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Pokémon Ashen Frost [Case 20 + Revamp]


Michael_

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Ashen Frost has received a myriad of updates since the last post, and we are now at version 1.1.1. Apologies to those who check the thread, I keep forgetting to update it!

 

If you are not on version 1.1.0, please redownload the game (to be on version 1.1.0, you must have downloaded the game on January 10th or later). If you are on version 1.1.1, you can just apply the provided patch file.

 

Changelog:

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  • 2 months later...

This is probably a bit of a silly question, but are there any maps I could use for the invisible maze in the escape room? Or any kinda in-game hint that tells me how I'm supposed to go through it? I know I have to go through the invisible maze room to get the child's mom out, but the 5,000 Pokedollar entry fee feels a little steep for the reward of a measly 3 Quick Balls, so I kinda wanna get to the end for the fossil Pokemon if not solely out of principle.

Please, I am currently softlocked by my own irrational sense of embittered spite toward the nameless Escape Room clerk.

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  • 1 month later...

Can someone please help me? I went back to the parents house as Syl when the trial was going on and now i cant leave. I only have one save file and i already have 30+ hours in the game and REALLY dont want to restart

 

I dont know how to add photos here but the text when I try to leave is 

(I come back to the house and its full of even more people. I cant just leave now)

 

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  • 2 weeks later...

I need some help, around case 3.5, when we are playing as mordecai, we get a different version of truffles and when i got back as Syl, I had 2 truffles, with the older one (that i used until then) stored in my pc. I brought it into my team, and now neither of them are getting into the pc and now i have to deal with 2 truffles in my party 🙃. is there a fix for this?

Image:

https://imgur.com/a/RC01EFJ

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  • 3 weeks later...

hi everyone!

So I'm currently around Case 4, and I've noticed that the game doesn't allow switching your mon out whenever an opposing mon faints. I also was unable to find any setting(s) that regulates this. Is this a feature of the game, or is it a bug I've encountered?

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  On 6/30/2024 at 8:36 AM, Lorane said:

hi everyone!

So I'm currently around Case 4, and I've noticed that the game doesn't allow switching your mon out whenever an opposing mon faints. I also was unable to find any setting(s) that regulates this. Is this a feature of the game, or is it a bug I've encountered?

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If you're playing on hard, set mode is always enabled

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  On 7/1/2024 at 12:13 AM, Michael_ said:

If you're playing on hard, set mode is always enabled

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Thank you for the help! So I've been playing on 'normal' mode since the beginning, the setting must've been enabled by default....but where is that setting? 

 I can't seem to find it anywhere...
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  On 7/2/2024 at 6:00 AM, Lorane said:

Thank you for the help! So I've been playing on 'normal' mode since the beginning, the setting must've been enabled by default....but where is that setting? 

 I can't seem to find it anywhere...
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Just checked, seems like something is up with the setting. Try changing it in the settings menu on the loading screen

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  On 7/3/2024 at 4:50 AM, Michael_ said:

Just checked, seems like something is up with the setting. Try changing it in the settings menu on the loading screen

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Just checked the main menu, and it was indeed there! thank you so much for your help, I should've looked juuuust a little bit harder eheh

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  • 3 weeks later...

This might be a silly question to ask but has anyone managed to get it working with joiplay on android? I downloaded the game and it crashes on startup (it gave me an error, something regarding Discord API). If this game is impossible to run via joiplay I understand, however.

 

  On 7/19/2024 at 8:11 PM, starmaster222 said:

This might be a silly question to ask but has anyone managed to get it working with joiplay on android? I downloaded the game and it crashes on startup (it gave me an error, something regarding Discord API). If this game is impossible to run via joiplay I understand, however.

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Nvm, I didnt read tge FAQ. Sorry

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  • 3 weeks later...

Wow, this game is SO GOOD!!!!!!!!!!!!!!!!

Man, I enjoyed every minute I spent playing, because damn. Exellent plot, great and compelling characters, fascinating world to discover, tricky battles - this got it allllllllllllllllllllllllllll

Also what was - and is - really interesting: you don't really escape the Lonardos and, in fact, meet them several times even while actively working against them. They know that, too. And still, because everything is so close and the families are so interwoven, you just meet them again and again. Made it even more chilling to the bone when you're meeting the Donna or the Don and you just know how much they want to kill you, but they can't, not this easily.

Dunno, I am really fascinated that you are not fully separated from the bad guys. Makes it feel more claustrophobic, tbh, like there's no escaping.

That being said - I love Lucy!!

 

 

 

/edit: I forgot that there is a small bug in Medina Valley (? -where the bridge is): there's a Hiker that, when spoken to, is caught in a loop, with no way to escape. Not sure if that's already the case when you hike up the mountain as Sylvester-and-Eloise, but it sure was there afterwards: I came across this both as Mordechai and as Sylvester-without-Eloise afterwards.

Edited by vampirevulpix
forgot to describe the bug first time around
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  • 1 month later...
  On 4/9/2024 at 3:48 AM, Obsidian Swordsman said:

This is probably a bit of a silly question, but are there any maps I could use for the invisible maze in the escape room? Or any kinda in-game hint that tells me how I'm supposed to go through it? I know I have to go through the invisible maze room to get the child's mom out, but the 5,000 Pokedollar entry fee feels a little steep for the reward of a measly 3 Quick Balls, so I kinda wanna get to the end for the fossil Pokemon if not solely out of principle.

Please, I am currently softlocked by my own irrational sense of embittered spite toward the nameless Escape Room clerk.

Expand  

Been looking for this as well, there is a lot of docs on this game but none for the escape room. If I find one will let you know.

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  • 1 month later...

[PLEASE NOTE THAT THIS IS NOT THE CASE 21+ AND POSTGAME RELEASE]

 

Ashen Frost 1.2.0 is now out! This is a large release containing many fixes and technical improvements, not limited to:

  • The game now supports four platforms natively - Windows, MacOS, Linux, and Joiplay. Each platform has its own respective build. Currently the game is only offered via Google Drive due to problems with uploading, however, I will try and support more upload methods in the future
  • The Windows, MacOS, and Linux builds now all have an updater included in the game folder. Any future releases should be as simple as running the program. Due to the nature of the Joiplay build, it will still receive patches manually if/when they come
  • MKXP-z has been updated to v2.0.0, bringing faster speeds as well as new controller bindings in the F1 menu
  • The game now supports a fully functional text log. Just click the a/scroll up to view recent conversations
  • All instances of royalty free music have been removed to avoid future copyright claims on YouTube uploads of the game
  • Several GUIs including Tutor.net, Poker, and Blackjack have been updated to be easier to use
  • New Pokémon have appeared across Riverview. See if you can find them all!
  • New TMs have also been made available and some quest rewards have been updated. If you have already completed a quest with a TM reward, you can receive it at Garbodor's Grotto in the Factory Outskirts
  • Several team/AI adjustments have been made to the battle system. Additionally, a new setting has been added Ban Bag In Battle which bans item use for both the player and their opponents
  • Several controls have been rebound.  As well, controls for KB/M on the Windows, Linux, and Mac builds can now be edited in the controls menu in the pause menu, instead of through the F1 menu
  • Several characters have now received their own custom text colours as opposed to the standard red and blue.
  • I've tried to fix as many bugs as I could find across the entire game. Here's hoping there are every few left now!
  • There's probably some other stuff I'm forgetting - that should cover the majority though!

Please Note

  1. If you are playing on the Joiplay build using a Google phone (like I do), the game will freeze unless you downgrade the RPG Maker plugin to v1.20.53 and Joiplay version to  v1.20.53 as well as switch the RPG Maker plugin to use ANGLE instead of OpenGL. This is currently a fangame-wide issue.
  2. If you were playing on one of the previous test versions of 1.2.0, you will likely need to enter the controls menu and reset to default to ensure everything works correctly!
  3. To utilize the MacOS build, you will need to drag the game file into the Applications window and install. To utilize the Joiplay build, you will need to use Joiplay's "install packages" function.

 

We hope you all continue to enjoy Pokémon Ashen Frost!

 

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