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Dialogue Skip Bug - Belrose Mansion


Alazir

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So, both in my playthrough and a Let's Player I was watching, there was a bug after defeating Noel where it seemed like leaving the Belrose Mansion before talking to anyone caused the events that allow you to progress to Route 1 trigger without ever talking to Noel. This makes the dialogue that the characters say if you head back into the mansion very out of place and, as was the case for the LPer, a bit confusing. It's as if Noel's already told you to go and find Saphira even if you didn't know to do that.

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