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  On 9/2/2022 at 10:09 PM, Rubedo said:

Love the Mod! However, I was wondering if this mod has the potential to conflict with Karvanha's Music mod. On the surface, there shouldn't be an issue, but I do know that there's some crossover between the two. Mainly; Map821, Map826, Map828, and trainertypes.dat

I tried it out in the opening of the game, and there doesn't seem to be much of an issue. But I only got into a handful of battles and figured it'd be best to ask on here.

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Hey !

I use the two mods, and there is no problem.

If I remember correctly, these files are only there to add some pnj and terminals to manage the music.

One terminal for the Champion Defense battle, and a pnj for the night club.

 

In general, Eeveelution Reborn, and Radiation Reborn work with a lot of mods without any problems (Karvanha's battle music pack, Pyrolusitium's UI overhaul, Sandbox, Debug mod, and my own Double Battle mod too.)

I tested with both, especially with Radiation Reborn, which has almost the same base as Eeveelution.

 

Vil'

Edited by Vilrose
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A  Happy little Update!

  • Hisuian Back Sprites are here!
  • Put more infos into the locations spreadsheet for easier capture
  • Sirfetch'd gets bonus crit when holding Stick
  • Grassy Glide should have prio on Grassy Terrain now
  • Finally: Added Galarian Feather
  • After catching all three birbs you can get yourself the galarian feather, waiting for you in the Grand Hall on the counter of the Market vendor. A permanent usable item which changes formes of the birbs as you see fit (Back and forth possible)! However, keep in mind - When changing formes, the moveset will be reset!
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  On 9/13/2022 at 1:01 PM, Lucida said:

Expanding Force isn't functioning properly in Double Battles on Psychic Terrain

 

also Rapid Spin's BP seems to still be 20 + it doesn't raise speed

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Actually on the topic of moves, King's Shield only gives -1 ATK on contact in gen 8 (if you've changed this already, ignore it because i'm not at titania yet), and Howl's buff is now applied to allies as well. 

Yeah, THREE moves got changed from between USUM and SwSh, so i don't blame you missing them. (Well, four, but vanilla reborn already changed multi-attack)

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  On 9/14/2022 at 1:26 PM, Ted Strange said:

oh also the calyrex shadow looks diffrent in menus where  the sprites shake

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do you mean like the team icon window? I don't see anything different in particular. Do you have a screenshot?

 

  On 9/14/2022 at 5:31 PM, Lucida said:

Yeah, THREE moves got changed

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i actually new most of the gen 8 changes (especially the many ability changes) but it always got pushed back due to other things >.>

thanks for reminding me!

 

I will put up an update later (next 2-3 hours) with:

  • expandingg force workingg
  • rapid spin update
  • howl update
  • king's shield update

Also I relocated the Dragon Dance TM. You will find it within the castle of Titania (first room, on the table at the end of the corridor) after obtaining the 17th badge.

It might happen that the TM will not be there when using a game file that already has been fruther than 17th badge. If so you might need to debug the TM.

 

Please report if something of the above changes do not work! Thanks!

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  On 7/4/2022 at 4:35 PM, Fervis said:

 

Pokemon Generation 8 + Eeveelution Mod

 

image.png.ae602f687a0de0df531065850e62ae0e.png

 

Hi Everyone!~

 

This is gonna be my second Mod so far! Maybe you have already heard of my Uranium Mod here, but that's not what I'm here for!

 

This time it's gonna be a fairly simple mod! Generation 8 with additional Eeveelutions!

 

I generally put most of the uranium mod out of it to create a whole mod focusing on generation 8 Pokemon implementations (and eevees) until a more comprehensive Gen 8 mod is available! (I heard there is one WIP)

 

This means:

  • All Generation 8 Pokemon, Moves, Abilites and so on.
  • Gigantamax made into Mega-Evolutions
  • More TMs and Move Tutors
  • Legends of Arceus Hisuian Pokemon inclusive!

 

There are minor changes to battles, mostly having one Pokemon switched for a Gen 8 one. Otherwise there were no deeper changes than this!

 

 

There will be an Excel file within the downloaded folder with a rather rough overview of all Gen 8 Pokemon Locations, Items, Move Tutors and so forth!

Google Docs version:

https://docs.google.com/spreadsheets/d/15MTf_gvUu9dnl2R4i3fGVdZm6zwuDpWB/edit?usp=sharing&ouid=117014621059890777493&rtpof=true&sd=true

 

 

For the Eeveelutions:

In my previous thread here I more or less gathered all ideas I found and published them there. However, it became a bit rough to look at so I'll redo it here for a better overview!

 

First: Eeveon - Normal Type

Design Credits go to MirthfulArtist!  (Sprite by me)

 

  Reveal hidden contents

 

 

Second: Maneon - Fighting Type

Sprite and Design Credits go to Cachomon!

 

  Reveal hidden contents

 

 

Third: Hawkeon - Flying Type

Design Credits: Eleanor Brick (Sprite by me)

 

  Reveal hidden contents

 

 

Fourth: Bristleon - Ground Type

Design and Sprite Credits go to Kiiro-Nee san

 

  Reveal hidden contents

 

 

Fifith (half way through!): Zirconeon - Rock Type

Credits for Design: Off-ColorDarkrai

 

  Reveal hidden contents

 

 

Sixth: Titaneon - Steel Type (My favourite!)

There were no names associated with this design, if anyone may know from where please tell me!

Sprite Credit goes to Badman#6291 form our Reborn Community!

 

  Reveal hidden contents

 

 

Seventh: Ephemeon - Bug Type

Also no associated name for credit, however I found it here

 

  Reveal hidden contents

 

 

Three left! Eighth: Toxeon - Poison Type

Credits: Dazed Flame

Sprite Credits go to The archived Eeveelution Thread

 

  Reveal hidden contents

 

 

Ninth: Kitsuneon - Ghost Type

Awesome Design Credited to OnyxBlock

Sprite Credits: Kriyanceldt

 

  Reveal hidden contents

 

 

And the last one! Drekeon - Dragon Type

Design by Mykel Ryan (Sprite by me)

 

  Reveal hidden contents

 

Disclaimer: Those who were reachable I got their permission to use their designs! If anyone, for whatever reason, may change their decision, I naturally will replace them with other design as long as I can find them! 

 

Downloads and installation:

Google Drive:

https://drive.google.com/file/d/1_xbqYROQoPwqPe9fXLKqDQHAysPls1hG/view?usp=sharing

 

Eeveelution Patch:

Drag and drop into your existing folder:

https://drive.google.com/file/d/16RapX2DiwqLzWevihQnZx33dMI-sO_oA/view?usp=sharing

 

 

PBS Files for personal use:

https://drive.google.com/file/d/1esQCLV4ti3ZZgSWZao-RDv-3j4xKdn_W/view?usp=sharing

 

 

Bug Report:

Please report all bugs you can find related to abilities, move incompatibility, crashes etc. in the comment section or by contacting me in the Reborn Discord in #Reborn-Mods Channel!

 

 

Have fun!

 

 

Credits (contact me for missing names, they are all appreciated):

 

  Reveal hidden contents

 

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Quick question, can I just add all those datas to the main reborn folder, or do i have to play from the launcher you have provided? I'd like to use other mods too.

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if you add the files to your reborn folder by downloading the patch then you overwrite things that may cause problems with other mods. It depends on what other mods you want to use.

Modpacks like SWM or Aironfaar's are working (also Interface mods or Audio mods too) but there are some mods that will lead to crashes, like Sandbox mod or similar.

 

Best thing i suggest is to download the whole modded game as a separate folder. you can just start your game from there and try it out!

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  On 9/15/2022 at 6:39 PM, Fervis said:

if you add the files to your reborn folder by downloading the patch then you overwrite things that may cause problems with other mods. It depends on what other mods you want to use.

Modpacks like SWM or Aironfaar's are working (also Interface mods or Audio mods too) but there are some mods that will lead to crashes, like Sandbox mod or similar.

 

Best thing i suggest is to download the whole modded game as a separate folder. you can just start your game from there and try it out!

Expand  

for example i see it has an audio folder containing solely the SE folder with 200 something files, while the real main game one (i will be talking about the patch in here) has 1000 and more, other than having other folders than just SE in Audio. Do i just drag and drop everything in the patch to the respective folders and hope for the best?

i don't use any other mods, just SWM and Aironfaar.

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  On 9/15/2022 at 9:25 AM, Fervis said:

do you mean like the team icon window? I don't see anything different in particular. Do you have a screenshot?

 

i actually new most of the gen 8 changes (especially the many ability changes) but it always got pushed back due to other things >.>

thanks for reminding me!

 

I will put up an update later (next 2-3 hours) with:

  • expandingg force workingg
  • rapid spin update
  • howl update
  • king's shield update

Also I relocated the Dragon Dance TM. You will find it within the castle of Titania (first room, on the table at the end of the corridor) after obtaining the 17th badge.

It might happen that the TM will not be there when using a game file that already has been fruther than 17th badge. If so you might need to debug the TM.

 

Please report if something of the above changes do not work! Thanks!

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Can we get a version where aegislash doesnt get nerfed? I like my OP aegi :)

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Rusted Sword doesnt change Iron Head into giant blade and can be knocked off. didnt test shield but ptobably that too

Ultra Necrozma doesnt seem to turn back into reg necrozma after battle anymore

Mega Cinderace doesnt have a small icon

Also why does no Mega Urshifu exist?

The gengarite for dynamax isnt in coreys room...

Will the moves be adjusted to terrains? Like signature moves 1.5 in new world, or like meteor beam times 2 in new world...

The gengarite for dynamax isnt in coreys room...

Edited by Ted Strange
Less spam nvm cant delete the old ones sry
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  On 9/16/2022 at 9:41 AM, B0rito said:

The google doc says that you can find magical leaf in rhodochrine jungle but i couldnt find it. Is it there post restoration ?

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If I recall correctly, it's in the grass in the area south of that obnoxious Gentleman trainer. Somewhere in this general area. Off to the left-ish part, I think? I no longer have any runs that haven't picked it up yet, so I don't have a screenshot with the item still there, I'm afraid.

 

Edit: Started a new run; updated the screenshot when I got to the relevant location.

image.png.b401a8e0ba874d17e7e23483f2c83491.png

 

Edited by Saslen
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Wow, been a lot going on here!

I will bring up and update tomorrow with some of the mentioned  things below:

  • Cinderace, Rillaboom, Inteleon Dynamax Icons Sprites will be added
  • Gengarite G will be obtainable in the Hidden backroom of Coreys Gym
  • Rusted Sword  / Shield will be un-knock-offable
  • Dyna Urshifu forms are already impllemented, but i  intend to make a special event for their stones later. you can debug them for now however (Urshifite X for Dark Form,  Urshifite Y for Water form)
  • Behemoth Blade / Bash are still an issue as I still try to work out how to implement it

Other things thaat were netioned above:

 

  On 9/15/2022 at 10:16 PM, Ted Strange said:

here, in this screen.

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I actually so no difference in the icon sprites :o Both this menu and ingame menus use the  same icon sprite by default, does anyone else   have a simiilar issue?

 

 

  On 9/15/2022 at 10:19 PM, Ted Strange said:

Can we get a version where aegislash doesnt get nerfed? I like my OP aegi :)

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You  can go into the Scripts folder -> Pokebattle_battler and search for '# physical contact'. You'll find this part and there you just change the ATK and SPATK value from 1 to 2.

  Reveal hidden contents

I'm kind of limited with my upload volume so another different download for this would be too much ._.

 

 

  On 9/17/2022 at 10:04 AM, Ted Strange said:

Also one question. if i ever plan to not play with the mod anymore, how would I do that? Like delete every gen 8 stuff or is that impossible? I have a save from before th emod, im just curious.

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If you have a save from before the mod, just start the game from the original game folder! You can have multiple Game folder, and if you start from a different one without the mod then you can play the original game without worries! (But only if your save file does not have modded things in it)

You also have to change/ rename the game file you want to use in :C/User/SavedGames/Pokemon Reborn (thats the default save location)

 

 

  On 9/16/2022 at 8:42 PM, Ted Strange said:

The woman in 7th street looking for a herb and sth you shold cut off... what do I need to do?

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There  shouldn't  be any mod-related  changes to her. You will need the usual Oddish Weed (found in Aventurine  Woods) and give it to her to trigger the event.

 

 

  On 9/16/2022 at 7:01 PM, Ted Strange said:

Will the moves be adjusted to terrains? Like signature moves 1.5 in new world, or like meteor beam times 2 in new world..

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I  take recommendations  or suggestions for moves and related terrain enhancements!  Some moves already get a buff by just having a  respective type, but I also can add specific ones!

 

 

  On 9/15/2022 at 10:54 PM, Ted Strange said:

Ultra Necrozma doesnt seem to turn back into reg necrozma after battle anymore

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There weren't any mod-related changes either so I believe this might be an issue already present in the original game. Maybe I can find something to fix this!

 

 

Whew!  Thanks for your reports!

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