on other sites More sharing options...
Blade Posted January 14, 2013 Share Posted January 14, 2013 (edited) You said you didn't want jellicent to be a wall, yet you made him bulky as fuck lol Terrible sets for infernape/salamence. MixMence with Outrage/FireBlast/Earthquake/DragonClaw is probably what you could see everywhere, and it's for a reason lol that set gives excellent coverage for what you might find in this league (Not particularly familiar with this whole league thing, but I'm guessing it covers every type). For infernape you can use CloseCombat/Overheat(Fire Blast in case you need him to stay a little longer)/StoneEdge. Last spot can depend on what you really need (I notice you're lacking priority moves, so you can keep mach punch). Basic evs (max attack and speed, rest in sp attack) with it being either naive/hasty. Another suggestion: I don't think you'll need rotom's shadow ball, since nearly everytime you'll stick to VoltSwitch and HydroPump. I'd recommend you to switch it with Will-O-Wisp (better move, helps you in the long run to stop sweepers, etc.) Not that much of a bad team. I'm well aware the metagame is different in Reborn than Beta, so I guess this team will work. Edited January 14, 2013 by Blade Quote Link to comment Share on other sites More sharing options...
Neo Posted January 14, 2013 Share Posted January 14, 2013 Drake out of fucking nowhere. Quote Link to comment Share on other sites More sharing options...
Sir Roricon Posted January 15, 2013 Share Posted January 15, 2013 Aerial Ace...? Isn't that... like, 60? x.x I'm sure there's other Flying type move you could exploit for STAB boosters and stuffs, yes? ... ... Yes??? Quote Link to comment Share on other sites More sharing options...
Blast Posted January 15, 2013 Author Share Posted January 15, 2013 Well, I don't wanna use Fly, so ? Quote Link to comment Share on other sites More sharing options...
Hedron Posted January 15, 2013 Share Posted January 15, 2013 1. Just because Aerial Ace is STAB doesn't mean it's good. Outrage / Dragon Claw / Earthquake / Fire Fang is way better on mence. 2. Also, If you're using fire punch on mence just to prevent recoil, you're better off running special with Fire Blast / Focus Blast / Vacuum Wave / Grass Knot. Or HP Ice/Electric instead of Vacuum wave, your choice. 3. Also, run Max SpA and HP on jellicent because specially defensive specs is just bad. nothing else need be said about that. 4. Also, run physically / specially defensive rotom if it has leftovers. Offensive leftovers is really a waste. If you want it to be offensive run Trick over pain split and give it a scarf. I actually run LO Espeon in sun though. it's pretty great :] Quote Link to comment Share on other sites More sharing options...
Shanco Posted January 15, 2013 Share Posted January 15, 2013 Yo I can understand why you'd run Hone Claws on Metagross, but Agility would be better here. Agility Metagross, as Xiph's shown us, can be a destroyer of worlds. Also exchange DynamicPunch with Ice Punch and you have an awesome Dragon counter. Your team lacks support, big time. I'm all for completely changing up Rotom to a set with Pain Split / Will-O-Wisp / Hydro Pump / Electric move (like Volt Switch or Discharge). Discharge is a spread move, but you'd ideally want an Electric immunity like Garchomp or Electivire to go with it. Perhaps look at giving Jellicent Toxic as well. I'll PM you a revised version of this RMT, we can see what you think. Quote Link to comment Share on other sites More sharing options...
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