sauvaj Posted October 4, 2018 Share Posted October 4, 2018 I've just finished the episode 15 and got three pokemon I find perfect for my team: bulbasaur, gible and honedge. Here's what my team looks like: Ninetales-Alola (F) @ Light Clay Ability: Snow Warning Shiny: Yes EVs: 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Blizzard - Aurora Veil - Moonblast - Calm Mind The ice type is often very useful. While Ninetales isn't my strongest mon, the utility from aurora veil has helped me numerous times Greninja (M) @ Choice Specs Ability: Protean EVs: 252 SpA / 252 Spe Modest Nature (+spatk -atk) - Surf - Extrasensory - Water Shuriken - Dark Pulse Strong special attacker, I'll replace Surf with Scald when I get it Blaziken (M) @ Wide Lens Ability: Speed Boost Shiny: Yes EVs: 252 Atk / 38 SpD / 220 Spe Adamant Nature (+atk -spatk) IVs: 15 Def / 10 SpA / 30 SpD - Bulk Up - Blaze Kick - High Jump Kick - Brave Bird If I can get one or two bulk ups, it can usually steamroll the whole opposing team. Wide lens allows high jump kick and blaze kick to always hit. Venusaur-Mega @ Venusaurite Ability: Thick Fat EVs: 220 HP / 84 Def / 60 SpA / 144 SpD Modest Nature (+spatk -atk) - Giga Drain - Sludge Bomb - Leech Seed - Protect I can't mega evolve yet but I already have the Venusaurite, and love Venusaur. He's one of my favorite pokemons. He is bulky and still hits hard. I use protect mostly for double battles. Garchomp @ Soft Sand Ability: Rough Skin EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature (+atk -spatk) - Earthquake - Poison Jab - Dragon Claw - Protect Once again, protect for double battles. Soft sand will be changed for a Life orb once I get it. Aegislash @ Weakness Policy Ability: Stance Change EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature - Flash Cannon - King's Shield - Wide Guard - Shadow Sneak Not the best set without Shadow Ball, I'll replace shadow sneak as soon as I get the tm. Weakness policy will be replaced by steelium-z once I get it. Wide Guard for double battles. My team overall has nice resistances (although it's vulnerable to ground, against which I have ice, grass and water super effectiveness). It has a nice offensive coverage. My biggest regret is that only Blaziken can setup, Ninetales has a harder time using its first turn setting aurora veil up. What can I change or improve for my team and what do you think of it ? Quote Link to comment Share on other sites More sharing options...
Trufa Posted October 4, 2018 Share Posted October 4, 2018 You have Blaziken and Greninja, the two best starters on Reborn. Aegislash also OP in Reborn, plus pseudolegendary Garchomp. Also A-Ninetales and Venusaur are GREAT mons. I still can't see changes you need for them. Maybe Ice Beam instead of Water Shuriken for Greninja (when TM is available), Thunder Punch instead of Brave Bird for Blaziken or Earthquake when TM is available, Ingrain instead of Leech Seed for Venusaur (breed needed). If you want one more setter, maybe use a Physical set on Aegislash + Swords Dance. However Aegislash would be the only pokemon I'd change. It has incredible good stats and nice design but it lacks in speed in my opinion, so I would change it for a Bug or another Ghost pokemon because aside of Aegislash, Dark Pulse Greninja is the only thing against Psychic mons and since I'd change it, these two types can make give you the same advantages + speed. My suggestions are: Durant, nice attack, moveset by level up, speed and you won't lose Steel typing. Scizor does pretty much the same with better stats, lacking only in Speed which can be compensated by Bullet Punch. Scyther and Heracross are good too, but I don't think they would do much on the team. If you prefer to continue with a Ghost, Gengar is always a option, but in Reborn it would lack in moveset as all of its good moves would come through TM (Thunderbolt, Energy Ball, Psychic) that you find only late game (or don't even find, as far as I know) so I would use Mismagius, good moveset through lvl up and has use to the same TMs as Gengar on late game. Mimikyu seems a good option too, but I never tested it so I can't tell for sure. Venusaur is a great mon, but Roserade is my favorite Grass mon and would have pretty much the same role as they share the same typing and almost the same moveset. You'd need heavy breeding to get Roserade to be outstanding (Extrasensory and Hidden Power) but it's worth the work. Anyway, your team is pretty solid, mind maybe IV breeding, you only showed Blaziken IVs, so I don't know if they are 5 IVs. If you want, I can breed them for you any of the mons I suggested Quote Link to comment Share on other sites More sharing options...
luis Posted October 4, 2018 Share Posted October 4, 2018 @sauvaj A-ninetales isn't that bulky, especially with that setup, so Nasty plot works better than calm mind. Ice beam or spikes/toxic spikes for greninja. Stone edge or thunder punch for blaziken. Venusaur is amazing get the mega-ring asap Garchomp instead of protect give him stone edge/bulldoze(for speed control)/Swords dance (when available) I would have a physical aegislash with iron head, shadow sneak, SW and King's shield, for singles, and a special one with shadow ball for doubles. Quote Link to comment Share on other sites More sharing options...
LilyX Posted October 4, 2018 Share Posted October 4, 2018 6 hours ago, sauvaj said: I've just finished the episode 15 and got three pokemon I find perfect for my team: bulbasaur, gible and honedge. Here's what my team looks like: Ninetales-Alola (F) @ Light Clay Ability: Snow Warning Shiny: Yes EVs: 252 SpA / 252 Spe Timid Nature IVs: 0 Atk - Blizzard - Aurora Veil - Moonblast - Calm Mind The ice type is often very useful. While Ninetales isn't my strongest mon, the utility from aurora veil has helped me numerous times Greninja (M) @ Choice Specs Ability: Protean EVs: 252 SpA / 252 Spe Modest Nature (+spatk -atk) - Surf - Extrasensory - Water Shuriken - Dark Pulse Strong special attacker, I'll replace Surf with Scald when I get it Blaziken (M) @ Wide Lens Ability: Speed Boost Shiny: Yes EVs: 252 Atk / 38 SpD / 220 Spe Adamant Nature (+atk -spatk) IVs: 15 Def / 10 SpA / 30 SpD - Bulk Up - Blaze Kick - High Jump Kick - Brave Bird If I can get one or two bulk ups, it can usually steamroll the whole opposing team. Wide lens allows high jump kick and blaze kick to always hit. Venusaur-Mega @ Venusaurite Ability: Thick Fat EVs: 220 HP / 84 Def / 60 SpA / 144 SpD Modest Nature (+spatk -atk) - Giga Drain - Sludge Bomb - Leech Seed - Protect I can't mega evolve yet but I already have the Venusaurite, and love Venusaur. He's one of my favorite pokemons. He is bulky and still hits hard. I use protect mostly for double battles. Garchomp @ Soft Sand Ability: Rough Skin EVs: 252 Atk / 4 SpD / 252 Spe Adamant Nature (+atk -spatk) - Earthquake - Poison Jab - Dragon Claw - Protect Once again, protect for double battles. Soft sand will be changed for a Life orb once I get it. Aegislash @ Weakness Policy Ability: Stance Change EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature - Flash Cannon - King's Shield - Wide Guard - Shadow Sneak Not the best set without Shadow Ball, I'll replace shadow sneak as soon as I get the tm. Weakness policy will be replaced by steelium-z once I get it. Wide Guard for double battles. My team overall has nice resistances (although it's vulnerable to ground, against which I have ice, grass and water super effectiveness). It has a nice offensive coverage. My biggest regret is that only Blaziken can setup, Ninetales has a harder time using its first turn setting aurora veil up. What can I change or improve for my team and what do you think of it ? Looks pretty solid overall! - why no flare blitz over blaze kick on blaziken? - knock off or stone edge over brave bird on blaziken give you better coverage. - how did you get earthquake on garchomp? - hp fire over protect on venusaur allows you to hit steel types. might be better than just relying on leech seed. and wide guard on aegis should be enough for double battles anyways, because opponents mostly use spread moves -> no need for protect. - nasty plot over calm mind on ninetales. ninetales isn´t bulky enough to make use of calm mind in my opinion. - rough skin + rocky helmet on garchomp and a defensive ev spread are better in-game - again, my opinion. Quote Link to comment Share on other sites More sharing options...
gutten_tag Posted October 5, 2018 Share Posted October 5, 2018 12 hours ago, LilyX said: Looks pretty solid overall! - why no flare blitz over blaze kick on blaziken? - knock off or stone edge over brave bird on blaziken give you better coverage. - how did you get earthquake on garchomp? - hp fire over protect on venusaur allows you to hit steel types. might be better than just relying on leech seed. and wide guard on aegis should be enough for double battles anyways, because opponents mostly use spread moves -> no need for protect. - nasty plot over calm mind on ninetales. ninetales isn´t bulky enough to make use of calm mind in my opinion. - rough skin + rocky helmet on garchomp and a defensive ev spread are better in-game - again, my opinion. yeah i have same questions too. but i can understand Blaze Kick over Flare Blitz bcs he wants Bla to sweep with bulk up + speed boost, and not taking too much damage from STAB FB. Competitively Bla's job can be done with 2 or more kills, but in-game, BK can do the jobs. You dont really need coverage moves in-game like competitively. Nasty Plot is 100% better than Calm Mind. But the most important thing is Earthquake Garchomp :v :v :v i cant use Garchomp yet just bcz the best Ground move he can get is Stmoping Trantrum. Excadrill can do so much better than Gar at the moment (Mold Breaker for those leviate pkms, Sword Dance leant by level up, Iron Head for Fairy and of course- Earthquake). With Fairy, Outrage Garchomp is not a good option, and Dragon Claw is too weak, so he really need EQ to shine. btw, i think the team really need to change a few Nature- like Modest Greninja or Adamant Garchomp. The main reason Garchomp is a top tier threat due to rising above other 100 base Speed tier. The same as Greninja. For example, how can this Garchomp deal with Jolly Salamence for the maybe next upcoming battle? But if the player feels that these pkms is already outspeed everything he needs- then ok. Just my opinion. Quote Link to comment Share on other sites More sharing options...
sauvaj Posted October 5, 2018 Author Share Posted October 5, 2018 (edited) Thanks for all the answers, this is very helpful. I'll try to answer to everything at once: I don't plan on battling other players for now, this is my team just for the in-game trainers. IVs Ninetales: 17 10 31 31 24 30 Aegislash: 31 24 31 31 26 10 Greninja: 30 20 27 29 19 19 Blaziken: 31 31 15 10 30 31 Venusaur: not bred yet, I just have a random bulbasaur at the moment Garchomp: same Ninetales: I'll definitely change to Nasty Plot, thanks for the input Aegislash: I've EV trained it but not leveled it to level 90 yet, so I haven't had a good chance to try him. If I want to replace him it will probably be with Scizor. Greninja: I outspeed almost everything, and use Water Shuriken for priority. Will changing the nature still allow me to OHKO almost anything ? Aso, I've considered teaching him (toxic?) spikes, but I am not convinced by the utility against in-game trainers Blaziken: No flare blitz because if I can setup, usually one shot anything anyway and don't want to lose hp. I indeed don't use Brave Bird too often, Knock off / thunder punch / stone edge seem like good replacements. I've chosen Knock off to hit Psychic and Ghost pokemon Venusaur: I don't really want to use HP fire, because it will take me too long to breed anyway. For the Roserade replacement, I don't agree with the same typing as Venusaur-Mega has fire / ice resistances (Thick Fat). I really like Roserade but I don't feel like they fill the same role... though it would allow me to get another mega evolution (is mega Scizor available ?). Also, is Ingrain really better than Leech Seed ? Garchomp: I had not looked at the Garchomp learnset and didn't realise you don't get the earthquake TM. This makes me doubt how to build him: defensive with rocky helmet ? Offensive without earthquake ? I haven't started to breed him anyway. Also, Bulldoze vs Stomping Tantrum, I'd go for Bulldoze. Updated team: Spoiler Ninetales-Alola (F) @ Light Clay Ability: Snow Warning Shiny: Yes EVs: 252 SpA / 252 Spe Timid Nature IVs: 17 HP / 0 Atk / 24 SpD / 30 Spe - Blizzard - Aurora Veil - Moonblast - Nasty Plot Greninja (M) @ Choice Specs Ability: Protean EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 30 HP / 0 Atk / 27 Def / 29 SpA / 19 SpD / 19 Spe - Scald - Extrasensory - Water Shuriken - Dark Pulse Blaziken (M) @ Wide Lens Ability: Speed Boost Shiny: Yes EVs: 252 Atk / 38 SpD / 220 Spe Adamant Nature IVs: 15 Def / 10 SpA / 30 SpD - Bulk Up - Blaze Kick - High Jump Kick - Knock Off Venusaur-Mega @ Venusaurite Ability: Thick Fat EVs: 220 HP / 84 Def / 60 SpA / 144 SpD Modest Nature IVs: (not bred yet) - Giga Drain - Sludge Bomb - Leech Seed - Protect Garchomp @ Rocky Helmet Ability: Rough Skin EVs: 252 HP / 80 Def / 176 SpD IVs: (not bred yet) Impish Nature - Bulldoze - Poison Jab - Dragon Claw - Stone Edge Aegislash @ Weakness Policy Ability: Stance Change EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature IVs: 26 SpD / 10 Spe - Flash Cannon - King's Shield - Wide Guard - Shadow Sneak Edited October 5, 2018 by sauvaj Quote Link to comment Share on other sites More sharing options...
Veterans Azeria Posted October 5, 2018 Veterans Share Posted October 5, 2018 For Garchomp go Dragonium Z Outrage with Stomping Tantrum, Rock Slide and Stealth Rock in the other two slots. Bulldoze is too weak and Stomping Tantrums 75bp gets the job done. Quote Link to comment Share on other sites More sharing options...
LilyX Posted October 5, 2018 Share Posted October 5, 2018 3 hours ago, sauvaj said: Thanks for all the answers, this is very helpful. I'll try to answer to everything at once: I don't plan on battling other players for now, this is my team just for the in-game trainers. IVs Ninetales: 17 10 31 31 24 30 Aegislash: 31 24 31 31 26 10 Greninja: 30 20 27 29 19 19 Blaziken: 31 31 15 10 30 31 Venusaur: not bred yet, I just have a random bulbasaur at the moment Garchomp: same Ninetales: I'll definitely change to Nasty Plot, thanks for the input Aegislash: I've EV trained it but not leveled it to level 90 yet, so I haven't had a good chance to try him. If I want to replace him it will probably be with Scizor. Greninja: I outspeed almost everything, and use Water Shuriken for priority. Will changing the nature still allow me to OHKO almost anything ? Aso, I've considered teaching him (toxic?) spikes, but I am not convinced by the utility against in-game trainers Blaziken: No flare blitz because if I can setup, usually one shot anything anyway and don't want to lose hp. I indeed don't use Brave Bird too often, Knock off / thunder punch / stone edge seem like good replacements. I've chosen Knock off to hit Psychic and Ghost pokemon Venusaur: I don't really want to use HP fire, because it will take me too long to breed anyway. For the Roserade replacement, I don't agree with the same typing as Venusaur-Mega has fire / ice resistances (Thick Fat). I really like Roserade but I don't feel like they fill the same role... though it would allow me to get another mega evolution (is mega Scizor available ?). Also, is Ingrain really better than Leech Seed ? Garchomp: I had not looked at the Garchomp learnset and didn't realise you don't get the earthquake TM. This makes me doubt how to build him: defensive with rocky helmet ? Offensive without earthquake ? I haven't started to breed him anyway. Also, Bulldoze vs Stomping Tantrum, I'd go for Bulldoze. Updated team: Reveal hidden contents Ninetales-Alola (F) @ Light Clay Ability: Snow Warning Shiny: Yes EVs: 252 SpA / 252 Spe Timid Nature IVs: 17 HP / 0 Atk / 24 SpD / 30 Spe - Blizzard - Aurora Veil - Moonblast - Nasty Plot Greninja (M) @ Choice Specs Ability: Protean EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 30 HP / 0 Atk / 27 Def / 29 SpA / 19 SpD / 19 Spe - Scald - Extrasensory - Water Shuriken - Dark Pulse Blaziken (M) @ Wide Lens Ability: Speed Boost Shiny: Yes EVs: 252 Atk / 38 SpD / 220 Spe Adamant Nature IVs: 15 Def / 10 SpA / 30 SpD - Bulk Up - Blaze Kick - High Jump Kick - Knock Off Venusaur-Mega @ Venusaurite Ability: Thick Fat EVs: 220 HP / 84 Def / 60 SpA / 144 SpD Modest Nature IVs: (not bred yet) - Giga Drain - Sludge Bomb - Leech Seed - Protect Garchomp @ Rocky Helmet Ability: Rough Skin EVs: 252 HP / 80 Def / 176 SpD IVs: (not bred yet) Impish Nature - Bulldoze - Poison Jab - Dragon Claw - Stone Edge Aegislash @ Weakness Policy Ability: Stance Change EVs: 252 HP / 252 SpA / 4 SpD Quiet Nature IVs: 26 SpD / 10 Spe - Flash Cannon - King's Shield - Wide Guard - Shadow Sneak About your ideas: - never replace Aegislash!! He´s one of the best mons you can have in-game. You could consider switching between this special one in doubles and a sacred sword, shadow sneak, king´s shield, swords dance Aegislash in single battles. - entry hazards one greninja are not useful in-game. You should add Ice Beam as soon as it´s available, however. - Blaziken: a 120 attack without boosting item and a 85 base power move are most certainly not enough to "one shot anything anyway". Blaziken one the other hand DOES get one shot by basically any special attack (and any physical attack before boosting with bulk up). That´s why Flare Blitz is the safer option: Getting three kills consistently is better than sometime getting six, but most of the time getting one. - Garchomp is a little tricky. Until you get Earthquake, the defensive set is the only one that´s really viable. Once you get Earthquake, an offensive one with a z-Crystal (dragonium or groundium) and Swords Dance should be a lot better. Quote Link to comment Share on other sites More sharing options...
Trufa Posted October 5, 2018 Share Posted October 5, 2018 10 hours ago, sauvaj said: Venusaur: I don't really want to use HP fire, because it will take me too long to breed anyway. For the Roserade replacement, I don't agree with the same typing as Venusaur-Mega has fire / ice resistances (Thick Fat). I really like Roserade but I don't feel like they fill the same role... though it would allow me to get another mega evolution (is mega Scizor available ?). Also, is Ingrain really better than Leech Seed ? I totally forget that you were going with mega venusaur, then, yeah, they don't fill the same role. As far as I know, Mega Scizor is not available (haven't played everything on E18). Both are good, Leech seed heal more but you have to set it every time one pokemon is out, Ingrain will heal until the pokemon is defeated, it's taste, I think. 11 hours ago, gutten_tag said: But the most important thing is Earthquake Garchomp :v :v :v i cant use Garchomp yet just bcz the best Ground move he can get is Stmoping Trantrum. Excadrill can do so much better than Gar at the moment I really like that suggestion, so far Exca is a good option for Garchomp now on the game. Access to good TMs (Poison Jab, Rock Slide, X-scissor) good moveset through lvl up, has rapid spin if you need to take care of any hazard from your foe. Quote Link to comment Share on other sites More sharing options...
Veterans Azeria Posted October 5, 2018 Veterans Share Posted October 5, 2018 1 hour ago, Trufa said: I totally forget that you were going with mega venusaur, then, yeah, they don't fill the same role. As far as I know, Mega Scizor is not available (haven't played everything on E18). Both are good, Leech seed heal more but you have to set it every time one pokemon is out, Ingrain will heal until the pokemon is defeated, it's taste, I think. I really like that suggestion, so far Exca is a good option for Garchomp now on the game. Access to good TMs (Poison Jab, Rock Slide, X-scissor) good moveset through lvl up, has rapid spin if you need to take care of any hazard from your foe. I mean Exca is amazing, but at the same time it requires Sand Rush for it's absolute maximum potential which requires Hippowdon and or Tyranitar/Gigalith on your team. Meanwhile Garchomp is much more self sufficient and provides more team support in having the bulk to set up Stealth Rock AND nuke with Dragonium-Z Outrage. Fairies can't really take it's Poison Jab/Iron Head's well either given their generally low physical defense. Quote Link to comment Share on other sites More sharing options...
Trufa Posted October 5, 2018 Share Posted October 5, 2018 1 hour ago, Azery then said: I mean Exca is amazing, but at the same time it requires Sand Rush for it's absolute maximum potential which requires Hippowdon and or Tyranitar/Gigalith on your team. Meanwhile Garchomp is much more self sufficient and provides more team support in having the bulk to set up Stealth Rock AND nuke with Dragonium-Z Outrage. Fairies can't really take it's Poison Jab/Iron Head's well either given their generally low physical defense. I agree, the only problem is it can't learn earthquake so far on the game. Both have almost the same Base attack stat so the BP from Earthquake for Stomping Trantrum. Garchomp is far better than Excadrill (it's a pseudolegendary after all) but this detail really make a difference in my opinion. Also Mold Breaker for Excadrill can help sometimes Quote Link to comment Share on other sites More sharing options...
Veterans Azeria Posted October 5, 2018 Veterans Share Posted October 5, 2018 1 minute ago, Trufa said: I agree, the only problem is it can't learn earthquake so far on the game. Both have almost the same Base attack stat so the BP from Earthquake for Stomping Trantrum. Garchomp is far better than Excadrill (it's a pseudolegendary after all) but this detail really make a difference in my opinion. Also Mold Breaker for Excadrill can help sometimes Yeah but for the team this guy is going for, the combination of speed and utility from Garchomp is better imo, especially since it's secondary stab hits much harder than Exca's. Quote Link to comment Share on other sites More sharing options...
gutten_tag Posted October 6, 2018 Share Posted October 6, 2018 7 hours ago, Azery then said: Yeah but for the team this guy is going for, the combination of speed and utility from Garchomp is better imo, especially since it's secondary stab hits much harder than Exca's. well, for defensively, bulky Gar is really better with SRock and Bulldoze, but in the offensive side- Exca is better (i mean AT THE MOMENT, of course not when Gar can access to Sword Dance or Earthquake). Always use Mold Breaker, not Sand Rush (unless you build a Sand team with Tyranitar and Hippowdon). Mold Breaker surpass EVERYTHING, like Leviate/ Disguise (i hate Mimykyu)/ Fluffy... and people maybe forget that Exca can Toxic or set up SRock in front of those Magic Bounce pkms with Mold Breaker. In E18, combo Sword Dance + Iron Head + EQ is way better than anything an offensive Gar can dream of. And you still have a free 4th slot move to chose . And 1 more reason- you can get Excadrill very early in game :v :v Quote Link to comment Share on other sites More sharing options...
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