Tomas Elliot Posted October 22, 2013 Share Posted October 22, 2013 Seriously how comes that nobody had started this yet? It is a frwakin' dinosaur! I thought people loved freakin' dinosaurs! To submit a set for this Pokémon, please Copy and Paste the following code into a new reply and fill it out accordingly. Please post only set per reply. [set Name][species Name] (M/F) @ [Held Item]Trait: [Ability]EVs: [EVs][Nature] Nature- Move 1- Move 2- Move 3- Move 4[Description of Set] Please note that the format for the set's details matches that produced by Pokemon Online's Export Button, so feel free to copy/paste sets directly from your teams, with your own description provided. Quote Link to comment Share on other sites More sharing options...
Tomas Elliot Posted October 22, 2013 Author Share Posted October 22, 2013 SOMETHING DIES NOW Tyrantrum (M/F) @ Choice Band Trait: Strong Jaw EVs: 252 HP/252 Atk/4 Spe Adamant Nature - Head Smash - Dragon Claw (Outrage?) - Crunch - Earthquake There are many things to love about this guy. First of all, with its reasonable defensive stats, maxed out HP can allow it to safely switch into any of the types it resists (mainly the Fire type, which by the ways happens to be one of the most prominent offensive type, it was in past generations and it will be even more in the current one because it has the advantage over the new Fairy type) and force a switch. And when the opponent is forced to switch, that is when the huge Attack stat comes into play. This monster has a very impressive Atk, and it also happen to be a Rock-type that can access the strongest Rock-type move in Head Smash without losing to recoil thanks to the aforementioned decent HP stat. It can use EQ to achieve the infamous Rock/Ground neutral coverage, and it also happens to have 3 STAB moves. Yes you read it right: not only Head Smash is a hell of a primary STAB, not only its Dragon typing grants it a very powerful secondary STAB in Dragon Claw (I put there Outrage with a question mark because, while Outrage is without a doubt far stronger, this Gen it might be unreliable with all those Fairies running around, and besides it is still unconfirmed wether or not Tyrantrum can learn the move, so yeah), but its Strong Jaw ability basically means that Crunch is STAB too. So we have 3 STAB moves that achieve great coverage with one another, and EQ to improve coverage even more: I might be wrong, but this set should have perfect neutral coverage, with Head Smash netting a clear 2KO on Skarmory, which means that Skarmory cannot safely switch into Tyrantrum because, even if the T-Rex doesn't need speed (its main purpose is to deal huge amounts of damage on the switch), the 4 EVs should guarantee that it always outpaces uninvested Skarmory, which means the steel bird cannot roost off the damage it takes on the switch. So: 3 STAB moves, huge Atk, and a lot of resistances that allow Tyrantrum to force switches and hit hard on the switch: I think it is evident that all these factors make the T-Rex the ideal Choice Band user. Quote Link to comment Share on other sites More sharing options...
Bear Posted October 23, 2013 Share Posted October 23, 2013 (edited) Great physical bulk and constantly underestimated speed on this dude. waiting for egg move details to be worked out before I design a lure set cause i feel like with the right IV's and movepool he will tank and outspeed what he needs to. hoping he gets Aqua Tail and something like Iron Head to hit them ground and fairies types. someone please explain aerial ace on this guy to me though haha and should think about rock polish? Edited October 23, 2013 by Bear Quote Link to comment Share on other sites More sharing options...
Tomas Elliot Posted October 24, 2013 Author Share Posted October 24, 2013 Rock Polish? Iirc, it should get Dragon Dance via breeding, which is FAR superior... a Lum Berry DD set is viable given its bulk, specially with dual screen support. However, I find the CB set to be more straightforward in term of coverage: you say you want Iron Head to hit them fairies, but as of now Rock Smash is a clear OHKO on each and every Fairy-type in existance, with the only exception being Mawhile, but CB EQ kills that even after Intimidate... Quote Link to comment Share on other sites More sharing options...
Godot Posted October 24, 2013 Share Posted October 24, 2013 I've been running this... Tyrantrum (M) @Leftovers 252 atk 252 def 4 HP Jolly/Strong Jaw Dragon Dance Head Smash Earthquake Crunch I felt that I didn't need Dragon Claw nor outrage. Head Smash smashes everything, plus, most dragons are weak to rock type Earthquake and Crunch kills everything Head smash cannot kill... sur recoil sucks... but this guy can tank it... he isn't the best sweeper, but he gets that one or two pokemon killed Also most fairies cannot take a hit from this guy,m so no need to worry about moonblast or Dazzling Gleam... Dragon Pulse though... ya Quote Link to comment Share on other sites More sharing options...
Tomas Elliot Posted October 24, 2013 Author Share Posted October 24, 2013 (edited) You know Dominus, the reason why I immediately went for CB over DD is because I fear those dragons out there. The likes of Latios, Dragonite, Salamence, Garchomp, hell even Haxorus. Tyrantrum is stronger and bulkier than them all, but sadly it also happens to be slower, and it is also weak to Earthquake, a coverage move most of the physically-oriented dragons carry. Due to this, Tyrantrum cannot take them on, after one DD it is still slower than Latios, after two it is still slower than Scarfmence, and they easily kill it with Draco Meteor, Outrage, or even EQ. So yeah, instead of trying to outspeed stuff, something I feel Tyrantrum cannot do even with DD, I thought that maybe tanking hits from resisted types, force switches and dent holes into opposition by firing off ultra-powerful moves on the switch might be the job it can shine at. Dual Screen support can maybe help the set you suggest to be effective, in such a case however I'd recommend Lum Berry over Leftovers: the small recover is not going to matter that much when you lose huge amounts of HP to Head Smash recoil, and a burn can really stop your set for good... I mean, with Light Screen support your set can easily switch into bulky Water-types and set up in their face, but what if Scald burns it? Edited October 24, 2013 by Tomas Elliot Quote Link to comment Share on other sites More sharing options...
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