Waynolt Posted April 17, 2022 Share Posted April 17, 2022 Hi all, the SWM modpack is now updated for the E19 beta. Will these work for Rejuv et similar too? Don't know. Maybe. Anyway, a quick summary... Mods that made it into E19: Spoiler ChooseStarter EvOverflow ItemRadar LearnEggMoves MiningForRich NoTMXAnimations PredictRelationshipValues SharedPC TypeBattleIcons Mods that were included in the base game or are otherwise redundant: Spoiler BagSortByType ExpShareFullTeam FindInPC ItemsBan MultiSelectPC NoTMXNeeded PickupQoL SetWeather ShowStatBoosts UnrealClock UnrealTime WildEncounterRates Mods that will not be updated: Spoiler AAA: no reason to include this anymore - those who know already know, and the rest are being adviced to remove this first and end up not reading the readme anyway... InfiniteBackups LocalSavegames Mouse: updating this one is too much of a pain for too little of a gain NoHpAnimation 2 5 2 Link to comment Share on other sites More sharing options...
EmilTejada150 Posted April 17, 2022 Share Posted April 17, 2022 Does debug mode work for this? 1 Link to comment Share on other sites More sharing options...
sapsipperswagsire Posted April 17, 2022 Share Posted April 17, 2022 The TypeBattleIcons add-on causes a game breaking bug during the first trainer battle at Obsidia slums when Mime Jr is sent out. Link to comment Share on other sites More sharing options...
metalknight32 Posted April 17, 2022 Share Posted April 17, 2022 NoTMXNeeded is in base game now ? Link to comment Share on other sites More sharing options...
KingInfernal Posted April 17, 2022 Share Posted April 17, 2022 (edited) 1 hour ago, metalknight32 said: NoTMXNeeded is in base game now ? Yes, you can active it with a password, if you have an old save go to speak with an NPC in Calcenon Pokemon Center Edited April 17, 2022 by KingInfernal Link to comment Share on other sites More sharing options...
Gentleman Jaggi Posted April 17, 2022 Share Posted April 17, 2022 1 hour ago, sapsipperswagsire said: The TypeBattleIcons add-on causes a game breaking bug during the first trainer battle at Obsidia slums when Mime Jr is sent out. Ran into the same error, also had this happen with the trainer right outside the slums when his Pidgeotto hit my Pokemon with Whirlwind Link to comment Share on other sites More sharing options...
Vyrkyll Posted April 17, 2022 Share Posted April 17, 2022 How does "SetWeather" work in ep19? It's not a password, and I can't figure out how to change it. Link to comment Share on other sites More sharing options...
crulla Posted April 17, 2022 Share Posted April 17, 2022 1 hour ago, Vyrkyll said: How does "SetWeather" work in ep19? It's not a password, and I can't figure out how to change it. set weather is a password btw Spoiler weathermod also is wild encounter rates activatable through passwords or already in base game? EDIT: Spoiler oh jasper btw 2 Link to comment Share on other sites More sharing options...
manogd Posted April 17, 2022 Share Posted April 17, 2022 Hello, there appears to be a problem with using fairy-type pokemon while using the TypeBattleIcon mod. It leads to a crash. Link to comment Share on other sites More sharing options...
Mister swift Posted April 17, 2022 Share Posted April 17, 2022 Wow you work fast. i love you. Link to comment Share on other sites More sharing options...
Waynolt Posted April 17, 2022 Author Share Posted April 17, 2022 4 hours ago, manogd said: Hello, there appears to be a problem with using fairy-type pokemon while using the TypeBattleIcon mod. It leads to a crash. 6 hours ago, Gentleman Jaggi said: Ran into the same error, also had this happen with the trainer right outside the slums when his Pidgeotto hit my Pokemon with Whirlwind 7 hours ago, sapsipperswagsire said: The TypeBattleIcons add-on causes a game breaking bug during the first trainer battle at Obsidia slums when Mime Jr is sent out. AAAAH I broke THE rule! The rule is "no changes just before release, not even minor ones!!!" And I broke it! Anyway, removed the extra dot from the script... should be fixed now Link to comment Share on other sites More sharing options...
Sirrobert Posted April 17, 2022 Share Posted April 17, 2022 I was just about to report this same bug, and it's already fixed. Talk about amazing. Link to comment Share on other sites More sharing options...
areason Posted April 17, 2022 Share Posted April 17, 2022 Thank you Link to comment Share on other sites More sharing options...
awildo Posted April 17, 2022 Share Posted April 17, 2022 ok, password too for no TM's Link to comment Share on other sites More sharing options...
Bladeheart111x Posted April 18, 2022 Share Posted April 18, 2022 (edited) Shared Box is kinda bugged rn... It deleted a bunch of mons when I screwed up my timing EDIT: Turns out, i tried to access the PC too soon in my new save Edited April 18, 2022 by Bladeheart111x realization Link to comment Share on other sites More sharing options...
Deleted User Posted April 18, 2022 Share Posted April 18, 2022 Link to comment Share on other sites More sharing options...
Waynolt Posted April 18, 2022 Author Share Posted April 18, 2022 5 hours ago, Mike said: I know, I already had asked for permission to upload the updated modpack. It is indeed better for the dev team if everyone played without mods during testing, but since the first thing a few players did was to try to install a previous version of the mods in E19, imho it's by far better to let them use an actually compatible version that will not lead to horrible Frankenstein installations or to awful chimera savegames, like it has happened in the past. 2 Link to comment Share on other sites More sharing options...
Stryker Gryphus Posted April 18, 2022 Share Posted April 18, 2022 So... How is the choose starter mod used again? Edit: just went to older versions where I found the instructions Link to comment Share on other sites More sharing options...
TheTimeWarden Posted April 18, 2022 Share Posted April 18, 2022 The choose starter mod isn't working for me. I started a new save and the choose starter option doesn't show up in my party menu. Link to comment Share on other sites More sharing options...
Waynolt Posted April 18, 2022 Author Share Posted April 18, 2022 45 minutes ago, TheTimeWarden said: The choose starter mod isn't working for me. I started a new save and the choose starter option doesn't show up in my party menu. It's not in there any longer - now instead it asks if you want to change your starter when you open the party menu while in the starter room with 0 badges. The starter room is detected as "the room you were in when you took the last step without having a party" - this is to increase the portability of the mod, but also means that returning to the starter room or installing the mod after choosing a starter will not activate it. Link to comment Share on other sites More sharing options...
LordDarkfor Posted April 18, 2022 Share Posted April 18, 2022 3 hours ago, Waynolt said: It's not in there any longer - now instead it asks if you want to change your starter when you open the party menu while in the starter room with 0 badges. The starter room is detected as "the room you were in when you took the last step without having a party" - this is to increase the portability of the mod, but also means that returning to the starter room or installing the mod after choosing a starter will not activate it. This does not seem to actually work. In the actual starter room with no badges and no option to change the starter appears. Has this been tested with more than one save file? As I'm restarting from the beginning on save 2. Link to comment Share on other sites More sharing options...
Trufa Posted April 18, 2022 Share Posted April 18, 2022 I used SWM mainly to change mons between saves. I'd like to bring some mons I had in E18 to the beginning of E19. So, if I start the game in E18, the mons are in the Shared Box, but when I start E19, the Shared Box is there, but empty. This was supposed to work? I used the same strategy between E17 and E18 and it worked. Thanks since now Link to comment Share on other sites More sharing options...
Sirrobert Posted April 18, 2022 Share Posted April 18, 2022 1 hour ago, Trufa said: I used SWM mainly to change mons between saves. I'd like to bring some mons I had in E18 to the beginning of E19. So, if I start the game in E18, the mons are in the Shared Box, but when I start E19, the Shared Box is there, but empty. This was supposed to work? I used the same strategy between E17 and E18 and it worked. Thanks since now Why start 1 game in E18, and the other in E19? Just start both in E19. Link to comment Share on other sites More sharing options...
Trufa Posted April 18, 2022 Share Posted April 18, 2022 @Sirrobert You ser, have my respect. Issue solved. Thanks! Link to comment Share on other sites More sharing options...
Waynolt Posted April 18, 2022 Author Share Posted April 18, 2022 4 hours ago, LordDarkfor said: This does not seem to actually work. In the actual starter room with no badges and no option to change the starter appears. Can you confirm whether the mods are actually being loaded? Quote Has this been tested with more than one save file? As I'm restarting from the beginning on save 2. It has, and on multiple operating systems too (I tried Fedora and CentOS). (By the way, has anyone noticed that the SharedBox file is no longer being saved in the Reborn savegame folder, but rather in a dedicated folder outside of it? This may have something to do with the effort to make the mods more portable, and it is possible it's to make it possible to have the innate ability to share a box with other Essential games too) Link to comment Share on other sites More sharing options...
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