Asii Posted March 12, 2020 Share Posted March 12, 2020 Somebody made a randomizer mod for pokemon rejuvenation, and honestly it's great. However it edits the scripts file, which makes it impossible to use it together with the modular modpack for rejuv. I have RPGmakerXP, and I tried to use it to merge the files, or at least try to figure out how to do that myself, but RPGXP wouldn't even directly open the rxdata files. I'm honestly stumped at this point. Can anyone tell me how I would go about merging them? Or maybe how I would make the randomizer compatible with the modular modpack? Thanks in advance! P.S. link to both the modular modpack and the randomizer Quote Link to comment Share on other sites More sharing options...
Waynolt Posted March 12, 2020 Share Posted March 12, 2020 The modular modpack needs one single edit to the Scripts.rxdata file, so that its mods can be loaded in the game. It's a single line, added as the first line at the start of the "Main" script: Dir["./Data/Mods/*.rb"].each {|file| load File.expand_path(file) } You could try opening the Scripts.rxdata file using the Gemini editor. Quote Link to comment Share on other sites More sharing options...
Asii Posted March 12, 2020 Author Share Posted March 12, 2020 @Waynolt Bro, you're a legend, I just did it and it works. Thank you so much man! Quote Link to comment Share on other sites More sharing options...
Waynolt Posted March 13, 2020 Share Posted March 13, 2020 Quote Link to comment Share on other sites More sharing options...
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