Sundae Night Posted January 15, 2020 Share Posted January 15, 2020 I just got to 7th street and I have enough for the Cyndaquill, my current fire type is Arcanine and I am wondering which is better for my team Arcanine Level 60 Moves Fire Fang Flare Blitz Thunder Fang Extreme Speed Rest of Team: Decidueye Level 60 Moves Sucker Punch Leaf Blade Brave Bird Spirit Shackle Lanturn Level 60 Moves Hydro Pump Brine Discharge Stockpile Espeon Level 60 Moves Morning Sun Swift Psychic Dazzling Gleam Glaceon Level 60 Moves Mirror Coat Blizzard Icy WInd Hail Vivillon Level 60 Moves Bug Buzz Hurricane Sleep Powder Powder Quote Link to comment Share on other sites More sharing options...
Display name Posted January 15, 2020 Share Posted January 15, 2020 (edited) Typhlosion is probably better it has access to a bigger movepool and comes with egg moves from the vendor. The only reason you should keep arcanine is as a revenge killer with extreme speed but with a sucker punch decidue It's not really necessary. Typhlosion is faster and hits harder than arcanine because the moves it can learn have a higher base power than your current arcanine's, but typhlosion is a little less bulky than arcanine. On the other hand arcanine's higher BST might seem better but I'd give the slot to Typhlosion overall. If you do choose typhlosion try an eruption for when typhlosion is at higher health flamethrower for more consistant damage sunny day to boost your fire moves power and solar beam to take care of water types. Solar beam takes 1 turn to charge in harsh sunlight. Edited January 15, 2020 by Display name Quote Link to comment Share on other sites More sharing options...
Taska Posted January 15, 2020 Share Posted January 15, 2020 Just keep both. They're both great mons. You should probably rotate Arcanine out though. Quote Link to comment Share on other sites More sharing options...
Seel The Deal Posted January 15, 2020 Share Posted January 15, 2020 They're not at all comparable, so there isn't really a clear way to say one's better than the other? It depends, do you want an incredible doubles 'mon with worth as a bulky attacker in singles, or do you want a devastating sweeper that tears bulky teams apart but struggles with poor type matchups due to Eruption being its only realistic gimmick? Personally I'd lean towards Typhlosion here because your Arcanine is lacking both Close Combat and Morning Sun (Morning Sun is essential for bulkier EV spreads while Close Combat is just a really good coverage move for Rock types and bulky Normals) and (without mods) you can't relearn those, you'd need to breed a new one. Typhlosion on the other hand just needs Eruption, Flamethrower and a favorable Hidden Power type (Grass, Ground, Water or Electric) and you're good to go. (of course you can always keep both but then you need to maintain a rotation) Quote Link to comment Share on other sites More sharing options...
Edo Posted January 15, 2020 Share Posted January 15, 2020 Arcanine is more versatile and especially good for Doubles. Eruption hits really hard, but Typhlosion doesn't have anything else going for it. I think it's just overrated in Reborn due to a certain fight you have yet to reach. 2 hours ago, Seel The Deal said: They're not at all comparable, so there isn't really a clear way to say one's better than the other? This. Usually they aren't even used in the same way. Even if you were to use Arcanine offensively, you'd probably use it physically and Typhlosion specially, though Arcanine can be a mixed attacker. But overall I'd prefer Arcanine since Typhlosion's Speed and SpAtt are just a tiny bit higher, not significantly, while Arcanine is much bulkier and more versatile in both defense and offense. Quote Link to comment Share on other sites More sharing options...
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