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water monotype rate


AntonyJr

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1. Peliper(M) @ Damp Rock  (lvl 64)

Ability:Drizzle       EVs: 252 HP/ 252 DEF/ 6 SP DEF 

Nature: Calm (-Att +Sp Def)

Moves: Fly, Scald, Tailwind, Roost(maybe will swap for rain dance)

 

Just to set up rain and tailwind 

 

2. Kingdra(F) @ Life Orb (lvl 65)

Ability:Swift Swim   EVs: 252 SP ATT/ 252 SPEED/ 6 HP

Nature: Modest(-Att +Sp Att)

Moves: Dragon Pulse, Scald, Signal Beam , Flash Cannon

 

My first sweeper with big speed and overall dmg

 

3 .Lapras(F) Shiny @ Leftovers (lvl 66)

Ability:Hydration  EVs: 252 HP/ 252 SP DEF / 6 DEF

Nature:Calm (-Att + Sp Def)

Moves: Surf, Freeze Dry, Rest, Toxic

 

Bulkiness and toxic setup for annoying tanks

 

4. Ludicolo(M) @ Leftovers (lvl 66)

Ability:Rain Dish  EVs: 252 SP ATT/ 252 SP DEF / 6 HP

Nature:Calm (-Att + Sp Def)

Moves: Scald, Giga Drain, Ice Beam, Rain Dance

 

Bulkiness dmg and rain dance set up

 

5. Swampert(M) @ Leftovers (lvl 68)

Ability:Torrent  EVs: 252 HP/ 252 ATT/ 6 SP DEF

Nature: Adamant (-Sp Att + Att)

Moves:Dive, Earthquake, Rock Slide, Ice Punch

 

Bulkiness dmg and electrik cover

 

6. M Gyarados(M) @ Gyaradosite (lvl 69)

Ability: Intimidate-Mold Breaker  EVs: 252 ATT/ 252 SPEED/ 6 HP

Nature: Adamant(-Sp Att + Att)

Moves:Waterfall, Earthquake, Strength, Dragon Dance

 

The main sweeper of the team and also very bulky.

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Pelipper: You should definitely get Hurricane on it, 100% accuracy in rain is a no brainer. You don't need Roost since there are healing items

Kingdra: Seems fine to me

Lapras: You don't need recovery moves ingame so you can replace Rest. You could either use this slot for backup rain or Perish Song, a very helpful move for big Story bosses.

Swampert: This should be your Mega as it turn into an excellent physical Sweeper in the rain, switch Dive with Waterfall, you can always temporarily switch it out when you need it

 

With these 4 you have a lot of important roles covered. Pelipper and Lapras are good tanks and you got 2 good Sweepers that also cover for your electric weakness. Now lets talk coverage. With just these 4 your team has a lot of stuff left un-resisted, a lot of them being difficult gyms like Fairy, Flying and Psychic. Empoleon with its Water/Steel typing would help a lot here. You are free to either go into another Bulky set with Toxic, Stealth Rock etc or more offensive.

With this you are left with Grass, Ghost and Dark being un-resisted and overall a triple Electric and Grass weakness. The last slot should be used for offensive coverage but I currently don't habe the time to calculate what types you are lacking.

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