Khayoz Posted August 4, 2013 Share Posted August 4, 2013 Any thoughts on my team? Needs more Eevees. (completely serious) Quote Link to comment Share on other sites More sharing options...
Ottur Posted August 6, 2013 Share Posted August 6, 2013 Needs more Eevees. (completely serious) Lol u just went from 4 to 6 didn't you Quote Link to comment Share on other sites More sharing options...
Khayoz Posted August 6, 2013 Share Posted August 6, 2013 (edited) I had 6 all along. But Flareon and Umbreon are, well, not very effective on the attacking side of things. Though Umbreon is now running a curse/faint attack/moonlight/mean look which may be interesting... But yeah, just decided now's the time to use all of them Edited August 6, 2013 by Khayoz Quote Link to comment Share on other sites More sharing options...
Delhezi Posted August 6, 2013 Share Posted August 6, 2013 My main Team Honchkrow (Pompey) Super luck Scope Lens Jolly Wing Attack, Foul Play, Haze, Shadow Ball Aggron (Staalpiek) Rock Head Leftovers Relaxed Iron Head, Take Down, Mud Slap, Iron Defense Camerupt (Dromedarii) Solid Rock Leftovers Quirky Lava Plume, Earth Power, Yawn, Rock Slide Banette (Vudusaints) Insomnia Zoom Lens Modest Sucker Punch, Will-o-wisp, Hex, Shadow Ball Houndoom (Ark) Early Bird Leftovers Bashful Foul Play, Shadow Ball, Thunder Fang, Flamethrower Zebstrika (Crawshay) Motor Drive Leftovers Bashful Wild Charge, Flame Charge, Discharge, Thunder Waver In rotation: Arbok (Naga), Skuntank (Polecat), Unfezant (Cracker), Krookodile (Cocodrille) Quote Link to comment Share on other sites More sharing options...
ShatteredSkys Posted August 6, 2013 Share Posted August 6, 2013 (edited) Just finished up episode 9, here is my team Meganium Jolly Leaf Guard Petal Dance Light Screen Body Slam Synthesis Pretty bulky and does good damage works really well with Mr.Biggles' toxic. Garbodor(Mr.Biggles) Careful Weak Armour Toxic Acid Spray Sludge Wave Stockpile I never thought a garbodor would become a core member of any team I build, but its been a huge fight in almost every major battle poisening major threats like Noel's clefable (god that thing is bulky ) and Shade's Chandelure. Just wished it didn't have weak armor but it's still awesome! Arcanine Timid Intimidate Flare Blitz Agility Flamethrower Outrage that semi-bulky thing kills everything without setting up Arbok Sassy Intimidate Glare Screech Sludge Wave Crunch good lead but doesn't do much besides that Yamega Hardy Tinted Lens Uproar U Turn Ancient Power Shadow Ball I really have him only because yamega is one of my favorite pokemon, can't wait till he finally get air slash and bug buzz it hasn't done anything in any major figth yet and I sometimes think tinted lens isn't working.... Spiritomb(Hallow but plan on changing its nickname to Crux) Jolly Infiltrator(meh) Hypnosis Dark Pulse Nasty Plot Sucker Punch I originally got this thing to take away my team weakness of anything I can't poison( before I got Arcanine my team was pretty much a stall team) with it's curse. But I didn't realize that spiritomb also had really good offensive stats and it quickly found a spot on my team after sweeping Aya. I originally planned to get a gallade but the Kirlia I was saving turned out to be modest lol. I might drop Arbok for something else, its a bit under leveled right now and really only serves as a good lead with it's intimidate and glare but besides that it doesn't do much damage and it's stats aren't that great but than again i'm having trouble finding a replacement. any thoughts or advice for my team? Edited August 6, 2013 by ShatteredSkys Quote Link to comment Share on other sites More sharing options...
Khayoz Posted August 7, 2013 Share Posted August 7, 2013 (edited) any thoughts or advice for my team? A steel or ground type might work in your team (checks rock types who would destroy yanmega and arcanine). Steel type especially would be useful because of poison immunity, so I'd say swap Arbok out for like an Aggron or something. For ground types you can try Swampert, who would also add those tasty Water moves to counter fire and ground types that would hurt Meganium, Garbodor, and Yanmega. Jolteon can outspeed and take out almost anything in 1-2 hits. Edited August 7, 2013 by Khayoz Quote Link to comment Share on other sites More sharing options...
ShatteredSkys Posted August 7, 2013 Share Posted August 7, 2013 (edited) A steel or ground type might work in your team (checks rock types who would destroy yanmega and arcanine). Steel type especially would be useful because of poison immunity, so I'd say swap Arbok out for like an Aggron or something. For ground types you can try Swampert, who would also add those tasty Water moves to counter fire and ground types that would hurt Meganium, Garbodor, and Yanmega. Jolteon can outspeed and take out almost anything in 1-2 hits. Thnxs for the advice! I was planning on breeding a head smash rockhead aggron but the pole is bugged for me so Iv'e got to wait for Ame to clear that up.....Right now I'm planing to add a hustle durant( got it but some strange reason it's invisible....) as a rotation and maybe get umbreon or vaporeon. Yeah swampert sounds like a good idea may work on that once I find the little bugger..... As for jolteon....can it survive a dark gem boosted sucker punch from a spiritomb? Edited August 7, 2013 by ShatteredSkys Quote Link to comment Share on other sites More sharing options...
Khayoz Posted August 8, 2013 Share Posted August 8, 2013 As for jolteon....can it survive a dark gem boosted sucker punch from a spiritomb? It can if you BELIEVEEEEEEEEE Quote Link to comment Share on other sites More sharing options...
Ottur Posted August 9, 2013 Share Posted August 9, 2013 (edited) Yeah "Team". Lets call it that..... Nine Espeon 50 Magic Bounce - Hastey - Focus Band - Since LV.1 Shadow Ball Psychic Morning Sun Covet Kae Umbreon 49 Inner Focus - Lonely - Leftovers - Since LV.1 Assurance Bite Moonlight Screech Plated Escavalier 52 Swarm - Adamant - Quick Claw - Since LV.35 Swords Dance Iron Head x-Scissor Reversal Deadra Gengar 50 Levitate - Lax - Focus Band - Since LV.10 Dream Eater Hypnosis Shadow Ball Dark Pulse Pain Love Lucario 52 Inner Focus - Naive - King's Rock - Since LV.11 Force Palm Aura Sphere Swords Dance Bone Rush Cruelty Murkrow 50 Super Luck - Quirky - Focus Band - Since LV.20 Foul Play Pursuit Wing Attack Taunt Well that's the new main gang. Edited August 9, 2013 by Ottur Quote Link to comment Share on other sites More sharing options...
Khayoz Posted August 9, 2013 Share Posted August 9, 2013 Nine Espeon 50 Magic Bounce - Hastey - Focus Band - Since LV.1 Shadow Ball Psychic Morning Sun Covet Kae Umbreon 49 Inner Focus - Lonely - Leftovers - Since LV.1 Assurance Bite Moonlight Screech I approve of this. Too bad Umbreon's nature is not...favourable. What moveset are you going to teach it? I've gone for Curse, Payback, Moonlight and Mean Look/Toxic because I am evil Quote Link to comment Share on other sites More sharing options...
Ottur Posted August 9, 2013 Share Posted August 9, 2013 (edited) I approve of this. Too bad Umbreon's nature is not...favourable. What moveset are you going to teach it? I've gone for Curse, Payback, Moonlight and Mean Look/Toxic because I am evil Well I dont know where to get toxic or curse or payback.......but those would all be good. I'm just using him as a spec defender so its fairly favorable just wouldn't be good if I used curse on him. That being said I might give him quick attack with or instead of curse to pick someone off. So I guess if I can find all the TMs Moonlight Quick Attack Payback Curse/Toxic/something else Edited August 9, 2013 by Ottur Quote Link to comment Share on other sites More sharing options...
Khayoz Posted August 9, 2013 Share Posted August 9, 2013 (edited) Curse works well with Payback 'cos of the Speed decrease (not that many Pokes are slower than Umbreon anyway). IF ONLY UMBREON COULD LEARN SUCKERPUNCH! (Gen 4 Move Tutor please!!) Edited August 9, 2013 by Khayoz Quote Link to comment Share on other sites More sharing options...
Ottur Posted August 9, 2013 Share Posted August 9, 2013 Curse works well with Payback 'cos of the Speed decrease (not that many Pokes are slower than Umbreon anyway). IF ONLY UMBREON COULD LEARN SUCKERPUNCH! (Gen 4 Move Tutor please!!) Yup that one of my friend's favorite combos thats why quick attack could be good with it though Quote Link to comment Share on other sites More sharing options...
ShatteredSkys Posted August 12, 2013 Share Posted August 12, 2013 btw do you guys feel a steelix is worth it? I just found a shiny onix and I'm really tempted to evolve it and add it as a physical wall. Quote Link to comment Share on other sites More sharing options...
Cowtao Posted August 12, 2013 Share Posted August 12, 2013 (edited) I completely revamped my team and I finally beated Noel via using Excadrill and a nasty +5 Quake/Rock Slide combo in the sand. GG Staraptor. Kiki (Gengar); Lvl. 52 Busters (Excadrill); Lvl. 54 Shroob (Amoonguss); Lvl. 51 Kipkay (Swampert); Lvl. 53 Modest; Levitate Adamant; Sand Rush Bashful; Regenerator Impish; Torrent Hypnosis Rock Slide Giga Drain Stength Destiny Bond Earthquake Solorbeam Slude Wave Shadow Ball Sandstorm Toxic Hydro Pump Dark Pulse Swords Dance Synthesis Earthquake Flamma (Ninetales); Lvl. 53 Wild Card (Jolteon); Lvl. 38 / Shiny~ Serious; Drought Naive; Volt Absorb Will-O-Wisp DischargeFlamethrower Shadow Ball Extrasensory Quick Attack Nasty Plot Double-Edge Edited August 12, 2013 by Cowtao Quote Link to comment Share on other sites More sharing options...
The Radiant Aeon Posted August 12, 2013 Share Posted August 12, 2013 (edited) This is my team after beating Noel (My first playthrough team) KenMasters level 53 Lonely: speed boost Moves: Blaze kick Hi-Jump kick (reteach) Brave Bird Bulk-up Sentinal level 52 Quiet: sturdy Discharge Thunder Wave (reteach) Charge Beam Flash Cannon Abyssion level 55 Bashful: Synchronize Faint Attack Screech Wish (Long chain breed) Quick Attack Vampe level 55 Lonely: infiltrator Acrobatics Cross Poison Confuse Ray Shadow Ball Ing level 51 Relaxed: Shell Armor Muddy Water (Moar breeding) Ancient Power Protect Mud Shot Parasoul level 52 Docile: Synchronize Psychic Calm Mind Magical Leaf Shadow Ball Edited August 12, 2013 by Lunar081 Quote Link to comment Share on other sites More sharing options...
CaptainNikolai Posted August 13, 2013 Share Posted August 13, 2013 Hmmmm. I don't know how to do any of those fancy HTML scripts showing sprites and whatnot, but here is my current team (not finished with Episode 9, taking time out to train).Cthulu the Omanyte@Everstone (evolution on hold until level 55)Level 40 (currently in training)Modest NatureShell ArmorMud ShotAncient PowerProtectBrineMauna Loa the Camerupt (Shiny)Level 48Rash NatureSolid RockFlamethrowerEarth PowerEarthquakeYawnDon Poe the Honchkrow@LeftoversLevel 42 (currently in training)Jolly NatureInsomniaHazeBrave BirdRoostFaint AttackSir Kibble the Gallade@Silk ScarfLevel 48Lonely NatureSteadfastRock SmashSwords DanceSlashPsycho CutU.F.O. the MagnezoneLevel 48Relaxed NatureSturdyCharge BeamMetal SoundFlash CannonDischargeWalter the SerperiorLevel 47Serious NatureContrary (currently not working)SlamCoilLeaf BladeLeech Seed Quote Link to comment Share on other sites More sharing options...
Aizen805 Posted August 14, 2013 Share Posted August 14, 2013 (edited) Although I haven't finished Episode 9, this is my final team: Bullfango - Modest - Own TempoPower GemShadow BallPsychicFuture Sight Anderson - Adamant - Motor DriveThunder WaveFlame ChargeSparkWild Charge Fonzi - Adamant - GluttonyLeech SeedTickleSeed BombAcrobatics Ozai - Adamant - Anger PointScreechThrashCross ChopClose Combat Zugog - Adamant - Shell ArmorStealth RockRock SlideX- ScissorRock Wrecker (Hide yo birds.) Bumi - Modest - Poison Touch (Cuz Bumi is crazy.)Sludge WaveMuddy WaterEarth PowerHydro Pump Edited August 14, 2013 by Aizen805 Quote Link to comment Share on other sites More sharing options...
CaptainNikolai Posted August 14, 2013 Share Posted August 14, 2013 Just finished Episode 9, and after a headache-inducing bout of my willpower versus his Clefable, my team has definitely grown. Here is the end result:U.F.O. the MagnezoneLevel 51Nature: RelaxedAbility: SturdyMoveset: Charge Beam, Flash Cannon, Metal Sound, Discharge Cthulu the OmastarLevel 52 (abandoned my level 55 goal for various reasons)Nature: ModestAbility: Shell Armor Item: Mystic WaterMoveset: Mud Shot, Ancient Power, Shell Smash, Brine Don Poe the HonchkrowLevel 51Nature: Jolly Ability: Insomnia Moveset: Haze, Brave Bird, Roost, Foul Play Pinkberry the Shiny Butterfree Level 52 Nature: Modest Ability: CompoundeyesMoveset: Sleep Powder, Shadow Ball, Quiver Dance, Bug Buzz Sir Kibble the Gallade Level 51 Nature: Lonely Ability: Steadfast Moveset: Rock Smash, Swords Dance, Leaf Blade, Psycho Cut Mauna Loa the Shiny Camerupt Level 53 Nature: Rash Ability: Solid Rock Item: Leftovers Moveset: Flamethrower, Earth Power, Earthquake, Eruption Quote Link to comment Share on other sites More sharing options...
Stiffins Posted August 16, 2013 Share Posted August 16, 2013 (edited) Level 52 ~ Quiet/Solar power Flamethrower Air Slash Fire Fang Cut Level 49 ~ Lax/Synchronize Psychic Shadow Ball Calm Mind Double Team Level 49 ~ Bold/Moxie Still a beast. Also OHKOD Solaris' Garchomp with a +3 DD Ice Fang crit (Used an ekans to 4x intimidate followed by a cofagrigus WOW to get that high) Aqua Tail Dragon Dance Ice Fang Strength Level 51 ~ Naive/Moxie >_> Cost me a few battles with his poor aiming. High Jump Kick Crunch Brick Break Headbutt Level 53 ~ Gentle/Sturdy MVP of my team by far, carried me so many times. Earthquake Rock Smash Rollout Assurance Level 52 ~ Mild/Sturdy Flash Cannon Discharge Metal Sound Thunder Wave Edited August 16, 2013 by Stiffins Quote Link to comment Share on other sites More sharing options...
Crimson Posted August 21, 2013 Share Posted August 21, 2013 i already finished Episode 9 heres my reborn team now: ATLASFLAME Lvl. 56 Hardy nature Solar Power -Air Slash -Fire Spin -Flamethrower -Dragon Rage ALBYRON Lvl. 45 Rash Nature Chlorophyll -razor leaf -sleep powder -growth -petal dance Vaporeon Lvl 45 *shiny lonely nature Water Absorb -aurora beam -muddy water -hydro pump -acid armor PsiCalibur lvl. 52 Mild Nature Trace -shadow ball -psychic -calm mind -charge beam Auriol Lvl 48 Hardy Nature Steadfast -sword dance -force palm -bone rush -rock smash EarthVoid lvl. 45 Hasty Nature Intimidate * i want moxie better -crunch -foul play -strength -dig Quote Link to comment Share on other sites More sharing options...
AveMatic Posted August 23, 2013 Share Posted August 23, 2013 Just finished episode 9, here's my team Nickname: Rafiki Gender: Male Nature: Naive Lvl:55 Moveset: Mach Punch, Strmpf Strength, Close Combat, Flame Wheel (could really use that Flare Blitz right about now). Nickname: Sleeper (subject to change) Gender: Male Nature: Calm Lvl:53 Moveset: Recover, Psychic, Future Sight, Shadow Ball Nickname: Lucky Duck Gender: Female Nature: Adamant Lvl:50 Moveset: Aqua Tail, Zen Headbutt, Amnesia, Water Pulse Nickname: Sticky Gender: Female Nature: Impish Lvl:47 Moveset: Stone Edge, Hammer Arm, Rock Slide, Sucker Punch Nickname: Dem Greens Gender: Male Nature: Quirky Lvl:47 Moveset: Leaf Blade, X-Scissor, Cut (needs to go), Swords Dance Nickname: Lacoste Gender: Male Nature: Hardy Lvl:52 Moveset: Dig, Crunch, Earthquake, Foul Play Planning on training reserve squad(s) until episode 10. Quote Link to comment Share on other sites More sharing options...
Coldest Posted August 26, 2013 Share Posted August 26, 2013 Not gonna bother with the sprites as the are already in my signature Umbra, houndoom Early bird Naive Moves: Foul play Flamethrower Shadow ball Thunder fang He's reliable and really fast. I rely on him more than my blaziken for fire type moves. Never takes more than 2 hits to kill something with him Spectra, gengar Levitate Modest Moves: Shadow Ball Hypnosis(never hits gym leaders) Dream eater Destiny bond His sp attc is so damn high. Idk how he doesn't 1Hko every thing. But he's pretty close Ferno, blaziken Blaze Lonely Moves: Blaze kick Hi jump kick Brave bird Slash He's my teams pillar. Only thing that can kill him is a fast psychic type. But I ain't got no worries lol Quake, golem Sturdy Impish Earthquake Magnitude Rock blast Stealth rock He's a tank Auriol, lucario Steadfast Calm :(:(:( Force palm Reversal Heal pulse Shadow ball Really only have it around for heal pulse. Might breed a better one later. Might replace with honchkrow, mudkip, or Staraptor. Can't decide. Amphir, Luxray *shiny* Rivalry Lonely ThUnder fang Fire fang Ice fang Crunch Packs a good punch offensively cus of stats but his moves are too low powered. Considering switching for jolteon, only reason I haven't is cus his shiny sprite is awesome In rotation I have marowak, drapion, Crysagonal(or something like that), Staraptor, toxicroak Kinda wanna find a fossil for craniados. That would be pretty awesome Quote Link to comment Share on other sites More sharing options...
crotone Posted August 27, 2013 Share Posted August 27, 2013 My fabulous team after beating Noel Gendry the Klinklang Brave nature Plus ability Moves: Discharge, Gear Grind, Metal Sound, Rock Smash Clegane the Arcanine Quirky nature Intimidate ability Moves: Flamethrower, Crunch, Take Down, Reversal Horpe the Venomoth Docile nature Tinted Lens ability Moves: Signal Beam, Psybeam, Gust, Poisonpowder Tyrion the Scrafty Gentle nature Shedd Skin ability Moves: Crunch, Hi Jump Kick, Swagger, Headbutt Greyjoy the Gyarados Lonely nature Moxie ability Moves: Aqua Tail, Bite, Ice Fang, Hyper Beam Bolton the Alakazam Docile nature Inner Focus ability Moves: Psychic, Grass Knot, Charge Beam, Shadow Ball Quote Link to comment Share on other sites More sharing options...
Coldest Posted August 27, 2013 Share Posted August 27, 2013 ^enjoying the game of thrones references Quote Link to comment Share on other sites More sharing options...
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