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Minor Bugs


Posty

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3 hours ago, mutsuzuya said:

The game's on 6.0.4 and it's an E6 beta save. I did have some older, corrupted saves In my files that I deleted, but that one's definitely new!

 

Yeah so, if this is a Beta save (hiya!) then this entirely explains both of these. We added a new switch for Rock Smash during Beta which is why Connor and the Professor are still there for you, all you have to do is just beat them up again and they'll disappear. For the Boss sidequest, this would be due to us editing the quest log title during Beta, which is resulting in a few issues, I can chuck you over an edited map for Blackview just so you can complete that quest however you would need to finish that quest before you update as this is just a personal fix and would be overwritten once you patch to the next patch.

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During the quest stolen goods, if u lose to the foxes and enter any other building in north cellia the fox fights still happen as if you entered the building they were in, for example in this image i entered the north cellia rangers guild and the event happenedimage.png.6c6901071bbdbbbfc02f65b35c249e95.png

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19 hours ago, Posty said:

 

Yeah so, if this is a Beta save (hiya!) then this entirely explains both of these. We added a new switch for Rock Smash during Beta which is why Connor and the Professor are still there for you, all you have to do is just beat them up again and they'll disappear. For the Boss sidequest, this would be due to us editing the quest log title during Beta, which is resulting in a few issues, I can chuck you over an edited map for Blackview just so you can complete that quest however you would need to finish that quest before you update as this is just a personal fix and would be overwritten once you patch to the next patch.

Oooo, yeah I should've probably mentioned beforehand that this is a Beta save, my bad heh.

 

And yup, that'd be nice!

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2 hours ago, mutsuzuya said:

Oooo, yeah I should've probably mentioned beforehand that this is a Beta save, my bad heh.

 

And yup, that'd be nice!

 

Cool! I'll dm you here with the map, just to avoid others potentially downloading the file and reporting a bug with it aha

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On 2/9/2023 at 9:43 PM, Huuuuuy said:

i got a toxel with modest nature and its evolved into amped form, is this a bug ? image.png.e5c65cae25f8c4923d0065d705bcb19f.png

this post got mark as fixed but all the lowkey nature toxel still not evolve into its lowkey form, does it have to wait until the next update patch ?

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5 minutes ago, Huuuuuy said:

this post got mark as fixed but all the lowkey nature toxel still not evolve into its lowkey form, does it have to wait until the next update patch ?

 

If it's marked with a fix, then it'll be in the next patch. You will know in-game when there is a nice patch live.

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Minor bug with "The Specialists" sidequest? I’ve found all the EV trainers, got their Power+ items, and received the final reward from the questline. But it still has the "Find HP specialist" and "Find Special Defense specialist" goal as orange and the overall quest marked as incomplete in the Pokegear. This isn’t a massive deal, but it is very annoying, is there anything I can do in-game, or just a Variable I can change/Switch I can toggle, to mark it as complete?

 

I'm pretty sure this happened because I found and recruited the two Specialists in question before getting the quest-tracking Pokegear upgrade and having the quest officially added to the list for tracking.

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Didnt know where to put this one since its a small visual issue unrelated to sprites but the black fade-in title overlay for the Act 1 picture is off by like a single pixel, this is an issue only for Act 1
image.png.1ad0e8add52fa6edda5a543aa983675d.png

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1 hour ago, Charon said:

Minor bug with "The Specialists" sidequest? I’ve found all the EV trainers, got their Power+ items, and received the final reward from the questline. But it still has the "Find HP specialist" and "Find Special Defense specialist" goal as orange and the overall quest marked as incomplete in the Pokegear. This isn’t a massive deal, but it is very annoying, is there anything I can do in-game, or just a Variable I can change/Switch I can toggle, to mark it as complete?

 

I'm pretty sure this happened because I found and recruited the two Specialists in question before getting the quest-tracking Pokegear upgrade and having the quest officially added to the list for tracking.

 

Did you take part during the Beta? Can I grab your save as well so I can sort this.

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5 hours ago, Posty said:

 

Did you take part during the Beta? Can I grab your save as well so I can sort this.

I was not a part of the Beta, I only started playing once 6.0.2 publically dropped. Here's my save. I do have debug active, but I haven't touched anything like variables or switches and mainly just use it to hack Pokemon I own, compile data, and access the PC anywhere. There shouldn't be any reason to, but try to avoid looking at the movelists for Starmies and Lucario's, I have a couple custom moves on them that will cause errors if they're not in the files when they're viewed.

Game.rxdata

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1 hour ago, Charon said:

I was not a part of the Beta, I only started playing once 6.0.2 publically dropped. Here's my save. I do have debug active, but I haven't touched anything like variables or switches and mainly just use it to hack Pokemon I own, compile data, and access the PC anywhere. There shouldn't be any reason to, but try to avoid looking at the movelists for Starmies and Lucario's, I have a couple custom moves on them that will cause errors if they're not in the files when they're viewed.

Game.rxdata 307.43 kB · 0 downloads

 

Strange, yeah I have no idea why it just missed them for you, debug wouldnt have done it *unless* you touched some variables etc which you havent, anyways I've made it so those two quests on the log are marked as complete and it has now fully marked the quest as "complete".

Game.rxdata

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Just had a Misdreavus land a Will o Wisp through my Substitute in dreamscape
Also in Dreamscape, Magic Bounce form my Espeon did NOT bounce sticky webs back from a trainer Ariados upon switch-in

Edit: A suckle, also in dreamscape, ignored the subtitute and used toxic on my sharpedo behind a sub Apparently substitute is not properly blocking status moves.

Edited by The Argnam
another factor added
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2 hours ago, Mudkip604 said:

So i went back to route 2 and it started a story event with aderyn from before you fight her,Im back here due to the moltres quest and it added a quest to my main quest log i reset the game just in case,but i dont know if this causes issues

Is your save file from E5? And are you using debug? 

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I don't think harvest is working properly. Haven't tested in harsh sunlight as I don't have a means to produce it on this file, but I haven't been able to activate it at all over the course of multiple battles across different fields. Very sad thing to realize after going through the effort of raising this :(

image.thumb.png.78b8de5ee3c1c3b48b628a445374e377.png

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