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Official Super Smash Bros. Thread for Wii U and 3DS


Maelstrom

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The shield stun increase is a big deal. It nerfs characters such as Charizard who rely more on out-of-shield options, while characters with multi-hit moves such as Little Mac and Yoshi can slaughter shields since letting go of shield against multi-hit attacks can be impossible in some cases (take a look at this example from GimR). They also indirectly benefit a slew of other characters, such as Peach, Lucario and Mega Man. A lot of players are claiming this to be a huge alteration to the current meta.

Also more shield stun of course means more shield damage, so beware of moves that dealt heavy shield damage to begin with, such as Collarbone Breaker (Ryu's strong F-tilt), Bowser Bomb and Arcthunder (although many of them had their shield damage nerfed, but those three examples were unchanged).

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Luigi's down throw also got nerfed. Inb4 salt from Pyr and Omega. Most of the changes are slight damage changes (like .5-1%). And buffs/nerfs to customs.... Meh.

LMAO @Godot saying I'll probably be salty. Hell no. D-throw Fair Fair combo is still there. It just gets more knockback at high percentages and doesn't work at 0% for a lot. inb4 salt from Godot. Nair didn't get nerfed either. inb4 double salt from Godot lmao. D-throw to fair fair works on Sheik at 15% and stops working at 45% However this doesn't stop D-throw to fair to u-air which does more damage. All in all this nerf did jack shit to luigi lol. Only real difference now is that D-throw to down-B no longer works as a kill from what I can tell. That doesn't matter because Nair, Bair, F-smash, U-smash and Down smash all still kill easily. This nerf literally did nothing to me. Maybe to other weegee mains but not me. Fireball didn't even catch a nerf. Get loled on Godot

Edit: Also don't say Luigi needs double fair above 45%. He doesn't xD

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@general I thought the shield nerf would hurt ROB more than anything since he is so defensive. I would imagine Zelda, Rosie,Villager, and DOGE would also feel nerfed.

@ Pyr

Luigi did get a buff with the new shield mechanics. He can probably fireball into grab again.

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Luigi is still a notably worse character overall after the changes, even with the shield stun changes; in fact, they work against him since shield stun, when combined with his low traction, makes so many moves safe on block against him as he slip slides away.

The changes to down throw also make kill combos more difficult to set up, requiring a good read or punish in order to secure a kill (no more Down Throw into Down B kill, for example). Hitlag increase on Down B makes it easier for opponents to survive through DI or SDI, and the KBG nerf doesn't help either. Fortunately for Luigi, his Down Smash and Down Air got buffed, but that really doesn't do quite enough to compensate. Just makes him a wee bit better at edgeguarding.

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Fox struggles with most lightweights since he relies a lot on his combos to do damage. The only light characters he doesn't struggle with are Rosie and Mewtwo.

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To be fair, if you're like me, you don't need down throw to tornado at all. Not to mention if you're a good player in general, those buffs to down air will be used to make a good edge gaurding game even better. Not to mention Down Smash isnt needed as much as up-smash which still comes out fast and still kills reasonably early. Forward throw and back throw are still great, as are his tilts and jab. Honestly, d-throw and tornado nerfs while heavy, don't do a whole lot to Weegee unless you previously relied on down throw to tornado a lot.

imo Luigi got nerfed, but just by the tiniest bit. Let's talk about god damn Shiek who got no nerfs at all. hmmmmmm.

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I think you still can, it ultimately depends on who you are against.

The ones it hurts the most are those who have short range (outside of projectiles) and those who rely on OOS options. Luigi and Kirby are two examples that fall into this category.

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I think you still can, it ultimately depends on who you are against.

The ones it hurts the most are those who have short range (outside of projectiles) and those who rely on OOS options. Luigi and Kirby are two examples that fall into this category.

the main problem is that due to shield stun my grab is now slower then most of the moves in the game. we now have more shield stun then melee.

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