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NECRONOMICOMICON [Trespassers DC Subplot]


DragonRage

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Thunderlord fires her namesake weapon with a Flickshot across the Deadites after Harry heals her, dealing 4d10+DEX (7) damage.

 

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Sha'tith takes a couple steps over to Aquila and assumes the position, he also prepares to distract the woman with a gout of flames and grab the Necronomicomic.

 

Sha'tith uses Flame Breath as a Free action on Doc Oct for 2d6+3 fire damage and 1d4 bleeding damage.

He also prepares to grab the Necronomicomic on his fly past.

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  On 12/19/2019 at 2:18 PM, Strider said:

Harry cocked his head listening to Alan's message. "Heyo Alan. Necromancer is down for the count, new enemy on the scene. Cybernetic tentacle woman, attempting to exit," Harry communicated rapidly, appending a brief description of the direction based on the stores and whether it was on the opposite side of where he'd arrived or in that direction.

 

"If we could get a drone intercept to slow her down, well that might be pretty fine and dandy. Also we've got a whole night of the living dead situation down here, pass the intel onto the backup if you can. Don't want them coming in blind." Harry, meanwhile turned to what he thought was another inhabitant of this world.

 

Disinfect Upgraded, use on Thunderlord.

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Drone

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Preparing the DOOMBOT for exit as he waited for Harry to explain the situation, Alan nodded along to the man's words before he replied with, "I don't have anything that can catch up to her and do something, but I think I'm going to send some camera drones over there anyway, get some raw footage of the scene to show the fuzz when they arrive, try not to die.

 

The man then let out a little hum as he stepped outside of his van for a brief moment as he sent out his doombot and a couple of the flying camera he had, and waited to get someone's attention.

 

Alan's only action is to reply to Harry and send out his camera drones towards their location.

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  • 3 weeks later...

Spider-Man looks very confused.  “Doc Ock?  You’re not-  But he’s-  Damn it, I’ll deal with you later!”  He leaps over towards the Deadites and punches one of them in the face, dealing 21 damage!  The Deadite he hit looks pretty battered.

 

Danielle Moonstar screams at the sight of the Deadites and tries to burrow back-first into the nearest wall without success.

 

Scout Skipper readies an action...

 

Danielle continues to freak out...

 

Thunderlord  holds her action…

 

Aquila picks up Sha’tith (19 v 10 success) and hurls him at Doctor Octopus!

 

Doctor Octopus lashes out with a mechanical arm, (10 v 20 failure!) and grabs Sha’tith out of the air, before hurling him to the ground!  He blasts her with fire and wire on the way, but her force field takes the blows, though it does seem to strain a bit to do so, briefly flashing orange.

 

Alan sends a camera drone over to track Doctor Octopus.  He sees what’s going on in the mall now!

 

Freya has her zombie horde and Dyno attack the Deadites, dealing 47 and 29 damage respectively, turning several Deadites into disassociated bones and splinters!  Bones and rusty, notched swords, along with a meat cleaver, go flying!

 

Stretch body blocks for the Nerds, and increases his regeneration to 7 HP per round by dumping all his synergy.

 

Harry talks to Alan and heals Thunderlord.

 

Thunderlord opens fire, dealing 31 damage to the Deadites!  A deadite goes down, riddled with so many bullets it disintegrates into splinters, its sword clattering to the ground..

 

Sha’tith tried to get the book, but was unable to escape Doctor Octopus’ arms or breach her force field.

 

The Deadites attack the Nerds, but Stretch gets in the way!  Stretch takes one bladed and five blunt attacks, each dealing 8 damage!  His stretchy body would easily withstand these attacks (save for the blade), but he sacrificed this protection!  Stretch is buried under a horde of Deadites, flailing away at him with their fists, and by the time they lose interest, he’s left unconscious on the ground.

 

Scout Skipper is suddenly in front of one of the Deadites, stopping their blows from reaching Stretch, before firing wildly at Doctor Octopus, dishing out four hits of 17, 3, 13, and 4 damage to Doctor Octopus!  A translucent force field comes into view briefly with every impact, blocking each hit completely!  The first hit seems to strain it a bit, though, causing it to flash orange for a second…

 

Stretch has received the wound Deadite Curse.  He receives 1d6 more damage from all necromantic sources.  And of course, should one die while afflicted by the curse of the Necronomicomic…

 

The Nerds cower in terror.

 

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Aquila's anger was helped by his comrade's failed attempt to grab the necronomicomic. And it was further fueled as another went down to a horde of rabble. "Gods dammit, I guess I'll deal with them myself..." The viking knight dashed over to where the horde of deadites were currently causing trouble, getting between them and the nerds in a move that would hopefully give them time to escape. Speaking off... "IF YOU AREN'T PLANNING TO FIGHT, I'D SUGGEST RUNNING!" This statement was directed to the nerds as much as the deadites, though Aquila only really cared about distracting the latter. 

Aquila marks the Deadites and then blocks them.

 

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"Stretch, you know you can't protect them if you let yourself get dogpiled and knocked out. . .right?" Harry charged over, readying his kit of tools in order to treat the stabs and contusions.

 

Jump start on Stretch, bringing him back to half health, then use Speedy Prognosis passive to get an extra heal on Stretch for 2d4+13, delayed until after revival.

 

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"Drat!" Scout exclaims.

She runs between the Nerds and the Deadites, trying to block them with her body!


Her body flashes with invulnerability after taking the hit from earlier!

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Level 1: Damage Boost: The user runs headfirst into an attack, using the opportunity to strike a foe multiple times.

Level 1: Free Action, Once per plot, The user intercepts an enemy's attack this turn.  They may then perform an additional attack this turn, and are immune to damage next turn.

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Freya

 

As Dyno and her own 'zombies' began pushing back against the Deadites, Freya herself turned to the woman that had taken the Necronomicomic, snapping her fingers to let yet another portal open up a few feet above her head. Although Dyno himself had taken a second to drop out of its own portal, the beings that emerged from this one came instantly, a small flock of bones and flesh flying out to follow Freya's orders: Distracting the woman while they dealt with the current threat.

 

With that done, Freya turns back to the Deadites, bringing up her hand to aim the small skull badge on her hat at them, before shooting out a pair of bright lights that shone upon the undead creatures. A spell she learned from Solara, and one that she really should have used a few seconds ago, before the newer guy jumped in and tried to take on all of the Deadites.

 

Dyno and Freya's zombies continue attacking the Deadites, the bear dealing 3d6+14 damage while the zombies attack 28 times for 1d2+2 damage each. The Bone Bats will fly up and harass Doc Ock for 1d6 damage. After all of them do their actions, Freya will then use Turn Undead on the Deadites to (hopefully) make them run away instead of attacking.

 

Turn Undead

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Dyno

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Bone Bats

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Sha'Tith stands with a slow groan, putting away his knife and slinging his ukulele onto his back.  He then pulled out two delicate blades knapped from blue crystal with tenuous cloth wraps around the "handle" portion.  The crystal pulsed with soft blue glow that quickly spread to Sha'Tith.

 

Sha'Tith uses Flame Breath on Doc Ock as a free action dealing 2d6+23 undodgable damage.

Sha'Tith uses Bully as an action to prevent Doc Ock from targeting him with any attacks for a round.

Barbed Wire triggers for 1(pure)+20(normal) damage against Doc Ock.

Ukulele triggers for 4d6 damage against the Deadite hoard, it they still live.

 

+20 damage taken from *single hit* attacks.

 

Loadout:

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Continue spraying fire at the Deadites for 3d10+DEX damage.

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Alan idly leaned back against his van while he waited for the heroes to arrive, positioning the Doombot close enough near the mouth of the alley to get people's attention as he practiced his speech, he had a lot of explaining to do soon after all.

 

Just wait for the heroes to arrive for now.

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  • 2 weeks later...

Spider-Man punches a Deadite for 22 damage!

 

Danielle is not having a good time.

 

Scout Skipper tries to body-block for the nerds with his i-frames!

 

Thunderlord blasts at the Deadites, dealing 23 damage and downing a Deadite!

 

Danielle is freaking out.

 

Aquila marks the Deadites, uses Block, and stands between them and the nerds!

 

Doctor Octopus continues retreating with the Necronomicomic!  Doctor Octopus will leave the area next round!

 

Stretch is out cold.

 

Freya has Dyno and her zombie horde keep attacking the Deadites, dealing 54 damage!  Her bone bats fly after Doc Ock, but bounce harmlessly off her force field!  Freya uses Turn Undead on the Deadites!

 

The remaining Deadites flee from Freya, moving away from the nerds!

 

Harry uses Jump-Start and Speedy Prognosis to restore Stretch to consciousness and full HP!

 

Sha'Tith blasts Doc Ock with his fire breath, dealing 32 damage!  Her shield turns red as some of it bleeds through!  Then he uses Barbed Wire to deal 1 pure and 20 normal damage to her, and Bully to keep her from targeting him!  The pure damage ignores the shield, but the rest is just barely caught by the defensive field, though it makes a whine of protest.  His Ukulele blasts the Deadites for 13 damage, downing another one!

 

Another wave of Deadites arrives!  Ten more normie deadites, two vampire deadites, and one Plague Marine deadite enter the fray!

 

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dakka the plague marine

 

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Diving in front of the innocent people had just been the natural instinct that came to Stretch. But what he had, rather unusually for Stretch Armstrong, been using his brain for was the attempt to reduce how much he got hurt by actively pulling back the Diamond Magic Juice from his body, hardening himself to something approaching the consistency of a non-stretchy person. But... it had hurt. It had hurt more than anything he had ever experienced before. It had hurt more than the time he accidentally exploded a rock and sent a massive piece of shrapnel tearing through his body. It had hurt more than the time he had been shot in the eye. Clubs, hammers, coming down, splitting skin and tearing muscle against a now-hard skull, shattering bone, bending and breaking his body... it had been a powerful, wide agony Stretch had never experienced before. Covered in blood, the only thing that Stretch could do for the first few moments after Harry brought him back up was stare. Then...

 

"I thought... I thought I could... just make it. I didn't... think that that would happen. I thought that if I were less filled with Diamond Magic Juice then it would be okay. But... it wasn't okay. This wasn't..." Stretch couldn't bring himself to phrase it with levity or his usual chillness, "It hurt a lot. I just wanted to save those people. But it hurt a lot, and..." He could tell that something was wrong magically too. But he'd run out of words, and all he could really manage to do was look at Harry with a pleading and bewildered look, a look that seemed almost betrayed in some way. Not by Harry, not by the cosplayers he'd saved, and maybe not even by the Deadites, but by the world in some wide-eyed, odd sense. "Shouldn't... shouldn't it all just have worked out? I...  don't get it. It's never been like this before. I was doing a good thing." He slumped for a moment, and then all he could do send a half-hearted punch in the direction of the Deadites, something he couldn't bring himself to put his usual bouncing, dynamic being into.

 

Stretch uses Bouncing Strike on the Old Deadites, dealing 2d6+STR (1) blunt damage!

 

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Freya

 

Okay, new zombies were popping up now, but they at least had a standing. Her own zombies were doing plenty of work anyway, so she could afford to look away for a bit while they tore through the new ones. The next subject of Freya's attention was Danielle, still clearly having a breakdown over... A bear, from what she remembered hearing, and she didn't think it was her own bear. considering they had used "demon" to describe it. Scary as Dyno was, she couldn't describe it as "demonic". Regardless of her own opinion, Freya turned from the fight to run over to the superhero in training, kneeling next to her but otherwise not making any physical contact,

 

"Hey Danielle, it's okay. There's no demonic bear here anymore. It was just an illusion, nothing more than that. The only bear around here now is Dyno, and as scary as he might be, he's actually pretty friendly when he's not feeling threatened" Freya spoke, her voice taking a softer tone than normal as she tried to calm Danielle down amidst the chaos of battle behind them.

 

Freya uses her action to try and snap Danielle out of her nervous breakdown, while Dyno uses Pounce on Vampy Deadite A, forcing a STR check in order to pin them. The Dirt Constructs intercept the new Deadite horde, dealing 1d2+2 damage 28 times. Her Bone Bats continue to try their hardest to attack Doc Ock for 1d6 damage.

 

Loadout

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Dyno

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Bone Bats

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"Fight me you pale Cretin!" Aquila calls to one of the vampires, without giving it time to actually acknowledge the challenge.

Aquila marks the vampy deadite and then attacks it with his katana.

 

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  • 3 weeks later...

Scout Skipper switches "Damage Boost" for "Clip"!

 

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Level 1: Clip: The user attempts to force themselves through a barrier that has some sort of flaw in it.

Merit Level 1: The user makes a Dex Check against a door, wall, or other barrier.  If the barrier has some sort of flaw in it, such as a crack, or thin spot, the user may pass through it.

 

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  • 1 month later...

"Mm yeah you thought you could make it? Well, you didn't. So keep that in mind next time. World ain't fair buddy, if you want a little bit of a refresher, we can do that later."  Harry ran off, chasing after Spiderman.

 

"Wait up a moment web man!" The suited hero still looked a bit battered, but. . . "Huh, you've got a temperature. That's. . . interesting." It would take a bit to diagnose, but Harry was confident he could do something about that.

 

 

Disinfect on Spiderman clearing statuses. Speedy Prognosis passive to get an extra heal on Spiderman for 2d4+13. Do note Harry's flaw: For one round after Harry heals an ally, he will be hit by a copy of the first attack made against the ally that he healed.

 

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Spider-Man punches Vampy Deadite B for 27 damage.

 

Danielle sobs into her hands.

 

Scout Skipper swaps actions!

 

Thunderlord guns a Deadite down!

 

Aquila marks and attacks a Vampy deadite!  Snicker-snack!  It's not clear whether it's the magic of the sword, or just Aquila being that swole, but the Deadite's head goes flying!

 

Doctor Octopus retreats out of reach, vanishing into the laser-tag arcade!  The Bone Bats follow her, pestering her relentlessly...

 

Stretch slaps a Deadite for 5 damage!

 

Freya's zombie horde charges into the new Deadite group, dealing 94 damage as they blow through them like a wood chipper, destroying five of the skeletal creatures!  Dyno attempts to pin down the Vampy Deadite, but it throws him off with unnatural strength!  Freya attempts to snap Danielle out of it!

 

"I... what?"  Danielle shudders, jumping at the touch, "It was an illusion-  Oh gods there's zombies everywhere holy crap!"  Her eyes rapidly flick between the various undead running around before she zeroes in on the Vampy Deadite and Plague Marine Deadite as definite villains.  "I-I'm so sorry!"

 

Danielle Moonstar jumps to her feet and draws her Steel Tomahawk, slashing the Vampy Deadite for 30 damage!

 

Harry heals Spider-Man for 19 HP!  Harry attempts to cleanse Spider-Man of debuffs.  Harry is able to temporarily alleviate Spider-Man's symptoms, but the Flu is not so easily cured...

 

Sha'Tith's intended target is now invalid!  Sha'Tith hits Vampy Deadite A instead, dealing 51 damage and downing the creature!

 

The Plague Marine Deadite blasts at Freya, dealing 13 damage!  Then it does it again, dealing 12 damage!  Freya drops like a rock with two gallon jug-sized holes in her torso!  Freya will return...

 

The Old Deadite Horde shambles at Spider-Man and strikes out, dealing 30 damage to him!  The first of their attacks hits Harry for 11 damage!

 

The New Deadite Horde fights back against Freya's zombie horde, downing 5 zombies!

 

Freya is afflicted by Plague!  Freya loses 4 HP!

 

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Sha'Tith spat a bit of burning liquid on the ground as Doc Ock turned and ran.  He would've loved to give chase, but his Skyfaller companions seemed to be in distress.  Nothing a little gratuitous violence couldn't solve.  So he turned a spat fire at the largest group of Deadites, tearing into the closest with claws as lightning and barbed fragments of metal lashed out on them.

 

Sha'Tith uses Flame Breath on New Deadites as a free action dealing 2d6+23 undodgable damage.

Sha'Tith uses Lemurian Claws as an action to deal 4d8+26 damage to New Deadites.

Barbed Wire triggers for 1(pure)+20(normal) damage against New Deadites.

Ukulele triggers dealing 1d6 electric damage to New Deadites four times.

 

+20 damage taken from *single hit* attacks.

 

 

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Harry, again, rushes over to the latest casualty, who seemed to be getting up after quite the hit. That made his job a little easier.

 

Slap on a bandaid to heal Freya for 2d4+13 HP. Speedy Prognosis passive to get an extra heal on Spooderman for 2d4+13. Do note Harry's flaw: For one round after Harry heals an ally, he will be hit by a copy of the first attack made against the ally that he healed. Perks mean that Harry heals for 4 (Advanced Biotechnology) +half that which he heals Freya for (Applied Knowledge).

 

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Freya

 

"It's fine, it's fine" Freya replies with a dismissive wave of her hand, standing up as Danielle took in the surroundings, "This kind of stuff happens, honestly. Was a pretty good illusion spell too, if I'm being honest, considering that it just made me see-"

 

BOOM

 

Whatever Freya was going to say never left the young Necromancer's mouth as a clean hole suddenly burst through her chest, causing her to stumble forward and fall to her knee, just barely leaning on her staff to keep herself from completely falling over. If it was anyone else, the sudden pain of having a giant hole in the center of their chest would've caused them to pass out instantly. For Freya, it left her disoriented, her nerves numbing themselves to spare the rest of the body the agony. Slowly, almost hesitantly, Freya lifted a hand from her staff to her chest taking note of the blood that was now running down her ruined dress and not much more.

 

"Damn... This was my favorite... Dress..." Freya thought to herself, forcing her magic into overdrive as black tendrils began to creep out and mend the irreparable damage. It would be close, but she was reasonably certain that she could at least fix her body before she died. The outfit was a lost cause now, but hopefully she could get something from this place to-

 

BOOM

 

Once again, Freya's thoughts were completely cut off as another round tore through her heart, finishing the job and leaving the young girl to fall face first into the floor.

 

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Shortly after Freya's corpse hit the ground, the white bit of fabric around her shoulder glowed for a split second, only to swiftly dissipate into black dust. And, as if finally unlocking, the black tendrils that passively repaired Freya's body went into overdrive, swiftly rising up and filling in the two holes in her torso, only to freeze shortly after. Once a few seconds had passed though, the magic faded away, revealing perfect and unharmed skin as the Necromancer stirred back to life, climbing up her staff as she began coughing up the blood that had gotten caught in her throat.

 

"I'm fine, I'm-" cough "Not fine" she called out, snapping her fingers to cause a portal to appear in front of the unharmed Bone Bats, teleporting them away to make way for her next summon. With yet another snap, another portal opened up, a single Skag Spitter jumping out of the void and immediately making a beeline for the Plague Marine, barking loudly to gain its attention with acidic spit and animalistic anger. 

 

Freya dismisses the Bone Bats, using her PLZW to summon Henry the Skag Spitter, who immediately uses Bark to taunt the Plague Marine Deadite. Her horde continues to brawl with the New Deadites, attacking them 23 times for 1d2+2 damage. Dyno instead goes for the old Deadites, clawing them for 3d6+14 damage.

 

Loadout

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Dyno

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Henry

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