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Electromagnetic Barrier on Ritsu and Rory

 

Electromagic Barrier- Ritsu creates a small field of electric energy around herself and one allied unit, granting 55% damage reduction from 4 projectile attacks. This counter goes down regardless of who was targeted. This ability does not stack. (5 turn cooldown)

 

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BGM

 

A massive beam lanced out from the object in Marisa's hand. Rather than a blinding flash of light as one might expect, the path of the beam seemed to invert and then wash out the colors of what laid behind it, painting it in shades of twilit blues and grays. Whether it be by quick reflexes, fast thought, or in Rory's case, sheer, unadulterated dumb luck, the beam goes careening off into the forest without causing anyone to encounter a critical existence failure, though the slightly delayed sounds of trees crashing to the earth indicated that it hadn't exactly stopped just after passing the party. The miss didn't seem to faze Marisa, though.

 

The witch turned to face the Gensokyo resident, aiming her strange relic at Masako once more - this time, without the Mini-Hakkero, blessedly. Strange pale lights traced rings and lines around her, spreading out into loose collections of tiny motes that seemed to form some kind of seal. Masako is afflicted with Dark Seal "Salt Circle," disabling all of her non-equipment actions for two rounds!

 

Satisfied that the biggest nuisance was defanged for the moment as she felt the spell complete, Marisa turned, abruptly darting through the air. Isobel finds herself spinning and suddenly bruised as the witch tears through the air past her, while LOTUS is in the rather alarming position of having been swept out of Masako's hat and into midair, the pair taking [26] damage.

 

Isobel, despite the blow, does her best to evade any further damage, and manages to catch LOTUS.

 

Empi also does her best to dodge. 

 

The remaining danmaku from the fairies flies past Isobel harmlessly as she weaves through it.

 

Masako finds it difficult to focus through the spell Marisa placed upon her, and fails to get a good read on what, exactly, is going on with the magus. (Swift Scan not used, and does not go on cooldown.) She is, however, still able to maneuver around clumsy fairy danmaku.

 

Marisa fires a spray of colorful stars as she sweeps around the clearing, the astral magic feeling rather less pretty than it looks as it slams into Ritsu and Walmond for [18] and [21] damage. . . Though it does still look quite pretty.

 

Rory, though still having a hard time moving, realizes she can evade the danmaku by simply dropping down towards the clearing, and does so, the paralytic finally (mostly) leaving her system as she does.

 

Hikari initiates a Session! Her, Masako, Rory, and Ritsu all make a coordinated attack on Marisa, dealing a total of [45] damage; the witch managed to juke Hikari's pulse rifle fire.

 

Walmond casts another wave of powerful healing magic, allowing Isobel, Rory, Empi, Hikari, and Masako to recover [19] HP, while Lambda pulls her charge out of the way. 

 

Marisa strafes, releasing another burst of bright, cartoony stars that smack into Empi and Masako for [12] damage apiece. More rays of light start to form about the battlefield, swirling around Marisa and generally serving to look rather ominous. She declares Condition: Upon someone passing Marisa in initiative, she will activate Black Magic "Event Horizon!" Her Condition Master perk allows her to sustain channeled effects using condition cards!

 

Ritsu extends a barrier between herself and Rory, shielding them both from assault. She recovers 8 HP. 

 

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Taunt Marisa

Rory shakes off the effects of the mushroom finally. She briefly frowns at the path of the beam before rising again, a grin on her face. "I think you got something wrong, the only people stealing shit is gonna be us after we beat you up and steal those little toys of yours!"

 

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Walmond & Lambda

 

Walmond uses Healing Field again, healing herself, Empi, Masako, Isobel, and Ritsu for 2d4+14 HP each. The next attack that targets Walmond will be redirected to Lambda.

Lambda continues to strafe around, choosing to try and avoid rather than engage for now, until Walmond commands her to.

 

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Rakukaja on Rory

 

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Masako flipped like a pinwheel in midair, somehow managing to catch her hat while upside-down and place it primly upon her head, using her wings to steady herself upright after another circle around.  It took her a moment more for her head to stop spinning.  When it finally did, she  gave herself a little shake, and tried to focus on Marisa again.  "Well," she huffed, "as I was saying..."

 

The tengu paused.  Very slowly, she reached up to pat herself on the head.  Nothing.  No fairy, at the very least.

 

Masako pulled a face and gave the shady witch a good glare.  One which--thanks to Marisa's spellcard--insisted on sliding off towards once of the floating motes of light whenever she tried to use it to make any proper observations.  This only served to annoy her more.

 

It really was basically cheating.

 

So she took a deep breath and raised her pipe, watching somewhere slightly to the left of Marisa's head.  She could probably manage some basic danmaku, but with that seal around her, she doubted she could manage anything more complicated.  Let alone figure out what the black-white's deal was.  Which meant she sorta had the start of a plan, but...

 

Her eyes darted back to Isobel--and to the fairy she, fortunately, held securely in hand--for a brief moment.  Yeah.  They looked like they'd work.

 

"Hey!" She tossed the botanist her magnifying glass.  "Now, I will need that back when you're done--a detective isn't as effective without the tools of the trade, after all, no matter how brilliant they are--but you should be able to disrupt the seal with the lens.  Long enough for me to figure out what's going on, anyway."

That done, she flew a little to the side, doing her best to observe through the smoke and danmaku-cluttered field, muttering her observations to herself.  And, after a moment's thought, offering a few of the more interesting deductions to Marisa as well.  In a voice to which the witch might normally pay a bit more heed. 

"A witch losing out to their magical artifact?"  Marisa's vision began to fill with an indecipherable pattern of illusory danmaku.  Some of which looked, strangely, like her own.  "Again?  That's pretty rough.  I'm gonna blow you up just for makin' me look bad, ze.  And maybe give me a few seconds to figure out how this works..."

 

Masako uses Crow Sign "Reflective Mimicry" on Marisa, forcing her to target herself!  For  2 (1 Base+1 Speed of Thought) rounds, the target(s) are Confused (may only target the tengu or an ally with an offensive action if they also treat themselves or another of the tengu's enemies as a target of that action).  The tengu may specify that one victim of confusion must target themselves, rather than targeting randomly. 5 round cooldown.

 

As a free action, Masako uses Swift Scan - Full Scan on Marisa!  As a free action, target one enemy.  Reduce that enemy's flat DR by (3/4 INT), and reduce percentile-based resistances to all effects and debuffs by (INT*3) percentile, to a minimum of zero, for 1 turn.   In addition to all other effects of this action, collect detailed information about the target in an instant, revealing all their resistances, weaknesses, and immunities, as well as any other pertinent character details (mechanical or fluff) the DM may choose to provide.

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Edited by Lucky Lulu
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"Oh, cut it with this magic bullshit! I've had it to here with Peyote Forest and Little Miss Goku von Totenkinder over here! Take this crazy witch lady out, will you?"

Take It Easy on Masako.

Empi has a 5% chance to resist statuses due to Fairy Dust.

 

Take It Easy:  Empi removes all ailments from the target and protects them from a single ailment.

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Isobel found herself gasping for breath, one gloved hand going to her midsection to hold a new bruise, the other almost casually sticking into the air to catch a certain screaming foot-tall fairy who had been hurtling through the air at high speed. Isobel managed to get that breath, a loud gasp as she filled her lungs, and then some of the air came out in irritated quipping. "Yes, I definitely like my girl with witch clothes much, much more." She then found a magnifying glass shoved into her hands, but as she moved to figure out how the hell to do what Masako wanted her to do with it, Empi came flying in to take care of the seal anyway, leading Isobel to shrug and hand the magnifying glass off to Empi. Instead, the girl in the labcoat over there wasn't looking too good, so Isobel produced a flower from her apron. "Here! Eat this!"

 

LOTUS meanwhile took a few moments to get back into things after that initial pass -- being sent flipping through the air was a new and most CERTAINLY unwelcome experience, one that meant that LOTUS stammered when she began to speak, only gaining solidity once more partway through. "S-she-- augh-- excuse me. I think it should be plenty clear that she needs to be taken down, but judging by the way she's moving in bursts like she is, I suggest aiming to try and knock her into a tree. It wouldn't be easy, but I imagine that she wouldn't particularly appreciate the experience."

 

Isobel uses Healing Poppy on Walmond, healing him for 4d4+INT (12) damage!

LOTUS uses Weakness Pinpoint on Marisa, giving all attacks aimed at Marisa 10% crit chance for a turn!

Active Cooldowns: Tactical Uplink (Partial) upcoming in two turns.

 

15% dodge chance, 20% poison damage reduction and poisoning effect durations shortened by one round.

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Perk| Augmented Magic Core: Light Magic (If not valid, then basic attack on Marisa for for 2d4+ STR(10) + 1d4  + 12(Session))

 

 

Augmented Magic Core: Ritsu’s design allows for her to absorb selected types of magic for a short time. By calibrating herself, she can select a magical element to absorb, causing 50% of incoming damage of that type to be absorbed for three turns. This is considered a full action and cannot be used with other actions outside of intervention or other outside effects.

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BGM

 

The first person Marisa sets her currently-glowing eyes upon is Hikari. Weaving through the remaining danmaku from the mage's pulse rifle fire, she slams her broom into Hikari for [24+17=41] damage. 

 

Next, though it's hard to tell given her general menacing shadowiness, Marisa seems to focus on Walmond. She darts in a circular path, sending a barrage of colorful yet oddly menacing-looking shapes at him, only for Lambda to intercept the burst of starfire for him, taking [33] damage as both the portion meant for Walmond and the part already homing on on her strike at once.

 

Isobel rushes over to Walmond and presses a flower into her hands; after a brief dazed moment she shovels the thing into her face and the painkillers kick in, allowing her to recover [24>Full] HP. 

 

Empi, after cussing out Marisa yet again (who seemed more amused than anything else at the fairy's irritation), gives Masako some relaxation tips. More importantly, this helps her magic settle in and remove the curse placed upon her, allowing the tengu to once again chatter freely.

 

Masako takes this opportunity to chatter more, doing a startlingly good impression of Marisa's own corrupted voice while summoning illusory danmaku patterns about the witch. [Marisa Confused!] The black-and-white danmaku slinger being distracted gives her a chance to study Marisa freely, revealing some pertinent information.

 

Marisa's experience, skill, and sheer speed allow her to dodge a single attack per turn at her discretion, determined when Marisa feels like it. Obviously, she's under the influence of some sort of foreign entity; it seems to be related somehow to the artifact that she holds, some sort of solid darkness with a terrible energy to it. Masako's investigative experience tells her that it's not something native to this world; chances are, Marisa could have handled it easily if it were. 

 

Masako's illusions quickly take an effect, as Marisa swings her broom wildly at the "incoming" fire, the force and confused space nearly forcing it to connect with herself - however, she manages to recover at the last moment and not sweep herself out of the sky.

 

Rory taunts Marisa; she twitches just enough for him to know that she was at least annoyed by what he said. . . that, or it was just some weird corruption thing. Regardless, she seems to be distracted for the moment. 

 

Hikari, after she manages to stabilize in midair, casts another wave of warding magic over Rory in preparation for the punishment the faunus was liable to recieve in the near future. 

 

Walmond quickly sets about repairing her team's wounds; a burst of soothing energy soaks into Empi, Masako, Isobel, and Ritsu, letting them recover to full HP. Lambda, having intercepted a powerful strike once already, focuses on keeping herself out of harm's way until she can be restored and continue her duty. 

 

Marisa blasts yet another field of starry danmaku out into the forest, but her frenetic evasion actually sends her into the path of her own attack; she takes [26] damage, and the remaining stars fly past her and into Ritsu's barrier for [12] damage.

Ritsu calibrates her magical core according to the threat presented, taking the obvious route of allowing herself to absorb the black mage's light-based magic safe behind her barrier.

 

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LOTUS' currently-feminine, high-pitched (but perhaps still just vaguely electronic) voice rang out one more. "My advice remains the same if you intend to make use of it! She primarily makes usage of high movement speed to augment or form essentially all of her strikes, and she is doing so in a place just full of trees. Bait her into them, or channel her between them! And you should start attacking now, you can't just keep throwing obstacles at her forever, you need to start taking her down now!" Then she ducked back down into Isobel's pocket, not particularly anticipating the painful experience of being punted by the witch again.

 

Isobel was being kept quite busy herself -- the broomriding girl was handing out beatdowns left and right, and since she was one of the people cleaning up after them, this had her running around shoving flowers at people in a way that was, quite honestly, starting to get tiring. Still, she wanted to help, and this was some much needed help. So she wasn't about to stop. "Hikari, take this, it's going to help!" And yet another one of Isobel's poppies was sent out, this one to the girl with the wyvern-rider spear.

 

Isobel uses Healing Poppy on poor Hikari, healing her for 4d4+INT damage!

LOTUS uses Weakness Pinpoint on Marisa once again, giving attacks aimed at her 10% crit chance for another turn?

 

Also, they put out the following conditional: Punishment Prioritization Pattern: When an enemy does 40 or more damage, this spellcard activates for three turns, targeting said enemy with Weakness Pinpoint!

 

Active Cooldowns: Tactical Uplink (Partial) upcoming in one turn.

 

15% dodge chance, 20% poison damage reduction and poisoning effect durations shortened by one round.

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Walmond & Lambda

 

For the most part, Walmond was completely distracted by Isobel shoving a flower into her face to notice Marisa's volley of danmaku coming straight for her and Lambda. Thankfully, she didn't have to worry, as the protective covering of Lambda's shield covered her, taking the full force of the volley... Barely.

 

"Kh..."

 

Lambda floated back, her shields only just keeping themselves together after taking the entire brunt of this 'Marisa's' attack. But, shortly after she began to do so, she halted. Yes, she could begin fixing herself, but that slight hesitation could cause someone to die here.

 

With a small grimace, Lambda tried her best to cover Walmond with her shields, before flying forward, doing her best to keep up with Marisa.

 

Walmond heals Hikari, Lambda, Rory, Ritsu, and Masako 2d4+14 HP each. Lambda heals for half.

Lambda, meanwhile, uses Defensive Procedure, taunting Marisa for two turns, and gaining a 25% Damage Reduction bonus against all of her attacks. Two round cooldown.

 

Command Return is on a two turn cool down.

 

Loadout

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"Think fast!" Rory says as he launches a Wyrmstake at Marisa, the force blowing her back.

 

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"What are you laughing at, Hogwarts student wannabe? Lemme give you something else to think about!"

Out of Your League on Marisa.

Empi has a 5% chance to resist statuses due to Fairy Dust.

 

Out of Your League: Empi induces feelings of lust for her in a target that are so strong, the enemy's guard drops as they struggle to avert their eyes; even those not normally attracted to women, fairies or organic beings. The targeted enemy takes 40% increased damage for the next 2 turns. Reusing this attack resets the duration, but does not increase damage taken further. This can only be applied to one enemy at a time, and if applied to a new enemy the original target is no longer affected. 

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"Barriers online. Hikari, I'll be covering you for a bit," she states as she warps in front of Hikari to intercept attacks for her.

 

Intervention to top of init ladder, Guardian's Roar on Hikari (Attacks to Hikari are redirected to Ritsu, 30% damage reduction to Ritsu (2 turns))

 

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"Hm.  I'd suspected as much, but that confirms it."  Masako adjusted her glasses with the bit of her pipe, just as Marisa finished flailing against the tengu's distraction.  The glass reflected the light of the danmaku that began to spread amongst the field, forming a familiar network.  "That whatsit she's holding is definitely messing with her brain, if not controlling her outright.  Ergo..."

 

The detective spread her wings.  And once more, lightning-flashes burst the danmaku into a dazzling hailstorm of insight, drowning the witch beneath them.

 

"We need to get it away from her, one way or another!"

 

As a free action, Masako uses Swift Scan on Marisa!  As a free action, target one enemy.  Reduce that enemy's flat DR by (3/4 INT), and reduce percentile-based resistances to all effects and debuffs by (INT*3) percentile, to a minimum of zero, for 1 turn.  

Masako uses Deduction "Shocking Insight" targeting Marisa and her weird, evil rock!  Deal 1d6+Int(12) damage.  The targets are stunned for 1 turn.  After taking this action, the tengu loses -2 initiative for the remainder of the battle.  Two turn Cooldown.

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Edited by Lucky Lulu
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Use the Raptora Armor's Jump-jets. Use Pierce. 

 

 

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Ritsu rushed into action, placing herself between Hikari and Marisa with a mighty roar.

 

The first target of Marisa's ire was Rory, her attention drawn by the faunus's arrogant words. She blitzed the Hunter, slamming into her at high speed and dealing [33] damage before zipping away. Rory's semblance causes her to recover 3 HP.

 

Her next target was Hikari, but her and Ritsu's evasive maneuvers combined caused the witch to narrowly miss the magical idol and her feline companion. 

 

The overworked herbalist hurried to catch up with her even after her sudden maneuvering, and managed to press yet another poppy into the girl's face before anything else happened. LOTUS, for her part, still managed to hand out some tactical advice in regard to taking down Marisa.  

 

Empi, meanwhile, uses her own method of supporting the group, adding a little bit of heat to Marisa's expression. Or, well, maybe she did, it was hard to tell given she was wreathed in shadow. 

 

Masako let off another dazzling display of danmaku. . . only for Marisa to neatly weave around it, the tengu stunning nothing but a passing fairy unfortunate enough to be caught in the blast. 

 

Rory lines up a Wyrmstake, and misses Marisa - but the projectile still lodges itself in her broom and begins to burn. Marisa takes [2] damage. 

 

Marisa uses the momentum to her advantage, changing course and moving to a more central position. She raises the strange artifact over her head, and suddenly the area starts to grow darker - though Marisa herself seems somehow unaffected. The space around her seems to pull in light, which coalesces in the space around her in rainbow-colored swirls of stars, flooding the area with light magic as she uses her spell card Black Magic: Event Horizon!

 

Hikari lets off a burst of pulse rifle fire from her elevated position, dealing [18] damage to the witch as it rakes across her path, and narrowly avoids the burst of light magic as she does. 

 

Walmond releases her own burst of magic to counteract Marisa's; Hikari, Rory, Ritsu, Masako, and Lambda find themselves rejuvenated for [19] HP. 

 

The first burst of Marisa's assault strikes hard, multicolored stars striking and seeming to cling to Isobel, Empi, Masako, and Walmond for [10] damage. Lambda and Rory take [7] and [0] damage, respectively, while Ritsu simply recieves a message that she is at full energy capacity already from her internals. 


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Walmond & Lambda

 

As soon as Walmond had finished her healing field spell once more, she took notice of the flood of magical stars, surrounding almost everyone with projectiles. But, before she could say anything about it, Lambda tightened her grip on Walmond, keeping her focus entirely on the new wave of projectiles and avoiding them, all without a command. 

 

Walmond heals herself, Lambda, Rory, Empi, and Masako 2d4+14 HP each. Lambda heals for half.

Lambda attempts to avoid Event Horizon's attack, using her basic defense to give her a 50% Damage Reduction. Marisa deals 25% less damage to her as well.

 

Command Return is on a one turn cool down.

 

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"And now we're in the middle of a lethal light show! Okay then! Alright, might as well try with a lil' more effort, I guess."

Lesson in Affection: Flirtation Affection on Lambda. Sharing is Caring Activates.

Empi has a 5% chance to resist statuses due to Fairy Dust.

 

Flirtation Affection: Take 5+INT% (14%) less damage from attacks.

Sharing is Caring: Whenever Empi buffs an ally, Empi also receives that buff.

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"So light is your element, good for me. Time to see how the new barrier functions," Ritsu announces with a chuckle as she starts up her elemental barriers.

 

Augmented Shield on Empi and Isobel to reduce [Light] damage by 30% for 3 turns

 

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Rory attacks Marisa with her gunlance. Dodgy little bitch probably would duck out of the way but whatever.

 

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"Ow! I'm really getting sick of that!" Isobel's reaction to getting struck by the stars was one of frustration: they weren't really doing much to significantly hurt her, and she'd certainly had injuries a lot worse even on the Exodus (which seemed like forever ago), but that didn't make it any less annoying to be getting pelted by attacks from this awful witch-hat lady. Or, maybe she was corrupted by something like those Servants had been? Isobel wasn't sure, but either way, she was getting hit and most definitely not in the way she-- anyway, it was annoying but really she couldn't do much about it, so all she could do was keep trying to help. Right now, this consisted of shoving a flower into, uh, a robot? Wait, if LOTUS was a fairy did that mean that Lambd-- oh, she kept getting distracted. "Here, take this!"

 

LOTUS let out a sigh and then finally shouted out the advice of "HIT HER!" In LOTUS' normal form, this would mean an electronic sigh and a dry masculine voice, but in the case of fary form LOTUS, it was a frustrated and somewhat high-pitched feminine yell, which voice-cracked in the middle of it, causing the fairy to blush and hide further into Isobel's pocket. "A-ah, um, that was... anyway, we're not doing much damage to her and we don't need THIS much defense! Start beating her up more! If she's coming for you, take the opportunity to get her as follows:"

 

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Isobel uses Healing Poppy on Lambda, healing her for 4d4+INT damage!

LOTUS uses Weakness Pinpoint on Marisa once again, giving attacks aimed at her a 10% crit chance for two turns thanks to Tactical Uplink: Partial!

 

Active Cooldowns: Tactical Uplink (Partial) upcoming in three turns.

 

15% dodge chance, 20% poison damage reduction and poisoning effect durations shortened by one round.

 

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Tarukaja on Ritsu

 

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Well.  This wasn't good. 

 

Masako winced and did her best to weave through the danmaku, sending a burst of her own back at Marisa.  Better fight through this quickly before they could slip up more and get knocked down.

 

As a free action, Masako uses Swift Scan on Marisa!  As a free action, target one enemy.  Reduce that enemy's flat DR by (3/4 INT), and reduce percentile-based resistances to all effects and debuffs by (INT*3) percentile, to a minimum of zero, for 1 turn.  

Masako uses a basic danmaku attack on Marisa, dealing 1d4+Int(12) damage.

 

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Edited by Lucky Lulu
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