Bunni Blair Posted February 28, 2020 Share Posted February 28, 2020 (edited) Deathrun A Mercylocke for Reborn and Rejuvenation Mandatory Rules 1. No editing, modding, glitching, hacking, or cheating. (Unlimited Money, 100% Catch Poke Balls, Illegal Moveset, etc.) 2. The player can soft reset to get better stats on their starter. However they can't reset when they have lost a battle, a loss is a loss. 3. The Deathrun only starts once the player has obtained Poke Balls. Basic Rules 1. If a Pokemon faints, it is considered dead and must be put in the PC. When all Pokemon have fainted, in the player's party and PC box, the game is over. 2. All Pokemon must have nicknames. Additional Rules 1. One Pokemon may be revived after defeating a Gym Leader or Reverse Leader. 2. Any battle that forces the player to lose, is exempt from killing the player's Pokemon, like the Garchomp fight on Pyrous Mountain. I'm still working on this. So, any feed back you may have will be appreciated. Edited October 17, 2020 by Star Delight 2 Quote Link to comment Share on other sites More sharing options...
Johnny_Nevori Posted February 28, 2020 Share Posted February 28, 2020 This is mine. you can use it or take from it or add to it. Pokémon RidgeLocke ●▪MANDATORY RULES▪● No Editing, Modding, Glitches, Hacks, Cheats, Exploits. (E.g. Unlimited Money, 100% Catch Pokéball, Illegal Moveset, Ect.) No Soft Resetting. No IV/EV training. (E.g. Vitamins, Power Items, Wings, Berries, Super Training, Ect.) No Rare Candy. No Day-Care. ●▪MAIN RULES▪● Only first seen Pokémon caught per location. Only Wild Pokémon can be obtained. (E.g. No Legendary, Psuedo Legendary, Fossil, Mythical, Ultra Beast, Tapu, Gift, Static Encounter, or Traded Pokémon.) No duplicate Pokémon. (E.g. 2 charmanders, 6 pikachus) No multiple Evolutions (E.g. Eevee, Ralts, Poliwag, Ect.) No Master Balls. Must nickname every caught Pokémon. No avoiding Trainer Battles. Only use Set Battle Mode. Only use Mega Evolution in Boss/Admin/Gym Leader/Rival battles. No Medicine Items In Battle. (E.g. Ethers, Potions, Revives, Etc.) No Battle Items. (E.g. X Attack, X Speed, Ect.) No Exp. Share. No Over Leveling. (E.g. LVL 15 before first Trainer Battle, LVL 25 before the first Gym, Ect.) ●▪OPTIONAL RULES▪● Black/White Out is Game Over. Only use Great Balls after the 3rd Gym/Trial & Ultra Balls after 6th Gym/Trial. Rotate Pokémon Use each time you use a Pokécenter. (only if 7 or more Pokémon are caught) 1 Quote Link to comment Share on other sites More sharing options...
Bunni Blair Posted February 28, 2020 Author Share Posted February 28, 2020 (edited) Thank you, this is a really good locke idea. I most likely will use some of the rules, if you really don't mind. Edited August 16, 2020 by Star Delight Quote Link to comment Share on other sites More sharing options...
Edo Posted February 28, 2020 Share Posted February 28, 2020 2 hours ago, Lady Taria said: Additional Rules 1. One Pokemon may be revived after defeating a Gym Leader or Reverse Leader. I definitely spent too much time thinking about what a Reverse Leader is, my brain is so slow sometimes Anyway, I like the idea of a Mercylocke, nuzlocking these games normally is just torture. 1 Quote Link to comment Share on other sites More sharing options...
Bunni Blair Posted February 28, 2020 Author Share Posted February 28, 2020 (edited) On 2/28/2020 at 2:25 PM, Edo said: Anyway, I like the idea of a Mercylocke, nuzlocking these games normally is just torture. That's why I wanted to make this challenge in the first place. For the people who are interested in nuzlockeing these games, but are too afraid to, because of their difficulty. Also, I just so happen to be one of them. Edited August 16, 2020 by Star Delight Quote Link to comment Share on other sites More sharing options...
Johnny_Nevori Posted February 28, 2020 Share Posted February 28, 2020 2 hours ago, Lady Taria said: Thank you, this is a really good locke idea. I most likely will use some of the rules, if you really don't mind. No problem here, use what ever you think would be best for you. The goal of mine was to make every game more challenging without making them instant death or too hard to complete. 1 Quote Link to comment Share on other sites More sharing options...
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