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Crash in-game when showing starlight divide link in dev room


qorder

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When talking to Ame in dev room about the new game starlight divide, there's an option to show me the link that, when clicked, lead to a crash to desktop. For context, this is on Mac 

 

A very niche error, but probably better fix it. After all a coding error in a plug-in to a new game doesn't look good (jk you guys have been doing amazing work and I'm sure the new game will be good as well. Just let me finish Reborn first

 

Errorlog inside

 

Spoiler

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:1457:in `command_355'
Interpreter:374:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
Exception: RuntimeError
Message: Script error within event 29, map 901 (Grand Hall SEEKRIT Room):
Exception: MKXPError
Message: Failed to launch "www.starlightdivide.com"
***Full script:
System.launch("www.starlightdivide.com")

(eval):1:in `launch'
(eval):1:in `pbExecuteScript'
Interpreter:243:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:1457:in `command_355'
Interpreter:374:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:1457:in `command_355'
Interpreter:374:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
 

 

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scream
sorry
it's not even a coding error................. your computer just rejects the idea of launching a web browser. but.... will fix...............

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