Godot Posted December 15, 2015 Share Posted December 15, 2015 ah so nothing too important got leaked today except for: cloud's classic mode victory thing, which i think it's safe to say he'll be released after the direct with everything looking to be in place for him to get released, and a kalos pokemon stage apparently can't wait until tomorrow >><< geno Mii costume Quote Link to comment Share on other sites More sharing options...
Shing Posted December 15, 2015 Share Posted December 15, 2015 Patch notes 1.1.3 Mfw seeing bowser, mewtwo and holy shit the change of the kirby. Quote Link to comment Share on other sites More sharing options...
Flux Posted December 15, 2015 Share Posted December 15, 2015 aaaaaaahhhh I thought I wanted to main Cloud but Bayonetta looks so combo-ey. I'll have to figure this out. Quote Link to comment Share on other sites More sharing options...
Guzam Posted December 15, 2015 Share Posted December 15, 2015 GG, NO FUCKING RE I can't describe how much I want to thank Sakurai for his contribution to the gaming world with Smash bros. and his contribution to my life. <333 Smash boards is dead btw. So much shit after this announcement, well done Sakurai. Quote Link to comment Share on other sites More sharing options...
Shanco Posted December 15, 2015 Share Posted December 15, 2015 Bayonetta looks cool, but also looks super laggy. Whiffing one of those gigantic Smash Attacks is going to be devastating. Corrin...wtf is he supposed to be, zoner? Punisher? I ain't got a clue. Looks hella stylish though. Not to mention he's giving the shipping lord a run for his money. I will buy Cloud though, without question. Quote Link to comment Share on other sites More sharing options...
Dark Desire Posted December 15, 2015 Share Posted December 15, 2015 excited for corrin and cloud since i'm pretty good with all the swordfighters, i'll try to learn bayonetta but she'll probably have a hard learning curve :[ Quote Link to comment Share on other sites More sharing options...
Maelstrom Posted December 15, 2015 Author Share Posted December 15, 2015 Dear Sakurai and Europe. You both suck. The only think that saves this from being a complete and utter disappointment is the stage music that comes with Kamui. No one will ever play as the male version either. Quote Link to comment Share on other sites More sharing options...
Omega_Ra1der Posted December 16, 2015 Share Posted December 16, 2015 Holy shit. And people getting salty over the fact bayonetta is in... Think about the how easy she got in. She have her sequel on the wii u so she technically eligible for smash. Plus she is a lesser known character in video games. My problem is audience, you have kids playing your game and in her game, she is sexualized af. But then again snake got in. Quote Link to comment Share on other sites More sharing options...
FraRPetO Posted December 16, 2015 Share Posted December 16, 2015 I'm very happy with Bayonetta. Not so much about Corrin. Another Fire Emblem character... Although he looks kinda cool, not gonna lie. Quote Link to comment Share on other sites More sharing options...
Guzam Posted December 16, 2015 Share Posted December 16, 2015 People salty over Bayonetta are slightly justified tbh. She was the ballot winner after all, taking the spot of the "lovely" K. Rool. I was pretty darn sad that Snake or Shovel Knight wasn't in though. But we're getting a character I was p hyped for too, so it's all good to me. Also glad to know she'll likely be high tier. I'm definitely going to try her out. Now for Corrin. I saw it in the showdown lobby and I can understand it. Some people are salty that another FE character is taking up a slot. I personally don't care, because I fucking love Fire Emblem and the music was soooo good. Plus, Corrin definitely seems to have a much more interesting niche than the others. I'll be trying him/her out as well. Finally Cloud. I'm getting him Thursday, no questions asked. Going to try him out and see if I'll main him from there. That aside, Luigi didn't get nerfed this update and Kirby got buffed. I'm loving it. Quote Link to comment Share on other sites More sharing options...
Another Felix Posted December 16, 2015 Share Posted December 16, 2015 Just don't think of Corrin as an FE character. Just think of him/her as a character who can transform into a dragon and use a f***ing Chainsword. Quote Link to comment Share on other sites More sharing options...
Dark Desire Posted December 16, 2015 Share Posted December 16, 2015 my opinion on cloud so far: probably around high B tier, ike is definitely better then him, nair and b spacing is okay, his recover sucks ass, his side b without limit is ass (although with limit it's a pretty decent kill option) his moves do pretty good percent, his upsmash is pretty ass but all his limit b's are pretty good and basically carry him to be a decent character Quote Link to comment Share on other sites More sharing options...
Guzam Posted December 16, 2015 Share Posted December 16, 2015 Might want to check again DD. Zero just did an analysis on Cloud so far and it's got some pretty good shit. Quote Link to comment Share on other sites More sharing options...
Shanco Posted December 16, 2015 Share Posted December 16, 2015 I really don't know what's taking so long for these 1.1.3 balance changes to be noted by Smashboards. Lots of buffs discovered though. You ought to be happy if you play any of these characters, for they got significant buffs: Bowser Ganondorf Kirby Link Lucas Mewtwo Robin Shulk Patch winner: Bowser. Holy shit Bowser is scary with U-throw to U-air. It's a KO confirm on the entire cast at varying percents (for example, 92 to 137 on Mario). He also received some other useful things, such as intangibility on Flying Slam, and ability to grab the ledge out of Whirling Fortress even while facing the wrong way. Ganondorf: D-Smash 2nd hit now pushes opponents away on block rather than pulling them in*, N-air completely reworked for more situational use, D-air hitbox nerfed slightly, all Aerials reduced landing lag, Wizard Hug deals more damage and knockback. Kirby: Knockback buffs to all Smashes, F-air, B-air, U-throw, and all iterations of his Hammer special. Overall, kills more easily than before. Link: F-smash 2nd hit kills earlier, large damage buffs to F-air, D-air now only spikes aerial enemies but grounded targets are now knocked back at an angle that allows Link to...well, link one hit of D-air into another. Each hit of D-air still does between 15-18% damage. Lucas: Reduced end lag on all of his grabs (standing, dash grab, pivot grab, applies only to whiffed grabs and does not affect Z-air), N-air damage doubled, hitbox improvements to F-air. Mewtwo: Much needed hitbox adjustments on Aerials, all Aerials reduced landing lag, increased damage on U-air, Confusion range improved. Robin: All Aerials reduced landing lag, N-air, F-air and D-air all now have bigger hitboxes when using the Levin Sword. Shulk: All Aerials reduced landing lag, all Aerials, Tilts and Dash Attack received slight damage buffs. * = this change also applies to Mii Gunner. Quote Link to comment Share on other sites More sharing options...
Shing Posted December 16, 2015 Share Posted December 16, 2015 Waked up and saw the direct. It was pretty meh, but i loved the bayonetta one. May use her and try her out. Quote Link to comment Share on other sites More sharing options...
Godot Posted December 16, 2015 Share Posted December 16, 2015 Patch winner: Bowser. Holy shit Bowser is scary with U-throw to U-air. It's a KO confirm on the entire cast at varying percents (for example, 92 to 137 on Mario). He also received some other useful things, such as intangibility on Flying Slam, and ability to grab the ledge out of Whirling Fortress even while facing the wrong way. I feel like there is more to it than that... Bowser feels really REALLY off... in a good way. I feel like he ate sonic's shoes or some shit... He feels oddly fast. Quote Link to comment Share on other sites More sharing options...
Shing Posted December 16, 2015 Share Posted December 16, 2015 Tbh, bowser got the the type of buff like Dk lol. You know, throw into kill. But bowser can do also up throw to up smash which is damn scary. I don't think bowser will be that threating but he will get the same treatment like dk kind of. Quote Link to comment Share on other sites More sharing options...
Godot Posted December 16, 2015 Share Posted December 16, 2015 But there is more to it then Smashboards has posted. He feels really off. Quote Link to comment Share on other sites More sharing options...
Another Felix Posted December 16, 2015 Share Posted December 16, 2015 R.O.B.'s Up Throw was buffed. Quote Link to comment Share on other sites More sharing options...
Guzam Posted December 16, 2015 Share Posted December 16, 2015 About Mewtwo. Apparently Mewtwo is much faster than he was in patch 1.1.2 and I think it's been confirmed that this is the case. Mewtwo really needed a buff tbh. Nice work. Quote Link to comment Share on other sites More sharing options...
Godot Posted December 16, 2015 Share Posted December 16, 2015 I just saw a video where a guy tested Bowser's up throw on Shiek... He true combo'd her with up tilt at 10%. He true combo'd her with a nair at 50%. And lastly he KO'd her on Smashville with an up air Hoo Hah at 60%. So I decided to re-main Bowser. Quote Link to comment Share on other sites More sharing options...
Maelstrom Posted December 17, 2015 Author Share Posted December 17, 2015 And lastly he KO'd her on Smashville with an up air Hoo Hah at 60%. Your credibility score just went down several tiers. =/ Cloud feels like a better Ike. His horizontal recovery sucks, but otherwise, he can land so many more things than Ike can. Any move with a full limit meter is great for killing with, except for down B. That one is deceptively hard to land. I think a limit Up B did 20%. It's kind of annoying how you have to time the second B press for him to do the down slash afterwards. Mashing it didn't always get the job done. His down air is easy to hit with and feels like link's but without the lag and vulnerability. I still need to play around more and figure out some of the actual damage calcs. Quote Link to comment Share on other sites More sharing options...
Dark Desire Posted December 17, 2015 Share Posted December 17, 2015 cloud and Ike are kinda different, cloud has a more zone and camp play style while Ike is really read and more combo based I think Ike is purely better because of his kill set ups out of throws, plus getting percent with him is way easier, cloud's recovery is ass and with his up b not snapping the ledge, that pretty much breaks his chance of being A tier, so many characters can take advantage of that Quote Link to comment Share on other sites More sharing options...
Flux Posted December 17, 2015 Share Posted December 17, 2015 I haven't tried Cloud for myself yet, so correct me if I'm wrong, but can't you just sweetspot his up-B like you would for any character in prior games? I.e., you just learn the max distance it goes and let yourself fall far enough that you don't pass over the ledge on your way up. Quote Link to comment Share on other sites More sharing options...
Personthing Posted December 17, 2015 Share Posted December 17, 2015 (edited) Cloud feels so smooth, for somebody who uses such a massive sword I thought he'd be more sluggish. His main weaknesses are his lack of good throw follow ups and bad normal recovery. I'm absolutely in love with his Up-Air, and that 3 of his aerials auto cancel from a short hop. (B-Air, Up-Air, and N-Air) I'd say he's upper B tier or very low A tier. I've found myself a new main. I haven't tried Cloud for myself yet, so correct me if I'm wrong, but can't you just sweetspot his up-B like you would for any character in prior games? I.e., you just learn the max distance it goes and let yourself fall far enough that you don't pass over the ledge on your way up. Cloud's recovery only snaps to the ledge in limit mode, otherwise he hangs in the air for a moment. Edited December 17, 2015 by Mighty Kamina Quote Link to comment Share on other sites More sharing options...
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