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Trick Room Madness


FraRPetO

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FraRPetO's TR Team

437.gif534.gifcelebi.gif342.gif621.gif579.gif


Sup

This is a team I've been using for the last 5-6 months, and now it's too predictable to be able to own like before that I decided to put it here

It's a pure trick room team, some pokemon give it alot of trouble like Gliscor in sandstorm with Poison Heal if I don't take it out fast enough with Conkeldurr's Ice Punch and more

Enjoy


Name: Bidoof

437.gif@ Leftovers

Trait: Levitate

EVs: 252 HP / 128 Def / 128 SDef

Relaxed Nature (+Def, -Spd)

- Gyro Ball

- Stealth Rock

- Earthquake

- Trick Room


This beast puts Rocks and sets up Stealth Rock

Gyro Ball and EQ for damage when Taunt is there

It's a good counter to ground types like Excadrill and Garchomp, I usually save it for later to take incoming attacks from Dragons

Good balanced EVs, it can sometimes take Flamethrower from Ninetales in sun and set up Trick Room before going down


Name: Brosnan

534.gif @ Life Orb

Trait: Iron Fist

EVs: 120 HP / 252 Atk / 136 SDef

Brave Nature (+Atk, -Spd)

- Hammer Arm

- Ice Punch

- Fire Punch

- Mach Punch


There is something called HM04, and this beast has it

Iron Fist Boosts Hammer Arm and all the moves it has, give it Life Orb and it will destroy nearly everything in its path

It hates Jellicent.


Name: Pinky Winky

celebi.gif@ Leftovers

Trait: Natural Cure

EVs: 252 HP / 4 SAtk / 252 SDef

Sassy Nature (+SDef, -Spd)

- Trick Room

- Leaf Storm

- U-turn

- Healing Wish


Specially defensive against Rain users, so it can set up Trick Room easily

Leaf Storm for strong stab to take down Jellicents and other Water types that this team don't like much

U-turn to easy switch with damage, good for switching out if the enemy switches out the same turn so I see what he brings

Healing Wish to heal hurt Pokémon in the team, good for burns


Name: Oh Crab

342.gif @ Choice Band

Trait: Adaptability

EVs: 252 HP / 252 Atk / 4 Def

Brave Nature (+Atk, -Spd)

- Crabhammer

- Crunch

- Superpower

- X-Scissor


This is pure power, give it Band and Adaptability, it will destroy most even with neutral damage

Crabhammer for great strong STAB

Crunch too

Superpower against Steel types that can take Crabhammers, X-Scissor is actually never used, but there just in case

It can take an Outrage from Haxorus and take it down if I wants to, btw


Name: CBand POWER

621.gif @ Life Orb

Trait: Sheer Force

EVs: 252 HP / 252 Atk / 4 SDef

Brave Nature (+Atk, -Spd)

- Dragon Claw

- Sucker Punch

- ThunderPunch

- Fire Punch


This is my favorite Dragon type Pokémon, because it's looks cool and evil

It's bulky, strong, great in Trick Room and has Sucker Punch

Sheer Force to power up elemental punches and cancel Life Orb damage, some think it's banded sometimes

Dragon Claw for obvious STAB


Name: Yolo

579.gif @ Life Orb

Trait: Magic Guard

EVs: 172 HP / 80 Def / 252 SAtk / 4 SDef

Quiet Nature (+SAtk, -Spd)

- Trick Room

- Psychic

- Energy Ball

- Focus Blast


Last but not least, a Pokémon that has enough bulk that can take most hits that aren't from Scizor and set up TR

Psychic for STAB

Energy Ball against Water types, especially good against Water/Ground types

Focus Blast for coverage



Bidoof (Bronzong) @ Leftovers

Trait: Levitate

EVs: 252 HP / 128 Def / 128 SDef

Relaxed Nature (+Def, -Spd)

- Gyro Ball

- Stealth Rock

- Earthquake

- Trick Room


Brosnan (Conkeldurr) (M) @ Life Orb

Trait: Iron Fist

EVs: 120 HP / 252 Atk / 136 SDef

Brave Nature (+Atk, -Spd)

- Hammer Arm

- Ice Punch

- Fire Punch

- Mach Punch


Pinky Winky (Celebi) @ Leftovers

Trait: Natural Cure

EVs: 252 HP / 4 SAtk / 252 SDef

Sassy Nature (+SDef, -Spd)

- Trick Room

- Leaf Storm

- U-turn

- Healing Wish


Oh Crab (Crawdaunt) (F) @ Choice Band

Trait: Adaptability

EVs: 252 HP / 252 Atk / 4 Def

Brave Nature (+Atk, -Spd)

- Crabhammer

- Crunch

- Superpower

- X-Scissor


CBand POWER (Druddigon) (M) @ Life Orb

Trait: Sheer Force

EVs: 252 HP / 252 Atk / 4 SDef

Brave Nature (+Atk, -Spd)

- Dragon Claw

- Sucker Punch

- ThunderPunch

- Fire Punch


Yolo (Reuniclus) (M) @ Life Orb

Trait: Magic Guard

EVs: 172 HP / 80 Def / 252 SAtk / 4 SDef

Quiet Nature (+SAtk, -Spd)

- Trick Room

- Psychic

- Energy Ball

- Focus Blast



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Nice team! Came expecting to find something to crtiticize but you've got it all covered. Just be careful around Salamence, you're not always gonna beat him if you don't have Trick Room up.

Reserved for other things to write when I think about them

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solid team

just a few fixes like giving conkuldurr sheer force instead of iron fist because it boost ice punch and fire punch and life orb without the life orb recoil. Since you would lose power in mach punch maybe give it thunder punch instead to deal with bulky water pokemon which could otherwise tank it (like jellycant) and would also get boosted by sheer force and life orb. In trickroom no one should outspeed it anyways.

The name of bronzong also doesn't make much sense.

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it does make sense

437.png

that thing at the very top is Bidoof-like

solid team

just a few fixes like giving conkuldurr sheer force instead of iron fist because it boost ice punch and fire punch and life orb without the life orb recoil. Since you would lose power in mach punch maybe give it thunder punch instead to deal with bulky water pokemon which could otherwise tank it (like jellycant) and would also get boosted by sheer force and life orb. In trickroom no one should outspeed it anyways.

The name of bronzong also doesn't make much sense.

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