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Nuzlockin' Woes


Moxxey

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Early last week, I started a Nuzlocke of Pokemon Reborn. I wasn't expecting to get far, because all previous attempts have ended at Florinia, but I've somehow managed to make it to and defeat Shelly. This is the rule set I've been using:

 

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Standard stuff, with a few modifications to give me a fighting chance. I haven't played through Reborn normally in years, so charging into episode 18 with a Nuzlocke probably wasn't the smartest decision I've ever made. I've been toying with the idea of turning this run into a story or a comic, so let me know if you guys are interested.

 

I'm currently sitting at 20 deaths, with three of them being against Shelly this morning. Honestly, I'm surprised she didn't end my entire run right then and there. Right now, I'm taking some time to recover and rebuild before progressing the story. This is my team so far:
 

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I was lucky enough to get a Pawniard from the Mystery Egg, so I'm training him up for Shade. I can also still get the Bounsweet from the Salon in Obsidia and the Solrock from the Grand Stairway. Ooh, and there are some new places I can visit now that I have Rock Smash. I'm also considering stretching my static encounter rule just a bit to get the Carvanah from Archer, since I could really use a water type and the alleys could technically be considered a different area, but I'm not sure how I feel about that.

 

I'm just surprised I've made it this far.

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Update: I'm actually an idiot

 

So I spent all of yesterday training up some new team members. I realized pretty quickly that I couldn't get Bounsweet with a Purugly, so I just went back to a previous save before I evolved it. Problem solved! I got my Bounsweet. During grinding, I had to death fodder my shiny Unown to heal my Charizard, but I wasn't too torn up about it. I got Bounsweet leveled up enough to evolve: first into Steenee, then Tsareena. It was nice having an offensive Grass type again. I powered the game off and went to bed for the night.

 

I got home from work this afternoon and picked the game up again. Tsareena still needed a few extra levels to catch up to the rest of the team, and Pawniard was only level 25. I was so tired of grinding and really wanted to do something fun for a change. So I made the worst decision I could have: I decided to fight Maxwell.

 

Ninetales put up a fight, but ultimately lost against my Charizard. Houndoom was brutal. I paralyzed it with my Pachirisu, but it refused to get haxed, hitting over and over again with an unnaturally strong Return. I was panicking because I only had a limited number of healing items, so I switched to Pawniard. She barely survived Feint Attack and went down next turn while I healed Pachirisu. I sent out Tsareena. She was 10 levels below this thing, but I was running out of ideas. She confused it with Teeter Dance and things started looking up as RNGesus blessed me with hax. I healed up my Charizard in preparation for switching it in.

 

Houndoom broke through confusion. Not even the rain could stop Fire Fang from OHKOing. Down went Tsareena. Maxwell kept healing, but Charizard took it out in the end. 

 

I knew Charmeleon had Hidden Power Electric, so I sent out the only member of my team who hadn't fought yet: Purugly. We did just under half to each other first turn, but Purugly was holding a Metronome and Slash was a STAB move with a high chance to crit. I knew she'd take it out next turn.

 

I got a low roll on Slash while Charmeleon landed a critical hit Flame Burst. This is some really flammable rain.

 

So yeah. I'm a little upset. Charizard finished the fight and I ended up accepting the Carvanha out of sheer rage. I had planned on doing the orphanage stuff tonight, but I guess I have more grinding to do instead.

 

Team:

 

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Nuzlocking Reborn... That's some serious motivation, I'm really impressed.

I'm even more impressed that you actually keep the challenge while grinding. Honestly, the wild mons can be dangerous to not-fully-trained team members.

 

I had tried Nuzlocking (it wasn't as brutally hard a game as Reborn, but a not-easy fangame regardless), but ended up loosening the constraint for grinding, because caution made training very tedious and it was still dishearteningly easy to let the Pokemon die due to aggressive hax (which was really frustrating when I absolutely needed that Pokemon for the next Gym). So, again, all of my respect.

 

Also, sorry for your near team wipe-out and good luck for your next sessions.  

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  On 1/8/2020 at 9:55 PM, Mindlack said:

Nuzlocking Reborn... That's some serious motivation, I'm really impressed.

I'm even more impressed that you actually keep the challenge while grinding. Honestly, the wild mons can be dangerous to not-fully-trained team members.

 

I had tried Nuzlocking (it wasn't as brutally hard a game as Reborn, but a not-easy fangame regardless), but ended up loosening the constraint for grinding, because caution made training very tedious and it was still dishearteningly easy to let the Pokemon die due to aggressive hax (which was really frustrating when I absolutely needed that Pokemon for the next Gym). So, again, all of my respect.

 

Also, sorry for your near team wipe-out and good luck for your next sessions.  

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Thank you :'D

 

Grinding is literally the worst part of this whole experience. It's tedious, boring, and like you said there is no worst feeling than having the Pokemon you know you needed for the next big fight (or even just a good, well-rounded Pokemon that you like) get knocked out by a critical hit or a high damage roll. I just lost my Pachirisu trying to grind up some newbies in the Grand Hall and now I'm out a reliable Electric type which I can't easily replace at this point in the game. Uuugh. 

 

Would the game you tried to play happen to be Pokemon Uranium? Or Insurgence? I've tried Nuzlockes of both before and just. Oof. I gave up after less than an hour out of frustration, lol.

 

I kind of want to quit right now but I'm going to keep pushing.

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