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Ditto/Imposter/Transform


Yooommeee

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Impostor seems to have a couple bugs/errors around it... I happened to run into one while shiny hunting an  impostor ditto with my shiny silvally. Don't worry about it it seems impostor just has some bugs that need to be worked out.

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Thats most likely cause How essentials [im just making guesses here] operates with the ability

 

Normal:

  1. Check for Mon's Dex #
  2. Checks for Shiny or not
  3. Becomes the Mon
  4. Changes moveset

In case of Silvally

  1. Checks for Mon's Dex #
  2. Checks for Shiny
  3. Errors because the sprites for Sivally are the highest # being 38 different sprites and it has to do Shiny And Type selection
  4. Attempts to change moveset but throws the Error up
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Wouldn't be surprised if mods could fix that by making a exception in the code: IE) 

  1. Check for Mon's Dex #
  2. Is Dex # 773?
  3. Checks for Shiny or not
  4. If Dex # is #773 check typing
  5. If #773 Become Silvally w/ typing based off type
  6. If not, Becomes the Mon
  7. Changes moveset 

This would allow the game to properly select the correct silvally sprite, and typing. As well as keep silvallys moves working as intended

Only way I could see this algorithm failing in any sort of way is with moves like soak.

Of course a workaround for soak could have it check silvallys item and see if its a memory but that could cause a multitude of glitches as well.

But I wouldn't know I'm not a dev

Edited by DaPika2
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