𝒞💮𝓁𝑒𝓉𝓉𝑒 Posted April 13, 2020 Share Posted April 13, 2020 After Braxien told me to go get Saki to make a device or something so that I could cut the wires, I go back to find Saki. Only, get sent back to my cell by electric shock. Saki is in her Cell, but I cannot talk to her. I went all the way back to the cave then back to the Cell normally and that fixed it. Link to comment Share on other sites More sharing options...
𝒞💮𝓁𝑒𝓉𝓉𝑒 Posted April 14, 2020 Share Posted April 14, 2020 In the first battle with Keved, Aelita's Blaziken does nothing. It survived 3 turns in and it didn't used any moves, only speed boosts. I changed out Blaziken's moveset in the trainers.txt and that fixed it. My guess is it was protect that was causing the bug. Link to comment Share on other sites More sharing options...
BanananaK Posted April 15, 2020 Share Posted April 15, 2020 I keep having an issue where, on occasion, a sound effect will just keep looping. This has happened particularly often for pokemon cries, and it will continue happening until I reset or close the game. Notably, when this happens for pokemon cries, the cries of ALL pokemon will start looping, so if I encounter a pokemon it's cry will loop, my pokemon's cry will loop, and all pokemon until I reset the game will have looping cries I believe. I have also found that this behavior will continue, even if the sound resets, after reset. It eventually goes away, generally because I close and reopen the game. It also recently happened with the nurse joy sound effect for me and it kept getting higher pitch until it stopped being audible. I haven't been able to isolate the cause for this bug so far, unfortunately, but I thought it might be worth reporting here. Link to comment Share on other sites More sharing options...
silverlime Posted April 16, 2020 Share Posted April 16, 2020 You can walk on this rock smashable rock here, and when I face right, it asks if I want to use rock smash. This is in Amethyst Cave. In Karrina's Base, if you go to the room on the bottom floor at the top left, you can walk over pretty much everything. You can also walk vertically through the couches which I don't think is usually possible. The 2 table blocks below the character are the only tiles that prevent you from walking on Link to comment Share on other sites More sharing options...
silverlime Posted April 18, 2020 Share Posted April 18, 2020 In a battle with a Xen grunt in Carotos Mountain (named Zeneth), her shadow Vanillite doesn't use any moves and just gets burned by the field each turn. Here she is on the overworld: Link to comment Share on other sites More sharing options...
BanananaK Posted April 22, 2020 Share Posted April 22, 2020 It appears that if you enter Zone Zero and leave for me, you have the sand overworld effect on in areas that it shouldn't be, for example in Sheridan. I was able to fix this by going to Sashila then to Zorrialyn Coast, but it's still a bug worth reporting I suppose. Link to comment Share on other sites More sharing options...
Dausk Posted April 23, 2020 Share Posted April 23, 2020 (edited) It appears that the dragonite letters that I had gathered in the goldenleaf area have disappeared, as I remember collecting all four letters (and revisited their locations) but dragonite keeps asking for four letters. Additionally, when prompted to feed Mima (the miltank in Yui's ranch) sitrus berries, I was able to continuously feed her berries despite not having the required amount (8, and I had 5). Edited April 23, 2020 by Dausk Link to comment Share on other sites More sharing options...
enderowl Posted April 25, 2020 Share Posted April 25, 2020 Found a small visual glitch in Grand Dream City with a lamppost. Also, I thought that the black lamp was a Lampent. lol. Link to comment Share on other sites More sharing options...
Dausk Posted April 27, 2020 Share Posted April 27, 2020 When challenging the virtual e4 in west gearen, if you choose "Take a Break" following a battle, the next time you begin a battle, your actual team will be used instead of your virtual one. Link to comment Share on other sites More sharing options...
silverlime Posted May 3, 2020 Share Posted May 3, 2020 You can sell all of your key items for 0. (Also shouldn't the love letter disappear when you give it to the person in the quest?) Link to comment Share on other sites More sharing options...
silverlime Posted May 5, 2020 Share Posted May 5, 2020 If you go back to your room by getting zapped in Blacksteeple Castle when you're supposed to go find Saki to fix the wires in the cave, the cells aren't locked and you can't interact with her. If you go out and back in, it is fixed, though. Link to comment Share on other sites More sharing options...
silverlime Posted May 6, 2020 Share Posted May 6, 2020 When fighting Melia on the xen battleship, when she is about to send in Zoroark and it's asking if I want to switch, the name it gave was the name of one of my Pokemon instead of the one her Zoroark was disguised as. Link to comment Share on other sites More sharing options...
thomas2104 Posted May 9, 2020 Share Posted May 9, 2020 So I have an error When going back to the top of the pyramid, the game has an error I can't upload the image but the error says "Script 'Game_Event_' line 194: ArgumentError ooccurred, comparison of String with 118 failed Link to comment Share on other sites More sharing options...
Gontxven Posted May 9, 2020 Share Posted May 9, 2020 Found this while doing the Looker Side Quest. Not sure if I'm supposed to be able to do this, but whatever. Even when surfing, it still treats it like I'm walking in those four squares so I'm unable to leave the bridge by going up or down. I've tried this on both sides of the bridge, and it works. It's not particularly game breaking, as you can hop back to shore on both sides and walk across the bridge as normal. If it helps, I'm using the Golden Surf Board, not the move. Link to comment Share on other sites More sharing options...
thomas2104 Posted May 10, 2020 Share Posted May 10, 2020 18 hours ago, thomas2104 said: So I have an error When going back to the top of the pyramid, the game has an error I can't upload the image but the error says "Script 'Game_Event_' line 194: ArgumentError ooccurred, comparison of String with 118 failed Update downloaded a fresh zip of the game, still not working Link to comment Share on other sites More sharing options...
EighteenOmega Posted May 10, 2020 Share Posted May 10, 2020 Just beat the first gym and after getting on the train I get an error which says Script Pokémon Encounters line 331: NoMethodError occurred. Undefined method blackFluteUsed for nil:NilClass I think it happens whenever I run into a wild Pokémon but regardless does anyone know what the problem is and how to fix it? Link to comment Share on other sites More sharing options...
Gronzak Posted May 12, 2020 Share Posted May 12, 2020 Little bug in blacksteepe castle, after snooping arround with Emma, came here with the MC and emma still reads the tittle of the book, is just in that library tho, i already checked the others Link to comment Share on other sites More sharing options...
Edo Posted May 14, 2020 Share Posted May 14, 2020 (edited) I can use the bike while diving. Sprites don't change, but the moving speed becomes the same as with the bike and the biking music starts playing. Correction: Only happens in Route 6. Spoiler In chapter 14 there are mentions of a story branch which I didn't play through. While in Nastasia's ship, Reina mentions being teleported to the Void Chasm by Bladestar grunts, but I actually went there through the Claydol-Teleport. Edited May 18, 2020 by Edo Link to comment Share on other sites More sharing options...
silverlime Posted May 14, 2020 Share Posted May 14, 2020 In the building in the Conkeldurr Lumber Yard in Terajuma Jungle, the map allows you to see part of another room that probably shouldn't be visible. If you talk to the tile after catching the Vileplume here, it still displays the following message: When in the Safari Zone, I used bait on a Kangaskhan, and when I threw the first Safari Ball at it, it's sprite moved to the position shown in the screenshot: Link to comment Share on other sites More sharing options...
silverlime Posted May 15, 2020 Share Posted May 15, 2020 You can walk on this tile and the one below it in Crawli's Gym This is more of a suggestion, but maybe you'll consider changing the amount of tiles this trainer can see ahead of her to 1 so that she doesn't block you like this and cause you to go out of the map to reset her position.. Link to comment Share on other sites More sharing options...
BananaMuffin8821 Posted May 16, 2020 Share Posted May 16, 2020 The text states mimikyu is blue, because of the old shiny, but now the sprite was changed. Link to comment Share on other sites More sharing options...
Paperblade Posted May 19, 2020 Share Posted May 19, 2020 Rage Powder doesn't always work on enemy mons. Spoiler Link to comment Share on other sites More sharing options...
Lucifer Morningstar Posted May 20, 2020 Share Posted May 20, 2020 I'm experiencing an anomaly with the move Rollout in Amethyst Cave. I've just started shiny hunting Meditite and have naturally encountered Geodudes. Against my Mighyena when the wild Geodudes use Rollout, on one of it's 5 possible turns it doesn't land and gives me the text: "It doesn't effect Dusk". This has occurred twice so far, the first time on the first turn and the second time was on the second turn. It doesn't seem like this is a natural occurrence whist in the Crystal Cave field, though I've not tried it as a Rollout user myself. I don't like Rollout. Whilst I'm on the subject, in the Nim battle, Sucker Punch didn't effect Espurr but effected Lunatone and Quick Attack didn't effect Inkay. We go into this battle with no knowledge of her field so I just want to check, is that natural? Link to comment Share on other sites More sharing options...
silverlime Posted May 20, 2020 Share Posted May 20, 2020 8 hours ago, Devilish said: I'm experiencing an anomaly with the move Rollout in Amethyst Cave. I've just started shiny hunting Meditite and have naturally encountered Geodudes. Against my Mighyena when the wild Geodudes use Rollout, on one of it's 5 possible turns it doesn't land and gives me the text: "It doesn't effect Dusk". This has occurred twice so far, the first time on the first turn and the second time was on the second turn. It doesn't seem like this is a natural occurrence whist in the Crystal Cave field, though I've not tried it as a Rollout user myself. I don't like Rollout. Whilst I'm on the subject, in the Nim battle, Sucker Punch didn't effect Espurr but effected Lunatone and Quick Attack didn't effect Inkay. We go into this battle with no knowledge of her field so I just want to check, is that natural? The Crystal Cavern field makes it so Rock moves become randomly either Fire, Water, Grass, or Psychic type, so that would explain why Rollout sometimes wouldn't affect Mightyena. Moves like Sucker Punch and Quick Attack shouldn't work against Nim because Psychic Terrain disables priority moves, though I'm not sure why it would affect Lunatone (unless the field was changed when you used it against Lunatone). Link to comment Share on other sites More sharing options...
Lucifer Morningstar Posted May 20, 2020 Share Posted May 20, 2020 2 hours ago, silverlime said: The Crystal Cavern field makes it so Rock moves become randomly either Fire, Water, Grass, or Psychic type, so that would explain why Rollout sometimes wouldn't affect Mightyena. Moves like Sucker Punch and Quick Attack shouldn't work against Nim because Psychic Terrain disables priority moves, though I'm not sure why it would affect Lunatone (unless the field was changed when you used it against Lunatone). Perfect, TY for the info. As for the Lunatone incident, no, the field never changed. I don't currently even have field changing moves in this game. I would call that a lucky glitch but it took me 3 attempts to beat her and that occurred during one of the failed ones. Link to comment Share on other sites More sharing options...
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