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[IC]TotMG:V2 - Hyperdimension: Return of the Four Felons


StormLord

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As Lyra ducked beneath the large tongue, she remembered something. She didn't just have a gun and a wrench. She also had taunts.

 

Lots and lots of taunts.

 

"HEY, FUCKFACE MCPARASITE! YOU THINK JUST BECAUSE YOU'VE GOT SOME STUPID-ASS DEFORMITIES THAT YOU CAN BRING US DOWN? WHEN I WENT TO STOP YOUR BAND OF HALF-BRAINED GOONS, THEY WERE DUMB ENOUGH TO ALL STAND IN THE SAME SPOT! I TOOK THEM OUT SO FAST I HAD TIME TO RELIEVE MYSELF ON THEIR BODIES - TURNS OUT THEIR CLOTHES ARE SUPER ABSORBENT! AND YOU KNOW WHAT? I'M GOING TO GIVE YOU THE SAME TREATMENT ONCE WE TEAR YOU TO PIECES!"

 

Of course, she hadn't done and wasn't going to do any of that - but she couldn't let that... thing... know that, even if it couldn't understand her at all.

 

Lyra Taunts the Paralyzing Tongue!

 

Adrenaline Dodging: Ready!

Blur: 0/3 Attacks

Fiasco: 2/4 Dodges

Point-Blank Throw: Ready!

Taunt: Ready!

Damaged Item Teleporter: Ready!

Safety-Bypassed Rechargeable Medium-Capacity Swapper: 0/3 Charges

Damaged Rechargeable Emergency Shield: Ready!

 

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Perlita drops a Patra on herself, removing all ailments and also healing herself for [SYN*2] thanks to her perks!

 

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  • 2 weeks later...

1 round until Iowa's main battery reloads with AP...

 

For lack of anything better she can think of to do, Iowa sends down orders to her gunnery crews, and barrages Trick's Draining Tongue with her 8 Inch Guns, landing 3d4 hits of 5 damage apiece!  That thing's just nasty, and impolite to boot.  8 Inch Guns will go on cooldown for 1 round.

 

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Freila on Melee Tongue, re-inflicting Sun Arcana and activating Beat of My Blood.

 

Freila: Utilising Oppenheimer, Gabriel blasts an opponent with the power of nuclear radiation, unleashing a miniature nuclear blast onto them. Gabriel does 5d6+SYN (12) damage to a single target.

Sun Arcana: Gabriel's Persona is of the Sun Arcana, the searing light that burns all who are revealed to it. Nuclear and fire attacks used by Gabriel inflict a burn on the opponent, dealing SYN/2 (6) piercing damage for three turns, each subsequent nuclear or fire attack adding an extra stack of burn. Enemies who resist radiation and fire cannot be affected by Sun Arcana's effect.
Beat of My Blood: Any Frei-line skills (including his basic attacks) upon enemies with Burn, Shock or Frozen statuses (or any analogues) deals x1.3 damage. Sun Arcana's effects qualify as Burns for Beat of My Blood.

Optimism: Even the worst kinds of situations can't bring a downer onto Gabriel's easygoing attitude. As the Persona is a reflection of the soul, Oppenheimer reflects Gabriel's unyielding optimism. Ailments have halved durations on Gabriel.

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Punch looked on tapping her finger to her chin. Damnit, as soon as she had a thought on how to more easily pass energy onto one of the others, she missed her chance. The way the Coaster was now moving was no longer conductive to it. 

But this loop was going to be nasty if a tentacle hit them at the wrong angle. So. She pulls her arm back and lights it up in a flow of false lightning, and tappers it to a sharpened crescent edge of light on the end of her fist.

With one stack of charge left, Punch's strength is now 15

Punch Uses Color Strike on Trick Claw. Trick must and a perception check, or else the damage taken will have a physical and elemental alignment, plus a status effect based on it. The chosen physical damage type is slashing, the chosen elemental damage type is electric. Deals STR+1d4 damage.
 

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"Barrier Jacket disabled my lady please proceed with caution." Morning Arrow chimed as the wards of magic that where the jacket bursts leaving Bridgett in a rather ragged look from the battle. "We are almost there. We need to push further load Cartridge and activate Boost Mode." She said as she raised Mornings Arrow above her as it loaded two more cartridges causing the energy gathering in front of her to grow bigger. "Now Launch Valkyrie Breakeeeeeeer. " She yelled as she she slammed Mornings Arrow into the energy causing it to launch at Trick

 

Bridgett uses Uses two Cartridges and activates Boost mode Causing her damage to be increased by 10% for each cartridge. and then launches Valkyrie breaker at Trick targeting the three tongues and the claw Dealing 2wd(3d4+5d12 maximized+70% more damage from boost mode and Eniherjar Mode.

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Einherjar Mode and Boost mode.

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 Bridgett stuff to remember

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Iowa’s crew effectively perforate the Draining Tongue using her 8-inch guns, it takes 30 damage.

 

Lyra’s taunt wells well and the slimy Paralyzing Tongue is quick to start lashing out towards her.

 

Atton restores 17 HP to Bridgett and Square and restoring 6 stat points to each.

 

Bridgett’s wave of magical friendship washes across Trick's twisted forms, practically boiling its skin off and certainly wiping out anything resembling an appendage.  Leaving only the scoured remains of Trick's bloomed corpse.  Many of the large pustules burst or break free.  6D, along with the unconscious bodies of many others fall from the monster, landing in either the grass or catch-nets below.

 

Perlita heals herself to full and removes all that icky slime.

 

Gabriel sets what remains of the monster on fire, someone somewhere would be proud.

 

Square uses Curaga on Bridgett restoring more health and removing more stat damage.

 

Trick’s remains fail their perception check(on merit of not having sensory organs any more) and Punch’s blow connects for force.
Trick’s remains now pulse with cinders and plasma arcs.

 

Mira’s slash impacts what’s left of Trick leaving a deep gouge that oozes thick red blood.

 

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With a satisfying 'clunk', Iowa's crew slams the heavy breech-blocks home, and her main battery swings around again, ponderously elevating to target the hovering Trick.  A fairy climbs out from her hat, shouting coordinates as the gunners deep in the turrets take aim with hand cranks and steam-powered mechanisms.  "Range locked, distance locked, all guns ready...  FIRE!"  With a stunning, thundering report, thick, white smoke billows out from Iowa's heavy guns as three rounds crater the ground well behind Trick...  And the fourth slams directly into the creature, penetrating deeply before converting the possessed monster into a fine, red mist with an enormous explosion.

 

"Hah!  Take that you savage!" Iowa shouts after Trick, "Who attacks people by licking?  Gross!"

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Lyra felt like she was going to throw up at the sight. A horrific beast had just been destroyed, releasing its (thankfully unharmed) victims...

 

...And that was her one-liner? Not even the simplest of puns, or any kind of boasting at all?

 

She couldn't be in the presence of a missed opportunity anymore, and, thankfully, other matters arose to distract her from the issue of poor post-battle taunts.

 

"If that's the last of Trick, I'm going to go check if the three thugs I took out earlier are still alive, secure them if they are, and acquire their weapons. Should I meet you back at the park entrance, or the roller coaster?"

 

Whatever the party decides, Lyra heads back over to the Huge Tent, picking up the weapons the thugs used and checking on their condition.

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Mira

 

As soon as Mira left a large gash in Trick's burned body, she heard the distinct noise of large, heavy machinery rotating into place. Instantly, Mira took a step back from the incoming artillery, in the form of jumping off the roller coaster as the abomination exploded into vapor. Her landing wasn't the most graceful however, since all she did was crash feet first into the cement, but despite the loud impact that came from her and the ground, she still managed to land on said two feet, not even having to make a roll as she stood up and shook her legs a bit,

 

"That makes two" the armored woman muttered to herself as she flipped her sword into a reverse grip, turning to the side and walking back to the entrance of the roller coaster, "I believe the entrance would be a better place to rendezvous. I'll head back to the officer and inform him that Trick is dead. Which leaves us open to deal with Brave." Mira shouted up to the others, managing to overhear Lyra's own comment about 'meeting up'. Regardless, Mira will begin heading back to the entrance of the park to do just that, unless otherwise stopped by something.

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As soon as Iowa blew CFW Trick to particularly ugly and particularly small smithereens, Perlita was off like a shot, running as fast as her legs could possibly take her to where the android girl consumed by Trick had been dumped onto the grass. She ran, nearly tripping over her own long dress, until she fell to her knees by 6D -- someone who had almost certainly directly saved her from the fate that 6D herself had befallen, a fate that 6D had only befallen because of a simple, stupid lapse of attention on Perlita's part. "No no no no no no, I'm sorry, I'm sorry, Crawford, Crawford!" Perlita called out her Perlita, and channeled healing magic to the best of her ability into the unconscious android, and then again, and then again, and then again. Perlita paused to take a breath, and then another, raggedly coming out of her lungs, and it was then she noticed everyone Trick had disgorged seemed to be unconscious, "Oh, God, God, Dios en el cielo, Dios en el cielo, please wake up, please say you are not dead, please. . ."

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6D's self repair systems had been working overtime to repair the damage, but there wasn't much they could do - after all, she hadn't been so much damaged as extremely impaired. Nevermind that the thing's saliva hadn't stopped working to keep her unconscious that entire time she was in there - it was all she could do to keep the effects from getting too much worse and she had to shut down most nonessential systems to focus on it. At some point, though, she stopped needing to run damage control and could start running proper repair, but before she properly started it had been done for her. Her visual systems returned first, and she found she was staring straight upwards, and at that human she'd been protecting. Oh, she'd made it through alright, that was good. Auditory systems came back online next, and she could hear the girl's pleas that she not be dead - oh, that felt really nice to hear - and then finally she had her vocal systems back online. 

 

The robot blinked, although behind the blindfold-looking visor that wasn't visible, and could finally respond to the panicking girl. "Oh, hi. Was I out for long? I'm really sorry for worrying you, my fault for getting taken down, I should have tried to stay up and keep protecting..." She wasn't moving just yet - her limbs felt really stiff, for some reason. 

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What's left of Trick's "body" that Iowa didn't pulverize quickly degrades, withering away into nothing.  The only think left behind is a twisted golden grin from the monster's original helmet.

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Lyra approaches the big tent and steps inside only to see....a medical team?  Looks like after the Evac team left they came back for the wounded.  About eight thugs are sitting in the middle of the tent bound hand and foot while another three are being worked on.  A couple bandaged Evac team members are standing guard.

 

 

As Mira makes her way towards the gate she's stopped about half way by three vans driving right on the paved walkways headed up the hill.  Judging by their flashing light, sirens, and markings they're medical teams.

She makes it to the gate though, and sees the same officer the party talked to before.

"I don't know what that thing was, but we heard the explosions from here and saw it going down."

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Lyra waved to the evac team, asking the nearest member, "You wouldn't happen to know where the thug's weapons were placed, would you? I might need to take some of them to use."

 

After looking over the weapons the thugs were using (and determining whether to take some for herself or her colleagues, assuming she was allowed to), she then turned to the tied up thugs. Assuming any were conscious, she moved over to them and asked, "You know, there is one question I wanna ask... What leads you to work on behalf of a monstrosity like Trick?"

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Mira

 

Good, response teams were already beginning to secure the area. That saved a lot of hassle for both her and her companions, mostly for her. Though the vans blocked her path a bit, Mira only needed to take a few steps around in order to get to the entrance, which was another source of relief for the knight, considering that the officer was somewhat aware of what happened, "That thing was another form of Trick. It's nothing more than vapor now, so there should be no significant resistance left here" Mira reported, folding her arms as she turned back towards the amusement park.

 

She did what she said she would do. Now she just had to wait for the others to meet up with her.

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Square half steps half stumbles out of the roller coaster cart.  She finds some railing to lean up against as she takes a breather.

"Oww that was a lot harder than I thought it would be, I think I need a break for a while.  On the bright side I think I leveled up."

 

~~~~~~~~~~~~~~~

 

One of the phones the party was given began to ring, Mira's phone no less.  Caller ID shows that it's Histoire.

 

~~~~~~~~~~~~~~~

 

The thugs are pretty unanimously refusing to talk to Lyra in any capacity, responding only with scoffs, mean looks, and the occasional "Fuck off".  One thug is the exception though and goes on and on about how some people just want to watch the world burn.

 

As for their equipment the medical team is pretty indifferent.  None of it has been logged yet and it's not their business anyway.

Lyra finds three pipes, four small caliber handguns, and one strange "rifle" that looks like something out of a mad science lab.

 

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Well, thanks for all your help. At any rate, I’m just here to perform a bit of equipment acquisition, so if you’ll excuse me...


Lyra decided to grab the whole lot of weapons and equipment. She’d figure out what they were exactly before the next fight, and even if the team didn’t need all the guns and pipes, they might still be good for parts.

 

Then she began heading over to the gate, where Mira said they’d be waiting. Lyra had something to say to her.

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Mira

 

It didn't take long for something to catch Mira's attention. Specifically the phone that had been given to her by Histoire before they had set out to eliminate Trick, as it had begun to ring. While it was difficult to discern where Mira had stored the phone, her armor seemed to lack any form of pockets or storage, she still managed to pull out the phone, sparing only a second to check the caller ID before accepting the call, "What is it?"

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As Lyra is making her way to the gate, about halfway through the trip, she notices a damaged spot in the fence.  On the other side is a large flying...plaid...dolphin?  It's only floating a few feet off the ground, but it's making steady progress on breaking into the park.  It slams against the fence again, letting out a high pitched squeeeak as it does so, almost like a chew toy.

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

"I heard Trick had been successful dispatched, good work.  However I...honestly did not expect you to finish him off so quickly, the teleporter is still recharging.  It shouldn't be too much longer though, I'll contact to again when it's ready."

 

Everyone gains 3 more crafting tokens and a bit of free time to use them.

The Dolphin is an optional fight.  Bonus loot for beating it, no penalty for skipping.

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Out of all the things she’d seen today - from kitsune to battleship ladies to eldritch abominations destroyed by battleship ladies - this was the thing that threw Lyra for a loop.

 

Flying. Plaid. Dolphin.

 

An aggressive one, at that.


Remembering what Histoire had told the team earlier about the monsters of this world dropping additional loot... Lyra decided she was going to fight it. Test out what the rifle did and possibly acquire more gear - a win-win situation, assuming she didn’t die.

 

Lyra equips the Strange Rifle and fires it at the Floating Plaid Dolphin!

 

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Mira

 

"Good to know. I'll make sure to inform the others about this. However I should ask, what's the current status on Brave and Magic? Has anything changed with them?" Mira asked as she began walking back into the park. It was a fairly straightforward path to the gropu, at least where they were before, so she didn't have any worries about missing them.

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Loadout

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Seeing as their work here was done, Atton gave the remaining evacuation crew a stirring and curative speech commending them for their bravery and honor, and drove off with the rest of their crew to find yet another battle awaiting at the gate. Which they met with righteous sounding battlecries drowned out by machinegun fire.

 

.50 Cal on the Pink Dolphin thing, dealing 2d6+Dex+3 damage.

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  • 3 weeks later...

With the fight over and 6D indeed alive, Perlita just remained slightly crouched and panting for a few moments, hands on knees -- the Trick fight had been an exhausting ordeal, and she'd found that she really needed a few moments just to catch her breath and get a little bit of her precious stamina and spirit back. But she'd only managed a few minutes of rest before something new seemed to be going on that caught her attention and drew a long sigh: great, it looks like people were getting into another fight, and with some giant plaid dolphin, too (something that would have been far more disconcerting if not for the Shadows she was used to being quite strange too). Standing fully up with a groan, Perlita got moving towards the incoming fight: they would need her to heal, no doubt, since she was the most consistent here about that... and... she didn't want to be responsible for someone else getting hurt.

 

In the absence of any wounds, yet, Perlita announced her presence with a somewhat breathless "Crawford!" and a simple bolt of light magic went hurtling at the dolphin -- a Kouha, since she was running frighteningly low and a Hama wouldn't be sustainable.

 

Perlita hucks a Kouha at the Dolphin, for 1d6+SYN (12) damage.

 

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  • 4 weeks later...

 

As Mira makes her way back to where the party was she hears the renewed sound of gunfire and combat.  It seems some of her allies are picking a fight with the local wildlife.

 

Lyra aims, lines up her shot, and pulls the trigger.  The gun in her hands buzzes and almost instantly fires a burst of rays towards the Plaid Dolphin, each of the rays transforms in the air turning into an object before slamming into their target.  One becomes a whole live chicken and squawks and runs off as soon as it lands, seemingly unharmed, another becomes a common red brick, and the third turns into an oversized fork that sticks into the Dolphin.

[2] Lyra’s bizarre barrage deals 16 damage(3d6+[Int]) to the Dolphin.

 

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The Plaid Dolphin lets out a sort of cry/shriek and charges forward towards Lyra, fully knocking open the hole in the fence it was working on.

 

Music:

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Atton’s crew opens fire on the creature peppering it for a grand 17 damage.

 

The dolphin cries again and then coughs up a spray of greenish liquid onto the half-track and Lyra that burns the eyes and skin, the half-track takes 14 damage, becoming poisoned and Soaked, while Lyra's Adrenaline Dodging kicks in and allows her to avoid the attack.

 

Perlita’s blast of magic deals a calm 12 damage to the Dolphin.


The Dolphin motions and a semi-formed wave of water appears from seemingly nowhere and slams into Atton, The Half-track, and Perlita.  They take 23, 22, and 22 damage respectively.
[13, 18, 16] The force of the waves knock Atton off his feet, the Half-track and Perlita stay upright though.

(Atton's actions suffer reduced effectiveness, the Half-track's don't)



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