K_H Posted August 5, 2014 Share Posted August 5, 2014 (edited) My first White-Out was in the X/Y Elite Four's Water Specialist. but I only had myself to blame for that... I came unprepared. Also, it was the freaking GYRADOS that took out five of my 'Mons after one single Dragon Dance! And me having taken out both Wikstrom and Malva while I was at a Typing Disadvantage! Heck, I even Steamrollered AZ later on with two of my Pokemon that were of the same Species as his active ones! (By the way, I discovered that Fly is a good Move to use against a Half-over Phantom Force. we both had a Level 60 Golurk Active at low HP. the next Hit would end this part of the Battle, and AZ's Golurk used Phantom Force, which dodged my Golurk's Shadow Punch. The next Turn, I had my Golurk use Fly, which dodged the Second Half of AZ's Golurk's Phantom Force, and Fly knocked out AZ's Golurk on the turn after, ending the Second Third of the Battle. We then both switched to Level 60 Sigilyphs.) Edited August 5, 2014 by K_H Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 Slaking ohko's MY SWAMPERT. And my swampert is utterly horrible to use against slaking, it has rock smash, dig, water gun, and strength. Physical moves do nearly zero damage and water gun.. is such a weak move. 2nd highest leveled pokemon: Gardevoir, level 35. 2 psychics kills slaking. I feel glad I invested in 4 calciums. I survived the 2nd battle due to pure chance. Linoone ohoked manectric but got paralyzed. Golbat outspeeds it and scores a KO. I ABSOLUTELY HATE DAT SPINDA'S TEETER DANCE. And whoever says POISON STING is a bad idea, think again. It saved me. Link to comment Share on other sites More sharing options...
Absol-lutelty awesome! Posted August 5, 2014 Share Posted August 5, 2014 Toxic was better. My first white out was as a kid. I believe it was at the first gym because being young, I hadn't trained my pokemon at all. Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 Every poke has facade Absol Link to comment Share on other sites More sharing options...
Ojama Yellow Posted August 5, 2014 Share Posted August 5, 2014 (edited) Slaking ohko's MY SWAMPERT. And my swampert is utterly horrible to use against slaking, it has rock smash, dig, water gun, and strength. Physical moves do nearly zero damage and water gun.. is such a weak move. 2nd highest leveled pokemon: Gardevoir, level 35. 2 psychics kills slaking. I feel glad I invested in 4 calciums. I survived the 2nd battle due to pure chance. Linoone ohoked manectric but got paralyzed. Golbat outspeeds it and scores a KO. I ABSOLUTELY HATE DAT SPINDA'S TEETER DANCE. And whoever says POISON STING is a bad idea, think again. It saved me. Wait. Wut. Slaking's SpDef is higher than his Def, right? And Rock Smash would have helped you to lower his Defense again...and again...and again...and again... And also, two Psychics? Even more wut. Edit: Oh yes, and about this. "defensive" doesnt exist. I am pretty sure I used a defensive spell/skill somewhere. Is it legit for me to keep that one or...? Edited August 5, 2014 by Pineapple Link to comment Share on other sites More sharing options...
Sutoratosu Posted August 5, 2014 Share Posted August 5, 2014 (edited) ^and while we're on that subject... I still need someone to tell me what exactly we were meant to put for these "Skills and Skillsets" I keep seeing. because honestly I have too much other work to go back and try to finish reading the first chapter in order to figure it out. Edited August 5, 2014 by Stratos Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 Wait wut? I thought its sp.def was lower since psychic cut a little more than half of its HP. Rock smash did.. about 3 pixels of damage. Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 I am pretty sure I used a defensive spell/skill somewhere. Is it legit for me to keep that one or...? Barriers are included in offensive. I still need someone to tell me what exactly we were meant to put for these "Skills and Skillsets" I keep seeing. because honestly I have too much other work to go back and try to finish reading the first chapter in order to figure it out. Pretty much same thing, skills/skillsets are pretty much how good your character is at power/accuracy/speed. Plays no role in the story except that I use it in my behind the scenes planning. Link to comment Share on other sites More sharing options...
Ojama Yellow Posted August 5, 2014 Share Posted August 5, 2014 ...And apparently, you are right. I need to check before I speak ._. Anyhow, could you answer my question above, pls? Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 did I miss something? Link to comment Share on other sites More sharing options...
Ojama Yellow Posted August 5, 2014 Share Posted August 5, 2014 (edited) ...And ninja'd too. Sorry. Now in the edit, I'll just post the magic etc. Magic: Offensive (decent), Healing (pretty terrible) Skills: Power 2, Accuracy 2, Speed 4. Spells: Air Shuriken (Offensive), Psychic Blow (Offensive), Parabolic Shield (Offensive) Ayup, no healing spells yet. Edited August 5, 2014 by Pineapple Link to comment Share on other sites More sharing options...
Sutoratosu Posted August 5, 2014 Share Posted August 5, 2014 (edited) Alright, I edited the Skills section for Ethic. And is there a list of Spells that are possible to have been mastered by characters at this point in the story? ((and as a side note, Ethic's main choice of weapon will be either his father's old combat knife, or Nova and the rest of the pokemon in his Party, assuming that we'll be able to give our pokemon Lethal/kill commands in a fight.)) Edited August 5, 2014 by Stratos Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 I am working on a guide, but basically, offensive has 3 categories: ability enhancing, attacking, and barriers. Get creative. Ability enhancing changes with the type and is the only one with set spells. (and again, Im not creative enough to make them all, but here's the ones I have so far) Fire: Can absorb fire to heal, +2 attack Grass: can turn body parts into vines, +2 special attack Fairy: Ability to fly for short distances, +2 special defense Flying: "turn body into wind"(more like travel REALLY fast, reference to the book the alchemist ), +2 speed Psychic: opens up "alternate dimension" and can travel back and forth between them. +2 sp. attack Link to comment Share on other sites More sharing options...
Sutoratosu Posted August 5, 2014 Share Posted August 5, 2014 alright. I'll edit in the spells he knows once you finish the sections for Healing and Illusions Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 Oh yeah, you dont just learn healing spells in the class :3 Emerald is also kind enough to teach you about wild medicinal herbs and how to find the kind of berry youre looking for. And food pills (you can probably guess where I got that from). Healing (I cannot "name" stuff right now XC) General healing spell: Heals external wounds, burns, scrapes, bites, etc. Poison absorbing: extract poison, poison can be used in making antidotes, etc, or can be used to heal yourself. Regeneration: Can only be applied to user, regenerates large wounds in a short amount of time, but drains a lot of magic energy General draining spell: Virtually identical to giga drain/reverse healing, only applies to user. Link to comment Share on other sites More sharing options...
Absol-lutelty awesome! Posted August 5, 2014 Share Posted August 5, 2014 (edited) I'm gonna learn draining once my healing improves... So... WHAT CAN DARK TYPES DO!? Maybe I could blind someone... Or... Maybe make them lose their train of thought and disrupt their magic energy? Kind of temporarily block their ability to use any sort of skill... Btw my plan of skills is Accuracy 5 Speed 3.5/4ish Strength 3 (improves significantly) Mark is Accuracy 4 Speed 2 Strength 5 (As you can see mark is clearly better than jake, but he is bulkier and slower) Edited August 5, 2014 by Absol-lutelty awesome! Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 Absol, Get creative. Link to comment Share on other sites More sharing options...
Absol-lutelty awesome! Posted August 5, 2014 Share Posted August 5, 2014 (edited) I'm thinking. THIS IS TOO HARD! I HAVE NO SOUL!!!!!!! Maybe dark could.... USE THEIR SHADOW AS A WEAPON! Kinda like shadow sneak, but when the shadow hits an enemy it disrupts their energy, and steals some of it? Obviously the shadow is weaker than the user. +1 attack and speed?... I HATE creativity. Edited August 5, 2014 by Absol-lutelty awesome! Link to comment Share on other sites More sharing options...
Sutoratosu Posted August 5, 2014 Share Posted August 5, 2014 So here's what Ethic has mastered: General healing spell, Poison absorbing, General draining spell, Invisibility Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 5, 2014 Author Share Posted August 5, 2014 I'm thinking. THIS IS TOO HARD! I HAVE NO SOUL!!!!!!! Maybe dark could.... USE THEIR SHADOW AS A WEAPON! Kinda like shadow sneak, but when the shadow hits an enemy it disrupts their energy, and steals some of it? Obviously the shadow is weaker than the user. +1 attack and speed?... I HATE creativity. Shadow clone? Sure. Link to comment Share on other sites More sharing options...
Absol-lutelty awesome! Posted August 5, 2014 Share Posted August 5, 2014 (edited) : D I was creative! And you gave it some cool name I guess?... Wasn't really aiming for a clone concept but. Ok. Edited August 5, 2014 by Absol-lutelty awesome! Link to comment Share on other sites More sharing options...
Chevaleresse Posted August 5, 2014 Share Posted August 5, 2014 Steelskin, +2 defense and the name sort of makes it obvious. Link to comment Share on other sites More sharing options...
Absol-lutelty awesome! Posted August 6, 2014 Share Posted August 6, 2014 C'mon guys :/ can we move on? Link to comment Share on other sites More sharing options...
Jory Posted August 6, 2014 Share Posted August 6, 2014 (edited) I had thought that I'd posted Sonny's stuff, but oh well. Sonny Attributes: Accuracy- 2 Agility- 6 Strength- 5 (Plus Berserker Strength [+3]) Magic: Illusion- Grand Illusions, Unnoticeability, Muffles Offensive- Enhancement Magic master, not so good at the ranged stuff. Team: Rayleigh (Sawsbuck, M) Maverick (Staraptor, M) Toru (Snorlax, M) Chess (Zangvile, F)- For this I will need an art. Grass can you pretty please? Zangvile Details: Zangvile (Zangoose/Weavile Fusion) Type: Normal / Ice Ability: Immunity / Toxic Boost Base Stats: HP- 70 Attack- 118 Defense- 60 Sp. Attack- 45 Sp. Defense- 85 Speed- 122 Total- 500 Moves: Start- Shadow Claw Start- Metal Claw Start- Dragon Claw Start- Night Slash 1 - Scratch 1 - Sharpen 4 - Quick Attack 9 - Fury Cutter 15- Icy Wind 22- Crush Claw 25- Hone Claws 31- Detect 35- X-Scissor 44- Ice Shard 49- Swords Dance 55- Close Combat 62- Icicle Crash TM01- Hone Claws TM06- Toxic TM07- Hail TM10- Hidden Power TM12- Taunt TM13- Ice Beam TM14- Blizzard TM15- Hyper Beam TM17- Protect TM18- Rain Dance TM21- Frustration TM22- Solarbeam TM24- Thunderbolt TM25- Thunder TM27- Return TM28- Dig TM30- Shadow Ball TM31- Brick Break TM32- Double Team TM33- Reflect TM39- Rock Tomb TM40- Aerial Ace TM41- Torment TM42- Facade TM44- Rest TM45- Attract TM46- Thief TM47- Low Sweep TM48- Round TM52- Focus Blast TM54- False Swipe TM56- Fling TM63- Embargo TM65- Shadow Claw TM66- Payback TM67- Retaliate TM68- Giga Impact TM75- Swords Dance TM80- Rock Slide TM81- X-Scissor TM84- Poison Jab TM87- Swagger TM88- Sleep Talk TM90- Substitute TM94- Rock Smash TM95- Snarl TM97- Dark Pulse TM98- Power-Up Punch TM100- Confide HM01- Cut HM03- Surf HM04- Strength As you can see, Sonny is a close-up, in-your-face kind of fighter, hence his use of a bastard sword. His Pokemon team, which now includes a fusion Pokemon, is designed to reflect that. Also, the type thing for Normal should be some kind of HP or Attack enhancement. Attack- attacks create shockwaves on impact, +2 attack HP- super-effective hits become neutral hits, +2 HP Edited August 6, 2014 by Jory Link to comment Share on other sites More sharing options...
grasssnake485 Posted August 6, 2014 Author Share Posted August 6, 2014 Jory- What pokemon make up zangvile again? (zangoose and something right? Im hella bored right now, i can churn out a graphic in 20-30 minutes. Link to comment Share on other sites More sharing options...
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