Salfy Posted January 18, 2020 Share Posted January 18, 2020 This is just a page you can reply to to add on good pokemon for each type that are generally good in pokemon reborn If you would like to reply the best pokemon of each type that would be great 1 Quote Link to comment Share on other sites More sharing options...
Display name Posted January 18, 2020 Share Posted January 18, 2020 Water-Greninja Fighting-Blaziken Bug-Volcorona 1 Quote Link to comment Share on other sites More sharing options...
Gastronely Posted January 18, 2020 Share Posted January 18, 2020 Electric: Eelektross Fairy: Sylveon/Gardevoir Poison: Dragalge/Alolan Muk 1 Quote Link to comment Share on other sites More sharing options...
22tibyrd Posted January 18, 2020 Share Posted January 18, 2020 Ice: Cloyster / Mamoswine Flying: Gliscor / togekiss Normal: Porygon/2/z 1 Quote Link to comment Share on other sites More sharing options...
Gastronely Posted January 18, 2020 Share Posted January 18, 2020 Oh, also... Dark: Hydreigon/Bisharp Water: Swampert/Araquanid Ghost: Chandelure/Decidueye/Aegislash 1 Quote Link to comment Share on other sites More sharing options...
fellowry Posted January 18, 2020 Share Posted January 18, 2020 Rock- Aerodactyl, Lycanroc Fighting- Blaziken (In Reborn Redux i sweep Jonathan lv70 Mega Rayquaza with this Mega Ultra Chicken while he is lv45) Bug- Ribombee (This thing basically destroy Luna and Samson, also sticky web is always nice to have) Grass -Tsareena, Ferrothorn 1 Quote Link to comment Share on other sites More sharing options...
Vinnie Posted January 18, 2020 Share Posted January 18, 2020 Steel/Ground - Excadrill. It's super late game unless you get lucky with the Jasper Police Ward egg, but even then you can grab one for free without any events. 1 1 Quote Link to comment Share on other sites More sharing options...
VividGrey Posted January 18, 2020 Share Posted January 18, 2020 Psychic - Alakazam. It's been on my team ever since I rescued the little abra and has always come in clutch. Wonder guard is an amazing ability as well! 1 Quote Link to comment Share on other sites More sharing options...
Seel The Deal Posted January 18, 2020 Share Posted January 18, 2020 this is gonna consider when you can get 'mons (starter picks/mystery egg don't count), how much effort you need to put into training them, and their longevity so like, rip azumarill, blaziken etc also they're gonna be in order, left best right less best Normal - Diggersby, Snorlax, Lopunny (seriously don't sleep on this thing) Fighting - Heracross, Lucario, Medicham Flying - Honchkrow, Crobat, Noivern Poison - Salazzle (get up Corrosive field and this thing just wins, it's one-dimensional but also so stupidly good), Nidoking/Nidoqueen, Roserade Ground - Flygon, Excadrill, Nidoking/Nidoqueen Rock - Archeops (literally just better Aero and it's available way earlier), Tyrantrum, Rhyperior Bug - Heracross, Vivillon, Galvantula Ghost - Gourgeist, Chandelure, Mismagius (Cofagrigus is the best ghost in the game but it's basically useless until Samson and takes a lot of effort both to train and use so I axed it) Steel - Magnezone, Durant, Metagross Fire - Salazzle, Arcanine, Darmanitan Water - Sharpedo, Gyarados, Ludicolo Grass - Roserade, Lilligant, Amoongus Electric - Rotom, Magnezone, A-Raichu Psychic - Meowstic-M, Jynx, Alakazam Ice - Mamoswine, Jynx, A-Ninetales Dragon - Flygon, Noivern, Dragonite Dark - Honchkrow, Sharpedo, Krookodile Fairy - Sylveon, Ribombee, Aromatisse Also best starters are Blaziken, Incineroar, Primarina 1 1 Quote Link to comment Share on other sites More sharing options...
Ezlo Farcarver Posted January 18, 2020 Share Posted January 18, 2020 Personally, I'd advise AGAINST Flying-types due to the Rock Slide spam at all levels, which is funny as Flying is usually my go-to type. I usually use a Flying-heavy team, so my skills are kinda built around that type. If you want a solid Flying early, you can't go wrong with Pidgeot's line. Sure, they don't get good moves 'til much later, but they have solid stats and great abilities to fall back on. Can't go wrong with Keen Eye or Big Pecks, and Tangled Feet is actually surprisingly useful. (Basically a free -3 Accuracy for your foes. Saved my butt in the Psych gym.) Murkrow & Honchkrow are super-solid choices for this game. The abilities they have are swell (Super Luck is underappreciated) and they get some pretty killer moves as well. Foul Play is exceptional, and other moves like Pursuit and Quash actually come in quite handy. Prankster Murkrow with Quash can delay an opponent's Prankster for a few vital moves (REALLY helped against Shelly during the GG and saved my Flygon), and Haze is amazing for removing annoying setups. And, surprisingly, Murkrow can stand pretty well on it's own at later levels, and Honchkrow is a beast. Another option is Archeops, despite Defeatist. That Attack stat is stupid, and combine that with Acrobatics or U-Turn, you can do some stellar damage. Also, on the subject of Rock types, try Rampardos as well. Slap an Assault Vest on that guy and he's a king, or a good defensive item like the Rocky Helm, King's Rock, or Bright Powder. Red Cards work, too. (Downed a Mega Garchomp in one stroke after taking a hit. Rampardos is a monster.) Actually, just the Fossils. They're all pretty solid guys, and each can cover a Flying teammate pretty damn well. Something else to mention, slap that Bug Memory on Silvally if you feel your bugs just ain't cutting it. Silvally with U-Turn can actually cut a decent chunk in many. Finally, U-Turn. Best Bug move you can get via levelling if you ask me, most overlook it, and it can save you tons of time. It's like a free switch-in, and it's base 70 to boot so it's great early on. It's even pretty swank later on, a free swap does wonders. Anyways, that's my two cents on the matter. Murkrow, Pidgeot, Fossils, U-Turn. Be wary of Rock, play the long game, be defensive, BE WARY OF CRITS. 1 Quote Link to comment Share on other sites More sharing options...
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