Manuderawesome Posted April 17, 2022 Share Posted April 17, 2022 Hey everyone, I was wondering whether anyone managed to get it to work on joiplay/android or whether it will be implemented later on. Hope everyone is having fun with the new episode! Quote Link to comment Share on other sites More sharing options...
TaiChiZen Posted April 17, 2022 Share Posted April 17, 2022 I use Joiplay and it's smooth for me. Quote Link to comment Share on other sites More sharing options...
Manuderawesome Posted April 17, 2022 Author Share Posted April 17, 2022 I had an old version of joiplay... works with the updated version. Quote Link to comment Share on other sites More sharing options...
Manuderawesome Posted April 17, 2022 Author Share Posted April 17, 2022 44 minutes ago, TaiChiZen said: I use Joiplay and it's smooth for me. For some reason it crashes when i click new game and the menu will only let me use enter to select new game. My episode 18 file works though. Did you have to change any settings? 1 Quote Link to comment Share on other sites More sharing options...
mikethemaster Posted April 17, 2022 Share Posted April 17, 2022 Same with me can't play ep 19 on my andriod gotta play on old pc for now Quote Link to comment Share on other sites More sharing options...
Bird1378 Posted April 17, 2022 Share Posted April 17, 2022 I wonder if he edited the reborn episode 19 files themselves to get it working since that's what I did to get rejuvenation v13 working early Quote Link to comment Share on other sites More sharing options...
Vinc2612 Posted April 17, 2022 Share Posted April 17, 2022 I have the same problem, here's the error log if anyone knowledgeable can understand and help our poor souls· Spoiler Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007c14535c88> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007c2a174b88> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007c29d9a788> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007c29d8a928> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007c2e0f6e00> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007c2e00abe0> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007c2e663f00> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' 2 Quote Link to comment Share on other sites More sharing options...
McZ Posted April 17, 2022 Share Posted April 17, 2022 I am having the same issue, I have updated the game on my computer and transfered the files to my phone. I still get the following error code: Exception: NoMethodError Message: undefined method `tone' for #<Tilemap:0x0000007df29fef00> PokemonTime:316:in `pbDayNightTint' AnimationSprite:73:in `update' FL_SimpleHUD:282:in `update' Map Connection Fix:20:in `update' MapScrollerUpAndDown:14:in `update' Spriteset_Map:91:in `initialize' AnimationSprite:42:in `initialize' FL_SimpleHUD:273:in `initialize' Map Connection Fix:8:in `initialize' MapScrollerUpAndDown:7:in `initialize' Scene_Map:29:in `new' Scene_Map:29:in `block in createSpritesets' Scene_Map:28:in `each' Scene_Map:28:in `createSpritesets' Scene_Map:63:in `main' Main:45:in `mainFunctionDebug' Main:26:in `mainFunction' Main:81:in `block (2 levels) in <main>' Main:80:in `loop' Main:80:in `block in <main>' 000:script yeetifier pro:307:in `eval' 000:script yeetifier pro:307:in `block in <main>' 000:script yeetifier pro:303:in `each' 000:script yeetifier pro:303:in `each_with_index' 000:script yeetifier pro:303:in `<main>' Quote Link to comment Share on other sites More sharing options...
Godfather555 Posted April 17, 2022 Share Posted April 17, 2022 I'm facing the same issue, I think we'll just have to wait for the final release and this beta version won't work for joiplay. Quote Link to comment Share on other sites More sharing options...
McZ Posted April 17, 2022 Share Posted April 17, 2022 12 hours ago, TaiChiZen said: I use Joiplay and it's smooth for me. Do you use iOS or android? Is your phone completely up to date or is it using an old os? Additionally are you using an old version of joiplay or the current one? Quote Link to comment Share on other sites More sharing options...
Fayt_Bouleouve Posted April 17, 2022 Share Posted April 17, 2022 I got the same error too when I tried to start a new game and load an old save. I wonder if the updater.exe file will solve some of the issues. Quote Link to comment Share on other sites More sharing options...
McZ Posted April 17, 2022 Share Posted April 17, 2022 20 minutes ago, Fayt_Bouleouve said: I got the same error too when I tried to start a new game and load an old save. I wonder if the updater.exe file will solve some of the issues. I wouldn't think so, I updated my game before moving it to my phone. I redone the process 3 times. I have also uninstalled and reinstalled joiplay twice. I am at a loss. Honestly I would think it just wasn't possible if it weren't for a few people saying it runs fine for them. Quote Link to comment Share on other sites More sharing options...
Fayt_Bouleouve Posted April 17, 2022 Share Posted April 17, 2022 I just got done talking with Marcello on discord. Said to wait for the next update of JoiPlay before they're going to update the game to work on it. Quote Link to comment Share on other sites More sharing options...
McZ Posted April 17, 2022 Share Posted April 17, 2022 9 minutes ago, Fayt_Bouleouve said: I just got done talking with Marcello on discord. Said to wait for the next update of JoiPlay before they're going to update the game to work on it. Sweet, I am happy they have an interest in making it work on joiplay! I love the game but my ability to play on a computer is very limited. Quote Link to comment Share on other sites More sharing options...
BeastlyTitan45 Posted September 19, 2023 Share Posted September 19, 2023 I know Im late but has there been a fix to this issue? As far as I can see clicking on new game still crashes it for me Quote Link to comment Share on other sites More sharing options...
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