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[quote][Set Name]
[Species Name] (M/F) @ [Hold Item]
Trait: [Ability]
EVs: [EVs]
[Nature] Nature
- Move 1
- Move 2
- Move 3
- Move 4

[Description of Set][/quote]
Please note that the format for the set's details matches that produced by Pokemon Online's Export Button, so feel free to copy/paste sets directly from your teams, with your own description provided.
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  • 3 weeks later...
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Bellyzard
Charizard (M) @ Salac Berry
Trait: Blaze
EVs: 12 HP / 244 Atk / 252 Spd
Lonely Nature (+Atk, -Def)
- Substitute
- Fire Punch
- Dragon Claw
- Belly Drum

He's back, he's bad(@$$), he's Bellyzard. As with any Belly Drum set, Stealth Rocks on your side are a big NO, especially given Charizard's 4x weakness to it, which literally ruin this set from the get go. Using this as a lead, or with spin support is therefor preferred. If you can get past that minor discrepancy and get your sub up, you will be golden. With the given EVs, a single sub and Belly Drum bring you just low enough to active Salac Berry and Blaze, giving you 448 speed, and an attack of 1164. Blaze-boosted Fire Punch is all the power you need to go along with it, but in conjunction with Dragon Claw, Charizard has an attacking combo unresisted by anything bar Heatran. Death rides on swift +1 wings.
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  • 4 months later...
Wrath of the Sun
(Charizard) (M) @ Choice Specs
Trait: Solar Power
EVs: 12 HP / 248 SAtk / 248 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse
- Flamethrower
- Air Slash
- SolarBeam

One word can be used to describe this beast in sunlight. Deavastating. In sunlight, with the specs, the SP ATT is over 700. And whats more, Its all good to go once you send it out. No stat boosting moves required. the one thing you have to look out for is Stealth Rock, which will half the maximum time that this beast will survive. I guess any good sp att move can work for this, but remember, with choice Items, once you pick a move, you can't use any other until you switch (which is suicide with stealth rock)
But overal, this is a very hard hitting pokemon
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  • 6 months later...
  • 1 year later...
Dragon Sweeper
(Charizard) (M) @ Charizardite X
Trait: Blaze
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Outrage/Dragon Claw
- Flare Blitz
- Earthquake/Brick Break

With the advent of a new Generation, Charizard finally earns his place as an official Dragon-type. Charizard X requires just as much support as a normal Charizard would, but provides a more welcoming sweeping experience through his Tough Claws ability, a STAB Outrage and a base 130 attack. Dragon Dance is the preferred boosting move on Charizard to shore up his 100 Base Speed, which isn't terrible, but limits his sweeping capabilities in Gen 6's fast-paced meta filled with Earthquakes, Stone Edges and Fairies. He won't be killed instantly due to his decent bulk of 78/111/85, but can unfortunately be worn down very easily.
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I WAS WRONG ALL ALONG

 

Charizard @ Charizardite Y

Trait: Blaze

EVs: 252 SPAtk / 4 HP / 252 Spd

Timid or Modest Nature

-Fire Blast

-Solar Beam

-Air Slash

-Roost

 

Remember when I said "Mega Charizard X is going to be far stronger than Mega Charizard Y"? Well, I was wrong.

Charizard has always been a great Special Attacker to use in sun, but it has always ha two problems: the need for something to set up the sun for it and the lack of a reliable coverage move to kill them Rock-type Pokemon which have always been its nemesis. We all know how painful it can be to be forced to rely on Focus Blast which will miss half the time.

However, Mega Charizard Y gets Drought. Which means no more need for a companion to set up Sun. Which also need that, in the turn you switch this guy in, you are guaranteed to have sun up, which in turn means you can use the far more reliable Solar Beam to hit them Rock types. Did I mention it also gets an enormous boost in Special Attack (hitting something like 159 base SpAtk)?

 

Since it retains its infamous 4x weakness to SR (which btw is NOT solved by Mega Charizard X because, upon switching in, a Mega Pokemon is still threated as its regular counterpart, and transforms only after hitting the field) I put there 3 attacking moves and Roost: with sun-boosted Fire Blast able to roast anything that doesn't resist it, Air Slash as a reliable secondary STAB with the added bonus of flinch hax, and Solar Beam to kill Rock types that are all, without exceptions, slower that Charizard (but watch out for Ttar as it will negate your sun), this guy can really force switches, and thus it can exploit the free turn to roost off the damage taken from SR... You can toss in Dragon Pulse instead, but I don't really think it will benefit the overall coverage at all (no dragon can switch into Air Slash anyway, Careful Goodra is 2KOed after entry hazards and is slower...)

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  • 1 month later...
X-elent Mega!

Charizard (M) @ Charizardite X
Trait: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- Dragon Claw
- Earthquake / Dragon Dance
- Roost / Dragon Dance

This is what happens when Charizard gives into public pressure of many people confusing him for a dragon. He goes nuts and becomes wholeheartedly badass. Though wielding ideal stats for a mixed attacker, it's Mega Charizard X's ability Tough Claws that decides which side of the spectrum it needs to swing on. It boosts the power of contact moves, so here's a set designed to use that ability to its fullest extent. Flare Blitz hits like a truck. Imagine if you had sunlight support for this thing...meanwhile Dragon Claw provides his other STAB move that isn't as risky. From here you can swing a few ways. Choose between Earthquake to round out your coverage, Roost to mitigate damage from both the enemy and yourself, and Dragon Dance to hit harder and faster. That last one is a terrifying thought. I mean, just look at Mega Charizard X...
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Elliot-Megas typing always counts. Tested in XY. If it does on PO then that's a bug. Charizard X can switch in on rocks without losing 50%.

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Elliot-Megas typing always counts. Tested in XY. If it does on PO then that's a bug. Charizard X can switch in on rocks without losing 50%.

 

Yep, I've seen that too. Back when I made that post Charizard X used to lose 50% HPs to rocks and then revert to its Mega form, but it was probably a bug that has been fixed since, considering that it works correctly now.

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  • 1 month later...

2h4hsex.jpg

 

[PokerZard]

Charizard (F) @ (No Item)

Trait: Blaze

EVs: 252 HP / 252 Atk

Adamant Nature (+Atk, -SAtk)

- Outrage

- Toxic

- Roar

- Fly/Dig

 

Popular Charizard set back in the gen 5 days made by a friend; bringin him back for gen 6. This set is designed to fake out people, so they will send in a non steel, and get Toxic + Outraged to death. 252 HP makes it pretty bulky and 252 Atk for power. Fly works with Toxic PERFECTLY. This set goes good with stuff like Dig Sandslash and Fly Dodrio also, for they can help toxic to get some extra, very important KO's. If you don't like to fly cause of airplane restrictions, try a simple move like Dig: you are immune to the 2x effect Earthquake gives making it a perfect choice to kill anything who dares switches in that isnt flying. Roar is PERFECT because if they catch on, you are a pzard you can go RAWWWWWR and scare them away from the battle and if its a wild battle and you don’t want to fight but they're on a higher level and faster, you can just roar so you don’t have to deal with that "i can’t escape" bullshit. Pokerzard is very very, VERY, very revolutionary, and has few counters, one being anything steel typed. Another is immunity Snorlax, or anything who resists status, but Snorlax has to be at like +6 to not die from the Outrage its so badass! You may be wondering why he’s packing both Outrage and Toxic. It actually creates perfect coverage barring the Steel type. Outrage gets destroyed by everything and if you run into a wall, just use Toxic. By not having an item you are playing a CRAZY mind game, your battler will be thinking, “wow no Shell Bell, no Choice Scarf or Band, or MegaStone and I don’t see any glasses, what item does he have?? What if its ROCKY HELMET? I CANT ATTACK SAFELY!” adding a whole new mind game, making it hard for them to attack you. Sometimes people think Charizard looks like Dragonite, so people might send in a steel at first but when they recognize the tail and the more orange body structure, they will switch out, and get Toxic'd, then Outraged, then lose. Always pay attention, Charizard is NOT Dragonite.

Edited by So Heroic
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SunnyZard

 

Charizard @ Petaya Berry

Trait: Blaze

EVs: 252 Special Attack/4 Defense/252 Speed

Timid Nature (+Speed,-Atk,)/Modest Nature (+SAtk, -Atk)

 

Fire Blast

Focus Blast

Hidden Power Grass/Solarbeam

Sunny Day/Air Slash/Flamethrower

 

Get this thing in sun, at Blaze range and at Petaya Berry range, and let Fire Blast do all the work. Nothing can really live a ridiculously powered up Fire Blast, with things like Specially Defensive Sylveon, Florges, 252/0+ Rotom-W, and a whole lot of other things dead in one hit after Stealth Rocks. Even Chansey and 252/252+ non Assault Vest Goodra die in two hits, the latter needing Stealth Rocks. Focus Blast is mainly there for Flash Fire Heatran. HP Grass hits things when you need Water types out of the way, although you can use SolarBeam with Sun support. If you're not confident with your sun use Sunny Day to back up your own sun, Air Slash for extra coverage and the trollish flinch, and when you're sure you can kill something without Fire Blast use Flamethrower.

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MixZard X

 

Charizard (M) @ Charizardite X

Trait: Blaze

EVs: 252 Atk/4 SAtk/252 Spe

Naive Nature (+Spe, -SDef)

-Outrage

-Earthquake

-Fire Blast

-Dragon Dance

 

This set aims to do something a little different. Coming off of CharizardX's base 135 special attack, Fire Blast is no slouch even without investment. Fire Blast is used predominately as coverage against Steel-types such as Scizor and Ferrothorn. Using it over Flare Blitz allows Charizard to mitigate the recoil damage it would usually be taking from Flare Blitz, which is a significant factor when you're taking 25% or more from entry hazards. Additionally, it hits things that are very physically bulky (such as Ferrothorn) very hard. Just a different take on an old set.

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  • 7 months later...

Charizard (M) @ Charizardite X

Trait: Blaze

EVs: 40 HP / 208 Atk / 32 Def / 228 Spd

Adamant Nature (+Atk, -SAtk)

- Dragon Dance

- Dragon Claw

- Earthquake

- Fire Punch

 

AH YES MIGHTY CHARIZARD X, NOW WITH ADDED BULK. Soooo, it's probably wise to not switch in on Stealth Rocks but you can do it I guess, it doesn't really matter, though, yeah. Anyway, get that nice Dragon Dance off, and then plow through the enemies. I don't like recoil moves, so I opted out of Flare Blitz, but Fire Punch does the job nicely as well, you know. Dragon Claw is a neat move as well this time with Tough Claws and everything. I opted out of Outrage because I dislike being locked in against a Gen that carries Fairies. Earthquake, you might ask yourself why. Imagine you're up against a Heatran. Opponent thinks you have Roost, but you really don't. It's not ballooned. He taunts you and says haha gg, but then WHAMO you whip out that EQ x4 with POWERFUL attack and it's down. GG him, victory to you. :]

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