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Fun monotypes for the (post)game?


Cassandra

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Hey, everyone!

 

So, I just finished the postgame on my Ice monotype, and it was a blast! I truly did not expect the postgame to be so extensive and to see so much more of these characters. Talking to the implicated in the Nightclub after dealing with an Anomaly was always a nice touch, not to mention the lovely epilogue with the Agate City party in the alternate timeline. Thing is, though – I only went down one route, namely, the Lin route, and though I could experience another side of the story by reverting to a previous save and altering the one decision I made that set me onto this track (that being giving Blake the Ruby Ring), I don't really feel like going through a substantial portion of the game again with essentially the same team, so I thought I would start from scratch with a different monotype.

 

Which is why I thought it would be interesting to ask fellow monotypers what their experiences were. To all the monotypers who have played through E19, I would love to know the type and general strategies you employed, as well as how you view the experience in hindsight and whatever else you may feel like sharing in this regard.

 

As for me, doing an Ice monotype was a lot of fun! I ran a fairly simple hail team oriented around Aurora Veil, ultimately finishing with Alolan Ninetales (Aurora Veil support and fast Blizzard), Aurorus (extended hail, occasionally Stealth Rock; also surprisingly useful in the New World), Alolan Sandslash (obviously really quick under hail and quite threatening after a Swords Dance), Cloyster (all-around fantastic setup sweeper), (Mega) Glalie (which I initially added for more immediate prowess in contrast to my other offensively oriented party members), and White Kyurem (which I added late in the postgame because I thought it would be interesting to use, and also because Fusion Flare can be used to disperse with certain pesky Steel-types). Weavile and especially Avalugg also proved quite useful earlier on in the game; in hindsight, I would probably swap out Mega Glalie for Jynx, which has sleep to offer (which can come in handy, especially in Doubles). Still, I am pretty happy with this team in general, and I was pleasantly surprised by Aurorus in particular, which I thought would go down fairly quickly in most fights but which actually proved to be remarkably useful support, also allowing Alolan Sandslash to wreak havoc as soon as it went down with hail that lasted more than a measly five turns. Blizzard and/or Subzero Slammer is always a good thing to have in Reborn, and so the circumstances rendered me able to take advantage of and/or change up a fair number of fields to a point where I could take advantage of them.

 

At least in my view, Ice is just a very enjoyable monotype to do, and I definitely recommend the experience to those so inclined! This is the point at which I would l like to read your perspective, however, dear reader: what do you have to share about your monotype runs? I look forward to reading your responses.

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