-Mystogan-San- Posted July 10, 2013 Share Posted July 10, 2013 Hi there guys, Been out of the game for a while now, i though i'd get some advice on my teams for a while. I was never very good with sun teams to begin with lol. If i work enough on this team then i might try to take on the league, but we'll see. Constructive comments please Gengar (F) @ Focus Sash Trait: Levitate EVs: 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Counter - Destiny Bond - Icy Wind - Taunt This is my starter Gengar, the set is pretty self explanatory, but i prefer running Icy wind over shadow ball to help me hit the Dragon starters that people like so much. Helps with various other stuff too as after one, nothing will be faster than me second turn. Ninetales (F) @ Leftovers Trait: Drought EVs: 252 HP / 120 Def / 136 Spd Timid Nature (+Spd, -Atk) - Flamethrower - Energy Ball - Sunny Day - Will-O-Wisp Standard defensive set. Not sure about having Sunny day and the heatran below together - but it has worked well so far. suggestions for replacing sunny day? (not removing heatran) Heatran (M) @ Grass Gem Trait: Flash Fire EVs: 252 SAtk / 4 SDef / 252 Spd Modest Nature (+SAtk, -Atk) - Magma Storm - Sunny Day - SolarBeam - Earth Power Helps me to win the Weather War, pretty standard set, and does pretty well. An Irreplaceable member on my team. Venusaur (F) @ Black Sludge Trait: Chlorophyll EVs: 160 HP / 252 Atk / 96 Spd Adamant Nature (+Atk, -SAtk) - Growth - Earthquake - Seed Bomb - Sludge Bomb Drought abuser. Although i can never really make her clean up that much in a match, i dunno whether i'm not playing it correctly, or it's the EV spread, but i someone could show me the build for their Venusaur i'd really appreciate it. Vaporeon (M) @ Leftovers Trait: Water Absorb EVs: 252 HP / 176 Def / 80 SDef Bold Nature (+Def, -Atk) - Toxic - Wish - Protect - Heal Bell This is to help me out against Rain Teams, i run water absorb over hydration to give me a much needed immunity. Runs support, and allows me to take down those bulky waters, without being stalled out myself. Works really well. Xatu (M) @ Leftovers Trait: Magic Bounce EVs: 252 HP / 128 Def / 128 SDef Bold Nature (+Def, -Atk) - Thunder Wave - U-turn - Roost - Night Shade Entry hazard blocker. Standard set, which gives my team good momentum overall. Thank you for helping me Quote Link to comment Share on other sites More sharing options...
JohnnyBR Posted July 11, 2013 Share Posted July 11, 2013 I stumbled upon this searching for something completely different but Sun Teams are my favorite sooo: The biggest thing that stands out is that Venusaur build, you're having problems sweeping with it because you have the completely wrong nature and spread! Venu is MUCH better as a Special Sweeper, not a physical one. Run Growth, Giga Drain, HP Fire, and either Sleep Powder or Sludge Bomb. That's an extremely standard set but it's truly the best one that works for Venu. You don't have a spinner which could be extremely dangerous. AND no hazards? Definitely take Forretress over Xatu or Vaporeon. Gengar's moveset isn't that great. Counter? Noooo. I think you're using Gengar in a very underwhelming fashion for two reasons. 1) the Counter bait is kind of an all in sort of deal. Gengar is much more useful when it stays up, you don't want Gengar to die! 2) You don't have a spinner. So if you switch Gengar into hazards, Sash breaks, and you're an easy kill. I'm not sure I'd run two sunny days AND drought. That seems like a wasted moveslot on Heatran that could easily go for Hidden Power Ice. Icy Wind as your only anti-Dragon move eans you're going to lose. You have no hazards. Dragonite switches in, no hazards means multiscale is still intact, sets up on you, wave goodbye to your team. Hope some of this helped. Other Pokemon I'd consider are Darmanitan because you lack a real physical threat, Forretress for hazards and spinning, Volcarona for more sweeping potential. Quote Link to comment Share on other sites More sharing options...
-Mystogan-San- Posted July 11, 2013 Author Share Posted July 11, 2013 Haha, Looking back on the things you said; How did i not realise this?! I'll make some changes and post then change afterwards if you're interested Thanks Quote Link to comment Share on other sites More sharing options...
diana Posted July 12, 2013 Share Posted July 12, 2013 Venusaur's main issue is above; but this is the set I tend to run: Venusaur (M) @Focus Sash 4 Atk, 252 Sp. Atk, 252 Speed Trait: Chlorophyll Hasty Nature (+Speed, -Def) -Growth -Giga Drain -Weather Ball (150 Base Power Fire attack in Sun!) -Earthquake/HP Rock Also. - Espeon would work over Xatu as a magic bouncer, with more offensive capability and supporting moves. - Raikou with Calm Mind/Thunderbolt/Weather Ball/Aura Sphere would work as a much better Rain counter, taking pittance from Water moves, and returning fire with a huge Thunderbolt, plus it can kill Tyranitar with Aura Sphere, and can take out a lot of things in sun. Overall rate is a 7.5/10, nice work. Quote Link to comment Share on other sites More sharing options...
Cowtao Posted July 12, 2013 Share Posted July 12, 2013 (edited) To be honest, there isn't anything that really abuses the power of Drought except Heatran and Venusaur. Besides, with the current metagame around there are a lot of water teams and Earthquakers in them. A few suggestions-Give Heatran a Air Balloon-Give Gengar a better move than Icy Wind. Gengar's vast Movepool shouldn't be used to use Disable, Subs, etc. You can really take advantage of type coverage with him as he learns a staggering amount of moves. (Energy Ball, Thunderbolt, Focus Blast, etc.) -What Silver said. Espeon. I don't even need to say anything bout dat. -Add someone that really abuses Drought to the max that isn't weak to Earthquake. (Example: Chandelure, Infernape, etc.) Other than that, I think you run a fine set! Everyone's team could use a little work and I hope my suggestions have helped you! :3 Edited July 12, 2013 by Cowtao Quote Link to comment Share on other sites More sharing options...
-Mystogan-San- Posted July 13, 2013 Author Share Posted July 13, 2013 Hi there guys, This is my revised team, which i have made through your suggestions and testing. I chose not to run a pokemon with stealth rocks, as i am very good at bouncing them back. Please feel free to comment Ninetales (F) @ Leftovers Trait: Drought EVs: 252 HP / 172 Def / 84 Spd Timid Nature (+Spd, -Atk) - Flamethrower - Energy Ball - Confuse Ray - Substitute Standard Bulky Ninetales. Ninetales will never have much going for it in the stats department, so i decided to make it as annoying as possible. It works well. Heatran (M) @ Grass Gem Trait: Flash Fire EVs: 252 SAtk / 4 SDef / 252 Spd Modest Nature (+SAtk, -Atk) - Magma Storm - Sunny Day - SolarBeam - Earth Power The plan with this guy is to bring him out when you have sunshine, then use magma storm on incoming politoeds/ Tyranitars/ Hippowdons. Then use Sunny Day, and solar beam to kill them off. It's a little bit harder with the sand team, but this can work to deadly effect and heatran has often won me many matches. Grass gem allows me to seriously damage sp def poli. I don't run air balloon because i like to use him outside of the strategy i just mentioned, and the grass gem allows me to take out unsuspecting vaporeons and the like. Venusaur (F) @ Black Sludge Trait: Chlorophyll EVs: 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Giga Drain - Growth - Weather Ball - Hidden Power [Ground] Standard Venusaur set. Lanturn (M) @ Leftovers Trait: Volt Absorb EVs: 252 HP / 252 SDef Sassy Nature (+SDef, -Spd) - Thunder Wave - Heal Bell - Thunderbolt - Ice Beam Support pokemon. Acts as a good wall for Water, ice, electic, flying, steel. so very helpful. Xatu (M) @ Fire Gem Trait: Magic Bounce EVs: 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - U-turn - Heat Wave - Giga Drain - Toxic This is my offensive xatu. it works very well. i don't run roost, as he's not designed to stall. Giga drain and fire gem boosted heat wave is for the majority of things that i would switch him into, to deflect rocks/spikes/toxic etc... Conkeldurr (F) @ Life Orb Trait: Iron Fist EVs: 252 Atk / 252 SDef Adamant Nature (+Atk, -SAtk) - Drain Punch - Ice Punch - Fire Punch - Mach Punch Not much to say with this guy Quote Link to comment Share on other sites More sharing options...
Magus Posted August 4, 2013 Share Posted August 4, 2013 Scarfed Darminitan is the best revenge killer/sweeper you can get on a sun team. Quote Link to comment Share on other sites More sharing options...
Reese Posted August 10, 2013 Share Posted August 10, 2013 Never thought about a Heatran with a grass gem, flash fire on a fire team is rarely going to be used, but is useful in a way. If you could draw out a fire attack it would be better, but compared to flame body, and if put against a physical fighting attacker ~may~ have a chance to burn him and cripple him for the future Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.