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Dev Blog | V12 Status Thread


Jan

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22 minutes ago, Cerulean Azure Brawler said:

Which mode did you select at the start of the game. Tyranitar use the pokemon with the types that are super effective against Tyranitar. And you'll be fine also don't forget the items certain items can help you for example an item that can power a type move maybe a gem.

Normal mode personally also ghost because inverse makes not effective hits become super effective. Also Adam's sig move focuses on spdef

Edited by Harsh Bhakta
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2 hours ago, Harsh Bhakta said:

Normal mode personally also ghost because inverse makes not effective hits become super effective. Also Adam's sig move focuses on spdef

Tyranitar is a rock and dark type so use the inverse types that are super effective against it Rock inverse - Flying, Bug, Fire and Ice and Dark - Psychic

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2 hours ago, Cerulean Azure Brawler said:

Tyranitar is a rock and dark type so use the inverse types that are super effective against it Rock inverse - Flying, Bug, Fire and Ice and Dark - Psychic

He's Tyranitar uses a magical seed which, in inverse field, makes him a normal type with normalize, so the only super effective type against him in inverse field is ghost. Same with his Archeops.

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3 minutes ago, nhehvnukl said:

He's Tyranitar uses a magical seed which, in inverse field, makes him a normal type with normalize, so the only super effective type against him in inverse field is ghost. Same with his Archeops.

Oh yeah I forgot about that my bad

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3 hours ago, nhehvnukl said:

He's Tyranitar uses a magical seed which, in inverse field, makes him a normal type with normalize, so the only super effective type against him in inverse field is ghost. Same with his Archeops.

If you really want advise in how to win Adam, my rules of the thumb are three:

- The less dual types (or types that would resist rock) the better, because normal moves destroy them

- Some magical seed in your strongest mon

- Return: Physical attack, everyone can learn it, hits like a truck if your team is constant, and is very effective both against rock-types (who usually resist normal) and normal types. 

 

 

And yeah, I can't wait till beta is already done too 😁😁😁

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Just now, casyan123 said:

Is there any way to save my progress from V10? I want to start a new save for the v12 because I don't remember the whole story  and I'm curious if I can ”save” my save from the last playthrough.

I think you should just back up your v10 save data.

 

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1 minute ago, casyan123 said:

Is there any way to save my progress from V10? I want to start a new save for the v12 because I don't remember the whole story  and I'm curious if I can ”save” my save from the last playthrough.

You can have multiple saves.  Just start a new game and save and it will automatically save your new game as 'Game_2'.  You can then switch between your old save and your new save from the startup screen.  If I'm making any sense.

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So just to be sure, what sidequests are continuing on v12? (or were subjected to a "to be continued" in v11) I remember Ana's and Narcissa's, but I think there's at least another one

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28 minutes ago, kithas said:

So just to be sure, what sidequests are continuing on v12? (or were subjected to a "to be continued" in v11) I remember Ana's and Narcissa's, but I think there's at least another one

The Neo Gearen sidequest with Adrienn and Aya

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13 hours ago, kithas said:

I think you can access to the old sprites via Axis High npc under the fountain 

I mean at the beginning of the game. It's like a second skin to me.

 

It can't be that difficult to implement. I don't want to wait all the way until Axis High.

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5 minutes ago, inktalegaster said:

also missing children quest[sorry havent quoted before]

The missing children quest is ended as for now (it goes to GDC in its final stage) 

And the parks and rec quest I think will be a new quest in. V12, even if the plot had already started. 

Edit: for the Legacy Sprites I think you have to enter 1111 in the password option when Amanda asks you, but I haven't checked it out myself. 

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So, after the Alpha is finished, will there be a progress bar for the Beta? Sorry, I never looked at how the progression of the versions were made. 😥

I'm so hyped for the new episode ! Very good job, Rejuvenation creative team !

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