princessyiris Posted August 26, 2019 Share Posted August 26, 2019 I don't know the proper terminology, but I've seen Pokemon Rejuvenation and Pokemon Desolation and want to give a Pokemon Reborn-like fangame of my own a shot. Is there a base set of scripts I can plug into Pokemon Essentials to get Pokemon Reborn's functionality? Don't tell me I missed a really obvious "Download the scripts here" button somewhere (or do, because that would be exactly what I'm looking for). Quote Link to comment Share on other sites More sharing options...
Veterans andracass Posted August 26, 2019 Veterans Share Posted August 26, 2019 sooooo there isn't really a great answer for this unfortunately Reborn and Rejuv are both based off different versions of essentials- reborn is on v15 and i waaaaanna say Rejuv is on 17? and essentials 18 is coming out at some point in the relative future the advantages of working off of reborn/rejuv would be that it'll have native support for things like field effects that don't come with base essentials the disadvantages would be that there's so much stuff in the scripts that you'd pretty much have to make the game the same way that the originals are made (same scripts, same PBS, etc) or else have to do a lot of cleanup in the scripts (in reborn's case, this would include having to use the same set of variables that are called in the scripts- i dunno if it works like that for rejuv) hopefully this helps a bit! Quote Link to comment Share on other sites More sharing options...
princessyiris Posted August 26, 2019 Author Share Posted August 26, 2019 31 minutes ago, andracass said: you'd pretty much have to make the game the same way that the originals are made (same scripts, same PBS, etc) (in reborn's case, this would include having to use the same set of variables that are called in the scripts- i dunno if it works like that for rejuv) I'd be down with that. Anywhere I can grab this stuff? I figure that Jan and Caz had to have picked it up from somewhere. If it was done over PMs just lemme know who I have to pester. Quote Link to comment Share on other sites More sharing options...
Veterans andracass Posted August 26, 2019 Veterans Share Posted August 26, 2019 yeah! in fact, you basically already have it- the games are made in RPG Maker XP, so if you have that, just throw a game.rxproj file into the root folder of the game you wanna use as a base. Quote Link to comment Share on other sites More sharing options...
princessyiris Posted August 26, 2019 Author Share Posted August 26, 2019 17 minutes ago, andracass said: just throw a game.rxproj file into the root folder of the game you wanna use as a base. I had no idea you could do that. Very interesting! I'll have to play around with this and see what I can make of it. Thanks for the assist! Quote Link to comment Share on other sites More sharing options...
Michael_ Posted August 26, 2019 Share Posted August 26, 2019 (edited) I can tell you from experience that it's much easier to work off of Reborn or Rejuv as a base instead of the other way around. While Rejuvenation seems like its updated to the latest version, its actually a combination of small pieces from essentials 17 while the majority of scripts still keeping their v15 base. It requires a heavy amount of editing to actually be able to transfer from one project to another, especially for major scripts like the ai where a ton of cleanup is needed. So overall, you're better off just using one as a base instead of the other way around, especially if you don't have much experience with the Ruby language to begin with. I'd definitely replace the debug menu script though with the one from v17, seeing as its an easy replace and makes things much neater. Edited August 26, 2019 by Michael_ Quote Link to comment Share on other sites More sharing options...
Veterans andracass Posted August 26, 2019 Veterans Share Posted August 26, 2019 default essentials ai is so bad Quote Link to comment Share on other sites More sharing options...
Michael_ Posted August 26, 2019 Share Posted August 26, 2019 It really is - 3k lines of code as opposed to 40k really makes a difference Quote Link to comment Share on other sites More sharing options...
princessyiris Posted August 26, 2019 Author Share Posted August 26, 2019 How about stuff like the PBS files? Those don't come packaged with Pokemon Reborn's public releases from what I can tell. If I can access those from within RPG Maker, I dunno where to find them. Quote Link to comment Share on other sites More sharing options...
Michael_ Posted August 26, 2019 Share Posted August 26, 2019 (edited) They're on the faq, iirc. Edited August 26, 2019 by Michael_ Quote Link to comment Share on other sites More sharing options...
princessyiris Posted August 26, 2019 Author Share Posted August 26, 2019 3 minutes ago, Michael_ said: They're on the faq, iirc. Yup, right in plain sight. Thanks for pointing me in the right direction. Quote Link to comment Share on other sites More sharing options...
Michael_ Posted August 26, 2019 Share Posted August 26, 2019 No problem. Good luck with your game! Always cool to see new devs join the community. Quote Link to comment Share on other sites More sharing options...
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