Corruptedchris Posted July 2, 2019 Share Posted July 2, 2019 damn glitch in the system Link to comment Share on other sites More sharing options...
Gh0stStark Posted July 2, 2019 Share Posted July 2, 2019 4 hours ago, Zumi said: Not quite tomorrow! But you can expect it out ve-ve-ve-ve-ve-ve-ve-veR̩̘̬̳̖͇̄Y̦̭͎̮̪̬̱ ̝̯̮̥̞͊͗ͮ̈́͛̒͐Ś̳͖̆̒̑̌̅o͇͍̮̫͍͑́O̺̠͇̜̱̻̖̍̎̈ͩͥ͆̚ *** ZrrrrrrrrRRRR @*@$(#I*&#*THI$G#ON@*$&*?*#&*@*** ZRrrrrRRT *** Edit: ...that's not what i wrote. what the fuck Spoiler Link to comment Share on other sites More sharing options...
Reginald Sanshire Posted July 2, 2019 Share Posted July 2, 2019 Looks like the aliens finally got Jan and Zumi. At least they had the decency to leave the progress bars intact. Link to comment Share on other sites More sharing options...
kithas Posted July 2, 2019 Share Posted July 2, 2019 17 minutes ago, Reginald Sanshire said: Looks like the aliens finally got Jan and Zumi. At least they had the decency to leave the progress bars intact. The Deoxys are taking over! Wait, dose that mean we are finally facing Nastasia?? Because that would be neat! Link to comment Share on other sites More sharing options...
Harryp Posted July 2, 2019 Share Posted July 2, 2019 (edited) For the last couple of versions it's taken around 9-10 months however V12 has only taken 6 months. V12 seems to be shorter than V11 but who knows. Edited July 2, 2019 by Harryp 1 Link to comment Share on other sites More sharing options...
enderowl Posted July 2, 2019 Share Posted July 2, 2019 41 minutes ago, Harryp said: For the last couple of versions it's taken around 9-10 months however V12 has only taken 6 months. V12 seems to be shorter than V11 but who knows. You do have to keep in mind that V11 revamped a lot of the game, like a few story tweaks and changing up the layout of some major locations. Link to comment Share on other sites More sharing options...
Harryp Posted July 2, 2019 Share Posted July 2, 2019 1 hour ago, enderowl said: You do have to keep in mind that V11 revamped a lot of the game, like a few story tweaks and changing up the layout of some major locations. I replayed V11 from the start to the end it primarily changed tesla villa (only major one), and other changes with movesets of trainers, their Pokemon, ext. Edit: also the cave that leads to tesla villa got revamped as well as other things but they were minor or I can't remember them. Compared to V10 and V9 which changed a lot of the game (old content), V11 focused on the story, and the absolutely amazing side quests giving some tweaks to the old content. However what do you mean by story tweaks, the only thing I remember is everyone goes to kristline town by using the yacht tesla gave you instead of using the teleporter pads. Link to comment Share on other sites More sharing options...
Fredzard Posted July 2, 2019 Share Posted July 2, 2019 9 minutes ago, Harryp said: I replayed V11 from the start to the end it primarily changed tesla villa (only major one), and other changes with movesets of trainers, their Pokemon, ext. Edit: also the cave that leads to tesla villa got revamped as well as other things but they were minor or I can't remember them. Compared to V10 and V9 which changed a lot of the game (old content), V11 focused on the story, and the absolutely amazing side quests giving some tweaks to the old content. However what do you mean by story tweaks, the only thing I remember is everyone goes to kristline town by using the yacht tesla gave you instead of using the teleporter pads. It also changed Team Xen's base in Carotos,Madelis's Carotos Battle,some sprites(like Melia after Blacksteeple),Xen Brigade and increasing relationship points(and other things that I don't remember) Link to comment Share on other sites More sharing options...
enderowl Posted July 2, 2019 Share Posted July 2, 2019 1 hour ago, Harryp said: I replayed V11 from the start to the end it primarily changed tesla villa (only major one), and other changes with movesets of trainers, their Pokemon, ext. Edit: also the cave that leads to tesla villa got revamped as well as other things but they were minor or I can't remember them. Compared to V10 and V9 which changed a lot of the game (old content), V11 focused on the story, and the absolutely amazing side quests giving some tweaks to the old content. However what do you mean by story tweaks, the only thing I remember is everyone goes to kristline town by using the yacht tesla gave you instead of using the teleporter pads. It is mostly in the beginning after you faced the first Rfit Pokemon. Before V11, the Player and Melia escape via teleport, but now Melia just calls the police. Link to comment Share on other sites More sharing options...
Harryp Posted July 2, 2019 Share Posted July 2, 2019 15 minutes ago, enderowl said: It is mostly in the beginning after you faced the first Rfit Pokemon. Before V11, the Player and Melia escape via teleport, but now Melia just calls the police. Doesn't Melia also battle madelis and you gain relationship points if you beat madelis. Link to comment Share on other sites More sharing options...
VirtualizingProductions Posted July 2, 2019 Share Posted July 2, 2019 Yes, you get a +1 from Melia. Though the battle between Melia and Madelis is a Togepi VS Houndoom. So unless your RNG is favorable for your Meteonome, then you’re going to try several times. Link to comment Share on other sites More sharing options...
ArcBolt27 Posted July 3, 2019 Share Posted July 3, 2019 2 hours ago, Vince&Sylveon said: Yes, you get a +1 from Melia. Though the battle between Melia and Madelis is a Togepi VS Houndoom. So unless your RNG is favorable for your Meteonome, then you’re going to try several times. pretty much need sing or something to put them to sleep while u pray to arceus for an omniboost from ancientpower while they sleep........... even the debug mod doesnt help much if at all here since u cant tweak the togepi's base stats and the like prior to the battle so no being cheap there Link to comment Share on other sites More sharing options...
ZappoNinja Posted July 3, 2019 Share Posted July 3, 2019 The Melia vs Madelis battle in easy is quite easy as the Houndoom is only level 18 and it only uses Ember without using Nasty Plot. In Normal it's a little bit more difficult being I think level 20 but only knowing Ember but it might also Nasty Plot. And then in Intense it's unforgiving by using a Nasty Plot and then Incinerate. To win in Easy just Metronome until it gets confused or falls asleep and then spam ancient power and heal when you need to, normal the same thing, Intense hope to god that thing falls asleep and then hope to god you get an omniboost on ancient power before using metronome again and somehow getting Hydro Cannon or something. 1 Link to comment Share on other sites More sharing options...
Sun_Slash129 Posted July 3, 2019 Share Posted July 3, 2019 a good strategy for intense is before the battle make sure you have at least two super potion and then save as close as possible to the Madelis battle and then check the ability, if its unnerve go ahead, if not soft reset (due to one of Houndoom's abilities being early bird), but if it is unnerve go ahead and sing and then if your lucky the Houndoom will stay asleep for 2 turns and use the first turn of sleep (if the Houndoom didn't use nasty plot, if it does use nasty plot, soft reset) to heal with the super potion, and then the second turn of sleep, use metronome as its most likely to give you a better move then ancient power, but if you want to go for those boosts, go for it, and yeah either metronome will win you the game with something like a hydro cannon or a head smash crit (head smash doesn't kill on it's own) and yeah, this strategy worked for my friend and not me because i used my super potions early, but yeah this strategy is a completely luck based one, sooo good luck Link to comment Share on other sites More sharing options...
ZappoNinja Posted July 3, 2019 Share Posted July 3, 2019 3 hours ago, Sun_Slash129 said: a good strategy for intense is before the battle make sure you have at least two super potion and then save as close as possible to the Madelis battle and then check the ability, if its unnerve go ahead, if not soft reset (due to one of Houndoom's abilities being early bird), but if it is unnerve go ahead and sing and then if your lucky the Houndoom will stay asleep for 2 turns and use the first turn of sleep (if the Houndoom didn't use nasty plot, if it does use nasty plot, soft reset) to heal with the super potion, and then the second turn of sleep, use metronome as its most likely to give you a better move then ancient power, but if you want to go for those boosts, go for it, and yeah either metronome will win you the game with something like a hydro cannon or a head smash crit (head smash doesn't kill on it's own) and yeah, this strategy worked for my friend and not me because i used my super potions early, but yeah this strategy is a completely luck based one, sooo good luck Yeah I don't remember Melia's Hapi having Sing. It did have Yawn but that isn't exactly good enough. Link to comment Share on other sites More sharing options...
inktalegaster Posted July 3, 2019 Share Posted July 3, 2019 i have become the very addicted to energy drinks Link to comment Share on other sites More sharing options...
kithas Posted July 3, 2019 Share Posted July 3, 2019 Huhh between the title "Death of one, birth of another" or something to that effect, and the corruption taking over the dev team and post (were at 90% now, yay!) I fear Aevium is probably be rebuilt. But then, we already got a bad future timeline, so I'm eager to know what do they have in store for us! Link to comment Share on other sites More sharing options...
inktalegaster Posted July 3, 2019 Share Posted July 3, 2019 24 minutes ago, kithas said: Huhh between the title "Death of one, birth of another" or something to that effect, and the corruption taking over the dev team and post (were at 90% now, yay!) I fear Aevium is probably be rebuilt. But then, we already got a bad future timeline, so I'm eager to know what do they have in store for us! what im sure of its gonna have al lot to do with aelita Link to comment Share on other sites More sharing options...
HakuryuYukio Posted July 3, 2019 Share Posted July 3, 2019 Me: sees the corruption on the beta score also Me: aw shit here we go again Link to comment Share on other sites More sharing options...
kithas Posted July 3, 2019 Share Posted July 3, 2019 1 hour ago, inktalegaster said: what im sure of its gonna have al lot to do with aelita Why Aelita? We still got three protectors of Aevium to find, the possibility of Team Xen or Bladestar being behind all this, Sirius/Indriad... I'm still saying she have already finished her share of troubles for now Link to comment Share on other sites More sharing options...
Alisae Posted July 3, 2019 Share Posted July 3, 2019 On 6/30/2019 at 7:57 AM, Acedy said: Okay everybody so for my new playthrough of V12 I thought to myself man, I sure would like to play it with my favorite Pokemon of all time, Glaceon. And what better way to make my ace a Glaceon, than to create a new version of it with altered stats! Meet Lust, the Acedian Glaceon Unlike a regular Glaceon, Lust is a Fairy/Ice Glaceon. It's of Modest nature. And it's ability is Refrigerate. I want to do this but with Furret I really would like to know how this was done because this seems like a fun way to play the game. Link to comment Share on other sites More sharing options...
Acedy Posted July 3, 2019 Share Posted July 3, 2019 32 minutes ago, Alisae said: I want to do this but with Furret I really would like to know how this was done because this seems like a fun way to play the game. Spoiler It's not too hard of a process. The main thing you'll need is access to the PBS files of the latest version of Pokemon Rejuvenation, and RPGMaker XP installed, once you have those you can either modify or create an entirely new Pokemon at the section 'pokemon.txt' in the PBS folder. To assign the rest of the visual stuff (sprite, icon, cry, etc.) you simply drop the desired sprite with the ID of that pokemon as the filename I.E 471.png, 471b.png, etc. Once you have that you're good to go, but to obtain the Pokemon you need to enter debug mode through the game.rxproj file. (Which will also compile the PBS files that we just modified). Link to comment Share on other sites More sharing options...
Veterans Zumi Posted July 3, 2019 Veterans Share Posted July 3, 2019 2 6 3 Link to comment Share on other sites More sharing options...
Launce Posted July 3, 2019 Share Posted July 3, 2019 55 minutes ago, Zumi said: We just lost Zumi. Link to comment Share on other sites More sharing options...
Fredzard Posted July 3, 2019 Share Posted July 3, 2019 1 minute ago, Zumi said: It seems the ghost we see when the Player faints after the Surfer Guy's attack(the Ren's Chapter) Link to comment Share on other sites More sharing options...
Recommended Posts