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Chess Mafia(Day 6 WHITE SIDE VICTORY)


DigitalAmber

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Chess is a immature battlefield and what way better to battle then the way we know best. The fastest victory is achieved by killing off the top leaders, like the king. 

 

What is mafia? (Credits to Jason Grace)

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How Chess works in general 

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How Chess Mafia works

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The roles

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Pawn Promotion

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The Rules

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Bazaro- Second Black Queen/Second Black Pawn

2: Bean- First Black Pawn

3: L’Belle- Second White Pawn

4: Drakyle- White Knight

5: Nano- Black Knight

6: Walpurgis- Fourth White Pawn

7: Jace- First White Pawn

8: Martin- Fourth Black Pawn

9: Drago- White Bishop 

10: Dive- White Queen

11: Cass- Second Black Rook/Third Black Pawn

12: Nicki- Black Bishop 

13: Newt- White King

14: Alistair-Second Black Knight/Fifth Black Pawn

15: Astra- Black King

16: Lykos- White Rook

17: Alaris- Black Queen

18: Bok- Fifth White Pawn

19: Kiet- Second White Knight/Third White Pawn

20: Amine- Black Rook

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Night 0

 

The pieces shuffled on their tiles on the board, waiting for the deciding moment, the start of the game. With baited breath they waited anxiously, desiring to be moved a tile or more across the board, to serve their purpose. A kid rolled his eyes at the dramatic prose running through his head, staring at the old chessboard he had dug up in an antiques shop. The kid hadn't suspected the ancient game of kings, knights, and there armies was just... chess. He couldn't even return it. Lazily, he moved pieces across the board. 

 

Night 0 has started. You have 48 hours to do your actions. Pawn Promotion will start at the end of Day 1.

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Addendum to the rules: Players can have  a max of two vests at a time

 

Day 1

The opening move quite dull. Sure, one side had taken riskier actions then the other, but it was known to be impossible to take a piece on the first turn. That’s simply how Chess worked. The boy sighed and flicked a few pawns around, jumping them around the board in boredom. Four of them were a space or two away from the edge of the board and he considered sliding them there or off of it. 

 

He neglected to do either, instead lining up his pieces in fun patterns. 

 

Internally, each piece had a war of emotions. They were overjoyed at moving, at being used, but they kept being moved inoptimally. They were no where close to the target they wanted. The one pawn that was accidentally placed next to the king had had its turn cut too short to even be useful. It was frustrating, their mortal commanders lack of competence and their lack of freedom.

 

Day 1 lasts 48 hours. Have fun.

 

 

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