Joker Posted February 18, 2013 Share Posted February 18, 2013 Introduction: Lately I've have a trouble building a decent non-weather team. I guess I'm to blame for getting so accustomed to weather... I've tried at least four failures of teams, and finally made one that satisfied me. I tried to bring back a few pokes that no one really sees much out of anymore, so, let us begin! Team Building Process: I wanted to bring back the good ol Mienshao lead, mostly because leads like Genesect, Politoed, Tyranitar, and the like have gotten so common that I wanted to at least change it up a bit. With a fighting type pokemon as frail as Mienshao here, you need a big brute to back him up and take those hits he doesn't like. Well, Heatran here just so happens to fill that role perfectly! Sadly, our big man Heatran no likey the ground or fighting. But never fear, Dragonite is here! This fat fanny'd dragon can take fighting moves all day and just soar above those pesky ground type moves, all while dishing out some major hurt! While Heatran covers Draonite's weaknesses, and vice versa. Neither one can get rid of those annoying Stealth Rocks. Lucky for them, Starmie here loves spinning away things that hurt it's friends, and as an added bonus, Starmie also helps with the Ice, Psychic, and Fighting weaknesses! Everybody loves Chansey right? ...Right? No? Well, no matter. She loves to take anything special for the team, doesn't even matter if it's super effective, if it's special Chansey is on the case! If there is one pokemon people love more than Chansey, it's Sableye! This little guy just dishes out some sick burns while providing nice immunities to Normal, Psychic, and Fighting! But enough with the small talk, let's get detailed! @ Choice Scarf Trait: Reckless EVs: 244 Atk / 252 Spd Naive Nature (+Spd, -SDef) - U-turn - Stone Edge - Hi Jump Kick - Hidden Power [ice] As stated earlier, Mienshao is my lead. I gave the scarf set a shot, mostly at Dark Desire's request. But I found it is an actual great lead. It's great against those leads like Genesect or Tyranitar, neither of which want to take a Reckless HJK. U-Turn helps Chang here dash if the situation proves too risky, while Stone Edge knocks those flying types to ground level. Hidden Power Ice is for a nice cold prediction on Gliscor. @ Air Balloon Trait: Flash Fire EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Fire Blast - Earth Power - Hidden Power [ice] - Stealth Rock Normally, I would go with a defensive Heatran, but Bruce here wanted to change things up for once. I have Stealth Rocks just because every time could use Rocks support. Fire Blast hits hard with its STAB damage while Earth Power deals with other Heatran and rock types. Just like Chang, Hidden Power Ice is for Gliscor, and well, anything else that happens to get destroyed by it. I'm sure this is a common set, I just wanted to explain it anyway. @ Lum Berry Trait: Multiscale EVs: 252 Atk / 4 SDef / 252 Spd Adamant Nature (+Atk, -SAtk) - Dragon Dance - Outrage - Fire Punch - ExtremeSpeed Yes, I know. Dragonite. I also know you love seeing this set. Well, I can't help it. I really love this set. << Anyway, Chunkybum the Dragonite is my main physical sweeper, and in my opinion, the best physical sweeper ever! <3 Anyway, Dragon Dance gives him those boosts he just loves ever so much, while Outrage utterly destroys most of the OU metagame with a boost or two. Fire Punch punishes the evil steel types, and Extremespeed is for picking off the weak. Lum Berry helps him deal with status, or his own confusion after his rampages. @ Leftovers Trait: Natural Cure EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Ice Beam - Thunderbolt Really standard, again. Rapid spin to blow away rocks and any other hazard that may be up, and I wanted a fast spinner. Surf is for STAB damage, while that Bolt-Beam combo provides nice coverage. Leftovers gives me a nice form of recovery, so Starmie isn't picked off yet. Though I may go to Life Orb, who knows. @ Eviolite Trait: Natural Cure EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Wish - Softboiled - Heal Bell - Seismic Toss My special wall, and my personal favorite in OU. Chansey can take anything special that comes her way. Wish is for healing the other members, and with her high HP, it always gets them up to full. Softboiled helps this gal heal herself, afterall, gotta show yourself some love too. Heal Bell gets rid of those nasty statuses, and Seismic Toss helps to break subs and deal out nice damage overall. @ Leftovers Trait: Prankster EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Will-O-Wisp - Taunt - Recover - Foul Play My defensive wall, I know, it is kinda weird. But, with Will-O-Wisp, Sableye makes for a great physical wall. Taunt stops set up sweepers in their tracks, and Recover heals his battle wounds. Wrapped all together with Foul Play to hit those big brutes with their own attacking power. I hope you enjoyed this RMT, I tried to make it fancier this time. So hopefully, I did well! If you want to try the team out yourself, the importable is down below. As always, you are welcome to leave feedback. Have a nice day. Chang (Mienshao) (M) @ Choice Scarf Trait: Reckless EVs: 244 Atk / 252 Spd Naive Nature (+Spd, -SDef) - U-turn - Stone Edge - Hi Jump Kick - Hidden Power [ice] Bruce (Heatran) (M) @ Air Balloon Trait: Flash Fire EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Fire Blast - Earth Power - Hidden Power [ice] - Stealth Rock Chunkybum (Dragonite) (M) @ Lum Berry Trait: Multiscale EVs: 252 Atk / 4 SDef / 252 Spd Adamant Nature (+Atk, -SAtk) - Dragon Dance - Outrage - Fire Punch - ExtremeSpeed Asterisk (Starmie) @ Leftovers Trait: Natural Cure EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Ice Beam - Thunderbolt Scrambled (Chansey) (F) @ Eviolite Trait: Natural Cure EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Wish - Softboiled - Heal Bell - Seismic Toss Giriko (Sableye) (M) @ Leftovers Trait: Prankster EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Will-O-Wisp - Taunt - Recover - Foul Play Threats:Alakazam-Blaziken-Breloom-Chandelure-Chansey-Cloyster-Conkeldurr-Ditto-Dragonite-Espeon-Ferrothorn-Garchomp-Genesect-Gengar-Gliscor-Gyarados-Haxorus-Heatran-Hydreigon-Jellicent-Jirachi-Jolteon-Latios-Lucario-Machamp-Metagross-Mienshao-Porygon2-Reuniclus-Rotom-W-Salamence-Scizor-Scrafty-Serperior-Skarmory-Slowbro-Tentacruel-Terrakion-Thundurus-Togekiss-Tyranitar-Volcarona-Whimsicott-Zapdos-Celebi-Darmanitan-Heracross-Mandibuzz-Wuagsire-Sableye-Sigilyph-Smeargle-Starmie-Suicune-Toxicroak-Virizion-Hippowdon+Excadrill-Tyranitar+Landorus-Ninetales+Venusaur-Abomasnow+Walrein-Politoed+Kingdra-Politoed+Ludicolo-Politoed+Vaporeon-Chansey+Skarmory-Scizor+Rotom-W-Ferrothorn+Jellicent- Quote Link to comment Share on other sites More sharing options...
diana Posted February 18, 2013 Share Posted February 18, 2013 Wow, Xiph.. you've done i again. I can't really point out anything, except personal preferences you could try: ~I always go Dragon Claw>Outrage. If you get hit with a Will-O-Wisp after you Outrage once, Chunkybum is basically done for. ~I would give Heatran something a bit more.. accurate as Fire STAB. You've said it yourself before--you have horrible luck with moves missing. ~Meinshao's EV's are broken a bit, Chansey's sprite doesn't show up, and your importable is missing the first line >> Overall, it's a pretty damn solid team. 9.25/10~ Quote Link to comment Share on other sites More sharing options...
Joker Posted February 18, 2013 Author Share Posted February 18, 2013 Yeah, the RMT is being buggy for me lately, I can't really do anything about it. I tried fixing Chansey not showing up, but because I have so many images already, it won't let me save any changes. Anyway, Outrage is needed for the extra power, I really don't have to worry about Will-O-Wisp since I have Chansey to give the team a healing touch. As for the more accurate fire move, it's subject to change, but I haven't had much trouble landing a Fire Blast yet. I'm sure it will change though. And because the importable feature hates me so much, here Chang (Mienshao) (M) @ Choice Scarf Trait: Reckless EVs: 244 Atk / 252 Spd Naive Nature (+Spd, -SDef) - U-turn - Stone Edge - Hi Jump Kick - Hidden Power [ice] Bruce (Heatran) (M) @ Air Balloon Trait: Flash Fire EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Fire Blast - Earth Power - Hidden Power [ice] - Stealth Rock Chunkybum (Dragonite) (M) @ Lum Berry Trait: Multiscale EVs: 252 Atk / 4 SDef / 252 Spd Adamant Nature (+Atk, -SAtk) - Dragon Dance - Outrage - Fire Punch - ExtremeSpeed Asterisk (Starmie) @ Leftovers Trait: Natural Cure EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Rapid Spin - Surf - Ice Beam - Thunderbolt Scrambled (Chansey) (F) @ Eviolite Trait: Natural Cure EVs: 252 HP / 252 Def / 4 SDef Bold Nature (+Def, -Atk) - Wish - Softboiled - Heal Bell - Seismic Toss Giriko (Sableye) (M) @ Leftovers Trait: Prankster EVs: 252 HP / 252 Def / 4 Spd Impish Nature (+Def, -SAtk) - Will-O-Wisp - Taunt - Recover - Foul Play Quote Link to comment Share on other sites More sharing options...
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