EonicEevee Posted November 7, 2015 Share Posted November 7, 2015 I personally would love to see a brand new moveset for ganon, though there are a few moves I would want him to keep, such as dair for example. Though at the same time, I would like to still have the heavy C.Falcon clone available. Maybe they can use Black Shadow from F-Zero for that position. Quote Link to comment Share on other sites More sharing options...
Another Felix Posted November 7, 2015 Share Posted November 7, 2015 I'm fine with Ganon's moveset, but I just like slow heavy punish characters. Quote Link to comment Share on other sites More sharing options...
Godot Posted November 8, 2015 Share Posted November 8, 2015 Quote Link to comment Share on other sites More sharing options...
Shing Posted November 10, 2015 Share Posted November 10, 2015 You know what that means SMASH BALLOT Quote Link to comment Share on other sites More sharing options...
Godot Posted November 10, 2015 Share Posted November 10, 2015 Convo with Mael last night. Me: When did Taken King Come out? Him: I don't know. Me: Because Fallout came out around the same time that The Destiny expansion came out in September. However that night they announced a Smash 4 thing and my hype for Destiny deminished... We are about due for some smash 4 news. Him: Dunno maybe. I wake up the next day and see "Nintendo direct announced! Get hyped! ". Hype! Edit: there is a rumor flying around saying that we are getting news that there are six characters in development, but not all of them are announced. We are also supposedly getting three new characters right away. Who they are? **shrugs** Is this true? **shrugs**. We will know on Thursday. Quote Link to comment Share on other sites More sharing options...
Flux Posted November 10, 2015 Share Posted November 10, 2015 PICHU! ...That would honestly make me way happier than it should. I'd love to see characters like Lyn and Chrom, but with Lyn already in the game as an assist and Chrom as part of Robin's Final Smash, it's very unlikely we'll get either of them until another Smash game is released. (Even then I doubt Chrom could make it. If Robin remained in the game he'd probably still be in the final Smash, and a new Fire Emblem character would probably come from Fates anyway. Lyn is still possible though, and in high demand.) I'm guessing Isaac is probably one of them if the rumors are true, based purely on the massive demand for him. King K Rool might be another. Wolf is a possibility, and even though Sakurai has said why the Ice Climbers haven't been included, I'm still hoping for them to make a return somehow. Quote Link to comment Share on other sites More sharing options...
Shanco Posted November 10, 2015 Share Posted November 10, 2015 I don't doubt a character making it into the game as a playable character from being an assist trophy - aka the Little Mac treatment. Although Waluigi will likely get in that way much sooner than Lyn. Quote Link to comment Share on other sites More sharing options...
Godot Posted November 11, 2015 Share Posted November 11, 2015 Opinions? Quote Link to comment Share on other sites More sharing options...
Omega_Ra1der Posted November 11, 2015 Share Posted November 11, 2015 Luigi mains: RNG demigods or monks in a nutshell and good marth mains will **** up your shit if you play a close ranged spacing game. Quote Link to comment Share on other sites More sharing options...
Guzam Posted November 11, 2015 Share Posted November 11, 2015 6 new characters more like: Also, Weegee mains always know when the misfire is coming. Always. Quote Link to comment Share on other sites More sharing options...
Flux Posted November 11, 2015 Share Posted November 11, 2015 Opinions? As an avid player of Melee who keeps up with the competitive scene, I can confirm that most of this is true. The Falco one is the only one that really seemed off to me. Falco players are like Fox players who want more style points. I still personally think that Falco's better. Quote Link to comment Share on other sites More sharing options...
Shanco Posted November 11, 2015 Share Posted November 11, 2015 Yolo. List of moves with Full Invincibility/Intangibility Here's a list of characters who are completely immune to damage during certain frames of their attacks. Mario - Super Jump Punch (on startup) Luigi - Super Jump Punch (on startup, includes all customs) Bowser - Up Smash (during the ascent) Yoshi - Shield (on startup) Wario - Up Smash (during the head swing) Little Mac - Jolt Haymaker (on startup, ground only), Slip Counter (upon successful counter) Zelda - Nayru's Love (on startup, includes customs), Farore's Wind (teleport intangibility) Sheik - Vanish (ground = teleport intangibility; air = entire duration of move) Ganondorf - Dash Attack (on startup) Zero Suit Samus - Flip Jump (on startup) Palutena - Dash Attack (startup + during hitbox), Back Aerial (during hitbox + a bit afterward), Celestial Firework (on startup) Roy - Blazer (on startup, ground only, super armor instead in the air) Meta Knight - Dimensional Cape (teleport intangibility) Fox - Shine (on startup) Falco - Falco Phase - Side B 2 (entire duration of move) Pikachu - Thunder (when the lightning hits Pikachu) Jigglypuff - Rest (startup + hitbox) Charizard - Forward Smash (on startup) Lucario - Double Team (teleport intangibility, on successful counter) Greninja - Shadow Sneak (teleport intangibility) Ness - PK Thunder 2 (during first half of propulsion) Lucas - Up Smash (just before hitbox), PK Thunder 2 (during first half of propulsion) Villager - Pocket (on startup) Wii Fit Trainer - Up Smash (on startup) Sonic - Spin Dash (on startup), Up Smash (entire duration of move?), Spring Jump (entire duration of move) Ryu - Shoryuken (entire duration of move, True only) Quote Link to comment Share on other sites More sharing options...
Dark Desire Posted November 11, 2015 Share Posted November 11, 2015 Yolo. List of moves with Full Invincibility/Intangibility Here's a list of characters who are completely immune to damage during certain frames of their attacks. Mario - Super Jump Punch (on startup) Luigi - Super Jump Punch (on startup, includes all customs) Bowser - Up Smash (during the ascent) Yoshi - Shield (on startup) Wario - Up Smash (during the head swing) Little Mac - Jolt Haymaker (on startup, ground only), Slip Counter (upon successful counter) Zelda - Nayru's Love (on startup, includes customs), Farore's Wind (teleport intangibility) Sheik - Vanish (ground = teleport intangibility; air = entire duration of move) Ganondorf - Dash Attack (on startup) Zero Suit Samus - Flip Jump (on startup) Palutena - Dash Attack (startup + during hitbox), Back Aerial (during hitbox + a bit afterward), Celestial Firework (on startup) Roy - Blazer (on startup, ground only, super armor instead in the air) Meta Knight - Dimensional Cape (teleport intangibility) Fox - Shine (on startup) Falco - Falco Phase - Side B 2 (entire duration of move) Pikachu - Thunder (when the lightning hits Pikachu) Jigglypuff - Rest (startup + hitbox) Charizard - Forward Smash (on startup) Lucario - Double Team (teleport intangibility, on successful counter) Greninja - Shadow Sneak (teleport intangibility) Ness - PK Thunder 2 (during first half of propulsion) Lucas - Up Smash (just before hitbox), PK Thunder 2 (during first half of propulsion) Villager - Pocket (on startup) Wii Fit Trainer - Up Smash (on startup) Sonic - Spin Dash (on startup), Up Smash (entire duration of move?), Spring Jump (entire duration of move) Ryu - Shoryuken (entire duration of move, True only) doesn't olimar have invincibility on his down-b? Quote Link to comment Share on other sites More sharing options...
Godot Posted November 11, 2015 Share Posted November 11, 2015 Yolo. List of moves with Full Invincibility/Intangibility Here's a list of characters who are completely immune to damage during certain frames of their attacks. Mario - Super Jump Punch (on startup) Luigi - Super Jump Punch (on startup, includes all customs) Bowser - Up Smash (during the ascent) Yoshi - Shield (on startup) Wario - Up Smash (during the head swing) Little Mac - Jolt Haymaker (on startup, ground only), Slip Counter (upon successful counter) Zelda - Nayru's Love (on startup, includes customs), Farore's Wind (teleport intangibility) Sheik - Vanish (ground = teleport intangibility; air = entire duration of move) Ganondorf - Dash Attack (on startup) Zero Suit Samus - Flip Jump (on startup) Palutena - Dash Attack (startup + during hitbox), Back Aerial (during hitbox + a bit afterward), Celestial Firework (on startup) Roy - Blazer (on startup, ground only, super armor instead in the air) Meta Knight - Dimensional Cape (teleport intangibility) Fox - Shine (on startup) Falco - Falco Phase - Side B 2 (entire duration of move) Pikachu - Thunder (when the lightning hits Pikachu) Jigglypuff - Rest (startup + hitbox) Charizard - Forward Smash (on startup) Lucario - Double Team (teleport intangibility, on successful counter) Greninja - Shadow Sneak (teleport intangibility) Ness - PK Thunder 2 (during first half of propulsion) Lucas - Up Smash (just before hitbox), PK Thunder 2 (during first half of propulsion) Villager - Pocket (on startup) Wii Fit Trainer - Up Smash (on startup) Sonic - Spin Dash (on startup), Up Smash (entire duration of move?), Spring Jump (entire duration of move) Ryu - Shoryuken (entire duration of move, True only) Some of that is incorrect. Quote Link to comment Share on other sites More sharing options...
Maelstrom Posted November 11, 2015 Author Share Posted November 11, 2015 I had suspected that DK's charged punch lost its armor because dumb stuff would outprioritize it lately. Quote Link to comment Share on other sites More sharing options...
Godot Posted November 11, 2015 Share Posted November 11, 2015 It didn't. Quote Link to comment Share on other sites More sharing options...
Noivy Posted November 11, 2015 Share Posted November 11, 2015 Also, Weegee mains always know when the misfire is coming. Always. Damn I forgot just how funny the melee misfire is. I would have such a great time just spamming green missile against my friends waiting for that misfire to come. Quote Link to comment Share on other sites More sharing options...
Shing Posted November 11, 2015 Share Posted November 11, 2015 Played in anther ladder. I got rekt, but i got compliments of my falco Quote Link to comment Share on other sites More sharing options...
Godot Posted November 11, 2015 Share Posted November 11, 2015 Damn I forgot just how funny the melee misfire is. I would have such a great time just spamming green missile against my friends waiting for that misfire to come. 9 Hammers though... They always come when you least expect them. Also with the direct coming tomorrow what are you expecting to see? I am personally expecting to see one of two things, new character announcements, or a less hype stage announcement. (Yay more stages?) The characters I think we will see is either Wolf or Inkling. As for stages I would like to see Fountain of Dreams from Melee comeback. That stage looks amazing, has great music, and is a popular competitive choice. I don't think it would actually happen though. Quote Link to comment Share on other sites More sharing options...
Shadow Tack Posted November 11, 2015 Share Posted November 11, 2015 doesn't olimar have invincibility on his down-b? Super armor in late frames of the move. Quote Link to comment Share on other sites More sharing options...
Guzam Posted November 11, 2015 Share Posted November 11, 2015 9 Hammers though... They always come when you least expect them.Also with the direct coming tomorrow what are you expecting to see? I am personally expecting to see one of two things, new character announcements, or a less hype stage announcement. (Yay more stages?) The characters I think we will see is either Wolf or Inkling. As for stages I would like to see Fountain of Dreams from Melee comeback. That stage looks amazing, has great music, and is a popular competitive choice. I don't think it would actually happen though. We'll get five new mii costumes for everyone who won the ballot and jungle japes from Melee. You know, the one with the klaptrap Quote Link to comment Share on other sites More sharing options...
Godot Posted November 12, 2015 Share Posted November 12, 2015 Jungle Japes in the 3DS version. Mael loves that stage. Quote Link to comment Share on other sites More sharing options...
Another Felix Posted November 12, 2015 Share Posted November 12, 2015 Sakurai retweeted the direct announcement. Get hype. Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted November 12, 2015 Share Posted November 12, 2015 I hope to see the ballot results or the outcome of it. I don't really care about the stages because I think there are enough. But new big maps would be welcome. Quote Link to comment Share on other sites More sharing options...
Shing Posted November 12, 2015 Share Posted November 12, 2015 ALRIGHT CLOUD REVEALED. Now let's just hope he won't be shitty frame data and have some awesome combo potencial. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.