Erobie Posted July 22, 2020 Share Posted July 22, 2020 I am in trouble against the 3rd leader Shelly My Team Is Garbador 35 Sludge Bomb Toxic Toxic Spikes Stockpile Ampharos 35 Power Gem Electro Ball Thunder wave Confuse Ray Graveler 33 Rock Throw Smack Down Stealth Rock Bulldoze Growlithe 28 Reversal Flame Burst Close Combat Fire Fang Greninja 35 Water Shuriken Water Pulse Smack Down Lick Mightyena 35 Bite Howl Rock Smash Sand Attack Looking for any suggestions Quote Link to comment Share on other sites More sharing options...
0 Rendolf Posted July 22, 2020 Share Posted July 22, 2020 If Greninja does enough damage you might be able to use Water Shuriken's priority to take out Illumise before it can use its Prankster Rain Dance, which would let Growlithe use Flame Burst to change it to a Burning Field, effectively taking away Shelly's advantage. Additionally if you joined the Magma Gang then completing their first quest gets you a Fire Stone to power up your Growlithe more (though if you do this be sure to pay attention to the moves it learns only as Growlithe since Arcanine doesn't get nearly as many, remembering that Flame Burst and Heat Wave are the only ones it learns that change the field). If that strategy doesn't work then you can either try to figure out some variation of it that does, catch some new members (Flying types can be really helpful, especially Taunt-Prankster Murkrow or even just Fake Out Espurr to incapacitate Illumise before it can set rain), or just fight her numerous times to try and brute force it. Good luck! Quote Link to comment Share on other sites More sharing options...
0 Erobie Posted July 22, 2020 Author Share Posted July 22, 2020 (edited) 1 hour ago, Rendolf said: If Greninja does enough damage you might be able to use Water Shuriken's priority to take out Illumise before it can use its Prankster Rain Dance, which would let Growlithe use Flame Burst to change it to a Burning Field, effectively taking away Shelly's advantage. Additionally if you joined the Magma Gang then completing their first quest gets you a Fire Stone to power up your Growlithe more (though if you do this be sure to pay attention to the moves it learns only as Growlithe since Arcanine doesn't get nearly as many, remembering that Flame Burst and Heat Wave are the only ones it learns that change the field). If that strategy doesn't work then you can either try to figure out some variation of it that does, catch some new members (Flying types can be really helpful, especially Taunt-Prankster Murkrow or even just Fake Out Espurr to incapacitate Illumise before it can set rain), or just fight her numerous times to try and brute force it. Good luck! araquanid sets back up rain dance (Got to it after 20 Resets) Edited July 22, 2020 by Erobie Quote Link to comment Share on other sites More sharing options...
0 derpaderpaderp24 Posted July 22, 2020 Share Posted July 22, 2020 I recomend using Graveler as a suicide stealth rock lead, as her whole team is weak to it. Another mon that was key for me was Dodrio, as it outsped everything that wasn't Yanmega. If you can fit more priority into your team, I recomend it as her team isn't super bulky, exculding Araquanid and Masquarein if you count intimidate Quote Link to comment Share on other sites More sharing options...
Question
Erobie
I am in trouble against the 3rd leader Shelly
My Team Is
Garbador 35
Sludge Bomb
Toxic
Toxic Spikes
Stockpile
Ampharos 35
Power Gem
Electro Ball
Thunder wave
Confuse Ray
Graveler 33
Rock Throw
Smack Down
Stealth Rock
Bulldoze
Growlithe 28
Reversal
Flame Burst
Close Combat
Fire Fang
Greninja 35
Water Shuriken
Water Pulse
Smack Down
Lick
Mightyena 35
Bite
Howl
Rock Smash
Sand Attack
Looking for any suggestions
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